mirror of https://github.com/PCSX2/pcsx2.git
Act like dev9null when fully disabled.
original code for dealing with disabled Ethernet support would cause some games to freeze when they tried to use the adapter.
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4a24b434ce
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@ -246,6 +246,9 @@ void _DEV9irq(int cause, int cycles)
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u8 CALLBACK DEV9read8(u32 addr) {
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if (!config.ethEnable & !config.hddEnable)
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return 0;
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u8 hard;
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if (addr>=ATA_DEV9_HDD_BASE && addr<ATA_DEV9_HDD_END)
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{
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@ -311,6 +314,9 @@ u8 CALLBACK DEV9read8(u32 addr) {
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u16 CALLBACK DEV9read16(u32 addr)
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{
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if (!config.ethEnable & !config.hddEnable)
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return 0;
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u16 hard;
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if (addr>=ATA_DEV9_HDD_BASE && addr<ATA_DEV9_HDD_END)
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{
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@ -373,6 +379,9 @@ u16 CALLBACK DEV9read16(u32 addr)
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u32 CALLBACK DEV9read32(u32 addr)
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{
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if (!config.ethEnable & !config.hddEnable)
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return 0;
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u32 hard;
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if (addr>=ATA_DEV9_HDD_BASE && addr<ATA_DEV9_HDD_END)
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{
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@ -405,6 +414,9 @@ u32 CALLBACK DEV9read32(u32 addr)
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void CALLBACK DEV9write8(u32 addr, u8 value)
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{
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if (!config.ethEnable & !config.hddEnable)
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return;
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if (addr>=ATA_DEV9_HDD_BASE && addr<ATA_DEV9_HDD_END)
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{
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#ifdef ENABLE_ATA
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@ -512,6 +524,9 @@ void CALLBACK DEV9write8(u32 addr, u8 value)
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void CALLBACK DEV9write16(u32 addr, u16 value)
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{
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if (!config.ethEnable & !config.hddEnable)
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return;
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if (addr>=ATA_DEV9_HDD_BASE && addr<ATA_DEV9_HDD_END)
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{
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#ifdef ENABLE_ATA
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@ -552,6 +567,9 @@ void CALLBACK DEV9write16(u32 addr, u16 value)
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void CALLBACK DEV9write32(u32 addr, u32 value)
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{
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if (!config.ethEnable & !config.hddEnable)
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return;
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if (addr>=ATA_DEV9_HDD_BASE && addr<ATA_DEV9_HDD_END)
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{
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#ifdef ENABLE_ATA
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@ -586,6 +604,9 @@ void CALLBACK DEV9write32(u32 addr, u32 value)
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void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size)
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{
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if (!config.ethEnable & !config.hddEnable)
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return;
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DEV9_LOG("*DEV9readDMA8Mem: size %x\n", size);
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emu_printf("rDMA\n");
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@ -597,6 +618,9 @@ void CALLBACK DEV9readDMA8Mem(u32 *pMem, int size)
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void CALLBACK DEV9writeDMA8Mem(u32* pMem, int size)
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{
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if (!config.ethEnable & !config.hddEnable)
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return;
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DEV9_LOG("*DEV9writeDMA8Mem: size %x\n", size);
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emu_printf("wDMA\n");
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