Commit Graph

2641 Commits

Author SHA1 Message Date
ramapcsx2 a7507d6e4a Mimic old GSdx behavior (skipping all depth textures with a skip value of 1), to avoid floods of bug reports that games are broken, when the user hasn't found the skiphack yet. (God of War, sigh..)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2621 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-21 19:50:21 +00:00
ramapcsx2 5dba50645b SPU2-X:
- Added a configurable reverb volume boost, sounds nice in some games :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2620 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-21 17:44:48 +00:00
ramapcsx2 1b00ce0803 GSdx:
- Fixed the resource issue I had, so the new options are now also available in the old config dialog.
- Added some code that hides the hack options completely when they're disabled. By Bositman :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2619 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-21 12:56:25 +00:00
arcum42 df39878a9e Spu2-X: And we have sound in Linux! (Uses PortAudio; Absolutely no configuration right now. Not even in an ini file.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2618 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-21 08:33:49 +00:00
arcum42 5a564ab7b6 Clean up the last commit a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2617 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-21 08:18:25 +00:00
arcum42 dcb76739c8 Hack at spu2-x until it compiles in Linux, and is usable as a null plugin. (No, no sound yet, or configuration dialogs. It's a step in the right direction, though.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2616 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-21 08:04:45 +00:00
ramapcsx2 d36fca730b Committing an IPU fix by ksi3zyc.
This takes care of an IPU hang in Suikoden5! Oh, and God of War. :p

Thanks for this one, ksi3zyc!

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2615 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 20:32:30 +00:00
arcum42 b98e4b9b12 Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2614 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 10:45:49 +00:00
arcum42 b6b6a1d881 Filenames are case sensitive in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2613 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 04:30:42 +00:00
cottonvibes 19b65d52c1 Set vif0 to use the new vif transfer code...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2612 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 04:23:28 +00:00
ramapcsx2 c509869535 GSdx:
- Disabling the "pitch conversion" again. Don't ask. :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2611 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 02:50:58 +00:00
cottonvibes 2b4bb88526 Fixed a bug in my vif transfer rewrite that was causing problems in gt4, so re-enabling the code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2610 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 02:05:00 +00:00
ramapcsx2 eff9506cd8 GSdx:
- Hide the hacks from users, unless "allowHacks" is written to the GSdx.ini first.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2609 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-19 22:01:28 +00:00
ramapcsx2 ef8fe6639e GSdx:
- Found out that the blur detection filter was busted for some time now.
It worked by chance, due to the pixel crop hack.
Disabled that hack now and made PCSX2's GS frame handle that functionality instead.
This is a somewhat nicer method, although users of 4:3 and 16:9 aspect ratios might get flickering pixels on the borders again.
I'll see if I can think of something for those cases, should there be demand for it.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2608 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-19 19:05:35 +00:00
ramapcsx2 f874d0d1a3 GSdx:
- Added multi sample anti aliasing options to the gui. Remember those aren't tested much, and we have reports of memory leaking with it enabled. Those could be outdated by now though.
- Removed the "enable output merger blur effect option", since I can't imagine anyone wanting to enable it anyway. :p
- Cropped one more pixel on the final output image, should fix some issues with msaa enabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2607 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-19 15:45:23 +00:00
ramapcsx2 e50fb6ec9f GSdx:
- Finally made some user hacks available in the configuration dialog.
There are no warnings yet, and I don't like the placement either, but that'll have to wait.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2606 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-19 10:37:31 +00:00
cottonvibes b6d0e4968f disabled my last commit's code for now since i'm not going to have time to fix the bugs for a while...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2605 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-18 22:53:04 +00:00
arcum42 e17bf47470 Fix up last commit for Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2604 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-18 10:07:15 +00:00
cottonvibes d379a1b010 Vif1: Rewrote a lot of stuff, lets see if this fixes or breaks anything.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2603 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-18 08:37:02 +00:00
ramapcsx2 42cb1c4bb1 SPU2-X:
- Ok, that interrupt commit in r2600 was silly. The "special register write" is a simple set audio to max volume. We don't interrupt those :p
NEW IOP DMAC:
- Make the adma interrupts happen early, as in the previous commit for old dmac.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2602 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 22:37:13 +00:00
ramapcsx2 f6119e02f0 SPU2-X:
- Don't delay the adma irq callbacks, call them directly.
Should finally fix all those sound dropouts that only happened with this plugin :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2601 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 21:12:02 +00:00
ramapcsx2 8d7971466d SPU2-X:
- Added an interrupt call on a special register write, which mimics peops spu2 behavior.
This lets Silent Hill Origins get further when booting up.
Note that it's not complete and hackish, need someone with spu2 experience to make it right :p
- Also added various logging stuff

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2600 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 17:35:06 +00:00
arcum42 839d5b37f4 Fix back up CMake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2599 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 13:40:45 +00:00
ramapcsx2 2edc495520 Added a check for NOPs in the eerec. Seems like "SLL" and "NOP" share the same opcode table entry :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2598 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 09:27:35 +00:00
arcum42 4b4cdf595f Linux compilation fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2597 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-15 22:43:31 +00:00
ramapcsx2 50f48c01e6 The "highload" version of ps2link seems to work fine for our purposes.
So this commit enables the new pcsx2hostfs driver :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2596 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-15 19:22:40 +00:00
gigaherz 82739f9b60 Commit for backup/history purposes. Tried to make "Run ELF file" load the elf through pcsx2hostfs_ldr.elf so that elfs would have host: readily available, but it does not appear to work.
The code is disabled by default.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2595 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-15 17:18:13 +00:00
ramapcsx2 9960c24af7 GSdx:
- Added a hack that changes how alpha is handled.
This can be used to fix stuff like too bright blending, bad effect leftovers or "ghost layers".
Enable via ini > UserHacks_AlphaHack = 1

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2594 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-14 15:19:35 +00:00
cottonvibes 16750e9289 Committing some God Of War patches by Prafull that skip certain parts of FMVs allowing you to get past certain hangs in the game, making the game playable afaik.
Note: best to play the game with patches OFF until you reach the FMV's that cause the hangings since most FMV's work fine.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2593 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-13 20:48:33 +00:00
arcum42 3b4ccf8a31 Fix for my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2592 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-13 01:06:10 +00:00
MattMenke@gmail.com 32c7e80634 LilyPad: Yet another minor change to window hook cleanup that probably isn't really needed. "LilyHaxxor" property wasn't always being removed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2591 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-12 23:28:42 +00:00
MattMenke@gmail.com cd5c262e7f LilyPad: Oops...Forgot to copy two lines. Don't think they're really needed, but can't hurt.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2590 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-12 23:09:27 +00:00
MattMenke@gmail.com 3a725ee6f6 LilyPad: Fix for testing rumble breaking test button. Jake was the one who broke it, not me. Honest. Should fix issue 531.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2589 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-12 23:07:07 +00:00
arcum42 7f46f80015 ZeroSPU2: Various cleanups, refactors, and general mucking about with code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2588 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-12 11:42:29 +00:00
MattMenke@gmail.com 742bae8d94 SSSPSX: Slight change to analog stick zero position, at rama1's suggestion. Zero should be 0x7F instead of 0x80. Untested, as I don't use the plugin and am rather lazy.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2587 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-11 16:09:00 +00:00
ramapcsx2 9d2699529a Enable the SIO_INLINE_IRQS define, to free some load from the IOP event handler.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2586 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-11 10:04:00 +00:00
cottonvibes 76194c82dc Vif - Cleanups/refactoring
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2585 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-11 04:36:47 +00:00
ramapcsx2 706c68c1cd PCSX2:
- Fix SPR interrupts to a delay of 4 cycles always. Makes sure they're handled first.
(Fixes Obscure2 and Alone in the Dark FMV.)
GSdx:
- One more CRC :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2584 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-10 18:44:58 +00:00
ramapcsx2 9906e82efc New IOPDMAC:
- Add basic savestate support

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2583 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-10 15:49:35 +00:00
gigaherz ad5d7376d0 So yeah, an idiot. Everything i coded the other day was bugged, and somehow i didn't realize it before commiting.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2582 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-10 14:40:14 +00:00
gigaherz fcf5b97e46 Not my day. Reverted the last change and reimplemented it in a cleaner way.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2581 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-10 14:34:52 +00:00
gigaherz ae3934cffb Forgot some people might want to run pcsx2 WITHOUT my new dmac enabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2580 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-10 14:29:22 +00:00
gigaherz c8269a44a3 I'm an idiot. No comments.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2579 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-10 14:24:01 +00:00
arcum42 4a6b425832 Fix Linux builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2578 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-09 10:57:25 +00:00
gigaherz 6730abd967 Whoops missed a file. Another small refactoring too.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2577 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-08 16:35:18 +00:00
gigaherz 822e2a8166 Moved some stuff around, removed some unnecessary code, added some comments. No functional changes.
Will need updating the linux build files.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2576 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-08 16:19:01 +00:00
arcum42 fbbe9c3299 Forgot this in the last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2575 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-07 13:04:37 +00:00
arcum42 dc79e34ac9 ZeroSpu2: Add some placeholders for new iop dma code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2574 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-07 12:36:49 +00:00
arcum42 e4702bf67a Various IPU & logging stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2573 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-07 06:29:58 +00:00
gigaherz 582ec766e4 "Fix" dev9null to allow the new iop dmac stuff. It's null, so it has no other purpose than to check if the plugin loads correctly. Which it does.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2572 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-06 22:33:45 +00:00