GS-hw: purge DBZBT3 upscaling CRC hack

This commit is contained in:
Mrlinkwii 2022-10-24 11:08:53 +01:00 committed by refractionpcsx2
parent 218b792e73
commit e5964ae35b
1 changed files with 0 additions and 17 deletions

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@ -47,22 +47,6 @@ bool GSC_BigMuthaTruckers(const GSFrameInfo& fi, int& skip) noexcept
return true;
}
bool GSC_DBZBT3(const GSFrameInfo& fi, int& skip) noexcept
{
if (skip == 0)
{
if (!s_nativeres && fi.TME && (fi.FBP == 0x03400 || fi.FBP == 0x02e00) && fi.FPSM == fi.TPSM && fi.TBP0 == 0x03f00 && fi.TPSM == PSM_PSMCT32)
{
// Ghosting/Blur effect. Upscaling issue.
// Can be fixed with TC X,Y offsets.
// Don't enable hack on native res if crc is below aggressive.
skip = 3;
}
}
return true;
}
bool GSC_DeathByDegreesTekkenNinaWilliams(const GSFrameInfo& fi, int& skip) noexcept
{
// Note: Game also has issues with texture shuffle not supported on strange clamp mode.
@ -839,7 +823,6 @@ void GSState::SetupCrcHack() noexcept
lut[CRC::DeathByDegreesTekkenNinaWilliams] = GSC_DeathByDegreesTekkenNinaWilliams; // + Upscaling issues
// Upscaling hacks
lut[CRC::DBZBT3] = GSC_DBZBT3;
lut[CRC::FightingBeautyWulong] = GSC_FightingBeautyWulong;
lut[CRC::Oneechanbara2Special] = GSC_Oneechanbara2Special;
lut[CRC::UltramanFightingEvolution] = GSC_UltramanFightingEvolution;