Commit Graph

695 Commits

Author SHA1 Message Date
Stenzek e5c1052062 GS: Add option to disable vertex shader expand
And automatically disable it on Fermi (buggy driver).
2023-05-11 16:18:01 +01:00
Stenzek 7edc4e2cb3 GS: Remove CRC hack levels
Replace it with a boolean "Disable Render Fixes" option.
2023-05-11 16:16:15 +01:00
Stenzek 920c5ab266 Qt: Expose disable shader cache option 2023-05-06 03:40:00 +01:00
Stenzek 083969a3d2 GS: Move DirectX helpers from common to GS 2023-05-06 03:40:00 +01:00
lightningterror a4623c3c63 Qt: Sort checkbox upscale and renderer hw hacks in alphabetical order. 2023-05-05 00:31:01 +02:00
Connor McLaughlin e133e89b6b Qt: Fix crash in graphics settings on Linux 2023-05-03 16:39:48 +01:00
Stenzek 6736ef1d44 GS/Vulkan: Add exclusive fullscreen control option 2023-05-02 19:55:43 +01:00
Ty Lamontagne 029c11c8d2 Debugger: Fix an oversight on how breakpoints are managed 2023-05-01 07:02:21 +01:00
Stenzek 33b2f6331c GS/HW: Allow auto flush to be applied only to sprites 2023-04-26 16:00:59 +01:00
Stenzek befbf57191 GS: Refactor exclusive fullscreen yet again
Also acquire render window as late as possible.
Limits the duration that the main window isn't displaying anything.
2023-04-26 16:00:39 +01:00
Stenzek abc0f99ddd Qt: Move themes to its own file
It's getting a bit out of hand.
2023-04-25 21:53:30 +01:00
Stenzek b3a88d6ea7 Qt: Migrate to 6.5.0 on Windows 2023-04-25 21:53:30 +01:00
Stuart Kenny 79f4af8ab5 Qt: Delete SDLRawInput on non win32 builds 2023-04-25 15:05:30 +01:00
TellowKrinkle 6331df306f qt:resources: Use black and white icon for forum menu entry 2023-04-25 15:04:26 +01:00
TellowKrinkle 027ceebcbd qt:resources: Use black and white icons for discord menu icon 2023-04-25 15:04:26 +01:00
TellowKrinkle edb2c0080c qt:resources: Use separate black/white github icon 2023-04-25 15:04:26 +01:00
TellowKrinkle caafc87b29 qt:resources: Sort qrc filenames
Many filesystems (e.g. btrfs, apfs) return results in some internal non-alphabetical ordering, which isn't great for minimizing changes to files
2023-04-25 15:04:26 +01:00
TellowKrinkle 5d37cac4a0 qt:resources: Skip dotfiles when generating qrc 2023-04-25 15:04:26 +01:00
KamFretoZ f26f8cafa9 Qt: Even more fixes to the Cobalt Theme 2023-04-24 19:24:19 +02:00
KamFretoZ 128a79e355 Qt: Help menu icon fix for macOS user 2023-04-24 19:24:19 +02:00
KamFretoZ 30a31d931a Qt: Add extra icons to the help menu 2023-04-23 03:56:36 +01:00
Berylskid cb91478590 UI: Correct Recommended Value for Show Indicators 2023-04-20 10:18:25 +01:00
Stuart Kenny 09394ee4b7 Qt: Hide SDL Raw option on non win32 builds 2023-04-13 12:14:15 +01:00
Stenzek 7f7dd60587 GS/HW: VS expand instead of GS for DX/GL/Vulkan 2023-04-13 11:12:11 +01:00
JordanTheToaster f7d87076a3 Qt: Adjust MTVU core count text
The wording here was causing confusion and unneeded arguments over what it actually means.
2023-04-13 09:39:02 +01:00
KamFretoZ 971acd3fdb Qt: Fills in the settings help description fields 2023-04-09 19:13:09 +01:00
Stenzek 3cae728aba Qt: Recreate new window immediately when switching APIs 2023-04-08 12:42:34 +02:00
Stenzek 4404b06d2a Qt: Fix lockup when cancelling shutdown and fullscreen 2023-04-06 08:48:07 +01:00
Stenzek daef69099b Qt: Fix improper shutdown with CTRL+C 2023-04-06 08:48:07 +01:00
Stenzek 398cf43782 GS: Combine HostDisplay with GSDevice
GS/DX11: Don't throw bad_alloc on surface creation fail

GS: Link device and host display construction/destruction

FullscreenUI: Replace HostDisplayTexture with GSTexture

GS: Purge HostDisplayTexture

GS: Move everything in HostDisplay to GSDevice

GS: Move ImGui rendering to GSDevice

GS: Get rid of reset/store API state
2023-04-06 08:48:07 +01:00
refractionpcsx2 77f8a0f5f6 Counters: Retool UpdateVSyncRate 2023-04-06 08:47:35 +01:00
Stenzek 4cbdbaabdb GS/HW: Add NativePaletteDraw upscaling fix 2023-04-01 15:45:14 +01:00
Stenzek e9a624ab54 Qt: Fix main window closing on fullscreen shutdown 2023-04-01 14:14:00 +01:00
Stuart Kenny 8a9df89bf6 SDLInputSource: SDL raw input as config option. 2023-04-01 02:32:01 +01:00
KamFretoZ 6c2bbdef1f Qt: Theme Polishes for Pizza and Cobalt 2023-03-31 20:16:33 +01:00
Stenzek ebeb646e4d GS/HW: Relax CPU sprite render requirements further via levels 2023-03-28 11:21:47 +01:00
KamFretoZ 42155dd11b
Qt: Add a New Light Theme and Cobalt Theme Fix (#8471) 2023-03-24 12:03:05 +00:00
Berylskid ad12a3f735
UI: Correct Recommended Values for a few items (#8465) 2023-03-22 13:25:31 +00:00
Stenzek 7cdcfd4b1a Qt: Remove backup AppImage on next launch 2023-03-21 13:48:50 +00:00
Toastarrr 33ea4e6225 Debugger: fix memory search crash 2023-03-19 13:44:11 +00:00
Toastarrr d9cecbde7d Debugger: use unsigned long long for memory search 2023-03-19 13:44:11 +00:00
Connor McLaughlin e91aabc843 Qt: Fix graphics settings opening to other pages
Regression from 2b49614df9
2023-03-19 11:15:53 +00:00
Víctor "IlDucci 83471bdacd
Qt:i18n: Adding I18N comments for translators, minor typo fixes (#8048) 2023-03-18 16:14:55 -05:00
refractionpcsx2 2b49614df9 GS-HW: Don't bilinear dirty rects by default, added as upscale hack. 2023-03-18 17:07:29 +00:00
refractionpcsx2 8ac4b125d2 UI: Fix masking of Target Partial Invalidation with Tex in RT 2023-03-14 15:04:10 +00:00
Víctor "IlDucci b244136179
GUI/Qt: Minor text corrections, nitpicks (#8213)
- Adding the actual corrections from #8048 that were not added by #8119.
 - Fixing typos and missing ending periods.
 - Unifying the writing of certain terms:
   - Memory Card uppercased following Sony's writing (taken from PS2 manual).
   - gamefixes/game fixes -> game fixes
   - fast forward/fastforward/fast-forward -> fast-forward (taken from Oxford)
   - slowmotion/slow motion/slow-motion -> slow-motion (following the same convention as before, as I could not find this in Oxford's)
   - framebuffer/frame buffer -> framebuffer
   - Xbox name properly uppercased (for Controller settings)
 - Correcting RA's Rich Presence to separate it from Discord's Rich Presence (after discussions in the Translations channel).
 - Unification of option names in the option area and the hint area.
 - Adding a fix for the (currently broken) Stretch Height/Vertical Stretch tooltip.
2023-03-12 19:34:20 -05:00
Stenzek 93490876c9 Qt: Fix crash when changing renderer 2023-03-12 15:11:16 +00:00
Stenzek 74763d2156 Qt: Hide manual hardware fixes from global settings 2023-03-12 14:27:20 +00:00
Stenzek b849d9862d Qt: Move CRC Fix Level to HW Fixes 2023-03-12 14:27:20 +00:00
Stenzek cd575e0ed8 Qt: Move GPU Palette Conversion to HW Fixes 2023-03-12 14:27:20 +00:00
Stenzek b24b353b2d Qt: Change Profile label to Editing Profile
Hopefully less confusing this way.
2023-03-09 08:40:35 +01:00
Stenzek 18e4a04dba PAD: Add pressure option to macros 2023-03-09 08:40:35 +01:00
Stenzek 30989761e2 Qt: Fix sensitivity/deadzone showing for shift-click macro trigger 2023-03-09 08:40:35 +01:00
TellowKrinkle 7a4ef32210 Qt: Restore main menu settings button
Required for expected behavior on macOS
2023-03-09 08:36:48 +01:00
lightningterror c3359cea1f Qt: Disable framebuffer fetch option on d3d. 2023-03-08 20:23:01 +01:00
Stenzek 8505e9203a Qt: Support changing running GS dump by drag/dropping 2023-03-03 16:43:16 +00:00
Stenzek 5d95a503bf Qt: Fix crash when spamming shutdown button 2023-03-03 16:43:16 +00:00
Stenzek 520320535e Qt: Clear all keyboard bind states when focus is lost 2023-03-02 15:49:04 +00:00
Stenzek 9b813f4ae3 Qt: Fix skipdraw not being hidden globally again
And slience a warning in TC.
2023-03-02 09:34:41 +00:00
Stenzek 64b38e5a4a GS/HW: Add "Merge Targets" texture-in-RT mode
Can take several targets from the cache, and create a combined/merged
source from them.

Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Silent c33fb2adbd Qt: Add a context menu to the toolbar's Settings button when the game is running
A new small context menu that allows to select between global settings
and game settings.
2023-03-01 20:38:42 +00:00
Silent 97d3baba35 Qt: Move "Game Properties" from View to Settings 2023-03-01 20:38:42 +00:00
Stenzek e91f9925f8 Qt: Display a slightly more helpful error on display create failure 2023-03-01 20:37:18 +00:00
Stenzek 43c6e321f5 GS/HW: Add a new option to attempt to reduce large texture sizes
For Snowblind games which use 1024x1024 textures and UVs.
2023-02-28 17:39:15 +00:00
Stenzek 8b4402c517 Qt: Skipdraw shouldn't be visible in global settings 2023-02-28 11:49:26 +00:00
Stenzek be769c28fa Qt: Cancel game list refresh before GetSaveStateFileName()
Fixes lockup/crash when starting a file early.
2023-02-26 22:27:49 +00:00
Stenzek 980e2f67fd Qt: Don't display updater if running a game or fullscreen 2023-02-26 15:33:02 +00:00
kamfretoz 8dac10ae36 Qt: Add a new theme, Cobalt Sky. 2023-02-25 11:00:56 +00:00
Stenzek 4583c64ff7 GS/HW: Add partial target invalidation option
Eventually hopefully we can make this the default, but it breaks too
much at the moment.

Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
Stenzek f9dcac8cd0 GS/HW: Make readback-on-close a HW fix
Unfortunately it's too risky to enable by default all the time. So,
we'll make it a hw fix, and hopefully one day can make it default on.

Also makes save states readback the TC as well.
2023-02-23 17:25:03 +00:00
Stenzek 724aa657f3 Qt: Fix window geometry not saving on exit 2023-02-18 14:50:09 +00:00
TheTechnician27 6ce33de287
UI: Update and Add mouseover dialog (#8119) 2023-02-18 01:58:32 +00:00
Berylskid 5df30f5bdd
OSD: Change the lower limit of OSD Scale from 100 to 50 (#8135) 2023-02-14 14:03:24 +00:00
Berylskid a615f8bf17
Qt: Change "Save State On Shutdown" to Unchecked (#8147) 2023-02-14 10:30:34 +00:00
SideProjectsLab aeb4445cad
Qt/Input: Improved how mouse movements are mapped to analog (#7910) 2023-02-11 23:58:58 +00:00
Stenzek c7352d9e10 GS: Attempt to recreate device if GPU crashes 2023-02-11 15:33:55 +00:00
Ziemas 9420615317 Implement thread listing for IOP
Abstracts away threads behind a common interface for both EE and IOP
2023-02-09 15:49:56 +00:00
Stenzek 43572a1560 Qt: Mark widget binder functions as inline
Should also fix the unused warning without using [[maybe_unused]];
2023-02-09 10:03:55 +01:00
Stenzek 79daed63ee Qt: Handle multiplier in controller settings 2023-02-09 10:03:55 +01:00
Stenzek 21d3ad86d4 Qt: Make controller settings page scrollable 2023-02-09 10:03:55 +01:00
Stenzek 31ebe842e8 Qt: Add per-bind sensitivity/deadzone controls (shift-click) 2023-02-09 10:03:55 +01:00
Stenzek 25e05388ba Qt: Open fullscreen window on same display as main 2023-02-08 17:29:59 +01:00
Ziemas e1d6dfc324 Add command line boot and debug option 2023-02-04 12:30:07 +00:00
Stenzek c8d53253d2 Qt: Defer application quit on window close
Fixes Mac builds crashing when the Metal renderer tries to clear the
layer on a non-existant window.
2023-02-04 12:29:44 +00:00
RedDevilus a0e8ce4b13 Qt: Fix compatibility string
Playable rating was missing which is the most common rating for PCSX2. There are some other issues like the images look bad for star rating and some other stuff. Also resize the compatibility table width a bit.
2023-02-03 16:09:46 +00:00
Mrlinkwii b48fb0d4da Misc : label & comment fixes
Misc : remove old comments
labeler: Add labels for Translations
2023-02-01 10:22:12 +00:00
Silent bfd8fc771a Qt: Clear the status text after gamelist scanning
Improves UI parity with DuckStation.
2023-02-01 09:38:46 +00:00
TheLastRar 937bfce68e DEV9: Better match HDD size per-game UI to rest of settings 2023-01-31 21:23:05 +00:00
TheLastRar 5869d35d85 DEV9: Consider placeholderText when opening File dialog
Per-game settings store the global setting as placeholderText.
If no per-game setting is present we can prefill the dialog with the global setting, before falling back to a default value
2023-01-31 21:23:05 +00:00
TheLastRar 8d3325e6cd DEV9: Fix HDD file overwrite check 2023-01-31 21:23:05 +00:00
TheLastRar 4badb5b975 DEV9: Fix HddEnable not enabling UI correctly in per-game settings 2023-01-31 21:23:05 +00:00
TheLastRar 7e4ff233ec DEV9: Fix Per-game HDD path
SettingWidgetBinder isn't capable of handling this yet
2023-01-31 21:23:05 +00:00
TheLastRar 1c3379f082 Qt: Connect close instead of accept for the close button 2023-01-31 02:06:09 +00:00
Stenzek f447aded57 Qt: Better handle VM-requesting-shutdown case
This was a bit wonky in batch mode before. Now all possible exit paths
close the application at the same point.
2023-01-28 13:40:55 +00:00
Stenzek ed26368a3a Achievements: Fix race in notifications
GS thread might not initialize fullscreen UI before data finishes
parsing.
2023-01-28 13:40:41 +00:00
Stenzek 1b40e4aaca Qt: Fix -nogui/-batch closing 2023-01-28 02:51:02 +00:00
Silent 21dcda147c Host: Fix a context menu regression from #7960 2023-01-27 18:46:20 +00:00
Silent f73b497b67 Host/VMManager: Remove save state cache invalidation and just populate lists every time
Fixes issues where inexistant save states are listed in dropdowns
2023-01-27 13:52:58 +00:00
Tyler Wilding 3572b4752e translations: initial run of `lupdate` for base english strings
lupdate.exe -recursive '.' -ts ./Translations/pcsx2-qt_en.ts -source-language en
2023-01-27 11:11:32 +00:00
Stenzek 4fec896378 Qt: Make behavior between both update checks consistent 2023-01-27 10:37:00 +00:00
Stenzek 957ec1d3d3 VTLB: Add option to pause on TLB miss
Rather than making it contingent on dev builds.
2023-01-26 11:11:36 +00:00
Stenzek 39dde85d03 Qt: Fix -Wunused-lambda-capture warning 2023-01-26 09:28:13 +00:00
Stenzek 8bb9170865 Build: Enable RTTI for Clang debug builds
Qt tries to dynamic_cast as part of an assertion, which aborts at
runtime. When we next rebuild Qt, we'll disable RTTI in Qt, so this will
be a non-issue. But until then, this change makes debug clang builds
usable.
2023-01-26 09:28:13 +00:00
Stenzek 4c1d93a322 VMManager: Defer reset when running
Stops us resetting during the event test, which can leave things in a
pretty messed up state.
2023-01-25 15:51:53 +00:00
refractionpcsx2 8773ebf64b VM: Queue shutdown message when called from inside emulation. 2023-01-23 16:45:58 +01:00
Stenzek 88c1f00b62 GS: Add audio capture and custom resolution 2023-01-21 16:56:57 +00:00
Tokman5 d94e861a78 GS: Add video folder and support additional arguments for video dumping 2023-01-19 10:39:22 +00:00
Stenzek 43ccb63eb5 Qt: Add DS4/DS5 LED settings 2023-01-16 14:08:01 +01:00
Ty Lamontagne a0000a8547 Debugger: Implement boot and debug
Creates a breakpoint automatically on the ELF entry point
2023-01-15 17:05:35 +00:00
JordanTheToaster 0af2657bbc UI: More text descriptions for options
Adds more text descriptions for various options to help understand what a setting does better.
2023-01-15 14:49:05 +00:00
Ty Lamontagne 2ef2f5db1d Debugger: Fix step out 2023-01-14 12:51:14 +01:00
Ty Lamontagne 577e15a949 Debugger Expressions: Add 'target', 'load', and 'store' reference
target -> The evaluated target of the load or the store, 0 if the opcode is not a memory access
load -> The evaluated target of a load, is 0 if the opcode is not loading
store -> The evaluated target of a store, is 0 if the opcode is not storing

Fixes the disassembly widget mouse click handler
Fixes the breakpoint dialog not setting the breakpoint address or condition cpu (oops)
2023-01-14 01:58:04 +00:00
lightningterror 1a5d7c1c5d Qt: Fix Wunused-const-variable and Wunused-function warnings. 2023-01-12 16:26:56 +01:00
Connor McLaughlin 0bca1aab74 Misc: Latest round of warning cleanups 2023-01-12 11:04:29 +01:00
Stenzek d30e076dbd GS: Add GPU Target CLUT 2023-01-11 23:37:43 +00:00
RedDevilus d28b2fa057 Qt: Lower audio ms + Tooltip (affinity+Cycle skip)
Lowering 100 ms audio latency to 60 ms.
Makes 100 mixing latency with 20 output latency (120) into a new default of 80 ms which is 50% lower but still is enough headroom as 40 ms even for less capable machines is too high.

Adding tooltip for Affinity Control
Changing tooltip for Cycle Skip from None to Disabled as that is a valid option.
2023-01-11 18:56:42 +00:00
arcum42 2892f629f0 build/QT: Unmute the warnings for deprecation & overloading virtuals. Fix assorted warnings. Mute 'maybe initialized' warnings. Add a policy to take care of LTO warnings in cmake. 2023-01-11 00:55:21 +01:00
Ty Lamontagne 752594f69a Debugger Breakpoints: Implement the user data role in the model
Consistent with the other models, and saves some awkward usage in the cpu widget where we have to interpret the variant as a string, to then convert it to a uint. I like this better as it provides an easy interface to get the 'raw' breakpoint data out of the model.
2023-01-10 13:57:06 +01:00
Ty Lamontagne b6125e97e9 Debugger Stack frames: (Refactor) Use model based widgets 2023-01-10 13:57:06 +01:00
Ty Lamontagne c00caa886e Debugger Threads: (Refactor) Use model based widgets 2023-01-10 13:57:06 +01:00
Ty Lamontagne 37540d1c68 Debugger Breakpoints: (Refactor) Use some reflection and item models 2023-01-10 13:57:06 +01:00
JordanTheToaster f924ab721a SPU2: Purge interpolation options
Removes the options menu for interpolation as all but gaussian will be removed.
2023-01-08 15:19:51 +00:00
refractionpcsx2 d5acd98eb3 UI: Correct default tab for graphics settings.
Apparently Qt Designer thinks if you're renaming a checkbox, *obviously* that means you're wanting the default tab changing too...
2023-01-06 20:56:40 +00:00
refractionpcsx2 d3ca2bf58f GS: Make VK threaded presentation the default 2023-01-06 15:49:49 +00:00
Stenzek f28c40aa8e Qt: Expose Threaded Presentation setting 2023-01-06 14:57:57 +00:00
RedDevilus b6bcbcac96 Qt: Fix light themes
I've given some love to dark themes, but doesn't mean light themes doesn't deserve it either. Making it better in contrast to make it more legible along with making it a bit more appealing.
2023-01-06 12:43:42 +00:00
Mrlinkwii a5bc49ee4a Misc : remove missed wx vs filters 2023-01-05 20:54:16 +00:00
lightningterror 3066ab0d06 Qt: Fix Wunused-variable warning. 2023-01-05 15:02:17 +01:00
lightningterror 314143db7a Debugger: Fix clarify calculation precedence for '&' and '?' warnings.
Codacy.
2023-01-05 15:02:17 +01:00
Stenzek ac3e7fbf44 MSBuild: Support building with clang-cl 2023-01-03 12:16:50 +00:00
Ty Lamontagne eac90c6b42 Debugger Disassembly: Add 'NOP Instruction(s)' Context menu action 2023-01-03 04:38:14 +01:00
Ty Lamontagne ec5a91b89a Debugger Breakpoints: Allow toggling from list / dialog. 2023-01-03 04:38:14 +01:00
Ty Lamontagne a9a3342519 Debugger: Disable certain actions when the VM is not alive. 2023-01-03 04:38:14 +01:00
Ty Lamontagne 51f3e1b684 Debugger Disassembly: Page Up/Down hotkey for disassembly view 2023-01-03 04:38:14 +01:00
Stenzek f240660a6e CMake: Post-WX cleanup
- Remove unused build options

 - Disable setcap by default
    Applications should not need to call sudo as part of the build process.

 - Rename XDG_STD to USE_LEGACY_USER_DIRECTORY
    By default, we use ~/.config/PCSX2 now.

 - Default Wayland support to on
    I don't think there's any systems worth supporting that don't have it.

 - Rework "install" logic
    Linux no longer installs to GIT_ROOT/bin, it builds direct to BUILD/bin.
    Saves a file copy, and running make install before running your developer
    build was always silly.

 - Don't require install target to build appimage
    AppImage creator now just adds the entire bin directory as-is.
    Everything needed is in there.
2023-01-02 14:13:42 +00:00
Stenzek 3ed489f35c Qt: Only apply non-visible window info rule for X11
Again, DInput needs the main window, even if it's not visible.
2023-01-02 08:31:55 +00:00
Stenzek f96ad8ff6e Qt: Return main window info when not running
Needed for DInput.
2023-01-02 08:31:55 +00:00
Stenzek b3bf3e46be Qt: Fix per-game settings with sliders 2023-01-01 17:12:04 +00:00
RedDevilus 26d5ee0c93 Qt: Fix out-of-focus colors + 2 new dark themes
One annoying issue is when you watch the emulator when unfocused especially on light themes such as the blue theme where the button is very light and the text as well.

Re-ordered the themes according to their position in the GUI.

Also added a purple and a more dark calm variant compared to vibrant Scarlet Red and a Blue variant for Ruby.
2022-12-31 23:25:31 +00:00
Stenzek 9bca1946ed SPU2: Add output device selection 2022-12-31 23:23:58 +00:00
Stenzek 0c8beedb94 SPU2: Split output latency and target buffer size 2022-12-31 23:23:58 +00:00
Stenzek c274e447dd Qt: Don't push volume changes through full settings apply
Saves the thread sync, means we don't lag.
2022-12-31 23:23:58 +00:00
Stenzek f83fc9ba27 Qt: Fix Host::GetTopLevelWindowInfo() in nogui mode 2022-12-31 23:22:27 +00:00
xujibbs 4e5692e935
UI/AudioSettings: Correct recommended value for overlap (#7748) 2022-12-31 23:22:01 +00:00
lightningterror c1e92b594e Qt: Move around tooltips where the majority of bulk is. 2022-12-29 09:47:42 +01:00
lightningterror d38147bcf2 Qt: Allow to run bilinear filtering with integer scaling. 2022-12-29 09:47:42 +01:00
Stenzek ff82232e27 Config: Add separate VU0/VU1 round/clamp mode options 2022-12-28 16:36:36 +00:00
Stenzek b1dcd53212 Qt: Merge old wxResources.rc (icon) into PCSX2.rc 2022-12-28 11:02:53 +00:00
refractionpcsx2 8d408eaadb UI: Fix selected tab from hotkeys menu shortcut 2022-12-26 15:11:20 +00:00
refractionpcsx2 b1766779ee UI: Fix GT Force wheel image 2022-12-26 14:37:37 +00:00