mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add SW CLUT draws to Ridge Racer, Fixes car textures.
Warning: This is possibly a misdetection, so it might break later on.
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@ -2664,6 +2664,7 @@ SCES-50000:
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halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
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roundSprite: 1 # Fixes ui and hud alignment.
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gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
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cpuCLUTRender: 1 # Fixes car textures.
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SCES-50001:
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name: "Tekken Tag Tournament"
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region: "PAL-M5"
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@ -23809,6 +23810,7 @@ SLPM-60109:
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halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
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roundSprite: 1 # Fixes ui and hud alignment.
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gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
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cpuCLUTRender: 1 # Fixes car textures.
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SLPM-60123:
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name: "Gekikuukan Pro Baseball - The End of the Century 1999 [Trial]"
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region: "NTSC-J"
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@ -33761,6 +33763,7 @@ SLPS-20001:
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halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
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roundSprite: 1 # Fixes ui and hud alignment.
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gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
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cpuCLUTRender: 1 # Fixes car textures.
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SLPS-20002:
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name: "Doukyu Billiards"
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region: "NTSC-J"
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@ -39011,6 +39014,7 @@ SLUS-20002:
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halfPixelOffset: 2 # Fixes title screen and some intro post processing alignment.
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roundSprite: 1 # Fixes ui and hud alignment.
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gpuPaletteConversion: 2 # Lots of CLUTs in large textures.
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cpuCLUTRender: 1 # Fixes car textures.
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SLUS-20003:
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name: "Portal Runner"
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region: "NTSC-U"
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