Sanjay Govind
460e4b8bb3
USB-Turntable: Default multiplier to 1
2023-08-12 14:07:37 +01:00
Stenzek
2e6bd23f22
Qt: Fix arrow key handling on macOS
2023-08-12 16:17:47 +10:00
refractionpcsx2
7763948fe4
GS/HW: Restrict double buffer detection to widths greater than 256
2023-08-12 01:54:31 +01:00
refractionpcsx2
2a0f001902
GIF: Adjust run length of split in intermittent packets
2023-08-12 00:28:28 +01:00
refractionpcsx2
14df69e180
GS/HW: Fix crash where it could process a texture with no RT
2023-08-12 00:28:28 +01:00
refractionpcsx2
28b6389b36
GS/HW: Stop errantly halfing normal height
2023-08-12 00:28:28 +01:00
lightningterror
905c0b8c7a
GS: Fix warnings.
...
GSRendererHW:
Fix Wtautological-constant-out-of-range-compare.
GSSstate:
Fix Wunused-variable.
Fix Wsign-compare.
2023-08-11 21:46:29 +02:00
lightningterror
b674cc95ac
Qt: Fix Wreorder-ctor warning.
2023-08-11 21:46:29 +02:00
Mrlinkwii
bccb2509b5
GameDB: Fixes for Ghost Recon - Advanced Warfighter & Battlefield 2
2023-08-11 18:16:33 +02:00
refractionpcsx2
cd980c6604
GS/TC: Fix crash in debug message (only affects debug device)
2023-08-11 16:08:38 +01:00
lightningterror
ddff4ec083
GameDB: Add full mipmap plus triliear ps2 to The Godfather.
...
Improves building textures to match sw renderer.
2023-08-11 17:05:21 +02:00
kamfretoz
5bf97be8ef
Qt: Even further icon refinement
2023-08-11 15:24:04 +01:00
lightningterror
7fadb6ed05
GS/HW: Cleanup texture shuffle shaders.
2023-08-11 15:23:50 +01:00
lightningterror
89688d67dd
GS: Bump shader cache version.
2023-08-11 15:23:50 +01:00
refractionpcsx2
279007544a
GS/HW: Allow double clear when src is lowest bitsize denominator
2023-08-11 14:28:34 +01:00
lightningterror
1c0f0e1423
GS: Bump shader cache version.
2023-08-11 13:14:19 +01:00
lightningterror
1ab909addc
Config/gamedb: Remove screen fix from config entirely.
...
No longer needed.
2023-08-11 13:14:19 +01:00
lightningterror
99dfd15469
ImGui: Remove Half Screen Fix from the ui.
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No longer needed.
2023-08-11 13:14:19 +01:00
lightningterror
be18ecf74e
Qt: Remove Half Screen Fix from the ui.
...
No longer needed.
2023-08-11 13:14:19 +01:00
lightningterror
713bd132dc
GS/D3D: Add initial support for complex shuffles.
2023-08-11 13:14:19 +01:00
refractionpcsx2
20f03e237e
GameDB: Add Autoflush to Minority Report
2023-08-11 13:14:19 +01:00
refractionpcsx2
7d3c3911ea
GS/HW: Update BigMuthaTruckers hack to a GSC
2023-08-11 13:14:19 +01:00
refractionpcsx2
ccfee2be83
GameDB: Add Tex in RT to Godfather + remove skipdraw
2023-08-11 13:14:19 +01:00
refractionpcsx2
1193b0b990
GS/TC: Delete old targets which aren't preserved and don't match size
2023-08-11 13:14:19 +01:00
refractionpcsx2
5a3ba4e563
GS/HW: Add support for complex offset shuffles
2023-08-11 13:14:19 +01:00
refractionpcsx2
e9c342ef74
GS/Autoflush: Account for CLAMP & better handle different formats
2023-08-11 12:35:42 +01:00
refractionpcsx2
8927ffa035
GS: Fix autoflush behaviour when using Z + C formats together
2023-08-11 12:35:42 +01:00
Ty Lamontagne
fdb0312326
Dis5900: Mask and extend the pmfhl & pmthl LUT
...
Fixes an OOB access when disassembling an invalid opcode (71756972h)
2023-08-11 00:09:25 +01:00
refractionpcsx2
2f21caa41c
GameDB: Add Instant DMA to Jak X Combat Racing
2023-08-10 10:40:43 +01:00
Stenzek
51a35d40e5
3rdparty: Bump rcheevos to 3af1e2fc5188d6e932ee379942f4049ea877e648
2023-08-10 01:27:20 +01:00
Stenzek
6ec524adec
USB/GunCon2: Fix cursor not starting in center
2023-08-10 01:27:10 +01:00
Stenzek
7d4a7ec8c7
ImGuiManager: Fix window width/height not being initialized
2023-08-10 01:27:10 +01:00
Silent
0256c4521d
GameList: Support adding custom title and region to files
2023-08-10 01:26:06 +01:00
Silent
be3ed181c1
SettingsInterface: Fix constness of a few methods
2023-08-10 01:26:06 +01:00
PCSX2 Bot
38cf7884fe
Qt: Update Base Translation
2023-08-09 21:37:15 +10:00
JordanTheToaster
25d426e8b2
GameDB: Various fixes
...
Fixes for missing recommended blending on MGS 2 Sub and post processing positioning on Project Snowblind.
2023-08-09 21:35:34 +10:00
TellowKrinkle
edff9ae684
GS:MTL: Include full error messages in aborts
2023-08-09 21:34:38 +10:00
TellowKrinkle
a622e3bda6
Mac: Mark crash info as used so it doesn't get DCE'd
2023-08-09 21:34:38 +10:00
Mrlinkwii
4d54e28e63
GameDB: remove all god hand getSkipCount
2023-08-09 21:34:07 +10:00
Mrlinkwii
c89d023f91
CRC/HW: remove god hand GSC
2023-08-09 21:34:07 +10:00
Stenzek
c7cfea1daa
GS/Vulkan: Make VK_EXT_provoking_vertex optional again
...
RenderDoc doesn't support it.
2023-08-09 21:33:45 +10:00
Stenzek
beb07365a0
Build: Disable Vulkan on macOS builds
...
MoltenVK does not support the extensions we now require.
2023-08-09 19:34:23 +10:00
Stenzek
0787c65e51
GS/Vulkan: Mandate well-supported extensions
...
- VK_EXT_provoking_vertex and provokingVertexLast
- VK_EXT_line_rasterization and bresenhamLines
- VK_KHR_shader_draw_parameters
Lack of these would cause rendering issues anyway.
2023-08-09 19:34:23 +10:00
Stenzek
d48dea7273
GS/Vulkan: Don't track vertex buffer state
...
It never changes.
2023-08-09 19:34:23 +10:00
Stenzek
2432cc6ed2
GS/Vulkan: clang-format
2023-08-09 19:34:23 +10:00
Stenzek
cf523d4215
GS/Vulkan: Use push descriptors instead of per-frame allocations
2023-08-09 19:34:23 +10:00
lightningterror
906d87c4b8
GS/HW: Fix nfs undercover crashing on dev/debug builds.
...
We were reading the wrong value.
2023-08-09 10:23:47 +02:00
Connor McLaughlin
9c4a92c015
GS/Metal: Fix crash when Z write is on second pass
2023-08-08 18:27:54 -05:00
lightningterror
0c056ba691
USB: Fix function parameter should be passed by const reference warnings.
...
Codacy.
2023-08-08 21:27:36 +02:00
lightningterror
424158b28d
DEV9: Fix function parameter should be passed by const reference warnings.
...
Codacy.
2023-08-08 21:27:36 +02:00