Stenzek
b8596c6f2a
Tools: Remove bin2cpp
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Stragglers from wx...
2022-12-24 09:41:06 +00:00
Stenzek
9a3e7eecd9
CMake: Remove all references to wx
2022-12-24 08:42:23 +00:00
AKuHAK
2ab27ef42a
formatter: apply editorconig into various files
2022-11-25 22:41:00 +00:00
Mrlinkwii
cac62b31b1
linux-various : remove no longer needed shellscript
2022-10-02 21:08:41 +02:00
Ty Lamontagne
c0c75bf18e
Linux: Fix executable case in PCSX2-linux.sh
2021-12-30 14:04:02 +00:00
Ty Lamontagne
1695124472
Linux / Windows CMake Builds: Change output executable to lowercase
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No reason to be uppercase.
2021-12-25 15:11:17 +00:00
kojin
0717bf788a
common: fix cmake on linux/macos
2021-09-04 18:28:07 -04:00
kojin
64cc1b106c
linux: remove gl optimizations from wrapper script
2021-08-29 01:17:41 -04:00
kenshen112
14cfdafd05
Disable gl threaded optimization
2021-08-28 00:14:23 -04:00
GiantEnemyCrab
4dee68faaf
Add StartupWMClass to desktop file
2021-08-12 12:43:40 +02:00
lightningterror
7283b1a177
linux various: Update/tweak stuff to match recent gs merge.
2021-07-09 18:03:44 +02:00
Gauvain 'GovanifY' Roussel-Tarbouriech
841d0cfe0e
linux_various: remove plugin ldd finder on runner
2021-07-03 18:16:11 -04:00
Romain TISSERAND
7295837135
Build: Drop GSnull plugim
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Fixes #4242
2021-02-23 09:19:06 +00:00
lightningterror
6a7648d2b0
misc: Cleanup remaining pad stuff from merge. ( #4014 )
2020-12-18 00:48:33 +01:00
Dylan Smit
65ee46c0fb
misc: Added the PlayStation name properly. ( #3915 )
2020-12-06 10:27:51 +01:00
lightningterror
f2fa60e56b
misc: Remove more leftover stuff from plugins merge.
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Bonus: Remove old_plugins solution.
2020-11-18 18:02:03 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech
08adfb5746
USB: purge USBnull related mentions in cmake/nsis & formatting
2020-11-11 13:34:16 +00:00
lightningterror
306681bc93
misc: Remove merged plugins leftover stuff.
2020-11-06 21:36:04 +01:00
Shanoah Alkire
5e6cb22eeb
Remove references to dev9ghzdrk. If dev9 is built in, we need to always do the setcap check when not disabled, not just if dev9ghzdrk is built.
2020-10-31 19:45:15 -07:00
lightningterror
0939c6302e
cmake/linux: Remove zerogs zerospu build environments.
2020-08-23 05:27:22 +02:00
lightningterror
f6c138ca7e
Goodbye, old friend... Remove zzogl from master branch ( #3614 )
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* cmake: Remove zzogl from cmake.
* cmake/build: Remove GLSL_API and EGL_API flags.
Only used in zzogl.
* linux various: Remove zzogl.
* sln: Remove zzogl from old plugins solution.
* zzogl: Remove source files.
* debian: Exclude zzogl from copyright.
* linux various: Remove glsl2h.pl
Used only in zzogl?
* linux various: Remove zzogl code from validate_glsl.sh
* debian: Remove zzogl mentions in create built tarball.
* gitignore: Remove zzogl paths.
2020-08-21 20:41:45 -07:00
lightningterror
35fa2253dd
cmake/linux various: Remove remaining traces of GSdx legacy.
2020-08-20 15:34:20 +02:00
lightningterror
dbfbc333f4
fps2bios: Remove fps2bios from master branch.
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It's an abandoned project pretty much, if someone needs to go back and
take a look at it we have 1.4 branches and older.
2019-11-18 18:30:58 +01:00
Christian Kenny
3296ade983
Plugins: Remove PADSSSPSX and xpad.
2019-03-11 23:34:47 +01:00
Gregory Hainaut
4f09124f19
gsdx-ogl: generate nearly all gl entries function pointers
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I used glcorearb.h as input file
Code is limited to core gl + KHR/ARB extension
GL1.X must be handled manually (need only 3 functions)
I think the solution would be to migrate gl.h/glext.h to the
single glcorearb.h. However we might need to update the code to fetch
pointer accordingly
Note: we don't check the null ptr anymore on GSwnd. It isn't important
as we check the extension.
v2: update copyright
v3: update copyright space
v4: update copyright of script
fix copyright
2019-02-07 12:34:02 +01:00
arcum42
c58acd1105
Remove CDVDPeops and PeopsSPU2. ( #2792 )
2019-01-03 19:55:03 -08:00
Gregory Hainaut
3b97137ccf
linux: mesa full steam ahead !
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Enable multithread openGL
* Might be slower until all improvements are merged to mesa
Disable error validation
* Not yet merged
2017-04-13 18:04:53 +02:00
Gregory Hainaut
2d0a61fc8d
gsdx ogl: use load resource to load shader
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* Windows behavior must be checked
* remove glsl_source.h
v2: fix missing include
Big thanks to Turtleli
v3:
fix indentation in gsdx-res.xml
add dependency in cmake
remove old res/glsl/fxaa.fx symlink
add tfx.cl for OpenCL support on Linux
v4, v5
fix cmake indentation
2017-04-12 18:09:06 +02:00
Guo Yunhe
f5e6c82e86
Translate Simple Chinese in .desktop file
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Add Simple Chinese translation in .desktop file
Change "Playstation" to "PlayStation". (Official name)
2017-01-12 13:32:59 +02:00
Clang Format
1fba5cb580
reformat main common directory
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Disable some reformat around emitter registers declaration and a massive cases.
2016-11-12 16:52:49 +01:00
František Zatloukal
8958b2042f
Force GDK_BACKEND to x11 in .desktop
2016-10-18 11:15:26 +02:00
František Zatloukal
a9bc568217
Force GDK_BACKEND to x11
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Fixes PCSX2 on Wayland
2016-10-18 11:15:26 +02:00
Gregory Hainaut
4d52c55784
QA: add a git hook script to validate the format & check spu2x format
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Note: pre-commit hook is for linux, need to be manually installed in .git/hooks/
A windows solution is welcome
2016-10-10 20:43:30 +02:00
Jonathan Li
49cd751acf
format-check: enable checking cdvdGigaherz
2016-09-19 19:53:06 +01:00
Gregory Hainaut
ac14db7b19
linux: use clang-format-3.8
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Default is potentially an old version
2016-09-08 21:54:50 +02:00
Gregory Hainaut
36d2f96519
format checker: enable it for lilypad/onepad/cdvdiso
2016-09-08 21:54:50 +02:00
Gregory Hainaut
e4337b6631
glsl2h: add input files in the header
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Close #1404
2016-08-28 16:31:35 +02:00
Gregory Hainaut
7b222768d4
build: check syntax of null plugins
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Temporary hack to compute the number of commit in the branch
[skip appveyor]
2016-08-27 13:35:36 +02:00
Gregory Hainaut
18941f1b80
clang-format: tune format after discussion
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Use custom brace setup. So union/struct/class all behave the same.
Fix typo on 3rdparty
2016-08-24 22:55:37 +02:00
Gregory Hainaut
de32691b4e
clang format: don't allow statement on single lines + disable resource.h too (generated file)
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Following discussion in #1530
2016-08-22 18:21:17 +02:00
Gregory Hainaut
61eddca39d
clang format: preliminary support
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Add a .clang-format example file. Might need minor tuning. If people doesn't like the syntax
Add a basic script to validate current change is compliant with clang-format
* on master it will test last 20 commits
* on branch it will test all commits of the branch
Idea is to plug it into travis (might require clang 3.8). Everything is blacklisted. Use "ALL" parameters
to test all standard directories.
2016-08-12 20:28:00 +02:00
Gregory Hainaut
1558220f74
gsdx glsl: create a common header definition
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* avoid duplication between all the files for UBO
* remove various interface define
2016-04-24 10:54:39 +02:00
Gregory Hainaut
ba458c1391
Merge pull request #1209 from rz5/master
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Exclude 'PCSX2-linux.sh' from Windows builds.
2016-03-16 14:16:19 +01:00
rz5
0b3542a573
Move linux file to linux-various to avoid including it in win builds.
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Changed the condition around for sake of ease of reading.
2016-03-15 21:47:11 +00:00
TotalCaesar659
afa375f220
Update PCSX2.desktop.in
2016-03-12 00:21:57 +03:00
Gregory Hainaut
8637516565
linux: fix the \n handling
2016-02-18 19:02:16 +01:00
Gregory Hainaut
bfd1bcec69
iop: improve debug
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Add a nop between instruction
Dump mips instruction
Add pretty print support
Note: it would be nicer to plug pretty print in the system command directly
2016-01-27 10:27:34 +01:00
Gregory Hainaut
d57466608e
linux: pretty print dump
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allow to replace 0xBADA55 address with nice name such as v0_b0
2016-01-09 22:59:31 +01:00
Gregory Hainaut
c26f2cc80a
linux: remove an useless script
2015-10-24 14:14:37 +02:00
Miguel A. Colón Vélez
6f681743ca
Use set -e in the body of the script.
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The script passes -e to the shell on the #! line rather than using set -e in
the body of the script. This is fine for normal operation, but if the script
is run by hand with sh /path/to/script (common in debugging), -e will not be
in effect. It's therefore better to use set -e in the body of the script.
2015-07-27 14:13:03 -04:00