refractionpcsx2
5803cc441e
GS: Improve FixedTEX0 accuracy
2021-11-22 22:17:59 +00:00
Mrlinkwii
d60c66deee
GameDB: purge patches for 'Knockout Kings 2002'
2021-11-22 21:42:26 +00:00
PCSX2 Bot
d7797a50f5
pad-linux: Update to latest controller database.
2021-11-22 20:55:52 +01:00
Mrlinkwii
87bbebed36
Gamedb: remove the patch for Virtua Fighter 4
2021-11-22 17:51:51 +00:00
Mrlinkwii
3aa33bf0b1
Gamedb :add 'GIFFIFOHack' to 'FIFA 2005'and EE clamping for 'D1 Professional Drift Grand Prix Series 2005'
2021-11-22 15:41:25 +00:00
Christian Kenny
e37afd6976
3rdparty: Upgrade soundtouch lib to 2.3.1
2021-11-22 15:38:03 +00:00
Christian Kenny
791f2a63ac
3rdparty: Upgrade xbyak to 6.00
2021-11-22 15:37:44 +00:00
refractionpcsx2
1917f2b98a
GS: Re-remove part of Clamp Repeat opt.
...
This is kind of not needed, it's handled above really.
2021-11-22 10:35:19 +00:00
Connor McLaughlin
78b74f1115
GLLoader: Remove glCopyTextureSubImage2D() wrapper
...
Not needed anymore.
2021-11-22 05:53:44 +01:00
Connor McLaughlin
8ea24d9ff9
GS/OpenGL: Use shader+draw for CopyRectConv
2021-11-22 05:53:44 +01:00
Ty Lamontagne
f36d5fdbdf
Debugger: Format search hits with proper specifier
2021-11-21 22:00:49 +01:00
RedDevilus
d421fc6e6f
GUI: Bring back F6 string (Aspect Ratio)
...
Fixes regression from https://github.com/PCSX2/pcsx2/pull/4140
2021-11-21 20:28:23 +00:00
refractionpcsx2
90c4c9e96b
Build: Fix clang
...
Stupid thing, the actions builds were fine!
2021-11-21 18:43:37 +00:00
refractionpcsx2
0a79892923
microVU: Preserve XGKIck cycles in delay slot
...
Also added handling for xgkick sync on single instructions
2021-11-21 17:18:34 +00:00
refractionpcsx2
d88f638fbc
GS: Redo the Texture min/max opt
2021-11-21 17:18:11 +00:00
Christian Kenny
d29121a871
Core: Reset game loaded/started variables on recompiler shutdown.
2021-11-21 03:25:37 +00:00
Christian Kenny
5b8e983478
ELFHeader: Detect CRC properly for PSX games, improve formatting of game serial output.
2021-11-21 03:25:37 +00:00
Christian Kenny
24d47cb10b
Don't update saveslot info if VM isn't running yet
2021-11-21 03:25:37 +00:00
Christian Kenny
ae7b84a85f
Savestates: Use folders for organizing savestates per game.
2021-11-21 03:25:37 +00:00
Mrlinkwii
161240045f
Gamedb: add various fixes for various games and removal of patches
2021-11-21 03:03:21 +00:00
refractionpcsx2
fe85fc9d25
GIF: Modify fifo read behaviour
...
Fixes some glitching in Need for Speed Underground 2
2021-11-21 03:01:03 +00:00
arcum42
b8a2cd1b06
PAD: Call one joint pad header in most of pcsx2, not two. ( #4985 )
...
Add Gamepad.h
Cleanup.
Remove the Windows version of PAD.h as well.
Update CMakeLists.txt
Revert language changes.
2021-11-20 18:57:58 -08:00
refractionpcsx2
eee51828cb
Build: Remove old unused cheatscpp.h file
2021-11-21 00:22:34 +00:00
refractionpcsx2
1eddd9017b
3rd Party: Update rogue file to correct license.
...
Got missed in an update as they switched to auto generation, but the license was switched prior to us last updating the library. See this commit: 819c6a8d68 (diff-dcf9d0451a6397210424fc9699e209255660a4d3b3072c2f1b35048df8df4092)
2021-11-20 23:33:48 +00:00
tellowkrinkle
9c0582a103
wx: Fix `pxExplore` on macOS ( #4989 )
...
* wx: Fix `pxExplore` on macOS
Trying to open file urls in a browser does not actually launch a file explorer in macOS
* wx: Remove pxExplore/pxLaunch
Was barely used
2021-11-19 18:35:50 -08:00
arcum42
6cd8b34abb
Update the FAQ, as well as some general cleanup. ( #5033 )
...
* Update the FAQ, as well as some general cleanup.
* A few more adjustments.
* Change indentation.
* Minor changes.
* Remove the information about the time, which was incorrect.
* Life is like a hurricane...
* Modify Windows controller information.
* Add more ways to contribute.
2021-11-19 16:22:44 -08:00
Ty Lamontagne
47075bec49
Debugger: Make memory dialog transparent
...
Was supposed to do this in my initial memory search pr but ended up removing while fighting with git accidentally.
2021-11-19 00:53:05 +00:00
lightningterror
8eb6cbd400
GS-gui: Change blending option from None to Minimum.
...
None doesn't actually fully disable sw blending, so the option is a bit inaccurate, rename it to Minimum instead.
Also slightly update tooltip.
2021-11-17 22:44:51 +01:00
TellowKrinkle
8f394b5c3f
GHActions:macos: Remove gtk3 dependency
2021-11-17 14:23:15 -06:00
TellowKrinkle
2245315b60
CMake: Remove gtk dep on macOS
...
We only need gio now
2021-11-17 14:23:15 -06:00
Connor McLaughlin
0d40661b33
VSProps: Set MultiProcessorCompilation in CodeGen props
2021-11-16 10:08:20 +00:00
refractionpcsx2
e015b91ed1
CDVD: Don't allow DMA read if DMA isn't running
2021-11-16 09:31:34 +00:00
PCSX2 Bot
de577709d9
pad-linux: Update to latest controller database.
2021-11-15 17:19:19 +01:00
refractionpcsx2
52c6d79975
VS: Organise filter confusion between GS and GIF files
2021-11-14 21:57:33 +00:00
refractionpcsx2
512064f1b5
GS: Only reload Auto MIPs on TEX base change
2021-11-14 21:57:33 +00:00
Ty Lamontagne
a396b50610
Debugger: Allow access to all of 0xBXXXXXXX
2021-11-14 20:19:33 +00:00
TellowKrinkle
67299fcd9f
Core: Remove __packed macro
2021-11-14 13:52:20 -06:00
TellowKrinkle
f7476dfb63
Core: Replace alignment macros with alignas
2021-11-14 13:52:20 -06:00
TellowKrinkle
87f7672dbf
GS: Remove windows includes from GS.h
2021-11-14 13:52:20 -06:00
TellowKrinkle
648a958290
GS: Split GS.h into multiple smaller headers
2021-11-14 13:52:20 -06:00
TellowKrinkle
ed90e2fcf9
GS: Header cleanup
2021-11-14 13:52:20 -06:00
TellowKrinkle
b74be70ffc
GS: Switch integer typedefs to match rest of pcsx2
...
Had to capitalize the names of some struct params that had the same names
2021-11-14 13:52:20 -06:00
TellowKrinkle
2351431d71
Misc: Remove custom countof macros in favor of std::size
2021-11-14 13:52:20 -06:00
TellowKrinkle
7435f76609
Misc: Move GS preprocessor defs to main PCSX2 file
2021-11-14 13:52:20 -06:00
TellowKrinkle
d2c1a4a7fb
Core: Add header for PCSX2-specific preprocessor definitions
2021-11-14 13:52:20 -06:00
TellowKrinkle
e37fbfddc3
Misc: Better GCC defs
...
Less warnings about fastcall being unsupported, proper __assume implementation
2021-11-14 13:52:20 -06:00
TellowKrinkle
8ab884a89e
Misc: Format Pcsx2Defs.h
2021-11-14 13:52:20 -06:00
Mrlinkwii
42f438146c
GameDB: add ee-rounding and vu-rounding to various entries
2021-11-14 16:31:25 +00:00
TellowKrinkle
08b1b350db
wx: Remove wxString implicit conversion to std::string on windows
...
Can be lossy, and no one likes a lossy implicit conversion
2021-11-13 18:44:26 -06:00
TellowKrinkle
cbcd9b5004
wx: Remove wxString implicit constructor from std::string
...
On windows, it uses the current system's character encoding instead of utf-8, which breaks a lot of things. We should avoid it.
2021-11-13 18:44:26 -06:00