mirror of https://github.com/PCSX2/pcsx2.git
GSDX: Improve CRTC output size handling
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@ -379,10 +379,9 @@ GSVector4i GSState::GetFrameRect(int i)
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int w = r.width();
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int h = r.height();
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//Fixme: These games have an extra black bar at bottom of screen
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if((m_game.title == CRC::DevilMayCry3 || m_game.title == CRC::SkyGunner) && (m_game.region == CRC::US || m_game.region == CRC::JP))
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if (m_regs->SMODE1.CMOD == 2 && h > 448) // NTSC: limit games to 448, higher value causes black borders on few games
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{
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h = 448; //
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h = 448;
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}
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if(m_regs->SMODE2.INT && m_regs->SMODE2.FFMD && h > 1) h >>= 1;
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