Connor McLaughlin
d93b49cc4f
GS: Use point sampling for shadeboost
...
DX12/Vulkan already did, but DX11/GL used linear.
2022-12-12 09:31:11 +00:00
Connor McLaughlin
6ccb55d6f7
GS: Remove additional copy in FXAA/ShadeBoost
2022-12-12 09:31:11 +00:00
Connor McLaughlin
a1fb735fde
GS/DX12: Ensure utility root signature is set before constants
...
Fixes a validation error when using shade boost.
2022-12-12 09:31:11 +00:00
Connor McLaughlin
066cf42338
GS: Compute luminance in shader for FXAA
...
Fixes FXAA being broken after b706c25b68
.
Will be slightly difference since this is using the BT.709 coefficients
instead of CCIR 601 - but it matches the non-gather codepath now.
2022-12-12 09:31:11 +00:00
KrossX
5c952fbbd6
GS: Preserve deinterlacing render target when Shadeboost or FXAA are
...
enabled.
2022-12-11 19:07:38 +00:00
escape209
60b92ba775
Qt: Fix being able to access hidden tabs in Graphics menu
2022-12-11 16:02:55 +01:00
refractionpcsx2
1242f6c942
GS-SW: Don't anti-blur frame rect when same source and not anti-bluring
2022-12-11 06:41:48 +00:00
Connor McLaughlin
1920bff007
x86/iR5900: Fix msub.s/madd.s when ACC isn't live
...
Don't read EEREC_nnn without checking the process/valid bit first.
2022-12-11 05:43:49 +00:00
Connor McLaughlin
05c12e2505
x86/iR5900: Don't flush regcache for store logging
...
Makes it a bit easier to debug register cache issues.
2022-12-11 05:43:49 +00:00
Connor McLaughlin
354951f1d6
GS: Add internal resolution screenshot option
2022-12-11 03:00:49 +00:00
Connor McLaughlin
a67d3e9aee
GS: Remove Zoom and Offsets
...
Crop is far superior since it operates at pixel increments, and lets
you control all four edges independently.
2022-12-11 03:00:49 +00:00
Connor McLaughlin
b706c25b68
GS: Change transparency shader to output full alpha
2022-12-11 03:00:49 +00:00
Mrlinkwii
4dbe17eaf9
GameDB: add VUclamping to 'NHL 2004'
2022-12-11 00:30:58 +00:00
TellowKrinkle
a4b598aa15
Updater: Preserve non-standard exe names on update
2022-12-10 20:06:05 +00:00
TellowKrinkle
05a9a71f4a
Updater: Support multi-isa switchover
2022-12-10 20:06:05 +00:00
Mrlinkwii
9b2caa6fdd
GameDB : add fixes to 'Conspiracy - Weapons of Mass Destruction'
2022-12-08 18:32:09 +00:00
lightningterror
bebb748546
wx: Rename some options to match recent Qt changes.
...
TV Shader drop down list:
None -> None (Default)
Sharpening drop down list:
Disabled -> None (Default)
Renderer Automatic -> Automatic (Default)
2022-12-08 19:18:20 +01:00
lightningterror
b509a849a1
Qt: Add tooltips to Audio settings.
...
Only option name and default setting, no actual tooltip.
2022-12-08 19:18:20 +01:00
lightningterror
20602650c4
FullscreenUI: Rename some options.
...
TV Shader drop down list:
None -> None (Default)
Sharpening drop down list:
Disabled -> None (Default)
Renderer Automatic -> Automatic (Default)
2022-12-08 19:18:20 +01:00
lightningterror
a2d0b8b452
Qt: Add tooltips to Advanced settings.
2022-12-08 19:18:20 +01:00
lightningterror
1fa7526036
Qt: Properly disable Skipdraw global on release builds.
2022-12-08 19:18:20 +01:00
lightningterror
1033726d65
Qt: Rename some options.
...
TV Shader drop down list:
None -> None (Default)
Sharpening drop down list:
Disabled -> None (Default)
Renderer Automatic -> Automatic (Default)
2022-12-08 19:18:20 +01:00
lightningterror
e5c3f82dd9
Qt: Add tooltips to Graphics settings.
...
Most of them are only default settings for the options.
2022-12-08 19:18:20 +01:00
lightningterror
2c21dddea9
Qt: Add tooltips to Interface settings.
...
Tooltips itself are empty, just add the default checked value.
2022-12-08 19:18:20 +01:00
RedDevilus
208812347f
Qt: Resizes + better tooltips + Savestate warning
...
Bigger tooltip window
Controllers button shows up correctly at different DPI percentages
Rename some options
2022-12-08 16:06:31 +00:00
Mrlinkwii
8c8a8f9994
GameDB: add missing Arcana Heart 2 serial
2022-12-08 16:05:05 +00:00
Connor McLaughlin
77e9938f0f
GS: Manually throttle fullscreen UI rendering
...
Fixes rendering at thousands of FPS when pausing if FSUI is active.
Avoids flickering when recreating swap chain in vulkan on menu open,
because we're no longer doing it.
2022-12-08 09:36:41 +00:00
Connor McLaughlin
aea6a9f534
Common: Add Threading::SleepUntil()
2022-12-08 09:36:41 +00:00
TellowKrinkle
a346cff472
CMake: Fix issues with linkers failing on Linux
2022-12-07 22:31:33 -06:00
Connor McLaughlin
1b3c3efcd5
Achievements: Add option to disable notifications
2022-12-07 00:25:13 +00:00
Connor McLaughlin
898055a3c2
GS/HW: Don't consider custom textures in hash cache overflow
...
Prevents hash cache from being disabled due to a large number of custom
textures. The VRAM usage from the custom textures will still be shown in
the OSD.
2022-12-07 00:24:51 +00:00
JordanTheToaster
f2030d9957
GameDB: A few game fixes and tweaks
...
HPO Normal causes really bad glitching on the floor in KH2 round sprite breaks light bloom in Price of Persia WW and WRC Rally Evolved needs round sprite half to fix misaligned text.
2022-12-06 16:36:35 +00:00
Connor McLaughlin
a5f323e4e3
GS: Add missing initialization of m_skipped_duplicate_frames
2022-12-06 13:04:12 +00:00
lightningterror
bdb1fd517b
gui-wx: Fix OsdShowFrameTimes default config.
2022-12-05 23:00:33 +01:00
PCSX2 Bot
6ce75453fe
PAD: Update to latest controller database.
2022-12-05 22:35:13 +01:00
lightningterror
80aed98e97
Qt: Add tooltips to memcard checkbox options.
2022-12-05 06:49:38 +01:00
Connor McLaughlin
7e939b7535
SaveState: Bump version
...
[SAVEVERSION+] 44e69a9
changed the size of the microVU state struct, which is saved
(to resume incomplete micros), without bumping the version.
2022-12-05 04:07:15 +01:00
JordanTheToaster
57f0ebbff9
GameDB: Add comment for Mipmapping on P3 FES
...
Adds a comment to the game fix on P3 Fes to mention the flashing windows it fixes.
2022-12-04 23:42:25 +00:00
lightningterror
a426df9c65
Qt: Correct bilinear default option tooltip.
...
Close #7538
2022-12-04 23:10:09 +01:00
Connor McLaughlin
2584835176
CMake: Drop SPU2X_PULSEAUDIO define
2022-12-04 20:56:48 +00:00
refractionpcsx2
40cb41399f
VU: Correct XGKick timing when using XGKickSync
2022-12-04 19:44:15 +00:00
Mrlinkwii
eedea5cbf7
GameDB : add AdaptiveBFF to 'K-1 World Grand Prix 2006' and 'Elemental Gerad'
2022-12-04 16:28:39 +00:00
Connor McLaughlin
bd97a7a216
FullscreenUI: Allow unbinding a hotkey/controller with Triangle
...
Previously this wasn't possible with a controller, only the mouse.
Follow the same convention as other UI options (alternate action =
triangle/Y).
2022-12-04 14:33:23 +00:00
Connor McLaughlin
d1891fc31c
Qt: Remove hardware download mode from global settings
...
Previously it would be disabled, leading to user confusion.
2022-12-04 14:33:00 +00:00
Connor McLaughlin
20193eae36
Qt: Remove dead code from ControllerBindingWidget_Base
...
This was moved to the settings tab a while back.
2022-12-04 11:37:54 +01:00
Connor McLaughlin
1cb10eb889
FullscreenUI: Don't clear state when switching renderers
...
Fixes things like the achievement summary not being displayed, or if the
pause menu is never accessed, the popups from showing at all.
2022-12-04 04:27:38 +00:00
Connor McLaughlin
d52352966e
InputManager: Add IsInputSourceEnabled
2022-12-04 04:27:38 +00:00
TellowKrinkle
a8382ceb50
GHActions: Switch linux release pipeline to full lto
...
Missed that last time
2022-12-03 14:42:22 -06:00
TellowKrinkle
d47c9b0773
CMake: Fix LTO_PCSX2_CORE + DISABLE_ADVANCE_SIMD
2022-12-03 14:42:22 -06:00
TellowKrinkle
1a383de5c4
IPU: MultiISA IPU
2022-12-03 00:52:10 -06:00