Commit Graph

3790 Commits

Author SHA1 Message Date
gabest11 b1eac6d058 GSdx: I've mixed up the bits of TEX1.MMIN, sfex looks nice again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4454 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-19 00:54:03 +00:00
avihal@gmail.com 441ded0788 MCD manager: remove port-status and related button/context-menu.
- Following rama's suggestion, and because cards can now be easily ejected/inserted, there's no more need for enabling/disabling the port. It also makes it easier to use (less configuration), and resembles the real PS2 counterpart more closely (a card can either be used or not used and that's it).
- For consistency, the MCD manager now automatically ejects cards which are "disabled" (Note: multitap cards can still be internally enabled when MT is disabled, but they not used because MT is disabled).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4453 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-18 17:34:08 +00:00
ramapcsx2 a698e2ff5d Forced MTGS to obey the max queued frames limit even when the frame limiter is disabled.
Fixes games becoming unresponsive to input commands in software rendering.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4452 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-18 16:52:56 +00:00
ramapcsx2 a0396f9654 GSdx:
- Toggling mipmapping prints a message to console now. Easier to test this way :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4451 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-18 14:38:05 +00:00
avihal@gmail.com c41d6a5c7e MCD manager:
1. A card at a can be dragged from a port and dropped at any empty area of the list to eject it (previously: only to an existing list line).
2. "Card:" label should fit to text size also on translation (possibly a wxWidgets bug, seem to be bypassed now).
TODO: remove the many console messages when it's considered stable.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4450 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-18 05:58:11 +00:00
gabest11 0a5c679fe0 GSdx: the TEX1.LCM == 1 mode was still unfinished, the field in PES 2011 for example.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4449 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-18 01:58:16 +00:00
refraction eb1b8e4d2e FireWire: Probably should increase the version number too
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4448 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 18:42:16 +00:00
avihal@gmail.com 269f030778 Memory card manager: should be functionally complete. Feedback will be appreciated.
Major new: insert-from/remove-to file system files.
New: context menu and buttons for the new functionality (including copy which was only available via drag and drop).
Mod: slight text changes (finally should be ready for translations).
Mod: slight cleanup of functionality:
- 'Copy' changed to 'Duplicate', and can be invoked on any card, or via drag and drop to an empty port.
- drag and drop of cards: from a port to the filesystem = eject card (not swap).
- drag and drop of cards: from the filesystem to a port = insert the card to the port.

While it's functionally complete (I hope), I'm not 100% happy with the GUI. Better GUI would have been 2 separate lists (ps2 ports, unused cards) and cards can be moved between the lists. However, creating another list control, laying it out and handling the interactions between the two lists would have been a headache (even more than it already was). The major case which is hampered by the combined list is when the user has many cards on the filesystem, and he wants to insert it to a port, but the ports are way up the list so a scroll is required. This case is handled by the "Insert card" button which is available for any card on the filesystem (prompts the user to select a target port).

Let me know what you think.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4447 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 18:41:59 +00:00
refraction c704b89cd1 FireWire: Improved Null emulation to help games like Silent Scope 2 and Unreal Tournament (possibly Time Splitters 2) etc boot.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4446 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 18:39:57 +00:00
ramapcsx2 d586454111 Stopped the TLB miss log spam in release builds. Freezing gui's aren't so nice :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4445 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 15:42:49 +00:00
gabest11 2d93d8a15b GSdx: ... at 6am. (4444 get!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4444 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 05:00:34 +00:00
gabest11 bbd43d5fe6 GSdx: commit, commit, commit, that happens if you code in assembly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4443 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 04:58:31 +00:00
gabest11 542a4a6747 GSdx: one more thing to remove...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4442 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 03:34:32 +00:00
gabest11 9870249b17 GSdx: forgot to remove something...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4441 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 02:59:54 +00:00
gabest11 243a0f4ad1 GSdx: (almost) complete mipmapping support, if the min/mag filter differs then bilinear is used.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4440 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-17 02:55:20 +00:00
refraction 288176e23d *cough* you didn't see that
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4439 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-15 20:04:28 +00:00
refraction edaf9beba8 FF12 Ingame menu fix - MFIFO games generally compare VIF TADR to SPR MADR to find out when it's finished, copying part packets from SPR can be a hazard in this scenario, so we're making sure now that the whole packet has gone over before MFIFO VIF/GIF resumes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4438 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-15 20:03:03 +00:00
refraction 07a5e43492 Fix for Ratchet & Clank TLB Misses, turns out the whole hammering DMAs to see when things finish are more cycle tight than i imagined, now we have no delay for the last QW
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4437 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-15 16:54:13 +00:00
ramapcsx2 f064b44f52 SPU2-X:
Fix the timestretch "Reset Defaults" Button to actually work (Winodws. Linux already works, I think.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4436 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-15 13:17:21 +00:00
avihal@gmail.com 2bc2464ca8 MCD auto-eject (loadstate, mcd manager): Added maximum timeout.
- Before: The card was reinserted after it was accessed X times (X is 128).
- After: We add another timeout limit: if card was accessed at least Y times and since then Z ms have elapsed, reinsert.
- Previous limit still stays.
Currently, X stays 128, Y is set to 2 times, and Z is set to 1800ms (if a game polls the card once a sec, it will see it reinserted on the 5th access = 4s after the initial access).

Y and Z might need some fine tunning and testing with more games.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4435 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-15 03:02:16 +00:00
ramapcsx2 8bc8c768f4 Changing some default layout spacings for the memcard manager.
Prolly still not final :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4434 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-15 00:10:30 +00:00
avihal@gmail.com c75334bc11 MCD manager: refinements and improvements:
1. automatic apply of create/delete/copy/rename without the annoying "do this and that" dialogs.
2. auto-eject/insert mcd after mcd changes (useful especially when replacing one enabled-and-used card with another).
3. double-click/enter a line at the list invokes rename/create
4. only disabled ports are gray (easier to look at - previously: also empty)
5. when creating a new card, enter (at the name selection box) is enough to continue
6. list now stretched properly with the page.
7. Automatic creation of mcd file when opening the manager and a card is enabled but doesn't exist (easier to manage, would've been created on boot anyway).
8. as a result, now properly handles initial post-install/setup state.
9. auto eject/insert of mcd now displays at the console (also for loadstate, if applicable)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4433 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 21:20:23 +00:00
ramapcsx2 b301b9a7e3 Changed "Suspend" to "Pause", as per request.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4432 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 20:00:41 +00:00
ramapcsx2 4f49eee767 Updates for most new strings for de_DE.
Left out the new memory card manager strings as they're changing yet :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4431 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 18:45:03 +00:00
gregory.hainaut@gmail.com 3235cbee3e i18n:
* refresh pot and po files. Pot includes poedit meta-data
* upload chinese and brazilian
* Provide mo file for Windows user. You can select your language during the first time wizard (pcsx2 --forcewiz). Test and feedback are welcome



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4430 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 17:38:01 +00:00
ramapcsx2 ea9d9ce800 Swedish translation files by pg... .
Thanks a bunch :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4429 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 14:25:17 +00:00
gabest11 1d759c852d GSdx: When mipmapping is on, LOD is calculated per pixel, it isn't used for anything, but it's there. I cannot really measure any significant slowdown, but rest of the fun is yet to come.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4428 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-14 03:32:28 +00:00
gregory.hainaut@gmail.com 5e9930a9dc i18n: news string for translators.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4427 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-13 10:33:19 +00:00
gabest11 0df52e40cc GSdx: one more fix for vs2008.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4426 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 23:48:32 +00:00
arcum42 2d5ade6016 Linux compilation fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4425 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 23:19:49 +00:00
gabest11 2cfe05d290 GSdx: the usual fixes for gcc.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4424 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 23:15:23 +00:00
avihal@gmail.com 2471c483bc Memory cards manager: allow custom file names (create/rename/copy), still without assigning arbitrary MCD files at the folder. TODO: 1. allow assigning arbitrary files at the folder. 2. GUI cleanups (text alignment on some messages, MCD list vertical stretch..) 3. code cleanups (remove all commented/unused code).
This is a relatively big change of the MCD manager, so I'd appreciate feedback (functionality, translations, bugs, etc).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4423 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 22:58:28 +00:00
gregory.hainaut@gmail.com 0f2e588ba2 gsdx: really close the windows when closing/shutdown emulation
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4422 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 22:38:07 +00:00
gabest11 b2254a7937 GSdx: just a typo again
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4421 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 22:23:56 +00:00
sudonim1 47b3b57bee GUI: added an event for panels to use to inform the configuration dialog that the configuration has changed by means other than the user directly editing something.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4420 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 22:17:53 +00:00
gabest11 b31634df8f GSdx: using mipmap levels (only per batch, no tri-linear) and a couple of small changes, including the stdcall fix for linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4419 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 22:10:58 +00:00
cottonvibes 8f6151945d microVU: fix gcc compilation (probably)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4417 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 20:10:28 +00:00
cottonvibes c4d8356a1b microVU: more cleanups (mostly just change pointers to references)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4415 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 08:02:21 +00:00
arcum42 6c8dc7bcb6 Add an extern for the Linux side of things...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4413 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 07:19:25 +00:00
cottonvibes ed35dcac17 microVU: Minor changes/cleanups
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4412 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-12 05:41:33 +00:00
sudonim1 7edaa221b8 SPU2-X: moving some code out of a header.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4411 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-10 22:56:29 +00:00
avihal@gmail.com b332a254f4 Memory cards manager: bugfixes (all of them when multitap 1 is disabled) + better internal terminology:
Terminology:
Port (used only for presentation): actual PS2 port: 1-based index  (1 or 2 or multitap X port Y, whrere X is 1/2 and Y is 1/2/3/4 )
list-view-index: the running index (0-based) on the MCD viewable list (first always 0, last is always <num-items-on-the-list>-1).
Slot: pcsx2 internal slot representation. the slots are always fixed as follows:
slot 0: port 1 (or multitap 1 port 1 if multitap 1 is enabled)
slot 1: port 2 (or multitap 2 port 1 if multitap 2 is enabled)
slots 2,3,4: multitap 1: remaining 3 ports
slots 5,6,7: multitap 2: remaining 3 ports

The terms view-index and slot were used interchangeably (and always called 'slot'), and this was causing many bugs when multitap 1 is disabled (because on that specific case the view index doesn't align with the slot - because the multitap 1 items are not on the list). It should now be easier to follow the code and further modify it.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4410 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-10 21:41:50 +00:00
ramapcsx2 f1b8b05043 Moved the "Print CDVD info" menu item to console logs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4409 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-10 16:57:14 +00:00
refraction 5cd321e6ff Fix for Justice League Heroes not going ingame.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4408 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-10 16:35:01 +00:00
gabest11 9586e38dd4 GSdx: still working on the rasterizer, would be nice to add some avx code there, but it's just so unfitting for anything.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4407 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-09 11:52:53 +00:00
avihal@gmail.com c1e844b7f7 Memory card manager: fixes and improvements:
1. Bugfix: when multitap 1 was disabled, multitap 2 slots were not showing at all on dialog load (were showing only after disable+enable of MT2).
2. Bugfix: when multitap 1 was disabled and refreshing the list, multitap 2 slots were showing (the disabled) multitap 1 slots,
3. Improvement: the "Slot" column title is renamed to "PS2 Location", and now contains a proper name instead of an unuseful number.
4. MCD manager is now resizable (though the mcd list only gets resized horizontally for now, but I did make it slightly higher to allow the maximum 8 slots without vertical scroll - on my system)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4406 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-08 03:44:15 +00:00
avihal@gmail.com 92977728c1 GUI cleanups
1. "backup save-states" removed from the MCD manager and added to the system menu (checkbox) just below "Save State".
2. removed multitap 1/2 from the config menu (now only available on MCD manager - this setting doesn't affect pads anyway).
3. Following rama's advice, vsync and auto-vsync are now both forced to off for all presets (and grayed-out when using presets).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4405 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-08 03:37:44 +00:00
gabest11 fe88ee4102 GSdx: optimized the triangle setup of the rasterizer a bit, while it isn't the bottle-neck of drawing, it can still add a few percent to the fps.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4404 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-08 01:48:15 +00:00
cottonvibes b2319c7636 microVU: Fix constant recompilation problem in Street Fighter EX3
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4403 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-07 21:07:45 +00:00
cottonvibes 7893daa1a4 microVU: Merge some changes I did in the ReorderingMTGS branch with trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4402 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-07 20:06:49 +00:00