GameDB: Add CLUT renderer + other fixes

This commit is contained in:
refractionpcsx2 2022-10-23 00:53:34 +01:00
parent bc2f576b30
commit 72e8c66879
1 changed files with 200 additions and 29 deletions

View File

@ -920,6 +920,7 @@ SCAJ-20104:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
texturePreloading: 1 # Performs better than full.
cpuCLUTRender: 1 # Fixes sun occlusion.
SCAJ-20105:
name: "Armored Core - Nine breaker"
region: "NTSC-Unk"
@ -1095,6 +1096,7 @@ SCAJ-20136:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
texturePreloading: 1 # Performs better than full.
cpuCLUTRender: 1 # Fixes sun occlusion.
SCAJ-20137:
name: "Musashiden II - Blademaster"
region: "NTSC-Unk"
@ -1282,6 +1284,8 @@ SCAJ-20170:
SCAJ-20171:
name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SCAJ-20172:
name: "Final Fantasy XII"
region: "NTSC-Unk"
@ -2031,6 +2035,7 @@ SCED-52049:
gsHWFixes:
preloadFrameData: 1 # Fixes bad textures on Jake.
halfPixelOffset: 1 # Fixes double image.
cpuCLUTRender: 1 # Fixes Jake going black in Smellovision.
SCED-52051:
name: "Official PlayStation 2 Magazine Demo 43"
region: "PAL-M5"
@ -2756,6 +2761,8 @@ SCES-50354:
vuClampMode: 2 # Fixes water reflection.
gameFixes:
- EETimingHack # Fixes flickering graphics.
gsHWFixes:
cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions.
SCES-50360:
name: "Twisted Metal - Black"
region: "PAL-M5"
@ -3139,6 +3146,7 @@ SCES-51248:
roundSprite: 1 # Fix line in the sky.
preloadFrameData: 1 # Fixes bad textures on Jake.
halfPixelOffset: 1 # Fixes double image.
cpuCLUTRender: 1 # Fixes Jake going black in Smellovision.
SCES-51426:
name: "Getaway, The"
region: "PAL-M5"
@ -6696,6 +6704,7 @@ SCPS-56012:
name: "Raw Danger"
region: "NTSC-K"
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
autoFlush: 1 # Fixes incorrect blur effect.
SCPS-56013:
name: "This is Football 2003"
@ -8663,9 +8672,11 @@ SLAJ-25053:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLAJ-25055:
name: "Def Jam - Fight for N.Y."
region: "NTSC-Unk"
@ -8697,9 +8708,11 @@ SLAJ-25066:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLAJ-25066"
- "SLPM-66108"
@ -8729,6 +8742,7 @@ SLAJ-25075:
region: "NTSC-Unk"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLAJ-25075"
- "SLPM-66232"
@ -8773,6 +8787,8 @@ SLAJ-25079:
SLAJ-25080:
name: "Godfather, The"
region: "NTSC-Unk"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light occlusion.
SLAJ-25081:
name: "FIFA World Cup - Germany 2006"
region: "NTSC-Unk"
@ -8806,9 +8822,11 @@ SLAJ-25094:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLAJ-25095:
name: "Medal of Honor - Vanguard"
region: "NTSC-Unk"
@ -8942,6 +8960,8 @@ SLED-52476:
SLED-52485:
name: "Alias [Demo]"
region: "PAL-E"
gsHWFixes:
cpuCLUTRender: 1 # Fixes lights penetrating objects.
SLED-52488:
name: "Suffering, The [Demo]"
region: "PAL-E"
@ -8954,9 +8974,11 @@ SLED-52597:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLED-52875:
name: "Sega Superstars [Demo]"
region: "PAL-E"
@ -9004,9 +9026,11 @@ SLED-53512:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLED-53537:
name: "187 - Ride or Die [Demo]"
region: "PAL-E"
@ -10588,6 +10612,7 @@ SLES-50731:
vuClampMode: 2 # White textures.
gsHWFixes:
halfPixelOffset: 1 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes "Busted" scenes.
SLES-50735:
name: "Jade Cocoon 2"
region: "PAL-E"
@ -11749,6 +11774,8 @@ SLES-51229:
SLES-51230:
name: "Minority Report"
region: "PAL-E"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light bleed through objects.
SLES-51232:
name: "Virtua Tennis 2"
region: "PAL-M4"
@ -11966,9 +11993,13 @@ SLES-51316:
SLES-51317:
name: "Minority Report"
region: "PAL-F"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light bleed through objects.
SLES-51318:
name: "Minority Report"
region: "PAL-G"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light bleed through objects.
SLES-51322:
name: "Robotech Battlecry"
region: "PAL-M5"
@ -12879,9 +12910,13 @@ SLES-51820:
SLES-51821:
name: "Alias"
region: "PAL-M5"
gsHWFixes:
cpuCLUTRender: 1 # Fixes lights penetrating objects.
SLES-51822:
name: "Alias"
region: "PAL-I"
gsHWFixes:
cpuCLUTRender: 1 # Fixes lights penetrating objects.
SLES-51823:
name: "Hunter - The Reckoning Wayward"
region: "PAL-M3"
@ -14514,9 +14549,11 @@ SLES-52584:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLES-52585:
name: "Burnout 3 - Takedown"
region: "PAL-F-G-I"
@ -14524,9 +14561,11 @@ SLES-52585:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLES-52587:
name: "Army Men - Sarge's War"
region: "PAL-M5"
@ -16209,6 +16248,8 @@ SLES-53350:
compat: 5
roundModes:
vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes.
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters.
memcardFilters: # Vectorman unlocks by having a Mega Collection or Heroes save.
- "SLES-53350"
- "SLES-52998"
@ -16620,9 +16661,11 @@ SLES-53506:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLES-53506"
- "SLES-53507"
@ -16637,9 +16680,11 @@ SLES-53507:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLES-53506"
- "SLES-53507"
@ -16839,12 +16884,14 @@ SLES-53556:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLES-53557:
name: "Need for Speed - Most Wanted"
region: "PAL-E"
compat: 5
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters: # Reads Underground 2 save for extra money.
- "SLES-53557"
- "SLES-53558"
@ -16856,6 +16903,7 @@ SLES-53558:
region: "PAL-M8"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLES-53557"
- "SLES-53558"
@ -16867,6 +16915,7 @@ SLES-53559:
region: "PAL-M3"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLES-53557"
- "SLES-53558"
@ -16992,6 +17041,7 @@ SLES-53616:
cpuSpriteRenderBW: 1 # Fixes textures.
preloadFrameData: 1 # Fixes static text screens.
roundSprite: 1 # Fixes lines in some post-effects.
cpuCLUTRender: 1 # Fixes light occlusion.
SLES-53617:
name: "True Crime - New York City"
region: "PAL-G"
@ -17003,6 +17053,7 @@ SLES-53617:
cpuSpriteRenderBW: 1 # Fixes textures.
preloadFrameData: 1 # Fixes static text screens.
roundSprite: 1 # Fixes lines in some post-effects.
cpuCLUTRender: 1 # Fixes light occlusion.
SLES-53618:
name: "True Crime - New York City"
region: "PAL-S"
@ -17014,6 +17065,7 @@ SLES-53618:
cpuSpriteRenderBW: 1 # Fixes textures.
preloadFrameData: 1 # Fixes static text screens.
roundSprite: 1 # Fixes lines in some post-effects.
cpuCLUTRender: 1 # Fixes light occlusion.
SLES-53621:
name: "Wallace & Gromit - The Curse of the Were-Rabbit"
region: "PAL-M5"
@ -17633,6 +17685,7 @@ SLES-53857:
region: "PAL-M3"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLES-53557"
- "SLES-53558"
@ -17861,6 +17914,8 @@ SLES-53966:
SLES-53967:
name: "Godfather, The"
region: "PAL-M6"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light occlusion.
SLES-53968:
name: "Parrain, Le"
region: "PAL-F"
@ -18025,6 +18080,7 @@ SLES-54027:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLES-54030:
name: "Black"
region: "PAL-E"
@ -19328,6 +19384,8 @@ SLES-54586:
SLES-54587:
name: "Raw Danger"
region: "PAL-E"
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SLES-54588:
name: "Brunswick Pro Bowling"
region: "PAL-E"
@ -19412,9 +19470,11 @@ SLES-54627:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLES-54628:
name: "Skate Attack [Promo]"
region: "PAL-E"
@ -19581,9 +19641,11 @@ SLES-54681:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLES-54683:
name: "Medal of Honor - Vanguard"
region: "PAL-M9"
@ -20377,6 +20439,9 @@ SLES-54991:
SLES-54992:
name: "PDC World Championship Darts 2008"
region: "PAL-M6"
gsHWFixes:
autoFlush: 1 # Fixes lights not appearing.
cpuCLUTRender: 1 # Fixes lights going through darts players.
SLES-54994:
name: "Pippa Funnell - Ranch Rescue"
region: "PAL-M11"
@ -22677,9 +22742,11 @@ SLKA-25206:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLKA-25207:
name: "Sakura Taisen V - Episode 0 - Samurai Girl of Wild"
region: "NTSC-K"
@ -22941,9 +23008,11 @@ SLKA-25304:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLKA-25307:
name: "Dragon Ball Z Sparking"
region: "NTSC-K"
@ -23031,6 +23100,7 @@ SLKA-25334:
region: "NTSC-K"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLKA-25335:
name: "Shadow the Hedgehog"
region: "NTSC-K"
@ -23043,6 +23113,7 @@ SLKA-25341:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLKA-25342:
name: "Ryu ga Gotoku"
region: "NTSC-K"
@ -23224,9 +23295,11 @@ SLPM-55004:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-55005:
name: "Mana Khemia 2 - Ochita Gakuen to Renkinjutsushi Tachi"
region: "NTSC-J"
@ -23261,9 +23334,11 @@ SLPM-55036:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-55039:
name: "Soukoku no Kusabi - Hiiro no Kakera 3 [Limited Edition]"
region: "NTSC-J"
@ -23754,6 +23829,8 @@ SLPM-60138:
vuClampMode: 2 # Fixes water reflection.
gameFixes:
- EETimingHack # Fixes flickering graphics.
gsHWFixes:
cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions.
SLPM-60167:
name: "Zero [Trial]"
region: "NTSC-J"
@ -23803,9 +23880,11 @@ SLPM-60246:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-60251:
name: "Devil May Cry 3 [Trial Version]"
region: "NTSC-J"
@ -23817,6 +23896,8 @@ SLPM-60251:
SLPM-60254:
name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial A]"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SLPM-60256:
name: "Dengeki D73 demo"
region: "NTSC-J"
@ -23863,6 +23944,8 @@ SLPM-60272:
SLPM-60273:
name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial B]"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SLPM-60274:
name: "Full House Kiss 2 [Trial]"
region: "NTSC-J"
@ -23913,6 +23996,8 @@ SLPM-61039:
SLPM-61046:
name: "Dennou Senki - Virtual-On Marz [Trial]"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPM-61051:
name: "Dengeki PS2 D61"
region: "NTSC-J"
@ -25421,6 +25506,8 @@ SLPM-62547:
name: "Sega Ages 2500 Series Vol.16 - Virtua Fighter 2"
region: "NTSC-J"
compat: 5
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPM-62548:
name: "Heisei Bakutoden [SuperLite 2000 Series]"
region: "NTSC-J"
@ -25601,6 +25688,8 @@ SLPM-62606:
name: "Sega Ages 2500 Series Vol.19 - Fighting Vipers"
region: "NTSC-J"
compat: 5
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPM-62607:
name: "Shikigami no Shiro III [Taito The Best]"
region: "NTSC-J"
@ -25834,6 +25923,8 @@ SLPM-62686:
SLPM-62687:
name: "Sega Ages 2500 Series Vol.24 - Last Bronx"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPM-62689:
name: "Langrisser III"
region: "NTSC-J"
@ -25881,6 +25972,8 @@ SLPM-62703:
name: "Sega Rally Championship '95"
region: "NTSC-J"
compat: 5
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPM-62704:
name: "Oretachi Geasen Zoku Sono Vol.10 - Quarth"
region: "NTSC-J"
@ -27188,6 +27281,8 @@ SLPM-65302:
SLPM-65303:
name: "Dennou Senki - Virtual-On Marz"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPM-65305:
name: "Genso Suikoden 3"
region: "NTSC-J"
@ -28502,9 +28597,11 @@ SLPM-65719:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-65720:
name: "Shin Sangoku Musou 2 Mushoden [Koei the Best]"
region: "NTSC-J"
@ -28934,7 +29031,7 @@ SLPM-65843:
name: "120 Yen no Haru - 120 Yen Stories"
region: "NTSC-J"
gsHWFixes:
pointListPalette: 1
cpuCLUTRender: 1 # Fixes CLUT generation.
SLPM-65844:
name: "Air [Best]"
region: "NTSC-J"
@ -29312,9 +29409,11 @@ SLPM-65958:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-65959:
name: "Standard Daisenryaku - Ushinawareta Shouri"
region: "NTSC-J"
@ -29457,6 +29556,7 @@ SLPM-65995:
gsHWFixes:
preloadFrameData: 1 # Fixes bad textures on Jake.
halfPixelOffset: 1 # Fixes double image.
cpuCLUTRender: 1 # Fixes Jake going black in Smellovision.
SLPM-65996:
name: "Hametsu no Mars [Limited Edition]"
region: "NTSC-J"
@ -29722,6 +29822,8 @@ SLPM-66074:
compat: 5
roundModes:
vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes.
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters.
memcardFilters:
- "SLPM-66074"
- "SLPM-65758"
@ -29847,9 +29949,11 @@ SLPM-66108:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLAJ-25066"
- "SLPM-66108"
@ -30310,6 +30414,7 @@ SLPM-66232:
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLAJ-25075"
- "SLPM-66232"
@ -31201,6 +31306,7 @@ SLPM-66473:
cpuSpriteRenderBW: 1 # Fixes textures.
preloadFrameData: 1 # Fixes static text screens.
roundSprite: 1 # Fixes lines in some post-effects.
cpuCLUTRender: 1 # Fixes light occlusion.
SLPM-66474:
name: "Odin Sphere"
region: "NTSC-J"
@ -31510,6 +31616,7 @@ SLPM-66562:
region: "NTSC-J"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLAJ-25075"
- "SLPM-66232"
@ -31543,6 +31650,7 @@ SLPM-66567:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLPM-66568:
name: "Brothers In Arms - Road to Hill 30 [Ubisoft Best]"
region: "NTSC-J"
@ -31842,9 +31950,11 @@ SLPM-66652:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLAJ-25066"
- "SLPM-66108"
@ -32093,6 +32203,8 @@ SLPM-66709:
SLPM-66710:
name: "Godfather, The"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light occlusion.
SLPM-66712:
name: "Rozen Maiden - Geppetto Garden [Limited Edition]"
region: "NTSC-J"
@ -32209,9 +32321,11 @@ SLPM-66739:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-66740:
name: "Sentou Kokka Kai - Legend [DX Pack]"
region: "NTSC-J"
@ -32924,9 +33038,11 @@ SLPM-66962:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLPM-66963:
name: "Medal of Honor - Frontline [EA-SY! 1980]"
region: "NTSC-J"
@ -32940,6 +33056,8 @@ SLPM-66965:
SLPM-66966:
name: "Godfather, The [EA-SY! 1980]"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 1 # Fixes light occlusion.
SLPM-66967:
name: "Aria - The Natural - Tooi Yume no Mirage [Alchemist Best Collection]"
region: "NTSC-J"
@ -33188,6 +33306,7 @@ SLPM-67527:
vuClampMode: 2 # White textures.
gsHWFixes:
halfPixelOffset: 1 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes "Busted" scenes.
SLPM-67528:
name: "Hajime no Ippo - Victorious Boxers [Championship Edition]"
region: "NTSC-K"
@ -33478,6 +33597,7 @@ SLPM-74243:
cpuSpriteRenderBW: 1 # Fixes textures.
preloadFrameData: 1 # Fixes static text screens.
roundSprite: 1 # Fixes lines in some post-effects.
cpuCLUTRender: 1 # Fixes light occlusion.
SLPM-74244:
name: "Phantasy Star Universe [PlayStation 2 The Best]"
region: "NTSC-J"
@ -33627,6 +33747,8 @@ SLPM-74420:
SLPM-74421:
name: "Dennou Senki - Virtual-On Marz [PlayStation 2 The Best]"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 2 # Fixes CLUT colours.
SLPS-20001:
name: "Ridge Racer V"
region: "NTSC-J"
@ -35067,6 +35189,8 @@ SLPS-25033:
vuClampMode: 2 # Fixes water reflection.
gameFixes:
- EETimingHack # Fixes flickering graphics.
gsHWFixes:
cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions.
SLPS-25034:
name: "Flower, Sun and Rain"
region: "NTSC-J"
@ -36396,6 +36520,7 @@ SLPS-25418:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
texturePreloading: 1 # Performs better than full.
cpuCLUTRender: 1 # Fixes sun occlusion.
patches:
86089F31:
content: |-
@ -37043,6 +37168,8 @@ SLPS-25606:
name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioutachi"
region: "NTSC-J"
compat: 5
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SLPS-25607:
name: "Makai Senki Disgaea 2 [Limited Edition]"
region: "NTSC-J"
@ -37953,6 +38080,8 @@ SLPS-25850:
SLPS-25851:
name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi [Irem Collection]"
region: "NTSC-J"
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SLPS-25852:
name: "Sanyo Pachinko Paradise 13 [Irem Collection]"
region: "NTSC-J"
@ -38447,6 +38576,7 @@ SLPS-73218:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
texturePreloading: 1 # Performs better than full.
cpuCLUTRender: 1 # Fixes sun occlusion.
SLPS-73219:
name: "Tales of Destiny 2 [PlayStation 2 The Best]"
region: "NTSC-J"
@ -38747,6 +38877,8 @@ SLPS-73404:
vuClampMode: 2 # Fixes water reflection.
gameFixes:
- EETimingHack # Fixes flickering graphics.
gsHWFixes:
cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions.
SLPS-73405:
name: "Zero [PlayStation 2 The Best]"
region: "NTSC-J"
@ -39364,6 +39496,8 @@ SLUS-20151:
vuClampMode: 2 # Fixes water reflection.
gameFixes:
- EETimingHack # Fixes flickering graphics.
gsHWFixes:
cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions.
SLUS-20152:
name: "Ace Combat 04 - Shattered Skies"
region: "NTSC-U"
@ -40137,6 +40271,8 @@ SLUS-20331:
name: "Minority Report - Everybody Runs"
region: "NTSC-U"
compat: 5
gsHWFixes:
cpuCLUTRender: 1 # Fixes light bleed through objects.
SLUS-20332:
name: "NCAA March Madness 2002"
region: "NTSC-U"
@ -40260,6 +40396,7 @@ SLUS-20362:
vuClampMode: 2 # White textures.
gsHWFixes:
halfPixelOffset: 1 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes "Busted" scenes.
SLUS-20363:
name: "Sled Storm"
region: "NTSC-U"
@ -41717,6 +41854,8 @@ SLUS-20673:
name: "Alias"
region: "NTSC-U"
compat: 5
gsHWFixes:
cpuCLUTRender: 1 # Fixes lights penetrating objects.
SLUS-20674:
name: "Cyber Troopers - Virtual-On Marz"
region: "NTSC-U"
@ -42512,6 +42651,7 @@ SLUS-20851:
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
texturePreloading: 1 # Performs better than full.
cpuCLUTRender: 1 # Fixes sun occlusion.
patches:
39B574F0:
content: |-
@ -43398,7 +43538,8 @@ SLUS-21018:
vuClampMode: 3 # Fixes minor SPS on characters.
gsHWFixes:
preloadFrameData: 1 # Fixes bad textures on Jake.
halfPixelOffset: 1 # Fixes double image.
halfPixelOffset: 1 # Fixes double image.gsHWFixes:
cpuCLUTRender: 1 # Fixes Jake going black in Smellovision.
SLUS-21019:
name: "Technic Beat"
region: "NTSC-U"
@ -43568,9 +43709,11 @@ SLUS-21050:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLUS-21051:
name: "FIFA 2005"
region: "NTSC-U"
@ -43823,6 +43966,7 @@ SLUS-21106:
cpuSpriteRenderBW: 1 # Fixes textures.
preloadFrameData: 1 # Fixes static text screens.
roundSprite: 1 # Fixes lines in some post-effects.
cpuCLUTRender: 1 # Fixes light occlusion.
SLUS-21107:
name: "X-Men - The Official Game"
region: "NTSC-U"
@ -44518,9 +44662,11 @@ SLUS-21242:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters: # Reads Burnout 3 and NFL 06 saves for unlockables.
- "SLUS-21242"
- "SLUS-21050"
@ -44671,6 +44817,7 @@ SLUS-21267:
compat: 5
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLUS-21267"
- "SLUS-21351"
@ -44705,6 +44852,7 @@ SLUS-21271:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLUS-21272:
name: "Super Monkey Ball Adventure"
region: "NTSC-U"
@ -45138,6 +45286,7 @@ SLUS-21351:
compat: 5
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
memcardFilters:
- "SLUS-21267"
- "SLUS-21351"
@ -45354,6 +45503,8 @@ SLUS-21385:
name: "Godfather, The"
region: "NTSC-U"
compat: 5
gsHWFixes:
cpuCLUTRender: 1 # Fixes light occlusion.
SLUS-21386:
name: "Tales of the Abyss"
region: "NTSC-U"
@ -45431,6 +45582,7 @@ SLUS-21399:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLUS-21400:
name: "Monster House"
region: "NTSC-U"
@ -45462,6 +45614,8 @@ SLUS-21407:
compat: 5
clampModes:
vuClampMode: 3 # Missing geometry with microVU.
gsHWFixes:
cpuCLUTRender: 1 # Fixes light occlusion.
SLUS-21408:
name: "FIFA World Cup Germany '06"
region: "NTSC-U"
@ -45974,6 +46128,8 @@ SLUS-21501:
name: "Raw Danger"
region: "NTSC-U"
compat: 5
gsHWFixes:
cpuCLUTRender: 1 # Fixes some shading/shadows.
SLUS-21503:
name: "God Hand"
region: "NTSC-U"
@ -46254,9 +46410,11 @@ SLUS-21596:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLUS-21597:
name: "Medal of Honor - Vanguard"
region: "NTSC-U"
@ -47104,6 +47262,9 @@ SLUS-21773:
name: "PDC World Championship Darts 2008"
region: "NTSC-U"
compat: 5
gsHWFixes:
autoFlush: 1 # Fixes lights not appearing.
cpuCLUTRender: 1 # Fixes lights going through darts players.
SLUS-21774:
name: "Dynasty Warriors 6"
region: "NTSC-U"
@ -47382,6 +47543,8 @@ SLUS-21843:
compat: 5
roundModes:
vuRoundMode: 0 # Crashes without.
gsHWFixes:
cpuCLUTRender: 1 # Fixes bad colours during play.
SLUS-21844:
name: "Bolt"
region: "NTSC-U"
@ -47851,6 +48014,8 @@ SLUS-28004:
vuClampMode: 2 # Fixes water reflection.
gameFixes:
- EETimingHack # Fixes flickering graphics.
gsHWFixes:
cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions.
SLUS-28006:
name: "Burnout [Trade Demo]"
region: "NTSC-U"
@ -48338,9 +48503,11 @@ SLUS-29113:
vuClampMode: 3 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLUS-29116:
name: "WWE SmackDown! vs. RAW [Public Beta Vol.1.0]"
region: "NTSC-U"
@ -48444,9 +48611,11 @@ SLUS-29153:
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
autoFlush: 1 # Fixes blur and obscures sun behind objects.
preloadFrameData: 1 # Makes sun appear.
mipmap: 2 # Fixes over sharpening.
trilinearFiltering: 1 # Smoothes out mipmapping.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLUS-29154:
name: "NHL '06 [Demo]"
region: "NTSC-U"
@ -48455,6 +48624,7 @@ SLUS-29155:
region: "NTSC-U"
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special).
SLUS-29156:
name: "Marvel Nemesis - Rise of the Imperfects [Demo]"
region: "NTSC-U"
@ -48551,6 +48721,7 @@ SLUS-29185:
- BlitInternalFPSHack # Fixes internal FPS detection.
gsHWFixes:
cpuSpriteRenderBW: 2 # Fixes some bad textures.
cpuCLUTRender: 1 # Fixes the rest of the bad textures.
SLUS-29188:
name: "Steambot Chronicles [Regular Demo]"
region: "NTSC-U"