mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Various fixes
Fixes for missing recommended blending on MGS 2 Sub and post processing positioning on Project Snowblind.
This commit is contained in:
parent
edff9ae684
commit
25d426e8b2
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@ -13735,11 +13735,16 @@ SLES-50876:
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gameFixes:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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autoFlush: 2
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autoFlush: 1 # Aligns and corrects shadows.
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roundSprite: 1 # Fixes depth line.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
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SLES-50877:
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name: "TimeSplitters 2"
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region: "PAL-M5"
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@ -16572,11 +16577,16 @@ SLES-52153:
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gameFixes:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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autoFlush: 2
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autoFlush: 1 # Aligns and corrects shadows.
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roundSprite: 1 # Fixes depth line.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
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SLES-52155:
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name: "EyeToy - L'Eredita"
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region: "PAL-I"
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@ -18282,7 +18292,9 @@ SLES-52859:
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name: "Project - Snowblind"
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region: "PAL-E"
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gsHWFixes:
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mipmap: 1
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autoFlush: 1 # Fixes the post processing positioning.
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mipmap: 2
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes post processing.
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SLES-52861:
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name: "King Arthur"
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@ -18966,12 +18978,31 @@ SLES-53087:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLES-53088:
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name: "DTM Race Driver 3"
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region: "PAL-M5"
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLES-53089:
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name: "V8 Supercars 3"
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name: "V8 Supercars Australia 3"
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region: "PAL-E"
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLES-53090:
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name: "Circuit Blasters"
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region: "PAL-M5"
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@ -19056,8 +19087,9 @@ SLES-53124:
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name: "Project Snowblind"
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region: "PAL-M4"
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gsHWFixes:
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mipmap: 1
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estimateTextureRegion: 1 # Improves performance.
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autoFlush: 1 # Fixes the post processing positioning.
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mipmap: 2
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes post processing.
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SLES-53125:
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name: "Enthusia - Professional Racing"
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@ -25778,10 +25810,11 @@ SLES-82009:
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region: "PAL-M5"
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compat: 5
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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- InstantDMAHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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roundSprite: 2 # Fixes font artifacts.
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partialTargetInvalidation: 1 # Fixes cutscene blur effects.
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recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
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SLES-82010:
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name: "Metal Gear Solid 2, Document of"
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region: "PAL-E"
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@ -26879,9 +26912,16 @@ SLKA-25196:
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gameFixes:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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autoFlush: 2
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autoFlush: 1 # Aligns and corrects shadows.
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roundSprite: 1 # Fixes depth line.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
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SLKA-25198:
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name: "Tenchu Kurenai"
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region: "NTSC-K"
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@ -27915,10 +27955,11 @@ SLKA-35001:
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region: "NTSC-K"
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compat: 5
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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- InstantDMAHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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roundSprite: 2 # Fixes font artifacts.
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partialTargetInvalidation: 1 # Fixes cutscene blur effects.
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recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
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SLKA-35003:
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name: "Sakura Taisen - Atsuki Chishioni"
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region: "NTSC-K"
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@ -28086,6 +28127,16 @@ SLPM-55042:
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SLPM-55044:
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name: "Heart no Kuni no Alice - Wonderful Wonder World"
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region: "NTSC-J"
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SLPM-55046:
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name: "TOCA Race Driver 3 - The Ultimate Racing Simulator [Best Price]"
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region: "NTSC-J"
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLPM-55047:
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name: "Sugar+Spice! - Anoko no Suteki na Nanimokamo"
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region: "NTSC-J"
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@ -29532,9 +29583,16 @@ SLPM-61092:
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gameFixes:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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autoFlush: 2
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autoFlush: 1 # Aligns and corrects shadows.
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roundSprite: 1 # Fixes depth line.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
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SLPM-61093:
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name: "Ultraman - Fighting Evolution 3"
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region: "NTSC-J"
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@ -35037,11 +35095,16 @@ SLPM-65741:
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gameFixes:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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autoFlush: 2
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autoFlush: 1 # Aligns and corrects shadows.
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roundSprite: 1 # Fixes depth line.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
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SLPM-65742:
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name: "Cool Girl [Konami the Best]"
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region: "NTSC-J"
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@ -39611,10 +39674,15 @@ SLPM-66880:
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name: "StarTRain - Your Past Makes Your Future"
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region: "NTSC-J"
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SLPM-66881:
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name: "TOCA Race Driver 3 - Ultimate Racing Simulator"
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name: "TOCA Race Driver 3 - The Ultimate Racing Simulator"
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region: "NTSC-J"
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLPM-66882:
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name: "Hakarena Heart [Limited Edition]"
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region: "NTSC-J"
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@ -40021,10 +40089,11 @@ SLPM-67002:
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name: "Metal Gear Solid 2 - Substance"
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region: "NTSC-J"
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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- InstantDMAHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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roundSprite: 2 # Fixes font artifacts.
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partialTargetInvalidation: 1 # Fixes cutscene blur effects.
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recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
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SLPM-67003:
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name: "Sakura Taisen - Atsuki Chishioni"
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region: "NTSC-J"
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@ -40050,9 +40119,12 @@ SLPM-67007:
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SLPM-67008:
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name: "Metal Gear Solid 2 - Substance [Konami Dendou Collection]"
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region: "NTSC-J"
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gameFixes:
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- InstantDMAHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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roundSprite: 2 # Fixes font artifacts.
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partialTargetInvalidation: 1 # Fixes cutscene blur effects.
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recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
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SLPM-67009:
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name: "Sakura Taisen V - Saraba Itoshiki Hito Yo"
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region: "NTSC-J"
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@ -40885,6 +40957,12 @@ SLPM-74421:
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SLPM-74901:
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name: "Metal Gear Solid 2 - Substance"
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region: "NTSC-J"
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gameFixes:
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- InstantDMAHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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roundSprite: 2 # Fixes font artifacts.
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partialTargetInvalidation: 1 # Fixes cutscene blur effects.
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recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
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SLPM-84075:
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name: "Anubis Zone of Enders Special Edition [Konami Dendou Selection]"
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region: "NTSC-J"
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@ -49441,10 +49519,11 @@ SLUS-20554:
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region: "NTSC-U"
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compat: 5
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gameFixes:
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- DMABusyHack # Fixes broken half-bottom artifacts.
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- InstantDMAHack # Fixes broken half-bottom artifacts.
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gsHWFixes:
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roundSprite: 2 # Fixes font artifacts.
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partialTargetInvalidation: 1 # Fixes cutscene blur effects.
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recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others.
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SLUS-20555:
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name: "Reel Fishing 3"
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region: "NTSC-U"
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@ -49644,11 +49723,16 @@ SLUS-20587:
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gameFixes:
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- BlitInternalFPSHack # Fixes internal FPS detection.
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gsHWFixes:
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autoFlush: 2
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autoFlush: 1 # Aligns and corrects shadows.
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roundSprite: 1 # Fixes depth line.
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mipmap: 2 # Mipmap + trilinear, improves building textures and reduces pop in.
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trilinearFiltering: 1
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cpuCLUTRender: 1 # Fixes janky coloured cars.
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gpuTargetCLUT: 1 # Fixes janky coloured cars.
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textureInsideRT: 1 # Fixes car textures.
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nativePaletteDraw: 1 # Alleviates text and sky rendering issues.
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cpuSpriteRenderBW: 4 # Alleviates text and sky rendering issues.
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cpuSpriteRenderLevel: 2 # Needed for above.
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recommendedBlendingLevel: 2 # Fixes car and bike exhaust smoke rendering.
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SLUS-20588:
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name: "Activision Anthology"
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region: "NTSC-U"
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@ -52033,7 +52117,9 @@ SLUS-21037:
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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mipmap: 1
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autoFlush: 1 # Fixes the post processing positioning.
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mipmap: 2
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes post processing.
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SLUS-21038:
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name: "Pinball Hall of Fame - The Gottlieb Collection"
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@ -52756,6 +52842,11 @@ SLUS-21182:
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compat: 5
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLUS-21183:
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name: "Teen Titans"
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region: "NTSC-U"
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@ -57377,8 +57468,9 @@ SLUS-29131:
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name: "Project Snowblind [Public Beta Vol.1.0]"
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region: "NTSC-U"
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gsHWFixes:
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mipmap: 1
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estimateTextureRegion: 1 # Improves performance.
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autoFlush: 1 # Fixes the post processing positioning.
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mipmap: 2
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trilinearFiltering: 1
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textureInsideRT: 1 # Fixes post processing.
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SLUS-29132:
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name: "S.L.A.I. - Steel Lancer Arena International - Phantom Crash [Public Beta Vol.1.0]"
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@ -57581,6 +57673,11 @@ SLUS-29178:
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region: "NTSC-U"
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gsHWFixes:
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alignSprite: 1 # Fixes lighting and vertical lines, also works with normal vertex.
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roundSprite: 1 # Fixes misaligned map.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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skipDrawStart: 1 # Removes large black box around player car till we properly emulate it.
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skipDrawEnd: 1 # Removes large black box around player car till we properly emulate it.
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SLUS-29179:
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name: "Sonic Riders [Demo]"
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region: "NTSC-U"
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