mirror of https://github.com/PCSX2/pcsx2.git
Spu2-X: And we have sound in Linux! (Uses PortAudio; Absolutely no configuration right now. Not even in an ini file.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2618 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -36,8 +36,6 @@ bool _CoresDump=false;
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bool _MemDump=false;
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bool _RegDump=false;
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wchar_t AccessLogFileName[255];
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wchar_t WaveLogFileName[255];
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@ -73,7 +71,7 @@ bool EffectsDisabled = false;
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int SndOutLatencyMS = 160;
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bool timeStretchDisabled = false;
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u32 OutputModule = 0;
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u32 OutputModule = FindOutputModuleById( PortaudioOut->GetIdent() );
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CONFIG_DSOUNDOUT Config_DSoundOut;
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CONFIG_WAVEOUT Config_WaveOut;
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@ -68,7 +68,6 @@
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</Unit>
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<Unit filename="../3rdparty/liba52/bitstream.h" />
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<Unit filename="../3rdparty/liba52/config.h" />
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<Unit filename="../3rdparty/liba52/configure.incl" />
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<Unit filename="../3rdparty/liba52/downmix.c">
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<Option compilerVar="CC" />
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</Unit>
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@ -171,12 +170,6 @@
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<Option compile="0" />
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<Option link="0" />
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</Unit>
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<Unit filename="../Windows/Spu2-X.def" />
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<Unit filename="../Windows/Spu2-X.rc">
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<Option compile="0" />
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<Option link="0" />
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</Unit>
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<Unit filename="../Windows/Spu2-X_vs2008.vcproj" />
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<Unit filename="../Windows/UIHelpers.cpp">
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<Option compile="0" />
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<Option link="0" />
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