Plugins: Remove PADSSSPSX and xpad.

This commit is contained in:
Christian Kenny 2019-03-11 00:30:47 -04:00 committed by lightningterror
parent 7982e3abfe
commit 3296ade983
31 changed files with 1 additions and 3115 deletions

1
.gitignore vendored
View File

@ -97,7 +97,6 @@ oprofile_data/
!/pcsx2/gui/Resources/EmbeddedImage.h
/plugins/GSdx/Template
/plugins/USBqemu/Win32/bin
/plugins/xpad/Template
/plugins/zerospu2/Windows/dsound51.cpp
/tools/bin
/tools/GSDumpGUI/bin

View File

@ -305,8 +305,4 @@ if(GTKn_FOUND)
set(USBnull TRUE)
endif()
#---------------------------------------
# [TODO] Write CMakeLists.txt for these plugins. (or not ;) )
set(SSSPSXPAD FALSE)
set(xpad FALSE)
#-------------------------------------------------------------------------------

View File

@ -91,7 +91,7 @@ remove_not_yet_free_plugin()
{
echo "Remove non free plugins"
# remove also deprecated plugins
for plugin in CDVDiso SSSPSXPAD USBqemu xpad zerogs zerospu2
for plugin in USBqemu zerogs zerospu2
do
rm -fr $LOCAL_REPO/plugins/$plugin
done

View File

@ -49,9 +49,7 @@ files=`git diff --name-only --diff-filter=ACMRT $diff_range -- $PWD | \
grep -v "${1}plugins/dev9ghzdrk/" | \
grep -v "${1}plugins/GSdx/" | \
grep -v "${1}plugins/GSdx_legacy/" | \
grep -v "${1}plugins/SSSPSXPAD/" | \
grep -v "${1}plugins/USBqemu/" | \
grep -v "${1}plugins/xpad/" | \
grep -v "${1}plugins/zerogs/" | \
grep -v "${1}plugins/zerospu2/" | \
grep -v "${1}plugins/zzogl-pg/" | \

View File

@ -42,12 +42,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "utilities", "common\build\U
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libjpeg", "3rdparty\libjpeg\libjpeg.vcxproj", "{BC236261-77E8-4567-8D09-45CD02965EB6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PadSSSPSX", "plugins\SSSPSXPAD\PadSSSPSX.vcxproj", "{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZZOgl", "plugins\zzogl-pg\opengl\Win32\zerogsogl.vcxproj", "{2D4E85B2-F47F-4D65-B091-701E5C031DAC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xpad", "plugins\xpad\xpad.vcxproj", "{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "USBqemu", "plugins\USBqemu\Win32\USBqemu.vcxproj", "{E613DA9F-41B4-4613-9911-E418EF5533BC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wx30_base", "3rdparty\wxwidgets3.0\build\msw\wx30_base.vcxproj", "{3FCC50C2-81E9-5DB2-B8D8-2129427568B1}"
@ -127,15 +123,6 @@ Global
{BC236261-77E8-4567-8D09-45CD02965EB6}.Release|Win32.ActiveCfg = Release|Win32
{BC236261-77E8-4567-8D09-45CD02965EB6}.Release|Win32.Build.0 = Release|Win32
{BC236261-77E8-4567-8D09-45CD02965EB6}.Release|x64.ActiveCfg = Release|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Debug|Win32.ActiveCfg = Debug|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Debug|Win32.Build.0 = Debug|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Debug|x64.ActiveCfg = Debug|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Devel|Win32.ActiveCfg = Release|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Devel|Win32.Build.0 = Release|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Devel|x64.ActiveCfg = Release|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Release|Win32.ActiveCfg = Release|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Release|Win32.Build.0 = Release|Win32
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}.Release|x64.ActiveCfg = Release|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Debug|Win32.ActiveCfg = Debug|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Debug|Win32.Build.0 = Debug|Win32
{2D4E85B2-F47F-4D65-B091-701E5C031DAC}.Debug|x64.ActiveCfg = Debug|Win32
@ -214,18 +201,6 @@ Global
{E613DA9F-41B4-4613-9911-E418EF5533BC}.Release|Win32.Build.0 = Release|Win32
{E613DA9F-41B4-4613-9911-E418EF5533BC}.Release|x64.ActiveCfg = Release|x64
{E613DA9F-41B4-4613-9911-E418EF5533BC}.Release|x64.Build.0 = Release|x64
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Debug|Win32.ActiveCfg = Debug|Win32
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Debug|Win32.Build.0 = Debug|Win32
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Debug|x64.ActiveCfg = Debug|x64
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Debug|x64.Build.0 = Debug|x64
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Devel|Win32.ActiveCfg = Release|Win32
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Devel|Win32.Build.0 = Release|Win32
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Devel|x64.ActiveCfg = Release|x64
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Devel|x64.Build.0 = Release|x64
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Release|Win32.ActiveCfg = Release|Win32
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Release|Win32.Build.0 = Release|Win32
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Release|x64.ActiveCfg = Release|x64
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -239,7 +214,6 @@ Global
{7F059854-568D-4E08-9D00-1E78E203E4DC} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
{4639972E-424E-4E13-8B07-CA403C481346} = {88F517F9-CE1C-4005-9BDF-4481FEB55053}
{BC236261-77E8-4567-8D09-45CD02965EB6} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
{2D4E85B2-F47F-4D65-B091-701E5C031DAC} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
{3FCC50C2-81E9-5DB2-B8D8-2129427568B1} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
{01F4CE10-2CFB-41A8-B41F-E54337868A1D} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
@ -247,6 +221,5 @@ Global
{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
{0FAE817D-9A32-4830-857E-81DA57246E16} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
{E613DA9F-41B4-4613-9911-E418EF5533BC} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A} = {703FD00B-D7A0-41E3-BD03-CEC86B385DAF}
EndGlobalSection
EndGlobal

View File

@ -62,18 +62,10 @@ if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/spu2-x" AND spu2-x)
add_subdirectory(spu2-x/src)
endif()
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SSSPSXPAD" AND SSSPSXPAD)
# add_subdirectory(SSSPSXPAD)
#endif()
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/USBnull" AND USBnull)
add_subdirectory(USBnull)
endif()
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/xpad" AND xpad)
# add_subdirectory(xpad)
#endif()
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerogs" AND zerogs)
# add_subdirectory(zerogs)
#endif()
@ -82,10 +74,6 @@ if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl)
add_subdirectory(zzogl-pg/opengl)
endif()
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zeropad" AND zeropad)
add_subdirectory(zeropad)
endif()
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerospu2" AND zerospu2)
add_subdirectory(zerospu2)
endif()

File diff suppressed because it is too large Load Diff

View File

@ -1,24 +0,0 @@
;LIBRARY "PadSSSPSX"
EXPORTS
PSEgetLibType @1
PSEgetLibName @2
PSEgetLibVersion @3
PS2EgetLibType @4
PS2EgetLibName @5
PS2EgetLibVersion2 @6
PADinit @7
PADshutdown @8
PADopen @9
PADclose @10
PADkeyEvent @11
PADstartPoll @12
PADpoll @13
PADreadPort1 @14
PADreadPort2 @15
PADquery @16
PADconfigure @17
PADtest @18
PADabout @19
;PADfreeze @20
PADsetSettingsDir @21

View File

@ -1,41 +0,0 @@
/* PADwin
* Copyright (C) 2002-2004 PADwin Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __PAD_H__
#define __PAD_H__
#include "PadSSSPSXres.h"
#include "PS2Edefs.h"
typedef __int8 s8;
typedef __int16 s16;
typedef __int32 s32;
typedef __int64 s64;
typedef unsigned __int8 u8;
typedef unsigned __int16 u16;
typedef unsigned __int32 u32;
typedef unsigned __int64 u64;
typedef struct
{
u32 keys[2][21];
} Config;
#endif

View File

@ -1,155 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
#include "PadSSSPSXres.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// “ú–{Œê resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN)
#ifdef _WIN32
LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT
#pragma code_page(932)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"PadSSSPSXres.h\0"
END
2 TEXTINCLUDE
BEGIN
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""windows.h""\r\n"
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_DIALOG1 DIALOGEX 0, 0, 442, 239
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION
CAPTION "PAD Settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL "",IDC_TABC,"SysTabControl32",0x0,6,6,432,210
PUSHBUTTON "L2",IDC_BL2,54,24,72,12,NOT WS_TABSTOP
EDITTEXT IDC_EL2,54,36,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "L1",IDC_BL1,54,48,72,12,NOT WS_TABSTOP
EDITTEXT IDC_EL1,54,60,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "Up",IDC_BUP,54,78,72,12,NOT WS_TABSTOP
EDITTEXT IDC_EUP,54,90,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "Left",IDC_BLEFT,12,102,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ELEFT,12,114,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "Right",IDC_BRIGHT,96,102,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ERIGHT,96,114,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "Down",IDC_BDOWN,54,126,72,12,NOT WS_TABSTOP
EDITTEXT IDC_EDOWN,54,138,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "Select",IDC_BSELECT,144,36,72,12,NOT WS_TABSTOP,
WS_EX_TRANSPARENT
EDITTEXT IDC_ESELECT,144,48,72,12,ES_READONLY | NOT WS_TABSTOP,
WS_EX_TRANSPARENT
PUSHBUTTON "Start",IDC_BSTART,228,36,72,12,NOT WS_TABSTOP,
WS_EX_TRANSPARENT
EDITTEXT IDC_ESTART,228,48,72,12,ES_READONLY | NOT WS_TABSTOP,
WS_EX_TRANSPARENT
PUSHBUTTON "Analog",IDC_BMODE,186,66,72,12,NOT WS_TABSTOP,
WS_EX_TRANSPARENT
EDITTEXT IDC_EMODE,186,78,72,12,ES_READONLY | NOT WS_TABSTOP,
WS_EX_TRANSPARENT
PUSHBUTTON "R2",IDC_BR2,318,24,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ER2,318,36,72,12,ES_AUTOHSCROLL | ES_READONLY | NOT
WS_TABSTOP
PUSHBUTTON "R1",IDC_BR1,318,48,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ER1,318,60,72,12,ES_AUTOHSCROLL | ES_READONLY | NOT
WS_TABSTOP
PUSHBUTTON "Triangle",IDC_BTRIANGLE,318,78,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ETRIANGLE,318,90,72,12,ES_AUTOHSCROLL | ES_READONLY |
NOT WS_TABSTOP
PUSHBUTTON "Square",IDC_BSQUARE,276,102,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ESQUARE,276,114,72,12,ES_AUTOHSCROLL | ES_READONLY |
NOT WS_TABSTOP
PUSHBUTTON "Circle",IDC_BCIRCLE,360,102,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ECIRCLE,360,114,72,12,ES_AUTOHSCROLL | ES_READONLY |
NOT WS_TABSTOP
PUSHBUTTON "Cross",IDC_BCROSS,318,126,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ECROSS,318,138,72,12,ES_AUTOHSCROLL | ES_READONLY |
NOT WS_TABSTOP
PUSHBUTTON "L3",IDC_BL3,144,132,72,12,NOT WS_TABSTOP
EDITTEXT IDC_EL3,144,144,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "LX",IDC_BLAX,144,162,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ELAX,144,174,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "LY",IDC_BLAY,144,186,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ELAY,144,198,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "R3",IDC_BR3,228,132,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ER3,228,144,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "RX",IDC_BRAX,228,162,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ERAX,228,174,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "RY",IDC_BRAY,228,186,72,12,NOT WS_TABSTOP
EDITTEXT IDC_ERAY,228,198,72,12,ES_READONLY | NOT WS_TABSTOP
PUSHBUTTON "OK",IDOK,330,222,48,12,NOT WS_TABSTOP
PUSHBUTTON "Cancel",IDCANCEL,390,222,48,12,NOT WS_TABSTOP
CTEXT "",IDC_STATIC,318,174,108,30,0,WS_EX_STATICEDGE
LTEXT "DUALSHOCK2 INSIDE",IDC_STATIC,331,186,84,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_DIALOG1, DIALOG
BEGIN
RIGHTMARGIN, 432
BOTTOMMARGIN, 233
END
END
#endif // APSTUDIO_INVOKED
#endif // “ú–{Œê resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@ -1,106 +0,0 @@
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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<PropertyGroup Label="Globals">
<ProjectName>PadSSSPSX</ProjectName>
<ProjectGuid>{6C8D28E4-447E-4856-BD9E-6B8F5E7C58C9}</ProjectGuid>
<RootNamespace>PadSSSPSX</RootNamespace>
<Keyword>Win32Proj</Keyword>
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<ClInclude Include="PadSSSPSXres.h" />
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<ResourceCompile Include="PadSSSPSX.rc" />
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@ -1,40 +0,0 @@
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@ -1,64 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by PadSSSPSX.rc
//
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
#define IDD_DIALOG1 100
#define IDC_BSELECT 1000
#define IDC_BL3 1001
#define IDC_BR3 1002
#define IDC_BSTART 1003
#define IDC_BUP 1004
#define IDC_BRIGHT 1005
#define IDC_BDOWN 1006
#define IDC_BLEFT 1007
#define IDC_BL2 1008
#define IDC_BR2 1009
#define IDC_BL1 1010
#define IDC_BR1 1011
#define IDC_BTRIANGLE 1012
#define IDC_BCIRCLE 1013
#define IDC_BCROSS 1014
#define IDC_BSQUARE 1015
#define IDC_BMODE 1016
#define IDC_BLAX 1017
#define IDC_BLAY 1018
#define IDC_BRAX 1019
#define IDC_BRAY 1020
#define IDC_ESELECT 1030
#define IDC_EL3 1031
#define IDC_ER3 1032
#define IDC_ESTART 1033
#define IDC_EUP 1034
#define IDC_ERIGHT 1035
#define IDC_EDOWN 1036
#define IDC_ELEFT 1037
#define IDC_EL2 1038
#define IDC_ER2 1039
#define IDC_EL1 1040
#define IDC_ER1 1041
#define IDC_ETRIANGLE 1042
#define IDC_ECIRCLE 1043
#define IDC_ECROSS 1044
#define IDC_ESQUARE 1045
#define IDC_EMODE 1046
#define IDC_ELAX 1047
#define IDC_ELAY 1048
#define IDC_ERAX 1049
#define IDC_ERAY 1050
#define IDC_TABC 1060
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1061
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<ProjectRootDir>$(ProjectDir).</ProjectRootDir>
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
<SvnCommonDir>$(SvnRootDir)\common</SvnCommonDir>
</PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
</ItemGroup>
</Project>

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see http://www.gnu.org/copyleft/gpl.html

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SSSPSX Pad - An Open Source Pad plugin for PSX and PS2 emulators
Author: Nagisa
Homepage: (defunct)
Overview:
-Small executable program
-Source code under 1000 step,20kb binary
-Open Source,under the GPL Licence
Features:
For PS1 emulators
- Force feedback support (PCSX only)
Delete the following PCSX sorce code.
File: sio.c Line: 138
 ---------------------
 if (buf[parp] == 0x41) {
  switch (value) {
   case 0x43:
    buf[1] = 0x43;
    break;
   case 0x45:
    buf[1] = 0xf3;
    break;
  }
 }
 ---------------------
For PCSX2
-Force feedback support (maybe)
-PADKeyEvent API support
-Using DirectInput 9 (game controller and keyboard)
Thanks to:
http://www.hm5.aitai.ne.jp/~takuya/index.html#ds2_analisys for the valuable info
PCSX2 team for the PadWinKeyb source code
bositman for some report
Version History:
v1.0: -Initial Release
v1.1: -Changed to DirectInput 9
v1.2: -PADKeyEvent API support added
v1.3: -DirectInput collision problem fixed
v1.4: -Added timeout on settings dialog.If the countdown ends, the key will be set to "NONE".
-Changed "ESC" key action on settings dialog.If you press the "ESC" key, the setting will keep the previous one.
-Fixed silly bug. (dont ask me about it).
v1.5: -Fixed 0x4D packet.
v1.6: -I don't remember.
v1.7: -Changed to DirectInput9.
-Fixed PADreadPort1/PADreadPort2 API.
-Fixed the confusion about PAD1/PAD2 settings.
-Added x64 DLL.

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@ -1,14 +0,0 @@
//
// xpad.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
/////////////////////////////////////////////////////////////////////////////

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@ -1,19 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by xpad.rc
//
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 10000
#define _APS_NEXT_COMMAND_VALUE 32768
#define _APS_NEXT_CONTROL_VALUE 2000
#define _APS_NEXT_SYMED_VALUE 5000
#endif
#endif

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@ -1,8 +0,0 @@
// stdafx.cpp : source file that includes just the standard includes
// xpad.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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@ -1,52 +0,0 @@
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
#pragma once
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0600
#include <windows.h>
#include <commctrl.h>
#include <commdlg.h>
#include <shellapi.h>
#include <assert.h>
#include <time.h>
#include <vector>
#include <list>
using namespace std;
// syntactic sugar
// put these into vc9/common7/ide/usertype.dat to have them highlighted
typedef unsigned char uint8;
typedef signed char int8;
typedef unsigned short uint16;
typedef signed short int16;
typedef unsigned int uint32;
typedef signed int int32;
typedef unsigned long long uint64;
typedef signed long long int64;
#define countof(a) (sizeof(a) / sizeof(a[0]))
#define EXPORT_C extern "C" void __stdcall
#define EXPORT_C_(type) extern "C" type __stdcall
#define ALIGN_STACK(n) __declspec(align(n)) int __dummy;
#ifndef RESTRICT
#ifdef __INTEL_COMPILER
#define RESTRICT restrict
#elif _MSC_VER >= 1400 // TODO: gcc
#define RESTRICT __restrict
#else
#define RESTRICT
#endif
#endif

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<ProjectRootDir>$(ProjectDir).</ProjectRootDir>
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
<SvnCommonDir>$(SvnRootDir)\common</SvnCommonDir>
<PcsxSubsection>plugins</PcsxSubsection>
</PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="ProjectRootDir">
<Value>$(ProjectRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnCommonDir">
<Value>$(SvnCommonDir)</Value>
</BuildMacro>
<BuildMacro Include="PcsxSubsection">
<Value>$(PcsxSubsection)</Value>
</BuildMacro>
</ItemGroup>
</Project>

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@ -1,23 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<OutDir>$(PlatformName)\$(Configuration)\</OutDir>
<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4995;4324;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<OutputFile>..\..\bin\plugins\$(ProjectName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
</ItemDefinitionGroup>
</Project>

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@ -1,16 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
</Project>

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@ -1,25 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PreprocessorDefinitions>NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
</Project>

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/*
* Copyright (C) 2007 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "xpad.h"
#include <VersionHelpers.h>
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0602 // Required for XInputEnable definition
#include <xinput.h>
static HMODULE s_hModule;
static HMODULE s_xInputDll;
static decltype(&XInputEnable) pXInputEnable;
static decltype(&XInputGetState) pXInputGetState;
static decltype(&XInputSetState) pXInputSetState;
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch(ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
s_hModule = hModule;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
//
static struct
{
static const UINT32 revision = 0;
static const UINT32 build = 2;
static const UINT32 minor = 0;
} s_ver;
static bool s_ps2 = false;
EXPORT_C_(UINT32) PSEgetLibType()
{
return PSE_LT_PAD;
}
EXPORT_C_(char*) PSEgetLibName()
{
return "XPad";
}
EXPORT_C_(UINT32) PSEgetLibVersion()
{
return (s_ver.minor << 16) | (s_ver.revision << 8) | s_ver.build;
}
EXPORT_C_(UINT32) PS2EgetLibType()
{
return PS2E_LT_PAD;
}
EXPORT_C_(char*) PS2EgetLibName()
{
return "XPad";
}
EXPORT_C_(UINT32) PS2EgetLibVersion2(UINT32 type)
{
s_ps2 = true;
return (s_ver.build << 0) | (s_ver.revision << 8) | (PS2E_PAD_VERSION << 16) | (s_ver.minor << 24);
}
//
struct XPadButton
{
enum
{
Select = 0x0001,
L3 = 0x0002,
R3 = 0x0004,
Start = 0x0008,
Up = 0x0010,
Right = 0x0020,
Down = 0x0040,
Left = 0x0080,
L2 = 0x0100,
R2 = 0x0200,
L1 = 0x0400,
R1 = 0x0800,
Triangle = 0x1000,
Circle = 0x2000,
Cross = 0x4000,
Square = 0x8000,
};
};
class XInput
{
int m_pad;
bool m_connected;
XINPUT_STATE m_state;
XINPUT_VIBRATION m_vibration;
clock_t m_lastpoll;
public:
XInput(int pad)
: m_pad(pad)
, m_connected(false)
, m_lastpoll(0)
{
memset(&m_vibration, 0, sizeof(m_vibration));
}
bool GetState(XINPUT_STATE& state)
{
clock_t now = clock();
clock_t delay = m_connected ? 16 : 1000; // poll once per frame (16 ms is about 60 fps)
if(now > m_lastpoll + delay)
{
memset(&m_state, 0, sizeof(m_state));
m_connected = pXInputGetState(m_pad, &m_state) == S_OK; // ERROR_DEVICE_NOT_CONNECTED is not an error, SUCCEEDED(...) won't work here
m_lastpoll = now;
}
memcpy(&state, &m_state, sizeof(state));
return m_connected;
}
void SetState(XINPUT_VIBRATION& vibration)
{
if(m_vibration.wLeftMotorSpeed != vibration.wLeftMotorSpeed || m_vibration.wRightMotorSpeed != vibration.wRightMotorSpeed)
{
pXInputSetState(m_pad, &vibration);
m_vibration = vibration;
}
}
bool IsConnected()
{
return m_connected;
}
};
class XPad
{
public:
int m_pad;
XInput m_xinput;
bool m_connected;
bool m_ds2native;
bool m_analog;
bool m_locked;
bool m_vibration;
BYTE m_small;
BYTE m_large;
WORD m_buttons;
struct {BYTE x, y;} m_left;
struct {BYTE x, y;} m_right;
void SetButton(WORD buttons, WORD mask, int flag)
{
if(buttons & mask)
{
m_buttons &= ~flag;
}
else
{
m_buttons |= flag;
}
}
void SetAnalog(short src, BYTE& dst, short deadzone)
{
if(abs(src) < deadzone) src = 0;
dst = (src >> 8) + 128;
}
public:
XPad(int pad)
: m_xinput(pad)
, m_ds2native(false)
, m_analog(!s_ps2) // defaults to analog off for ps2
, m_locked(false)
, m_vibration(true)
, m_small(0)
, m_large(0)
, m_buttons(0xffff)
{
}
virtual ~XPad()
{
}
BYTE GetId()
{
return m_analog ? (m_ds2native ? 0x79 : 0x73) : 0x41;
}
BYTE ReadData(int index)
{
if(index == 0)
{
XINPUT_STATE state;
if(m_xinput.GetState(state))
{
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_BACK, XPadButton::Select);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB, XPadButton::L3);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB, XPadButton::R3);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_START, XPadButton::Start);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP, XPadButton::Up);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT, XPadButton::Right);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN, XPadButton::Down);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT, XPadButton::Left);
SetButton(state.Gamepad.bLeftTrigger, 0xe0, XPadButton::L2);
SetButton(state.Gamepad.bRightTrigger, 0xe0, XPadButton::R2);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER, XPadButton::L1);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER, XPadButton::R1);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_Y, XPadButton::Triangle);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_B, XPadButton::Circle);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_A, XPadButton::Cross);
SetButton(state.Gamepad.wButtons, XINPUT_GAMEPAD_X, XPadButton::Square);
SetAnalog(state.Gamepad.sThumbLX, m_left.x, XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE);
SetAnalog(~state.Gamepad.sThumbLY, m_left.y, XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE);
SetAnalog(state.Gamepad.sThumbRX, m_right.x, XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE);
SetAnalog(~state.Gamepad.sThumbRY, m_right.y, XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE);
}
else
{
m_buttons = 0xffff;
m_left.x = 128;
m_left.y = 128;
m_right.x = 128;
m_right.y = 128;
}
}
if(index == 1)
{
if(m_xinput.IsConnected())
{
XINPUT_VIBRATION vibraton;
memset(&vibraton, 0, sizeof(vibraton));
if(m_vibration && (m_small || m_large))
{
vibraton.wLeftMotorSpeed = m_large << 8;
vibraton.wRightMotorSpeed = m_small << 8;
}
m_xinput.SetState(vibraton);
}
}
switch(index)
{
case 0:
return (BYTE)(m_buttons & 0xff);
case 1:
return (BYTE)(m_buttons >> 8);
case 2:
return m_right.x;
case 3:
return m_right.y;
case 4:
return m_left.x;
case 5:
return m_left.y;
}
return 0xff;
}
};
static class XPadPlugin
{
vector<XPad*> m_pads;
XPad* m_pad;
int m_index;
bool m_cfgreaddata;
BYTE m_unknown1;
BYTE m_unknown3;
typedef BYTE (XPadPlugin::*CommandHandler)(int, BYTE);
CommandHandler m_handlers[256];
CommandHandler m_handler;
BYTE DS2Enabler(int index, BYTE value)
{
switch(index)
{
case 2:
return 0x02;
case 5:
return 'Z';
}
return 0;
}
BYTE QueryDS2AnalogMode(int index, BYTE value)
{
if(m_pad->m_ds2native)
{
switch(index)
{
case 0:
return 0xff;
case 1:
return 0xff;
case 2:
return 3;
case 3:
return 0;
case 4:
return 0;
case 5:
return 'Z';
}
}
return 0;
}
BYTE ReadDataAndVibrate(int index, BYTE value)
{
switch(index)
{
case 0:
m_pad->m_small = (value&1) * 128;
break;
case 1:
m_pad->m_large = value;
break;
}
return m_pad->ReadData(index);
}
BYTE ConfigMode(int index, BYTE value)
{
switch(index)
{
case 0:
switch(value)
{
case 0:
m_cfgreaddata = false;
break;
case 1:
m_cfgreaddata = true;
break;
}
break;
}
if(m_cfgreaddata)
{
return m_pad->ReadData(index);
}
return 0;
}
BYTE SetModeAndLock(int index, BYTE value)
{
switch(index)
{
case 0:
// if(!m_pad->m_locked) ?
m_pad->m_analog = value == 1;
break;
case 1:
m_pad->m_locked = value == 3;
break;
}
return 0;
}
BYTE QueryModelAndMode(int index, BYTE value)
{
switch(index)
{
case 0:
return 3;
case 1:
return 2;
case 2:
return m_pad->m_analog ? 1 : 0;
case 3:
return m_pad->m_ds2native ? 1 : 2;
case 4:
return 1;
}
return 0;
}
BYTE QueryUnknown1(int index, BYTE value)
{
switch(index)
{
case 0:
m_unknown1 = value;
return 0;
case 1:
return 0;
case 2:
return 1;
case 3:
return m_unknown1 ? 0x01 : 0x02;
case 4:
return m_unknown1 ? 0x01 : 0x00;
case 5:
return m_unknown1 ? 0x14 : 0x0a;
}
return 0;
}
BYTE QueryUnknown2(int index, BYTE value)
{
switch(index)
{
case 2:
return 2;
case 4:
return 1;
}
return 0;
}
BYTE QueryUnknown3(int index, BYTE value)
{
switch(index)
{
case 0:
m_unknown3 = value;
return 0;
case 3:
return m_unknown3 ? 0x07 : 0x04;
}
return 0;
}
BYTE ConfigVibration(int index, BYTE value)
{
switch(index)
{
case 0:
return value;
case 1:
m_pad->m_vibration = value == 1;
return value;
}
return 0xff;
}
BYTE SetDS2NativeMode(int index, BYTE value)
{
switch(index)
{
case 5:
m_pad->m_ds2native = true;
return 'Z';
}
return 0;
}
BYTE m_cmd;
BYTE UnknownCommand(int index, BYTE value)
{
// printf("Unknown command %02x (%d, %02x)\n", m_cmd, index, value);
return 0;
}
public:
XPadPlugin()
: m_pad(NULL)
, m_index(-1)
, m_cfgreaddata(false)
, m_handler(NULL)
{
m_pads.push_back(new XPad(0));
m_pads.push_back(new XPad(1));
for(int i = 0; i < countof(m_handlers); i++)
{
m_handlers[i] = &XPadPlugin::UnknownCommand;
}
m_handlers['@'] = &XPadPlugin::DS2Enabler;
m_handlers['A'] = &XPadPlugin::QueryDS2AnalogMode;
m_handlers['B'] = &XPadPlugin::ReadDataAndVibrate;
m_handlers['C'] = &XPadPlugin::ConfigMode;
m_handlers['D'] = &XPadPlugin::SetModeAndLock;
m_handlers['E'] = &XPadPlugin::QueryModelAndMode;
m_handlers['F'] = &XPadPlugin::QueryUnknown1;
m_handlers['G'] = &XPadPlugin::QueryUnknown2;
m_handlers['L'] = &XPadPlugin::QueryUnknown3;
m_handlers['M'] = &XPadPlugin::ConfigVibration;
m_handlers['O'] = &XPadPlugin::SetDS2NativeMode;
}
virtual ~XPadPlugin()
{
for(vector<XPad*>::iterator i = m_pads.begin(); i != m_pads.end(); i++)
{
delete *i;
}
m_pads.clear();
}
void StartPoll(int pad)
{
m_pad = m_pads[pad & 1];
m_index = 0;
}
BYTE Poll(BYTE value)
{
BYTE ret = 0;
switch(++m_index)
{
case 1:
m_cmd = value;
m_handler = m_handlers[value];
ret = (value == 'B' || value == 'C') ? m_pad->GetId() : 0xf3;
break;
case 2:
assert(value == 0);
ret = 'Z';
break;
default:
ret = (this->*m_handler)(m_index - 3, value);
break;
}
return ret;
}
} s_padplugin;
//
static int s_nRefs = 0;
static HWND s_hWnd = NULL;
static WNDPROC s_GSWndProc = NULL;
static class CKeyEventList : protected list<KeyEvent>, protected CCritSec
{
public:
void Push(UINT32 event, UINT32 key)
{
CAutoLock cAutoLock(this);
KeyEvent e;
e.event = event;
e.key = key;
push_back(e);
}
bool Pop(KeyEvent& e)
{
CAutoLock cAutoLock(this);
if(empty()) return false;
e = front();
pop_front();
return true;
}
} s_event;
LRESULT WINAPI PADwndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_KEYDOWN:
if(lParam & 0x40000000) return TRUE;
s_event.Push(KEYPRESS, wParam);
return TRUE;
case WM_KEYUP:
s_event.Push(KEYRELEASE, wParam);
return TRUE;
case WM_DESTROY:
case WM_QUIT:
s_event.Push(KEYPRESS, VK_ESCAPE);
break;
}
return CallWindowProc(s_GSWndProc, hWnd, msg, wParam, lParam);
}
//
EXPORT_C_(UINT32) PADinit(UINT32 flags)
{
// Use LoadLibrary and not LoadLibraryEx for XInput 1.3, since some
// Windows 7 systems have issues with it.
// TODO: Only load XInput 1.4 for Windows 8+? Or implement the SCP extension?
s_xInputDll = LoadLibrary(L"xinput1_3.dll");
if (s_xInputDll == nullptr && IsWindows8OrGreater())
{
s_xInputDll = LoadLibraryEx(L"XInput1_4.dll", nullptr, LOAD_LIBRARY_SEARCH_APPLICATION_DIR | LOAD_LIBRARY_SEARCH_SYSTEM32);
}
if (s_xInputDll == nullptr)
{
return 1;
}
if (!(pXInputEnable = reinterpret_cast<decltype(&XInputEnable)>(GetProcAddress(s_xInputDll, "XInputEnable")))
|| !(pXInputSetState = reinterpret_cast<decltype(&XInputSetState)>(GetProcAddress(s_xInputDll, "XInputSetState")))
|| !(pXInputGetState = reinterpret_cast<decltype(&XInputGetState)>(GetProcAddress(s_xInputDll, "XInputGetState"))))
{
FreeLibrary(s_xInputDll);
s_xInputDll = nullptr;
return 1;
}
return 0;
}
EXPORT_C PADshutdown()
{
if (s_xInputDll)
{
FreeLibrary(s_xInputDll);
s_xInputDll = nullptr;
}
}
EXPORT_C_(UINT32) PADopen(void* pDsp)
{
pXInputEnable(TRUE);
if(s_nRefs == 0)
{
if(s_ps2)
{
s_hWnd = *(HWND*)pDsp;
s_GSWndProc = (WNDPROC)SetWindowLongPtr(s_hWnd, GWLP_WNDPROC, (LPARAM)PADwndProc);
}
}
s_nRefs++;
return 0;
}
EXPORT_C PADclose()
{
s_nRefs--;
if(s_nRefs == 0)
{
if(s_ps2)
{
SetWindowLongPtr(s_hWnd, GWLP_WNDPROC, (LPARAM)s_GSWndProc);
}
}
pXInputEnable(FALSE);
}
EXPORT_C_(UINT32) CALLBACK PADquery()
{
return 3;
}
EXPORT_C_(BYTE) PADstartPoll(int pad)
{
s_padplugin.StartPoll(pad - 1);
return 0xff;
}
EXPORT_C_(BYTE) PADpoll(BYTE value)
{
return s_padplugin.Poll(value);
}
EXPORT_C_(UINT32) PADreadPort(int port, PadDataS* data)
{
PADstartPoll(port + 1);
data->type = PADpoll('B') >> 4;
PADpoll(0);
data->status = PADpoll(0) | (PADpoll(0) << 8);
data->rightJoyX = data->moveX = PADpoll(0);
data->rightJoyY = data->moveY = PADpoll(0);
data->leftJoyX = PADpoll(0);
data->leftJoyY = PADpoll(0);
return 0;
}
EXPORT_C_(UINT32) PADreadPort1(PadDataS* ppds)
{
return PADreadPort(0, ppds);
}
EXPORT_C_(UINT32) PADreadPort2(PadDataS* ppds)
{
return PADreadPort(1, ppds);
}
EXPORT_C_(KeyEvent*) PADkeyEvent()
{
static KeyEvent e;
return s_event.Pop(e) ? &e : NULL;
}
EXPORT_C PADconfigure()
{
}
EXPORT_C PADabout()
{
}
EXPORT_C_(UINT32) PADtest()
{
return 0;
}

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@ -1,26 +0,0 @@
; xpad.def : Declares the module parameters for the DLL.
LIBRARY "xpad"
EXPORTS
; Explicit exports can go here
PSEgetLibType
PSEgetLibName
PSEgetLibVersion
PS2EgetLibType
PS2EgetLibName
PS2EgetLibVersion2
PADinit
PADshutdown
PADopen
PADclose
PADkeyEvent
PADstartPoll
PADpoll
PADquery
PADconfigure
PADtest
PADabout
PADreadPort
PADreadPort1
PADreadPort2

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@ -1,105 +0,0 @@
/*
* Copyright (C) 2007 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
// ps1
#define PSE_LT_PAD 8
// MOUSE SCPH-1030
#define PSE_PAD_TYPE_MOUSE 1
// NEGCON - 16 button analog controller SLPH-00001
#define PSE_PAD_TYPE_NEGCON 2
// GUN CONTROLLER - gun controller SLPH-00014 from Konami
#define PSE_PAD_TYPE_GUN 3
// STANDARD PAD SCPH-1080, SCPH-1150
#define PSE_PAD_TYPE_STANDARD 4
// ANALOG JOYSTICK SCPH-1110
#define PSE_PAD_TYPE_ANALOGJOY 5
// GUNCON - gun controller SLPH-00034 from Namco
#define PSE_PAD_TYPE_GUNCON 6
// ANALOG CONTROLLER SCPH-1150
#define PSE_PAD_TYPE_ANALOGPAD 7
struct PadDataS
{
// controler type - fill it withe predefined values above
BYTE type;
// status of buttons - every controller fills this field
WORD status;
// for analog pad fill those next 4 bytes
// values are analog in range 0-255 where 128 is center position
BYTE rightJoyX, rightJoyY, leftJoyX, leftJoyY;
// for mouse fill those next 2 bytes
// values are in range -128 - 127
BYTE moveX, moveY;
BYTE reserved[91];
} ;
// ps2
#define PS2E_LT_PAD 0x02
#define PS2E_PAD_VERSION 0x0002
struct KeyEvent
{
UINT32 key;
UINT32 event;
};
#define KEYPRESS 1
#define KEYRELEASE 2
//
class CCritSec
{
CCritSec(const CCritSec &refCritSec);
CCritSec &operator=(const CCritSec &refCritSec) = delete;
CRITICAL_SECTION m_CritSec;
public:
CCritSec() {InitializeCriticalSection(&m_CritSec);};
~CCritSec() {DeleteCriticalSection(&m_CritSec);};
void Lock() {EnterCriticalSection(&m_CritSec);};
void Unlock() {LeaveCriticalSection(&m_CritSec);};
};
class CAutoLock
{
CAutoLock(const CAutoLock &refAutoLock);
CAutoLock &operator=(const CAutoLock &refAutoLock) = delete;
protected:
CCritSec * m_pLock;
public:
CAutoLock(CCritSec * plock) {m_pLock = plock; m_pLock->Lock();};
~CAutoLock() {m_pLock->Unlock();};
};

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@ -1,16 +0,0 @@
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_PropertySheetDisplayName>xpad</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>"$(SolutionDir)common\vsprops\preBuild.cmd" "$(ProjectDir)."</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

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@ -1,151 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Hungarian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_HUN)
#ifdef _WIN32
LANGUAGE LANG_HUNGARIAN, SUBLANG_DEFAULT
#pragma code_page(1250)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""windows.h""\r\n"
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#include ""res\\xpad.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Hungarian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,0
PRODUCTVERSION 1,0,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "Comments", "http://guliverkli.sf.net/"
VALUE "CompanyName", "Gabest"
VALUE "FileDescription", "XInput PAD plugin for ps2 emulators"
VALUE "FileVersion", "1, 0, 0, 0"
VALUE "InternalName", "xpad.dll"
VALUE "LegalCopyright", "Copyright (c) 2007-2008 Gabest. All rights reserved."
VALUE "OriginalFilename", "xpad.dll"
VALUE "ProductName", "xpad"
VALUE "ProductVersion", "1, 0, 0, 0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
#pragma code_page(1252)
#include "res\xpad.rc2" // non-Microsoft Visual C++ edited resources
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -1,77 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets">
<Import Project="vsprops\common.props" />
<Import Project="vsprops\ProjectRootDir.props" />
<Import Project="..\..\common\vsprops\BaseProperties.props" />
<Import Condition="$(Configuration.Contains(Debug))" Project="vsprops\debug.props" />
<Import Condition="$(Configuration.Contains(Release))" Project="vsprops\release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>
<Link>
<ModuleDefinitionFile>.\xpad.def</ModuleDefinitionFile>
<TargetMachine Condition="'$(Platform)'=='Win32'">MachineX86</TargetMachine>
<TargetMachine Condition="'$(Platform)'=='x64'">MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="xpad.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="xpad.def" />
<None Include="res\xpad.rc2" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h" />
<ClInclude Include="svnrev.h" />
<ClInclude Include="xpad.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="xpad.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
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View File

@ -1,52 +0,0 @@
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<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="xpad.cpp">
<Filter>Source Files</Filter>
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<ItemGroup>
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<Filter>Source Files</Filter>
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<Filter>Resource Files</Filter>
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<ItemGroup>
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