RedDevilus
8b92872c1f
Qt: Changing Cheevos URL color
...
At the moment it uses a dark blue color which looks fine on light themes but hurts my eyes on the darker themes, reminds me of the old 1.6 console dark mode
Making it currently a bit lighter blue which should fit all the themes, in the future we could make it follow the link color.
2022-10-11 13:14:25 +01:00
Connor McLaughlin
6f99ac676e
INISettingsInterface: Write changes atomically
2022-10-11 12:57:27 +01:00
lightningterror
7433cec2c4
GameDB: Add HPO normal to remaining regions of Wallace & Gromit - The Curse of the Were-Rabbit.
...
Names were different so didn't pick them up during search, also make the names match.
2022-10-11 01:52:25 +02:00
lightningterror
a1e5ce246b
GameDB: Add HPO Special to Wallace & Gromit - The Curse of the Were-Rabbit.
...
Fixes misalignment/bloom when upscaling.
2022-10-11 01:37:45 +02:00
lightningterror
97ba76ab47
GameDB: Add trilinear PS2 and change mipmap from Basic to Fast to Hulk The Ultimate Destruction
...
Further fixes textures to match sw renderers.
2022-10-11 01:29:58 +02:00
lightningterror
866dee7cc2
GameDB: Adjust HPO from Normal to Special for Shadow of Rome and Onimusha Dawn of Dreams.
...
Issues with HPO special were the clamp optimizations.
2022-10-11 01:08:31 +02:00
lightningterror
4f1143420c
GS-hw: Fully purge Shadow of Rome crc hacks.
...
Issue with upscaling and hpo special was clamp optimizations.
2022-10-11 00:56:02 +02:00
lightningterror
702aefa43e
GS-hw: Disable clamp more optimizations for now.
...
We currently crop off the rightmost and bottommost pixel when upscaling clamps, until the issue is properly solved we should keep this disabled as it breaks many games when upscaling.
2022-10-11 00:43:23 +02:00
PCSX2 Bot
86ca20403e
PAD: Update to latest controller database.
2022-10-10 18:05:12 +02:00
RedDevilus
356b5c1750
Qt: Consistent save state list in big picture
...
In the WX days we had savestate 0-9 where 0 was the first. Then Qt came around where savestate 0-10 existed for Big Picture and 1-10 for the main listing this can cause headaches where you cycle through savestates or just save to the current slot 0 and it doesn't show up in the main window.
2022-10-10 14:06:59 +01:00
Mrlinkwii
37c89ffba3
gamedb: add autoflush to 'The Simpsons: Hit & Run.'
2022-10-09 21:01:40 +01:00
lightningterror
4a83efcd61
GS-hw: Cleanup GSHWHack.cpp
...
Declare functions noexcept, initialize variables.
2022-10-09 21:10:20 +02:00
lightningterror
871308cf25
GS-hw: Remove condition to enable upscaling hacks on Aggressive crc.
...
Not really needed, favor accuracy.
2022-10-09 21:10:20 +02:00
lightningterror
90f1ea7896
GS-hw: No need to check for coverage when getting alpha value.
...
We already set the alpha min max value to 128 if coverage is used.
2022-10-09 17:51:33 +02:00
lightningterror
1c308b2710
GS: When CoverageAlpha is used set Alpha min max to 128.
2022-10-09 17:51:33 +02:00
lightningterror
5227bc9167
GS-hw: Add missing stencil buffer check for fba or coverage alpha DATE.
2022-10-09 17:51:33 +02:00
refractionpcsx2
4f93ee29e6
GS: Remove no longer needed logging.
2022-10-09 13:37:00 +01:00
Connor McLaughlin
07a51589cb
GameDB: Normalize HW fixes for Xenosaga Episode II
2022-10-09 09:32:28 +02:00
RedDevilus
67847c9485
Qt: Amendment for Turbo naming
...
PCSX2 uses the Fast Forward naming in the hotkeys but DuckStation uses Turbo for a similar function.
Makes it easier to see what the hotkey is for.
2022-10-09 09:30:36 +02:00
refractionpcsx2
96071e157a
GS: Modify clamp behaviour on large specified texture sizes
...
Add temp logging
2022-10-09 06:25:22 +01:00
refractionpcsx2
f70da4b33e
GS: Handle higher TH/TW for STQ calculation
2022-10-09 06:25:22 +01:00
refractionpcsx2
92cd6e8435
GS: Fix DX shader error
2022-10-09 04:53:18 +01:00
TellowKrinkle
0637682eb0
GS:HW: Properly handle fbmask of negative values
...
Previously was possible with blending and colclip, but now more common with the new hdr algorithm
2022-10-09 04:06:59 +01:00
TellowKrinkle
af1888b21a
GHActions:macOS: Remove unused dependencies
2022-10-08 22:41:59 +01:00
TellowKrinkle
fca61d68b0
GHActions:MacOS: Disable Qt gssapi support
...
Qt's build script picks up gssapi_krb5.dylib instead of GSS.framework on some MacOS SDKs, failing the build. We don't need GSS, so disable it instead of patching
2022-10-08 22:41:59 +01:00
TellowKrinkle
954e9fc7c1
CMake: Prevent finding Mono.framework libpng
2022-10-08 22:41:59 +01:00
refractionpcsx2
9750cfe6bf
GS: Fixes for flushes from PR #6389
2022-10-08 21:10:13 +01:00
Connor McLaughlin
1910c8fc0f
GS/HW: Only allocate as many mip levels as present
...
This prevents any possibility of sampling undefined or garbage/reused
texture data from levels which aren't used by the current draw.
And a tiny bit of VRAM. But nothing really measurable.
Also fixes a bug in Vulkan where a copied texture can get mip-generated
in the wrong command buffer when using basic mipmapping.
2022-10-08 19:42:45 +01:00
lightningterror
7f9932129d
FullscreenUI: Remove unused variables.
2022-10-08 20:16:31 +02:00
Connor McLaughlin
8947c0d2e7
Qt: Fix primed indicator not being disabled when achievements off
2022-10-08 14:18:35 +01:00
Connor McLaughlin
48015d3f43
Achievements: Append notifications downwards not upwards
2022-10-08 14:18:35 +01:00
Connor McLaughlin
74ffdca614
Achievements: Save submitted time from API in leaderboards
2022-10-08 14:18:35 +01:00
Connor McLaughlin
2ae3c6bf29
Achievements: Check for nulls in API responses
...
rc_json_get_string() stores NULL if the server literally sends "null".
2022-10-08 14:18:35 +01:00
Connor McLaughlin
28e33e1883
Achievements: Reapply settings on HC enable
2022-10-08 14:18:35 +01:00
Connor McLaughlin
9615120586
VulkanHostDisplay: Fix crash when driver uses large preferred upload stride
2022-10-08 14:18:35 +01:00
lightningterror
3d557be918
GS-hw: Adjust Shadow of Rome crc hacks.
...
Remove some unneeded crc hacks while making leftover upscale only.
2022-10-08 14:49:19 +02:00
icup321
b166b1a383
GameDB: Fix missing splash logos in Krome games
...
Also fixes water textures in TY 2 & 3.
2022-10-08 13:17:51 +01:00
Connor McLaughlin
905e573520
Qt: Fix error writing config on first launch
2022-10-08 13:17:34 +01:00
Connor McLaughlin
15b91fb6a4
Qt: Drop libsamplerate dependency for Qt+MSVC
...
It's only used by USB/WASAPI, which doesn't exist in Qt.
2022-10-08 12:50:10 +02:00
Connor McLaughlin
2c64c729bf
VMManager: Remove unused variable
2022-10-08 12:49:00 +02:00
refractionpcsx2
2ddc7897e0
WX: Backport Resamplebox patch to fix GSDump previews in vs2022
2022-10-08 05:41:28 +01:00
icup321
e359cc5da9
GameDB: Fix ghosting in BlitzTech engine games
...
Also fixes a few game title issues.
2022-10-07 21:32:01 +01:00
TellowKrinkle
73ae9f8879
GS:HW: Make HDR algorithm more float-precision-friendly
...
- Use whole numbers instead of 255ths
- Use range -128 - 127 instead of 0 - 255 for accumulation blends
2022-10-07 20:44:53 +02:00
Connor McLaughlin
7ea8b983d4
CI: Switch from libcurl4-gnutls-dev to libcurl4-openssl-dev
...
Hopefully fix the Linux AppImage not finding certificates on Debian.
2022-10-07 11:28:16 +01:00
refractionpcsx2
4b652e6878
GameList: remove playlists
2022-10-06 21:57:03 +01:00
Mrlinkwii
90c541d117
Gamedb: add EE rounding to 'Ty the Tasmanian Tiger 3'
2022-10-06 15:45:51 +01:00
Connor McLaughlin
540cd272e0
FullscreenUI: Display primed achievement list in pause menu
2022-10-06 12:11:56 +01:00
Connor McLaughlin
0cc665a26b
Qt: Add option to hide primed/challenge achievements
2022-10-06 12:11:56 +01:00
Connor McLaughlin
c0965f7205
Qt: Remove m3u from open file filter
2022-10-06 10:23:48 +01:00
JordanTheToaster
e092726070
GameDB: Add Ufficiale PlayStation 2 Speciale Platinum 2007
...
Adds missing demo entry.
2022-10-05 13:00:16 +01:00