Commit Graph

3169 Commits

Author SHA1 Message Date
Gregory Hainaut a026a1979f gsdx linux: align checkbox text vertically
like Windows :p
2015-11-28 13:24:12 +01:00
Gregory Hainaut cfc8fc4e9b onepad: remove image of the new GUI
Some images aren't GPL compatibles
2015-11-28 09:48:04 +01:00
Jonathan Li be7806b051 Merge pull request #991 from ssakash/gsdxtc_preloaddataframe
Texture-cache: check userhacks value for preload data frame
2015-11-26 00:07:40 +00:00
Jonathan Li 6a0f185335 padnull: Zero the whole event structure
It fixes an infinite loop when a key is pressed.
2015-11-25 20:03:44 +00:00
Jonathan Li 8a26a6e34c padnull:windows: Switch to unicode build
Fixes the PadNull crash when any window event occurs due to mixing and
matching Unicode and MBCS window handles. Thanks to Volkanite for
figuring out why it was broken.
2015-11-25 20:03:44 +00:00
Jonathan Li 4a73a157e1 padnull: Cleanup unnecessary stuff
There's already a SysMessage definition, so a second one is unnecessary.

Cleanup some headers as well. I wanted to remove the about box as well,
but that can wait.
2015-11-25 20:03:44 +00:00
Jonathan Li 31d6e05811 padnull:windows: Fix copypasted stuff from fwnull
By doing more copy/pasting.

The directory creation code was removed - it doesn't create any
necessary parent directories so it's not all that useful.

It would be great if all plugins shared config code, but it's probably
to have all the plugins use Unicode on Windows first.
2015-11-25 20:03:44 +00:00
Akash 8b6ad4ff85 GSDX-TC: check userhacks for preload data frame 2015-11-22 10:49:46 +05:30
Gregory Hainaut 9f2fa79fe3 forget to remove a debug message 2015-11-21 18:34:59 +01:00
Gregory Hainaut 80bdbb5f24 onepad: add an option to workaround DS3 issue with SDL2
I don't understand the magic but sometimes pad buttons are detected as buttons
sometimes as axis. Create an option so people can test both and hopefully find a working solution

Note: you need to restart the plugin to take the option into account
Note2: fix dual pad init too

Related issue #938 and #414
2015-11-21 18:33:51 +01:00
Gregory Hainaut a2887d1536 Merge pull request #986 from ssakash/SPU2-X_dlgchanges
SPU2-X: Minor changes to dialog and stuffs
2015-11-21 17:07:11 +01:00
Gregory Hainaut df87b64ca5 gsdx-linux: left align label 2015-11-20 17:36:03 +01:00
Gregory Hainaut a41308e8c3 gsdx-linux: add a gui option for the tv shaders 2015-11-20 17:36:03 +01:00
Gregory Hainaut 19c9a0b441 gsdx: remove aggressive threading
http://wiki.pcsx2.net/index.php/PCSX2_Documentation/Threading_Basics
2015-11-20 17:36:03 +01:00
Akash 004ef3d451 SPU2-X: prevent signed/unsigned comparisons 2015-11-20 21:17:05 +05:30
Akash f90eeb7861 SPU2-X: handling text during restore defautls
Previously the sound touch configure caption box will still have the outdated value of the sliders when using the restore defaults function, update the caption text also during restore defaults. ( use the first slider value for caption since that lies closer to the restore default box )
2015-11-20 21:17:04 +05:30
refractionpcsx2 1437640bc5 Merge pull request #979 from TheLastRar/master
Dev9ghz: Fix crash on close when ethernet adapter fails to load in winPcap
2015-11-18 09:53:43 +00:00
TheLastRar 63acc148dc Act like dev9null when fully disabled.
original code for dealing with disabled Ethernet support would cause
some games to freeze when they tried to use the adapter.
2015-11-17 19:22:10 +00:00
TheLastRar 4a24b434ce Disable Ethernet support if loading adapter fails. 2015-11-17 18:30:42 +00:00
Gregory Hainaut 7a69812b17 Merge pull request #927 from PCSX2/preload-rt
gsdx-tc: extend preload frame hack to load target too
2015-11-16 09:36:31 +01:00
Jonathan Li 96c921c776 gsdx: Update DirectX end user runtimes URL
The old one isn't working. I don't think there's a URL that redirects to
whatever language the user is using (unless my browser settings are
wrong), so I've just used the English US URL.
2015-11-15 22:10:00 +00:00
TheLastRar 11e67c9db0 Check if WinPcap initialised correctly
Don't start the RX thread if it hasn't.

Also additional null checks to prevent crashes.
2015-11-14 14:25:34 +00:00
Gregory Hainaut 2a0cd77eef spu2x: avoid 64 bits compilation issue
Reported by 3kinox
Solution given by unknownbrackets
2015-11-13 18:48:03 +01:00
Gregory Hainaut 67551f31fd gsdx: use constant expression in offsetof
Well previous expression was a constant already but
compiler failed miserably.
2015-11-13 18:38:48 +01:00
Gregory Hainaut 7eb0f3564b gsdx: AVX is M_SSE == 0x500
0x501 is for AVX2
2015-11-13 18:29:34 +01:00
Gregory Hainaut 967cc0b37b gsdx: align variable 'offsetof' of x64.avx with x86 2015-11-13 18:25:23 +01:00
Gregory Hainaut 3fea5779df gsdx: align sprite test of x64.avx with x86.avx 2015-11-13 18:25:23 +01:00
Gregory Hainaut 736656f7d6 gsdx: properly defined type for xbyak
Compatible 64 bits and avoid local modification
2015-11-13 09:30:48 +01:00
Johannes Obermayr f4a76c48c2 Use GLsizeiptr on Mesa >= 20150122.
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-11-12 21:21:13 +01:00
Gregory Hainaut 9b2b024721 gsdx-linux: add the preload gs hack option 2015-11-12 21:00:10 +01:00
Gregory Hainaut ef3aa17025 gsdx-ogl: disable useless Nvidia driver message 2015-11-12 17:04:54 +01:00
Gregory Hainaut d67ba015c5 Merge pull request #962 from ssakash/GSDX_sizechecks
GSDX: Improve FB size handling
2015-11-12 12:17:31 +01:00
Gregory Hainaut b53be72c6e lilypad: sign compare 2015-11-12 12:11:44 +01:00
Gregory Hainaut c12958bf10 gsdx: sign-compare
Need review
2015-11-12 12:11:44 +01:00
Gregory Hainaut abb4cb4810 plugin API: use const char* insead of char*
I hope it doesn't change the ABI

v2: fix GSnull/zzogl/zerogs
v3: duplicated code on windows...
2015-11-12 12:11:42 +01:00
Gregory Hainaut 6180515212 spu2x: sign compare 2015-11-12 12:10:49 +01:00
Jonathan Li 4eb57cde0e gsdx: Adjust current renderer message
The leading space was really annoying me. Also make the variable local
instead of static.

And fix a bad indentation.
2015-11-11 18:52:52 +00:00
refractionpcsx2 52802371e4 GSdx D3D11: Workaround for Gust games, must enable sprite hack (which these games need anyway) and it will fix the squares caused by the Nvidia fix. Not a perfect solution but we can't have it both ways :( 2015-11-10 22:58:53 +00:00
Gregory Hainaut ac0e40a2b7 onepad: safely dispatch rumble action
Fix onepad crashes
2015-11-10 08:12:20 +01:00
willkuer 9245d3ed7e gsdx: RendererEnum
1. Add GS_Renderer Enum

Replace all instances of int/uint32 renderer identifier by a strongly
typed enum and appropriate casts.

Only instances in GS[*].cpp/h classes were touched. GPU[*].cpp/h classes
do not to follow the same convention.

2. Add default renderer according to OS

The default renderer is OS dependent (Win -> Dx9HW, others -> OGLHW).
Consequently one should always check againt the appropriate default
value on config load.

The old behaviour was only - if a at all - problematic if the respective
element in the gsdx.ini was missing and probably even then didn't create
issues. The current implementation is still more stable and does not
depend on the implementation of GS.cpp -> GetConfig()
2015-11-10 00:26:39 +01:00
Jonathan Li 44d89308c9 Revert "Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition""
This reverts commit 9bb990e9ed.

Fight! Ahem...
2015-11-09 20:55:07 +00:00
Akash d5ba546d2e GSDX: Improve CRTC output size handling 2015-11-09 05:52:42 +05:30
Jonathan Li 9bb990e9ed Revert "gsdx|spu2-x: Use atlcomcli.h for CComPtr definition"
This reverts commit 0eb771c2a6.

The buildbot apparently cannot find atlcomcli.h. Oh joy.
2015-11-08 20:46:41 +00:00
refractionpcsx2 545e47aacc Merge pull request #960 from ssakash/SPU2-Xconlog
SPU2-X: Update Console log to display Delay Cycles from the INI
2015-11-08 14:31:15 +00:00
Jonathan Li 49ff324882 Merge pull request #955 from turtleli/replace-comptr-h
gsdx|spu2-x: Use atlcomcli.h for CComPtr definition
2015-11-08 13:27:28 +00:00
Akash a45f3ac5d6 SPU2-X: Handle INI changes to variable on Conlog 2015-11-08 10:47:03 +05:30
refractionpcsx2 8ed56bd971 Merge pull request #953 from ssakash/SPU2-X_debug
SPU2-X: New INI variable for cycle delay
-Configurable for Higurashi no Naku Koro ni Matsuri Kakera Asobi (SPLM-66913)
2015-11-07 16:54:54 +00:00
Akash ff77708e0e SPU2-X: New INI variable for cycle delay 2015-11-07 20:16:23 +05:30
Gregory Hainaut e5f9923f76 onepad: fix the reset screen saver commit...
Thanks @olegv11 for the review
2015-11-07 13:19:46 +01:00
Gregory Hainaut 2b02a7433f onepad: reset the screen saver every 4096 Vsync
I didn't put the code in PCSX2 because it requires the display pointer.
And I'm afraid of multithread issue.

Related to issue #942
2015-11-07 11:03:39 +01:00