PCSX2 Bot
ae71427b91
PAD: Update to latest controller database.
2022-10-31 21:04:25 +01:00
xujibbs
08a9c052d5
Qt: Add translate tag to shutdown message ( #7302 )
2022-10-31 12:05:47 +00:00
refractionpcsx2
865c103d42
GameDB: Add SW CLUT draws to Ridge Racer, Fixes car textures.
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Warning: This is possibly a misdetection, so it might break later on.
2022-10-31 00:05:09 +00:00
refractionpcsx2
fc87b54439
GS-HW: Fix bugs in CLUT draw heuristics, fixes up Driver Parallel Lines
2022-10-30 23:58:11 +00:00
refractionpcsx2
fe53a3f52c
GSHW: Ignore recursive draws in CLUT heuristics.
2022-10-30 20:39:34 +00:00
refractionpcsx2
72e8c66879
GameDB: Add CLUT renderer + other fixes
2022-10-30 14:46:11 +00:00
refractionpcsx2
bc2f576b30
GS-HW: SW Render CLUT draws
2022-10-30 14:46:11 +00:00
Mrlinkwii
614c535f5e
Gamedb: add WRC4 patch to NTSC-J version
2022-10-30 13:12:29 +00:00
JordanTheToaster
92b5a6e381
GameDB: Add fixes and missing fixes to Ape Escape 3
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Adds HPO Special Texture and Autoflush to Ape Escape 3 as well as adding missing fixes to other versions of Ape Escape 3.
2022-10-29 18:33:44 +01:00
refractionpcsx2
c6924ccaeb
HW-TC: Keep old frames usable a bit longer.
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The old value was a bit too violent on loading screens which didn't update very frequently (Mission Impossible), this new value works pretty well with both.
2022-10-28 23:04:56 +01:00
Ganael Laplanche
aa59547af7
build: Fix build on FreeBSD
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- ftruncate64() does not exist on FreeBSD
- add missing environ(7) declaration
2022-10-28 13:25:49 +02:00
Ganael Laplanche
67f1cd4e15
Fix shm_open(3) call on FreeBSD
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On FreeBSD, shm_open(3) requires name to start with a '/', else EINVAL
is returned.
See: https://www.freebsd.org/cgi/man.cgi?shm_open
2022-10-28 13:25:49 +02:00
TheLastRar
6ad98e2c70
DEV9: Sockets: Fix UDP FixedPort
2022-10-27 23:53:37 +02:00
TheLastRar
0ee28f3433
DEV9: Sockets: Log correct UDP port
2022-10-27 23:53:37 +02:00
TheLastRar
25107bd2db
DEV9: Fix setting response code
2022-10-27 23:53:37 +02:00
TheLastRar
304f260cff
DEV9: Fix DNS Internal mode acting as Auto mode
2022-10-27 23:53:37 +02:00
Mrlinkwii
9bcf4d2571
Gamedb :add upscaling fixes to 'Kingdom Hearts II'
2022-10-27 15:28:22 +01:00
Geordie
e129a06436
MemoryCard: Fix a crash that happens when copying from one card to a folder memory card via BIOS. ( #6746 )
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This fixes a crash that happens if you attempt to copy from one memory card to a formatted folder memory card.
2022-10-26 18:30:44 +02:00
lightningterror
c99714dbb2
GSClut: Fix Wsign-compare warning.
2022-10-26 13:54:14 +02:00
lightningterror
8771d3bc19
GS-hw: Use GSVector for rb ga masks in texture shuffle.
2022-10-26 13:16:49 +02:00
Mrlinkwii
e5964ae35b
GS-hw: purge DBZBT3 upscaling CRC hack
2022-10-25 10:14:38 +01:00
JordanTheToaster
218b792e73
GameDB: Add VUSyncHack to Twisted Metal Head On
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Adds VUSyncHack to Twisted Metal Head On to fix the black doors issue.
2022-10-25 00:36:28 +01:00
Mrlinkwii
0b253b07b2
Gamedb: fix 'Fatal Fury Battle Archives Vol.1' name
2022-10-24 21:43:16 +01:00
PCSX2 Bot
be85ed3645
PAD: Update to latest controller database.
2022-10-24 18:10:20 +02:00
JordanTheToaster
9868abe1b1
UI: Minor text fixes
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Fixes flipped text from the Spin GPU PR.
2022-10-24 16:56:27 +02:00
lightningterror
cdb886a454
GS-hw: Implement missing st_int shader bit.
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Was causing bad shader errors in GT4.
2022-10-24 16:22:44 +02:00
TellowKrinkle
ac1f31f2cd
GS:HW: Add option to spin CPU during readbacks
2022-10-24 14:33:17 +01:00
TellowKrinkle
89dd7f19ef
Misc: Improve pause speed measurements
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Avoids issues with cores being clocked down during the measurement
2022-10-24 14:33:17 +01:00
TellowKrinkle
923b0817ce
GS:Vk: Add option to spin GPU during readbacks
2022-10-24 14:33:17 +01:00
TellowKrinkle
4c9981f3c8
Common:Vk: Move command buffer completion processing to separate function
2022-10-24 14:33:17 +01:00
TellowKrinkle
0ef469f3b5
Common:Vk: Load VK_EXT_calibrated_timestamps
2022-10-24 14:33:17 +01:00
TellowKrinkle
73044dffed
GS:MTL: Add option to spin GPU during readbacks
2022-10-24 14:33:17 +01:00
TellowKrinkle
ea35619a78
Common: Add class for spinning GPUs
2022-10-24 14:33:17 +01:00
TheLastRar
8280292fb4
DEV9: Add per game host list support
2022-10-23 22:20:39 +01:00
Connor McLaughlin
dc8cdc95d0
GSRunner: Write log and disable cache in parallel runs
2022-10-22 23:19:54 +01:00
Connor McLaughlin
5e9710a8c6
Qt: Support overriding log file on command line
2022-10-22 23:19:54 +01:00
Connor McLaughlin
c404bd9f17
GSRunner: Support running surfaceless
2022-10-22 23:19:54 +01:00
Connor McLaughlin
61de98d651
Vulkan: Support running surfaceless
2022-10-22 23:19:54 +01:00
Connor McLaughlin
bf2575c3c9
GL/ContextWGL: Fix running surfaceless
2022-10-22 23:19:54 +01:00
Connor McLaughlin
f5e64232c9
GSRunner: Strip spaces from filenames
2022-10-22 23:19:54 +01:00
Connor McLaughlin
9daedf6f09
x86/microVU: Fix last block comparison for AVX2
2022-10-22 23:19:54 +01:00
Connor McLaughlin
dad1e659a5
Achievements: Disable challenge mode on shutdown
2022-10-22 23:19:54 +01:00
Connor McLaughlin
0a8547a692
Qt: Fix main window briefly showing when exiting game in FSUI
2022-10-22 23:19:54 +01:00
Connor McLaughlin
5647ca7f08
Qt: Add play time tracking based on serials
2022-10-22 11:08:23 +01:00
Connor McLaughlin
a3b3edb565
Qt: Add interface section to per-game settings
2022-10-22 10:13:40 +01:00
Connor McLaughlin
fb9c9cb172
Qt: Don't load confirm shutdown/render separate/etc from base
2022-10-22 10:13:40 +01:00
Connor McLaughlin
2815bd177c
GS/HW: Fix RGB/A splitting on accumulation blend with DSB off
2022-10-22 10:13:30 +01:00
refractionpcsx2
7aa05c08f1
EEJIT/COP2: Remove redundant instruction/allocation
2022-10-22 03:42:31 +01:00
refractionpcsx2
112ba57729
EE/JIT: Flush Rt on LDR/LDL before write
2022-10-22 03:42:31 +01:00
refractionpcsx2
bdac7672b7
SPU2: Move ADMA clear to ADMA disable.
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Fix bug with errantly setting data size if there isn't any.
2022-10-22 01:51:22 +01:00