..
PSX
gsdx: store vsync state into an integer
2017-07-02 15:14:45 +02:00
docs
gsdx: Add some comment on GSTextureCache + schematics
2014-11-08 21:30:14 +01:00
res
glsl: reduce geometry shader complexity
2017-07-12 22:04:03 +02:00
vsprops
windows: Link GSdx to liblzma (xz)
2017-06-03 14:52:01 +02:00
xbyak
gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu
2017-04-01 11:14:18 +02:00
CMakeLists.txt
GSdx GSFastList: Introducing the custom container template class.
2017-08-30 11:43:18 +02:00
GLLoader.cpp
GSdx-ogl: Printing console messages v2 ( #1954 )
2017-07-02 13:56:45 +02:00
GLLoader.h
gsdx: only print once OpenGL status message
2017-05-11 22:35:31 +02:00
GLState.cpp
gsdx ogl: use an invalid value for stencil state
2016-10-14 19:01:18 +02:00
GLState.h
gsdx ogl: only print an error when VRAM is low
2016-07-09 11:43:28 +02:00
GS.cpp
gsdx: store vsync state into an integer
2017-07-02 15:14:45 +02:00
GS.h
GSdx: Implement SYNCV register bitfields
2017-05-24 13:44:52 +02:00
GSAlignedClass.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSAlignedClass.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSBlock.cpp
gsdx: Defer vector initialisation to GS/GPUinit
2016-07-27 23:34:14 +01:00
GSBlock.h
gsdx: Defer vector initialisation to GS/GPUinit
2016-07-27 23:34:14 +01:00
GSCapture.cpp
gsdx:windows: Fix deprecated ATL attributes warning
2017-01-13 23:52:25 +00:00
GSCapture.h
gsdx: Fix minor user visible typos
2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp
gsdx:windows: Change m_colorspace to INT_PTR
2016-07-23 02:19:28 +01:00
GSCaptureDlg.h
gsdx:windows: Change m_colorspace to INT_PTR
2016-07-23 02:19:28 +01:00
GSClut.cpp
Whoops, over zealous with removing things.
2017-01-09 22:37:15 +00:00
GSClut.h
gsdx sw: handle the invalidation of the palette when written by the GS
2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp
GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction.
2017-08-30 11:43:18 +02:00
GSCodeBuffer.h
GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction.
2017-08-30 11:43:18 +02:00
GSCrc.cpp
GSdx: Add missing CRC for GT3
2017-08-16 17:35:32 +05:30
GSCrc.h
GSdx: Remove Dirge Of Cerberus CRC hack
2017-04-21 11:13:27 +02:00
GSDevice.cpp
GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type.
2017-08-30 11:43:18 +02:00
GSDevice.h
GSdx GSDevice: Using FastList instead of std::list. Using range loops (correctly). Using auto instead of declaring iterator type.
2017-08-30 11:43:18 +02:00
GSDevice9.cpp
gsdx: store vsync state into an integer
2017-07-02 15:14:45 +02:00
GSDevice9.h
gsdx: store vsync state into an integer
2017-07-02 15:14:45 +02:00
GSDevice11.cpp
GSdx GSDevice11: Fix unsigned warning under VS2015 with DEBUG build enabled.
2017-08-30 11:43:18 +02:00
GSDevice11.h
GSdx-D3D11: Avoid undefined behavior in swapchain
2017-08-25 22:40:42 +01:00
GSDeviceDX.cpp
Revert "gsdx:windows: Fix Windows 7 compile"
2016-05-29 14:33:58 +01:00
GSDeviceDX.h
GSdx: Unscale Point and Line Direct3D11 port
2017-04-01 11:16:25 +02:00
GSDeviceNull.cpp
gsdx: use shared_ptr instead of raw GSWnd*
2017-02-26 19:09:16 +01:00
GSDeviceNull.h
gsdx: use shared_ptr instead of raw GSWnd*
2017-02-26 19:09:16 +01:00
GSDeviceOGL.cpp
glsl: extension must be declared first
2017-08-12 15:37:29 +02:00
GSDeviceOGL.h
gsdx ogl: handle float integral coordinate for depth sampling
2017-07-12 22:03:47 +02:00
GSDialog.cpp
GSdx: Improve robustness of ComboBoxInit()
2017-02-01 11:29:38 +00:00
GSDialog.h
gsdx: Generic GSSetting
2016-01-18 23:59:27 +01:00
GSDirtyRect.cpp
GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop.
2017-08-30 11:43:18 +02:00
GSDirtyRect.h
GSdx GSDirtyRect: std::vector instead of std::list, to speedup linear scan. Improved const-ness. Using range loop.
2017-08-30 11:43:18 +02:00
GSDrawScanline.cpp
gsdx: use = default instead of trivial constructor/destructor
2017-05-13 10:38:35 +02:00
GSDrawScanline.h
gsdx: use = default instead of trivial constructor/destructor
2017-05-13 10:38:35 +02:00
GSDrawScanlineCodeGenerator.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp
GSDX: Cleanup warnings on MSVC ( #1694 )
2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp
gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline)
2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp
GSDX: Cleanup warnings on MSVC ( #1694 )
2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp
GSDX: Cleanup warnings on MSVC ( #1694 )
2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp
gsdx sw: help debug
2016-09-03 00:10:23 +02:00
GSDrawingContext.h
gsdx debug: dump mipmap register could be useful now :)
2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h
gsdx: use correct format in printf
2016-08-13 12:48:35 +02:00
GSDump.cpp
GSdx: Cleanup warnings on MSVC
2017-06-29 16:48:50 +02:00
GSDump.h
unix: Remove LZMA_SUPPORTED define
2017-06-03 14:52:01 +02:00
GSFastList.h
GSdx GSFastList: Introducing the custom container template class.
2017-08-30 11:43:18 +02:00
GSFunctionMap.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSFunctionMap.h
gsdx: use range loop instead of for_each
2017-01-30 17:58:39 +01:00
GSHwHack.cpp
GSdx: Adjust CRC for DBZ BT3
2017-07-26 20:19:44 +02:00
GSLinuxDialog.cpp
gsdx linux: port to latest GTK3 API
2017-05-13 10:39:06 +02:00
GSLocalMemory.cpp
GSdx GSLocalMemory: Reserve space required in the std::vector before adding elements to it.
2017-08-30 11:43:18 +02:00
GSLocalMemory.h
gsdx sw: always enable the gs memory wrapping emulation
2017-04-21 10:53:05 +02:00
GSLzma.cpp
GSdx: Cleanup warnings on MSVC
2017-06-29 16:48:50 +02:00
GSLzma.h
gsdx: Fix GS dump readback EOF handling
2017-06-03 14:52:01 +02:00
GSOsdManager.cpp
CP update
2017-01-26 17:12:13 +01:00
GSOsdManager.h
Revert "Update Copyright notices/disclaimers 2017"
2017-01-26 17:12:13 +01:00
GSPerfMon.cpp
gsdx:freebsd: Fix compilation
2016-05-21 13:34:18 +01:00
GSPerfMon.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSPng.cpp
gsdx: fix warning: variable ‘success’ might be clobbered by ‘longjmp’ or ‘vfork’ [-Wclobbered]
2017-01-11 18:23:34 +01:00
GSPng.h
gsdx: Make GSJobQueue non-inheritable
2016-12-08 01:18:17 +00:00
GSRasterizer.cpp
gsdx sw: rcp introduce bad rounding on the grandient
2017-03-05 10:53:07 +01:00
GSRasterizer.h
gsdx: Make GSJobQueue non-inheritable
2016-12-08 01:18:17 +00:00
GSRenderer.cpp
gsdx: store vsync state into an integer
2017-07-02 15:14:45 +02:00
GSRenderer.h
gsdx: store vsync state into an integer
2017-07-02 15:14:45 +02:00
GSRendererCL.cpp
gsdx ogl: use load resource to load shader
2017-04-12 18:09:06 +02:00
GSRendererCL.h
gsdx cl: fix various compilation issues and a couple of warnings
2017-01-24 19:38:31 +01:00
GSRendererCS.cpp
gsdx: use vector of char as shader container
2017-04-12 18:09:06 +02:00
GSRendererCS.h
GSdx: Direct3D port of HPO special/V2
2017-04-01 11:16:25 +02:00
GSRendererDX.cpp
GSdx: Add merge sprite hack to GSdx hacks dialog
2017-04-01 11:16:25 +02:00
GSRendererDX.h
GSdx: Unscale Point and Line Direct3D11 port
2017-04-01 11:16:25 +02:00
GSRendererDX9.cpp
GSdx: Unscale Point and Line Direct3D11 port
2017-04-01 11:16:25 +02:00
GSRendererDX9.h
GSdx: Unscale Point and Line Direct3D11 port
2017-04-01 11:16:25 +02:00
GSRendererDX11.cpp
gsdx:d3d11: Fix incorrect geometry shader use
2017-06-13 01:11:45 +01:00
GSRendererDX11.h
GSdx: Unscale Point and Line Direct3D11 port
2017-04-01 11:16:25 +02:00
GSRendererHW.cpp
GSdx-HW: Move scaling code to separate subroutine
2017-06-04 17:10:25 +02:00
GSRendererHW.h
gsdx: Fix variable initialisation issue
2017-06-05 01:12:41 +01:00
GSRendererNull.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSRendererNull.h
gsdx tc: re-implement frame lookup
2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp
gsdx ogl: handle float integral coordinate for depth sampling
2017-07-12 22:03:47 +02:00
GSRendererOGL.h
GSdx: Add merge sprite hack to GSdx hacks dialog
2017-04-01 11:16:25 +02:00
GSRendererSW.cpp
psx|spu2x|gsdx: shift negative value is undefined in C standard
2017-04-30 21:20:23 +02:00
GSRendererSW.h
gsdx sw: do const q division in ConvertVertexBuffer
2017-03-10 20:45:14 +01:00
GSScanlineEnvironment.h
gsdx: defer GSScanlineConstantData init
2016-11-28 19:40:25 +01:00
GSSetting.cpp
GSdx: Add merge sprite hack to GSdx hacks dialog
2017-04-01 11:16:25 +02:00
GSSetting.h
gsdx ogl: use load resource to load shader
2017-04-12 18:09:06 +02:00
GSSettingsDlg.cpp
GSdx-Windows: Fix Shadeboost text bug
2017-07-23 22:50:40 +01:00
GSSettingsDlg.h
gsdx: split texture filtering option
2017-03-10 18:05:34 +01:00
GSSetupPrimCodeGenerator.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp
CP update
2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp
CP update
2017-01-26 17:12:13 +01:00
GSSetupPrimCodeGenerator.x64.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp
gsdx sw: port code to the new constant object
2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp
gsdx ogl: use load resource to load shader
2017-04-12 18:09:06 +02:00
GSShaderOGL.h
gsdx ogl: use load resource to load shader
2017-04-12 18:09:06 +02:00
GSState.cpp
GSdx: Rework framebuffer height calculation
2017-07-13 17:53:29 +02:00
GSState.h
gsdx: remove the unused GSsetFrameLimit API
2017-07-02 15:09:47 +02:00
GSTables.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTables.h
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTexture.cpp
gsdx: initialize members in constructor of objects
2015-09-23 09:46:53 +02:00
GSTexture.h
gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer
2016-10-13 20:16:38 +02:00
GSTexture9.cpp
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSTexture9.h
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSTexture11.cpp
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSTexture11.h
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSTextureCache.cpp
GSdx GSTextureCache: Using FastList instead of std::list. Various other improvements.
2017-08-30 11:43:18 +02:00
GSTextureCache.h
GSdx GSTextureCache: Using FastList instead of std::list. Various other improvements.
2017-08-30 11:43:18 +02:00
GSTextureCache9.cpp
gsdx: Skip texture cache read if any dimension is 0
2016-11-09 22:39:53 +00:00
GSTextureCache9.h
gsdx tc: implement a read function of Source texture
2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp
gsdx: Skip texture cache read if any dimension is 0
2016-11-09 22:39:53 +00:00
GSTextureCache11.h
gsdx tc: implement a read function of Source texture
2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp
gsdx: Skip texture cache read if any dimension is 0
2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h
Merge pull request #1222 from PCSX2/gsdx-black-fmv
2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp
GSdx GSTextureCacheSW: Ported erase iterator trick. Using FastList instead of std::list. Using range loops. Using more efficient erase pattern.
2017-08-30 11:43:18 +02:00
GSTextureCacheSW.h
GSdx GSTextureCacheSW: Ported erase iterator trick. Using FastList instead of std::list. Using range loops. Using more efficient erase pattern.
2017-08-30 11:43:18 +02:00
GSTextureFX.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp
gsdx: use vector of char as shader container
2017-04-12 18:09:06 +02:00
GSTextureFX11.cpp
gsdx: use vector of char as shader container
2017-04-12 18:09:06 +02:00
GSTextureNull.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSTextureNull.h
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSTextureOGL.cpp
gsdx ogl: Deleted objects are automatically unbound/unmapped
2017-04-08 14:40:54 +02:00
GSTextureOGL.h
gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer
2016-10-13 20:16:38 +02:00
GSTextureSW.cpp
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSTextureSW.h
gsdx mipmap: extend texture/cache to support a layer parameter
2016-10-13 20:16:38 +02:00
GSThread.h
gsdx: add atomic for transaction scope object
2016-02-22 19:12:50 +01:00
GSThread_CXX11.h
gsdx: Don't use atomic for exit variable
2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h
gsdx ogl: Deleted objects are automatically unbound/unmapped
2017-04-08 14:40:54 +02:00
GSUtil.cpp
gsdx: defer init of GSUtil global object
2017-05-21 14:39:22 +02:00
GSUtil.h
gsdx: defer init of GSUtil global object
2017-05-21 14:39:22 +02:00
GSVector.cpp
gsdx: Defer vector initialisation to GS/GPUinit
2016-07-27 23:34:14 +01:00
GSVector.h
gsdx: split GSVector.h into smaller files
2017-03-19 13:50:13 +01:00
GSVector4.h
gsdx: split GSVector.h into smaller files
2017-03-19 13:50:13 +01:00
GSVector4i.h
gsdx: split GSVector.h into smaller files
2017-03-19 13:50:13 +01:00
GSVector8.h
gsdx: split GSVector.h into smaller files
2017-03-19 13:50:13 +01:00
GSVector8i.h
gsdx: split GSVector.h into smaller files
2017-03-19 13:50:13 +01:00
GSVertex.h
gsdx: Add color component to OGL shaders
2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h
gsdx ogl: Deleted objects are automatically unbound/unmapped
2017-04-08 14:40:54 +02:00
GSVertexHW.h
gsdx: Use alignas instead of __aligned
2016-05-21 13:23:11 +01:00
GSVertexList.cpp
gsdx: update the copyrigh address thank to sed
2012-09-09 18:16:11 +00:00
GSVertexList.h
gsdx: use size_t for loop index when it used countof macro
2013-06-29 12:02:03 +00:00
GSVertexSW.cpp
GSdx: one more try to fix vs2010
2013-06-10 20:43:03 +00:00
GSVertexSW.h
gsdx: Use alignas instead of __aligned
2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp
gsdx ogl: improve ST/Q precision
2017-03-11 00:24:38 +01:00
GSVertexTrace.h
gsdx ogl: improve ST/Q precision
2017-03-11 00:24:38 +01:00
GSWnd.cpp
gsdx ogl: factorize SetVSync
2017-08-05 10:59:48 +02:00
GSWnd.h
gsdx ogl: factorize SetVSync
2017-08-05 10:59:48 +02:00
GSWndDX.cpp
gsdx: reduce the complexity on window creation
2017-02-26 19:09:16 +01:00
GSWndDX.h
gsdx: s/_WINDOWS/_WIN32/
2016-01-27 22:41:45 +00:00
GSWndEGL.cpp
gsdx ogl: factorize SetVSync
2017-08-05 10:59:48 +02:00
GSWndEGL.h
gsdx ogl: factorize SetVSync
2017-08-05 10:59:48 +02:00
GSWndOGL.cpp
gsdx ogl: test adaptive/late vsync driver support
2017-08-05 11:00:39 +02:00
GSWndOGL.h
gsdx ogl: test adaptive/late vsync driver support
2017-08-05 11:00:39 +02:00
GSWndWGL.cpp
gsdx ogl: test adaptive/late vsync driver support
2017-08-05 11:00:39 +02:00
GSWndWGL.h
gsdx ogl: test adaptive/late vsync driver support
2017-08-05 11:00:39 +02:00
GSdx.cpp
GSDX: Remove redundant parenthesis from combobox text
2017-05-07 19:31:37 +01:00
GSdx.def
gsdx: remove the unused GSsetFrameLimit API
2017-07-02 15:09:47 +02:00
GSdx.h
gsdx: use vector of char as shader container
2017-04-12 18:09:06 +02:00
GSdx.rc
GSDX: Add missing grayouts to Shadeboost options
2017-05-07 19:31:37 +01:00
GSdx.vcxproj
GSdx GSFastList: Introducing the custom container template class.
2017-08-30 11:43:18 +02:00
GSdx.vcxproj.filters
GSdx GSFastList: Introducing the custom container template class.
2017-08-30 11:43:18 +02:00
boost_spsc_queue.hpp
gsdx: Avoid "using namespace std" in spsc queue
2017-03-21 00:10:35 +00:00
config.h
GSdx: Remove useless check and add debug messages
2017-01-30 15:29:28 +01:00
linux_replay.cpp
gsdx-replayer:linux: Fix strict-aliasing warnings
2016-12-12 18:14:38 +00:00
resource.h
GSDX: Add missing grayouts to Shadeboost options
2017-05-07 19:31:37 +01:00
stdafx.cpp
GSdx: Memory Wrapping Windows port
2017-04-01 11:16:25 +02:00
stdafx.h
gsdx: Fix uptr size on Windows x64 build
2017-04-29 23:22:02 +01:00
targetver.h
windows: Set _WIN32_WINNT to 0x0600 (Windows Vista)
2016-03-13 13:41:16 +00:00