mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Fixes for Ghost Recon - Advanced Warfighter & Battlefield 2
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@ -20965,6 +20965,10 @@ SLES-53761:
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SLES-53763:
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name: "Tom Clancy's Ghost Recon - Advanced Warfighter"
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region: "PAL-M5"
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes building and ground colours.
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mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
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trilinearFiltering: 1
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SLES-53764:
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name: "Atelier Iris - Eternal Mana"
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region: "PAL-E"
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@ -27498,6 +27502,14 @@ SLKA-25329:
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SLKA-25330:
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name: "Battlefield 2 - Modern Combat"
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region: "NTSC-K"
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gsHWFixes:
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autoFlush: 2 # Post-processing.
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halfPixelOffset: 2 # Offset post-processing.
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texturePreloading: 1 # Spikes all over the place otherwise.
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textureInsideRT: 1 # Fixes light shinging through objects.
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cpuCLUTRender: 1 # Fixes light shining through objects.
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getSkipCount: "GSC_Battlefield2" # Depth clear.
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beforeDraw: "OI_Battlefield2" # Framebuffer copy, fixes rendering for bottom part of screen.
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SLKA-25331:
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name: "Marc Ecko's Getting Up - Contents Under Pressure"
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region: "NTSC-K"
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@ -27557,6 +27569,10 @@ SLKA-25343:
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SLKA-25344:
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name: "Tom Clancy's Ghost Recon - Advanced Warfighter"
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region: "NTSC-K"
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes building and ground colours.
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mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
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trilinearFiltering: 1
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SLKA-25345:
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name: "Disney's Chicken Little"
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region: "NTSC-K"
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@ -38045,6 +38061,10 @@ SLPM-66460:
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SLPM-66461:
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name: "Tom Clancy's Ghost Recon - Advanced Warfighter"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes building and ground colours.
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mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
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trilinearFiltering: 1
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SLPM-66462:
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name: "Disney-Pixar's Cars"
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region: "NTSC-J"
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@ -39465,6 +39485,10 @@ SLPM-66807:
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SLPM-66808:
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name: "Tom Clancy's Ghost Recon - Advanced Warfighter [Ubisoft the Best]"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes building and ground colours.
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mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
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trilinearFiltering: 1
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SLPM-66809:
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name: "Saishu Shiken Kujira - Alive"
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region: "NTSC-J"
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@ -54408,6 +54432,10 @@ SLUS-21422:
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name: "Tom Clancy's Ghost Recon - Advanced Warfighter"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes building and ground colours.
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mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
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trilinearFiltering: 1
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SLUS-21423:
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name: "Grand Theft Auto - Liberty City Stories"
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region: "NTSC-U"
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