Gregory Hainaut
b6a951a9fa
gsdx: debug compilation fix
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I'm not sure gcc behavior is correct here!
2014-11-11 20:54:34 +01:00
Gregory Hainaut
0ca9bab8b6
Merge pull request #344 from Asmodean-/master
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[GSdx] OpenGL PP Updates
2014-11-11 16:14:01 +01:00
Gregory Hainaut
ab4eaea757
Merge pull request #346 from 3kinox/master
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Linux : GSdx AVX fix
2014-11-11 16:08:23 +01:00
3kinox
06f53b2689
use -fabi_version=6 only for GSdx, solve bug with wxwidget
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reenable avx build for GSdx
2014-11-11 15:55:31 +01:00
Gregory Hainaut
e73d8f383b
gsdx-ogl: compilation fix for old distribution
2014-11-11 15:01:22 +01:00
Kieran Hanrahan
b60e5a62fc
Rearrange to right spot (I blame github editor ;p)
2014-11-11 00:17:21 +00:00
Kieran Hanrahan
7adc7c4833
Update GSSettingsDlg.cpp
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Just add the OGL shader ini params to the file when the user enables post-processing In the options dialog.
2014-11-11 00:01:31 +00:00
Gregory Hainaut
e6e534c13a
Merge pull request #343 from PCSX2/shader-loading
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GSdx ogl: external shader loading + FXAA
2014-11-10 15:43:05 +01:00
Gregory Hainaut
48b3d91768
partially revert previous commit ec1da2805c
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It breaks windows...
2014-11-10 12:19:30 +01:00
Gregory Hainaut
8c90e7cafc
gsdx-ogl: support latest fxaa version
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Only tested on Nvidia, please report any issue with your driver
Note: requires GL4 GPU
2014-11-10 10:39:55 +01:00
Gregory Hainaut
ff39dffe23
gsdx-ogl: add a gui option (linux) to select external shader
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Note: of course it requires a glsl shader ;)
On windows, you can set the path on the ini file. Here an example with linux path:
shaderfx_conf = /home/gregory/playstation/emulateur/pcsx2_merge/bin/GSdx_FX_Settings.ini
shaderfx_glsl = /home/gregory/playstation/emulateur/pcsx2_merge/bin/shader.fx
2014-11-10 10:38:52 +01:00
Gregory Hainaut
920ac6695f
gsdx-ogl: add preliminary support of external shader fx
2014-11-10 10:37:58 +01:00
Gregory Hainaut
ec1da2805c
pcsx2/GSdx: disable AVX for the moment on linux
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I need to check carefully the consequence of ABI change. So far wx is very unhappy!
Fatal Error: Mismatch between the program and library build versions detected.
The library used 2.8 (no debug,Unicode,compiler with C++ ABI 1002,wx containers,compatible with 2.6),
and your program used 2.8 (no debug,Unicode,compiler with C++ ABI 1006,wx containers,compatible with 2.6).
2014-11-09 15:45:54 +01:00
Gregory Hainaut
84f844767c
gsdx-ogl: micro optimize PSConstantBuffer cache
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Might help to save a cache line on the CPU :)
2014-11-08 21:39:17 +01:00
Gregory Hainaut
58bd645d49
gsdx-ogl: BindBufferBase also bind to the generic binding point
2014-11-08 21:39:13 +01:00
Gregory Hainaut
16377f7249
gsdx-ogl: only call PixelStorei when parameters are updated
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It won't improve performance but it would reduce a bit the noise in gl retracer tool
2014-11-08 21:30:14 +01:00
Gregory Hainaut
47f40ed79a
gsdx-ogl: reduce pbo complexity
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Copy the full line into the pbo. Dma will only take GL_UNPACK_ROW_LENGTH
- increase memcpy size by 2 in the pbo
+ single memcpy will be faster and can use sse
Enable buffer_storage extension:
* GL_CLIENT_STORAGE_BIT was required (it is the duty of TexSubImage to copy data into the GPU mem)
* Enable the extension by default
2014-11-08 21:30:14 +01:00
Gregory Hainaut
e62af05496
gsdx-ogl: reduce complexity of clear texture
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Null is equivalent to a clear to 0.
Note: Code is not yet used because both stencil and depth are cleared.
Future note: stencil can potentially be replaced by load_store_image
2014-11-08 21:30:14 +01:00
Gregory Hainaut
bd9df9a6ec
gsdx: Add some comment on GSTextureCache + schematics
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Note: docs/TextureCache.odg was created with libreoffice. Not perfect but give a nice overview
2014-11-08 21:30:14 +01:00
ramapcsx2
b7e5e41afe
Merge pull request #333 from PCSX2/linux-avx
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Support of AVX build for linux
2014-11-08 14:09:06 +01:00
ramapcsx2
8434d6c397
Merge pull request #328 from tlbjr/master
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GLDEBUGPROC type cast and postBuild.cmd for GSdx on VS2013
2014-11-08 13:11:07 +01:00
Asmodean
df0a9c4683
Some small fixes, that I noticed.
2014-11-06 10:56:33 +00:00
Asmodean
937e475169
[Post-Processing] Update GSdx FX effect suite to latest version.
2014-11-03 07:15:34 +00:00
Gregory Hainaut
f25e056914
gsdx: enable AVX with GCC
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* Use overloaded function instead of specialized template
=> see http://stackoverflow.com/questions/3052579/explicit-specialization-in-non-namespace-scope
* replace _mm256_slli_si128 by _mm256_slli_si256
I hope they're equivalent. I didn't find any info on _mm256_slli_si128,
however srl use _mm256_srli_si256
2014-10-26 14:47:35 +01:00
Gregory Hainaut
679fa65b84
cmake: By default optimize for current arch
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Note: it requires GCC 4.7. Otherwise use -DDISABLE_ADVANCE_SIMD=OFF to restore
previous behavior. It will impact Ubuntu precise (12.04)
2014-10-26 14:47:35 +01:00
Tom Burnett
a1a1c7d0fb
Removed svn rev inc file
2014-10-12 01:43:30 -07:00
Tom Burnett
1f734a69a0
Small VS2013 fixes
2014-10-12 01:40:40 -07:00
Gregory Hainaut
fa3db52cf7
partially revert commit 9fd2f3dd8a
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No need to add Linux sillyness in Windows file... (Hopefully close #323 )
2014-10-04 11:33:34 +02:00
Gregory Hainaut
6fe9ee387d
gsdx-ogl: optimize the PS cb cache
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* Don't use the stack
* Don't compare MinMax parameter (depends of others)
* Don't store not-compared parameter in the cache (HalfTexel/MinMax)
+0.3fps/46fps (well better than nothing)
2014-10-02 20:44:22 +02:00
Gregory Hainaut
a573ce185c
gsdx-ogl: mark GL_EXT_shader_io_blocks as mandatory for GLES
2014-10-02 20:44:22 +02:00
Gregory Hainaut
ccc1137e12
gsdx-ogl: merge the two vertex buffer format
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* Only a single VAO
=> Format is set once
=> Only a single bind at startup
=> GSVertexBufferStateOGL is nearly useless
=> barely faster but better than nothing :)
2014-10-02 20:44:22 +02:00
Gregory Hainaut
10c7be8c50
gsdx-ogl: Use 32B strides for all VBO
2014-10-02 20:44:22 +02:00
Gregory Hainaut
d37cc8e1e7
gsdx-ogl: GL_ARB_shading_language_420pack is now mandatory
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All API/drivers support it so time to remove the fallback.
2014-10-02 20:44:22 +02:00
Adam Hirst
b98e53e059
Minor spelling/punctuation fixes in SPU2-X
2014-10-02 12:35:13 +02:00
Gregory Hainaut
79e8a912cd
gsdx-ogl: keep the draw buffer enabled by default
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Note: Only DATE requires to disable the draw buffer
2014-09-30 22:18:20 +02:00
Gregory Hainaut
f46e8cc6ac
gsdx-ogl: bump base requirement to 3.3
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A couple of fallbacks were introduced for the Mesa driver that only support 3.0
DSA will require a recent Mesa which already support GL3.3
Require at least SandyBridge for Intel GPU
2014-09-30 22:18:20 +02:00
Gregory Hainaut
594f6c33a2
gsdx-ogl-ES: require GL_EXT_shader_io_blocks + GLES3.1
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Allow to use same shader interface for all API
Note: on the GL API it will require GL3.3 (see next commit)
2014-09-30 22:18:01 +02:00
Gregory Hainaut
1c501047f5
gsdx-ogl: refresh the linux gui with latest extension
2014-09-28 12:23:44 +02:00
Gregory Hainaut
8833afc2fa
gsdx-ogl: drop GL_ARB_multi_bind
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It will be replaced by DSA so let's reduce the complexity of opengl
2014-09-28 12:23:44 +02:00
Gregory Hainaut
fa43018d10
gsdx-ogl: no DSA isn't mandatory yet...
2014-09-28 12:11:22 +02:00
Gregory Hainaut
1e86e3cb08
gsdx-ogl: rework callback debug
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* use DebugOutputToFile as a callback of gl error. Add a breakpoint to
find the culprit GL call
* use string instead of char[n]
Note: CheckDebugLog is potentially useless now
2014-09-28 12:00:34 +02:00
Gregory Hainaut
b7601a9add
gsdx-ogl: Enable various GL4+ extensions
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* GL_ARB_clip_control: reduce z fighting
* GL_ARB_clear_texture: no real speed gain (but improve code quality)
* GL_ARB_bindless_texture: +1fps (if you're CPU limited)
2014-09-28 12:00:34 +02:00
Gregory Hainaut
9d8d702aa6
gsdx-ogl: drop GL_NV_depth_clamp extension
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superseeded by GL_ARB_clip_control
2014-09-28 12:00:34 +02:00
Gregory Hainaut
4659184cc1
gsdx-ogl: add support of clip_control (depth only)
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* replace the [-1;1] depth range of openGL with the DX range [0;1].
2014-09-28 12:00:34 +02:00
Gregory Hainaut
104688e3ee
gsdx-ogl: fix ARB_bindless support
2014-09-28 12:00:34 +02:00
Gregory Hainaut
cc24da128c
gsdx-ogl: fix for gl_clear_texture
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Note: Disabled for depth_stencil texture (I'm not sure we can split the two)
2014-09-28 12:00:34 +02:00
Gregory Hainaut
d720cc16a6
gsdx-ogl: gl4.5: add plumbering to support direct_state_access and clip_control
2014-09-28 12:00:33 +02:00
Gregory Hainaut
5b3f031654
cmake: fix commit f3a50a01a7
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* link common with c lib (required for gold linker)
* fix the macro to properly set the library variable
=> use the variable instead to hardcoded value
2014-09-24 09:02:56 +02:00
Gregory Hainaut
58a8683d7d
gsdx-ogl: disable texture compare mode
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It seems to be used for depth texture
2014-09-22 09:27:34 +02:00
Gregory Hainaut
d51f008c72
gsdx: openglES fix
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* require a 3.1 context
* unattach texture of the fbo when they're not used
(avoid to have a texture and depth_stencil with different size)
Note: except minor shader bug it works on Nvidia 340.23.01
2014-09-22 09:27:31 +02:00
Johannes Obermayr
9fd2f3dd8a
Don't use build date on openSUSE.
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Fixes RPMLINT warning:
pcsx2.i586: W: file-contains-date-and-time /usr/bin/pcsx2
Your file uses __DATE and __TIME__ this causes the package to rebuild when not needed
2014-09-17 22:37:34 +02:00
Johannes Obermayr
7b1d3ba7ea
Do commits 2bc2047
and f287754
the right way ...
2014-09-16 19:11:11 +02:00
Johannes Obermayr
2bc2047770
cmake: Fix RPATH/RUNPATH issue with openSuse wxWidgets libdir.
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Gregory: Add an if clause to only change the rpath on openSuse
For me it doesn't follow the FHS => http://www.tldp.org/HOWTO/HighQuality-Apps-HOWTO/fhs.html
2014-09-14 13:12:26 +02:00
ramapcsx2
98d22f8b2e
Merge pull request #215 from xsacha/memcpy
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Remove some slow, redundant memcpy implementations: memcpy_const/memcpy_...
2014-09-12 19:57:57 +02:00
Gregory Hainaut
2d4b6273f0
Merge pull request #276 from xsacha/defs-cleanup
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pcsx2: require C99 standard for stdint
2014-09-12 19:24:08 +02:00
uyjulian
f3a50a01a7
cmake: Use previous macros in CMakeLists.txt files
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Gregory: add a c lib for zzogl-pg-cg replayer
2014-09-05 20:16:23 +02:00
Sacha
1d116cc23b
Remove memcpy_amd usages from plugins. No more custom implementations in plugins.
2014-08-27 13:50:55 +10:00
Sacha
ad3b76c4d8
Remove all custom memcpy usage from core pcsx2 and remove memcpy_fast from plugins.
2014-08-27 13:45:23 +10:00
Sacha
90e59b2704
Clean up the type defines in pcsx2.
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The non-stdint fallback was not even working which shows that it was never used. No supported platform would not have stdint anyway.
Remove unused code and do not restrict types to Linux and MSVC. Was there a reason for this?
2014-08-25 16:16:34 +10:00
Matteo Beniamino
15c487e547
GSdx: fixed use of separate shader objects for Intel driver.
2014-08-23 17:09:38 +02:00
Sacha
f542c7232e
Use __builtin_unreachable where possible for non-msvc
2014-08-15 14:43:52 +10:00
Sacha
7568f6f2ec
Remove deprecated jASSUME from pcsx2 core. It is still used in some plugins
2014-08-15 14:32:56 +10:00
David Quintana
1facc8efbc
Merge pull request #225 from lioncash/ghz-macro
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cdvdGigaherz: Remove an unnecessary macro
2014-08-15 02:10:32 +02:00
Lioncash
b2d8e7137f
cdvdGigaherz: Remove an unnecessary macro define
2014-08-14 20:07:10 -04:00
Pseudonym
cb2593f2bb
Merge pull request #210 from xsacha:plugin_cleanup
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Some cleanup to improve readability.
2014-08-14 20:37:41 +01:00
Pseudonym
66765d827b
Merged pull request #199 from xsacha/oldcode
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Remove some horrible old code.
2014-08-14 19:12:19 +01:00
Sacha
2ae3dd970a
Fix case of 'soundtouch' instead of creating a symlink as a workaround.
2014-08-13 18:54:31 +10:00
Sacha
a3bc6a73a3
Remove some horrible old code.
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Remove an assert define and instead use the static_assert that all compilers provide.
As an added bonus, assert messages\!
2014-08-13 13:55:32 +10:00
Sacha
9dcaaedf06
Some cleanup to improve readability.
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Remove old compiler hacks that are no longer needed.
Fix up some spacing and comments that hid code.
Fix a critical bug in deprecated plugin peopsSPU.
2014-08-13 13:05:33 +10:00
bositman
77599bec1c
Added Lord of the Rings The Two Towers (IT) CRC
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As seen here (SLES 51255):
http://forums.pcsx2.net/Thread-GSdx?pid=392166#pid392166
2014-08-07 13:01:54 +03:00
Gregory Hainaut
a5f54b5ec1
Merge pull request #185 from lioncash/leak
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zzogl: Fix a few missing fcloses
2014-08-07 09:08:17 +02:00
Ryan Houdek
3d37a6ce27
Removes the usage of __LINUX__ define
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This is defined and set it a ton of different places.
It's checked in a whole lot more
Instead just use __linux__ like a real project should
2014-08-03 13:20:36 -05:00
Gregory Hainaut
82c7bcd761
wx3.0: compilation fix for arch linux
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* Manually cast WxGetTranslation
* Accept string as format parameter of pxWindowTextWriter
* Manually convert wxString to wide string
Note: Wx setup.h is not the same between Debian and Arch. Unfortunately it
generated various compilations errors on wx code.
Close issue #172
2014-08-03 14:54:44 +02:00
Lioncash
0a35a2fac9
Fix missing fclose calls in ZZoglCreate.cpp
2014-07-31 19:08:56 -04:00
Lioncash
a1d2c85d88
ZZOgl: Fix an early return in ZZoglShadersGLSL4
2014-07-31 19:00:53 -04:00
sudonim1
93374facb8
Merge pull request #179 from moshekaplan/patch-7
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Cleanup leaking memory and filehandles
2014-07-31 13:37:22 +01:00
Moshe Kaplan
d555656a41
Cleanup leaking memory and filehandles
2014-07-30 22:52:34 -04:00
Moshe Kaplan
af58734826
Fix Ztable memory leaks
2014-07-30 22:09:25 -04:00
sudonim1
904f5de1ea
Merge pull request #144 from Sonicadvance1/fix-BitScanFoward
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Fix the BitScanForward implementations for x86_64.
2014-07-30 18:19:19 +01:00
sudonim1
5415fb361f
Merge pull request #166 from moshekaplan/patch-2
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Prevent filehandle from leaking
2014-07-30 17:42:01 +01:00
sudonim1
34010c5605
Merge pull request #167 from moshekaplan/patch-5
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Avoid leaking `iso` structures
2014-07-30 13:36:24 +01:00
Moshe Kaplan
e1dbdce91e
Update libiso.cpp
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Oops, accidentally caused a use-after-free
2014-07-29 12:22:44 -04:00
Pseudonym
28227ea4c4
Merge pull request #123 from Sonicadvance1/fix_interlockedbittestandresetset
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Fixes interlockedbittestandreset/set in intrin_x86.h
2014-07-29 14:20:13 +01:00
Moshe Kaplan
1e951605fb
Avoid leaking `iso` structures
2014-07-23 13:58:17 -04:00
Moshe Kaplan
82dd025860
Prevent filehandle from leaking
2014-07-23 13:51:22 -04:00
Gregory Hainaut
8a43789db5
zzogl/spu2x: clang warning fix
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Nothing critical
2014-07-20 22:07:02 +02:00
Gregory Hainaut
ef0e3fe6c6
gsdx: disable separate shader on radeon driver (linux)
2014-07-19 14:02:37 +02:00
David Quintana
cea03d91e4
Merge pull request #141 from lioncash/cdvdghz
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cdvdGigaherz: Fix a few things
2014-07-16 20:50:40 +02:00
sudonim1
320d22f2a7
Merge pull request #146 from Sonicadvance1/GSdx-x86_64-fixes
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Fixes for getting GSdx to compile on x86_64
2014-07-16 19:29:58 +01:00
Ryan Houdek
8ff0f9e869
Update GSSetupPrimCodeGenerator for x86_64.
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offsetof requires the expression to be constant to get the offset.
Use a combination of offsetof + sizeof to get the correct offset.
2014-07-16 13:21:45 -05:00
Ryan Houdek
74dd2553a6
Fix function definitions in GSDrawScanlineCodeGenerator.x64
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These have been changed since this was last compiled.
Also removes a #error and drops it to a #warning for now while development is in process.
2014-07-16 12:13:09 -05:00
sudonim1
06dfc4e6ef
Merge pull request #118 from lioncash/zgs
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Minor changes to ZeroGS
2014-07-16 18:08:12 +01:00
ramapcsx2
d12e5104e2
Merge pull request #149 from Kingcom/LilyPad
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Allow hotplugging XInput devices in LilyPad
2014-07-16 18:55:10 +02:00
ramapcsx2
cb9fc6fa3e
Merge pull request #100 from lioncash/duplicate-condition
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ZeroGS: Remove a duplicate condition in RenderCRTC
2014-07-16 18:33:15 +02:00
Kingcom
ce4dc4ae21
Allow hotplugging XInput devices in LilyPad
2014-07-16 11:18:20 +02:00
Ryan Houdek
33adabb035
Fix some _M_AMD64 checks in GSdx.
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In the future these will be _M_X86_64, but for now this won't be the case.
2014-07-15 18:21:03 -05:00
Ryan Houdek
616500b8f3
Disabled preferred stack boundary on x86_64in GSdx.
2014-07-15 18:18:59 -05:00
Ryan Houdek
2f98f5a6d6
Fix a pointer cast on x86_64 in zzogl.
2014-07-15 18:16:14 -05:00
Ryan Houdek
2a6656050c
Fix the BitScanForward implementations for x86_64.
2014-07-15 18:13:32 -05:00
Lioncash
54c21b30c9
cdvdGigaherz: Fix the seek function in FileStream.
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Prior to this, it would have ignored any kind of reference position.
2014-07-15 17:28:13 -04:00