pcsx2/plugins/GSdx
lightningterror 9899d0d6b7 GSdx: Always enable Unscale Point and Line.
Always enable unscale point and line hack on upscaled resolutions, and
purge the gui option.

It was discussed in the past with Gregoy that it can be enabled without
causing any issues which will be beneficial to getting rid of 1 less
option and fixing a bunch of fmv issues without relying on a gui toggle.
2018-11-26 17:13:45 +01:00
..
PSX GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
Renderers GSdx: Always enable Unscale Point and Line. 2018-11-26 17:13:45 +01:00
Window GSdx: Always enable Unscale Point and Line. 2018-11-26 17:13:45 +01:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res GSdx-ogl: Move rgb channel 7 to empty slot 5. 2018-11-25 04:06:04 +01:00
vsprops gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GS.cpp GSdx: Prevent Null Renderer from crashing in Linux. 2018-11-16 14:50:25 -08:00
GS.h Merge pull request #2122 from PCSX2/target_load 2018-03-03 03:31:25 +00:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCapture.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSClut.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp GSdx: Add crc id for Tenchu Fatal Shadows JP. 2018-11-24 02:34:02 +01:00
GSCrc.h GSdx: Add Harry Potter and the Half-Blood Prince to automatic mipmapping. 2018-10-19 22:16:00 +02:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSDump.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSLocalMemory.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx:windows: Fix screenshot/GS dump path issues 2018-07-23 00:51:02 +01:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSState.cpp gsdx:hw: Enable skipdraw hack to skip a range of draw calls 2018-08-20 23:35:01 +01:00
GSState.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSUtil.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSUtil.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4i.h GSVector4i: Fix compare64 function. 2018-11-26 10:01:10 +01:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSdx.cpp GSdx: Always enable Unscale Point and Line. 2018-11-26 17:13:45 +01:00
GSdx.def gsdx: remove the unused GSsetFrameLimit API 2017-07-02 15:09:47 +02:00
GSdx.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSdx.rc GSdx: Always enable Unscale Point and Line. 2018-11-26 17:13:45 +01:00
GSdx.vcxproj GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSdx.vcxproj.filters GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
config.h GSdx-TC: Fix load size calculation in target update 2018-02-06 18:00:22 +05:30
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx: Always enable Unscale Point and Line. 2018-11-26 17:13:45 +01:00
stdafx.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
stdafx.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00