FullscreenUI: Remove unused variables.

This commit is contained in:
lightningterror 2022-10-08 20:16:31 +02:00
parent 8947c0d2e7
commit 7f9932129d
1 changed files with 0 additions and 4 deletions

View File

@ -4055,9 +4055,6 @@ void FullscreenUI::DrawResumeStateSelector()
bool is_open = true;
if (ImGui::BeginPopupModal("Load Resume State", &is_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize))
{
static constexpr float max_image_width = 96.0f;
static constexpr float max_image_height = 96.0f;
const SaveStateListEntry& entry = s_save_state_selector_slots.front();
ImGui::TextWrapped("A resume save state created at %s was found.\n\nDo you want to load this save and continue?",
TimeToPrintableString(entry.timestamp).c_str());
@ -5601,7 +5598,6 @@ void FullscreenUI::DrawLeaderboardsWindow()
float left = bb.Min.x + padding + image_height + spacing;
float right = bb.Max.x - padding;
float top = bb.Min.y + padding;
ImVec2 text_size;
const u32 leaderboard_count = Achievements::GetLeaderboardCount();