mirror of https://github.com/PCSX2/pcsx2.git
CRC/HW: remove god hand GSC
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@ -523,19 +523,6 @@ bool GSHwHack::GSC_SakuraWarsSoLongMyLove(GSRendererHW& r, int& skip)
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return true;
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}
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bool GSHwHack::GSC_GodHand(GSRendererHW& r, int& skip)
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{
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if (skip == 0)
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{
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if (RTME && (RFBP == 0x0) && (RTBP0 == 0x2800) && RFPSM == RTPSM && RTPSM == PSMCT32)
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{
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skip = 1; // Blur
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}
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}
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return true;
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}
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bool GSHwHack::GSC_KnightsOfTheTemple2(GSRendererHW& r, int& skip)
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{
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if (skip == 0)
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@ -1438,7 +1425,6 @@ bool GSHwHack::MV_Ico(GSRendererHW& r)
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#define CRC_F(name) { #name, &GSHwHack::name }
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const GSHwHack::Entry<GSRendererHW::GSC_Ptr> GSHwHack::s_get_skip_count_functions[] = {
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CRC_F(GSC_GodHand),
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CRC_F(GSC_KnightsOfTheTemple2),
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CRC_F(GSC_Kunoichi),
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CRC_F(GSC_Manhunt2),
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@ -32,7 +32,6 @@ public:
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static bool GSC_Kunoichi(GSRendererHW& r, int& skip);
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static bool GSC_ZettaiZetsumeiToshi2(GSRendererHW& r, int& skip);
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static bool GSC_SakuraWarsSoLongMyLove(GSRendererHW& r, int& skip);
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static bool GSC_GodHand(GSRendererHW& r, int& skip);
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static bool GSC_KnightsOfTheTemple2(GSRendererHW& r, int& skip);
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static bool GSC_UltramanFightingEvolution(GSRendererHW& r, int& skip);
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static bool GSC_TalesofSymphonia(GSRendererHW& r, int& skip);
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