Spu2-X: And we have sound in Linux! (Uses PortAudio; Absolutely no configuration right now. Not even in an ini file.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2618 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-02-21 08:33:49 +00:00
parent 5a564ab7b6
commit df39878a9e
2 changed files with 1 additions and 10 deletions

View File

@ -36,8 +36,6 @@ bool _CoresDump=false;
bool _MemDump=false;
bool _RegDump=false;
wchar_t AccessLogFileName[255];
wchar_t WaveLogFileName[255];
@ -73,7 +71,7 @@ bool EffectsDisabled = false;
int SndOutLatencyMS = 160;
bool timeStretchDisabled = false;
u32 OutputModule = 0;
u32 OutputModule = FindOutputModuleById( PortaudioOut->GetIdent() );
CONFIG_DSOUNDOUT Config_DSoundOut;
CONFIG_WAVEOUT Config_WaveOut;

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@ -68,7 +68,6 @@
</Unit>
<Unit filename="../3rdparty/liba52/bitstream.h" />
<Unit filename="../3rdparty/liba52/config.h" />
<Unit filename="../3rdparty/liba52/configure.incl" />
<Unit filename="../3rdparty/liba52/downmix.c">
<Option compilerVar="CC" />
</Unit>
@ -171,12 +170,6 @@
<Option compile="0" />
<Option link="0" />
</Unit>
<Unit filename="../Windows/Spu2-X.def" />
<Unit filename="../Windows/Spu2-X.rc">
<Option compile="0" />
<Option link="0" />
</Unit>
<Unit filename="../Windows/Spu2-X_vs2008.vcproj" />
<Unit filename="../Windows/UIHelpers.cpp">
<Option compile="0" />
<Option link="0" />