pcsx2/plugins/GSdx
lightningterror 5c483df3e8 GSdx: Add crc id for The Getaway Black Monday (NTSC-J). 2018-06-26 19:13:57 +02:00
..
PSX gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res GSdx:Port better support of palette from GL to D3D10/11. 2018-05-30 14:47:06 +02:00
vsprops baseclasses: Move from unfree to 3rdparty 2018-04-29 02:19:17 +01:00
xbyak gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu 2017-04-01 11:14:18 +02:00
CMakeLists.txt cmake: Fix GSdx EGL build libX11-xcb linkage issue 2018-05-31 01:02:26 +01:00
GLLoader.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GLLoader.h GSdx-ogl: 2017-09-06 18:08:37 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h gsdx ogl: only print an error when VRAM is low 2016-07-09 11:43:28 +02:00
GS.cpp gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GS.h Merge pull request #2122 from PCSX2/target_load 2018-03-03 03:31:25 +00:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCapture.h gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp baseclasses|gsdx: Move code from baseclasses to GSdx 2018-04-29 02:19:17 +01:00
GSCaptureDlg.h baseclasses: Move from unfree to 3rdparty 2018-04-29 02:19:17 +01:00
GSClut.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCodeBuffer.h GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction. 2017-08-30 11:43:18 +02:00
GSCrc.cpp GSdx: Add crc id for The Getaway Black Monday (NTSC-J). 2018-06-26 19:13:57 +02:00
GSCrc.h GSdx: Purge leftover SSX3 crc ids no longer needed. 2018-06-10 18:34:24 +02:00
GSDevice.cpp GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice.h GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type. 2017-08-30 11:43:18 +02:00
GSDevice9.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDevice9.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDevice11.cpp gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSDevice11.h gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSDeviceDX.cpp Revert "gsdx:windows: Fix Windows 7 compile" 2016-05-29 14:33:58 +01:00
GSDeviceDX.h GSdx-d3d: Rearange PSSelector(GSDeviceDX.h). 2018-06-11 01:08:36 +02:00
GSDeviceNull.cpp gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceNull.h gsdx: use shared_ptr instead of raw GSWnd* 2017-02-26 19:09:16 +01:00
GSDeviceOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSDeviceOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSDialog.cpp gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDialog.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSDirtyRect.cpp GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDirtyRect.h GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop. 2017-08-30 11:43:18 +02:00
GSDrawScanline.cpp gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanline.h gsdx: use = default instead of trivial constructor/destructor 2017-05-13 10:38:35 +02:00
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp GSdx: Cleanup warnings on MSVC 2017-06-29 16:48:50 +02:00
GSDump.h unix: Remove LZMA_SUPPORTED define 2017-06-03 14:52:01 +02:00
GSFastList.h GSdx GSFastList: Introducing the custom container template class. 2017-08-30 11:43:18 +02:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSHwHack.cpp GSdx: Also update Tekken 5 ntsc-j crc hacks to work on progressive mode. 2018-06-09 10:15:55 +02:00
GSLinuxDialog.cpp GSdx: Change Skipdraw Maximum limit value. 2018-02-05 23:03:19 +00:00
GSLocalMemory.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLocalMemory.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSLzma.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSLzma.h gsdx: Fix GS dump readback EOF handling 2017-06-03 14:52:01 +02:00
GSOsdManager.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSOsdManager.h Revert "Update Copyright notices/disclaimers 2017" 2017-01-26 17:12:13 +01:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSPng.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRasterizer.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRasterizer.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRenderer.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSRenderer.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSRendererCL.cpp gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererCL.h gsdx: Prefix std:: to ostringstream, pair, codecvt* 2017-09-08 09:56:28 +02:00
GSRendererDX.cpp GSdx: Remove fbmask handle in GSRendererDX. 2018-03-27 15:11:08 +02:00
GSRendererDX.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererDX9.cpp GSdx: Remove fbmask handle in GSRendererDX. 2018-03-27 15:11:08 +02:00
GSRendererDX9.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererDX11.cpp GSdx: Update D3D fbmask emulation on texture shuffle. 2018-04-24 22:42:59 +01:00
GSRendererDX11.h GSdx-D3D: Texture and channel shuffle improvements. 2018-03-23 13:38:34 +01:00
GSRendererHW.cpp GSdx: Purge Spyro NB /EN hw hack fixes. 2018-06-02 12:38:49 +02:00
GSRendererHW.h GSdx: Purge Spyro NB /EN hw hack fixes. 2018-06-02 12:38:49 +02:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx tc: re-implement frame lookup 2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp GSdx: Update D3D fbmask emulation on texture shuffle. 2018-04-24 22:42:59 +01:00
GSRendererOGL.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSRendererSW.cpp gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSRendererSW.h gsdx: Prefix std:: to shared_ptr 2017-09-08 09:56:28 +02:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp GSdx: Automatic HW Mipmapping option 2017-11-20 09:54:56 +01:00
GSSetting.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSSettingsDlg.cpp GSdx: Disable Alpha hack gui option on D3D9. 2018-05-31 21:22:12 +02:00
GSSettingsDlg.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp CP update 2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSShaderOGL.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSState.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSState.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSTexture.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture9.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSTexture9.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture11.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTexture11.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCache.cpp GSdx-TC: Don't skip depth lookup on Jackie Chan Adv and SVC Chaos. 2018-04-15 00:42:07 +01:00
GSTextureCache.h GSdx: Add CPU Frame buffer Conversion Hack 2017-11-02 10:38:07 +01:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h Merge pull request #1222 from PCSX2/gsdx-black-fmv 2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureCacheSW.h gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureFX11.cpp gsdx: Remove hash_{map,set} macros 2017-09-08 09:56:28 +02:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureOGL.cpp gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSTextureOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureSW.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSTextureSW.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSUtil.cpp gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSUtil.h gsdx: Prefix std:: to list 2017-09-08 09:56:28 +02:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector4i.h gsdx: Prefix std:: to min and max 2017-09-08 09:56:28 +02:00
GSVector8.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVector8i.h gsdx: split GSVector.h into smaller files 2017-03-19 13:50:13 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h gsdx ogl: Deleted objects are automatically unbound/unmapped 2017-04-08 14:40:54 +02:00
GSVertexHW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: use size_t for loop index when it used countof macro 2013-06-29 12:02:03 +00:00
GSVertexSW.cpp GSdx: one more try to fix vs2010 2013-06-10 20:43:03 +00:00
GSVertexSW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSVertexTrace.h gsdx ogl: improve ST/Q precision 2017-03-11 00:24:38 +01:00
GSWnd.cpp gsdx:ogl: Call swap interval function on rendering thread 2017-08-30 21:08:54 +01:00
GSWnd.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndDX.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndEGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndOGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.cpp gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSWndWGL.h gsdx: Prefix std:: to string and to_string 2017-09-08 09:56:28 +02:00
GSdx.cpp GSdx-OSD: Adjust messages. 2018-05-21 17:56:14 +02:00
GSdx.def gsdx: remove the unused GSsetFrameLimit API 2017-07-02 15:09:47 +02:00
GSdx.h gsdx: Prefix std:: to vector 2017-09-08 09:56:28 +02:00
GSdx.rc gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSdx.vcxproj gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
GSdx.vcxproj.filters gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
boost_spsc_queue.hpp gsdx: Avoid "using namespace std" in spsc queue 2017-03-21 00:10:35 +00:00
config.h GSdx-TC: Fix load size calculation in target update 2018-02-06 18:00:22 +05:30
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h gsdx: remove DirectCompute backend 2018-05-06 02:01:22 +01:00
stdafx.cpp GSdx: Memory Wrapping Windows port 2017-04-01 11:16:25 +02:00
stdafx.h gsdx: Remove "using namespace std" 2017-09-08 09:56:28 +02:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00