wx: Rename some options to match recent Qt changes.

TV Shader drop down list:
None -> None (Default)

Sharpening drop down list:
Disabled -> None (Default)

Renderer Automatic -> Automatic (Default)
This commit is contained in:
lightningterror 2022-12-08 11:15:29 +01:00
parent b509a849a1
commit bebb748546
1 changed files with 3 additions and 3 deletions

View File

@ -1311,7 +1311,7 @@ void GSApp::Init()
m_section = "Settings";
m_gs_renderers.push_back(GSSetting(static_cast<u32>(GSRendererType::Auto), "Automatic", ""));
m_gs_renderers.push_back(GSSetting(static_cast<u32>(GSRendererType::Auto), "Automatic", "Default"));
#ifdef _WIN32
m_gs_renderers.push_back(GSSetting(static_cast<u32>(GSRendererType::DX11), "Direct3D 11", ""));
m_gs_renderers.push_back(GSSetting(static_cast<u32>(GSRendererType::DX12), "Direct3D 12", ""));
@ -1416,14 +1416,14 @@ void GSApp::Init()
m_gs_acc_blend_level.push_back(GSSetting(static_cast<u32>(AccBlendLevel::Full), "Full", "Slow"));
m_gs_acc_blend_level.push_back(GSSetting(static_cast<u32>(AccBlendLevel::Maximum), "Maximum", "Very Slow"));
m_gs_tv_shaders.push_back(GSSetting(0, "None", ""));
m_gs_tv_shaders.push_back(GSSetting(0, "None", "Default"));
m_gs_tv_shaders.push_back(GSSetting(1, "Scanline filter", ""));
m_gs_tv_shaders.push_back(GSSetting(2, "Diagonal filter", ""));
m_gs_tv_shaders.push_back(GSSetting(3, "Triangular filter", ""));
m_gs_tv_shaders.push_back(GSSetting(4, "Wave filter", ""));
m_gs_tv_shaders.push_back(GSSetting(5, "Lottes CRT filter", ""));
m_gs_casmode.push_back(GSSetting(static_cast<u32>(GSCASMode::Disabled), "Disabled", ""));
m_gs_casmode.push_back(GSSetting(static_cast<u32>(GSCASMode::Disabled), "None", "Default"));
m_gs_casmode.push_back(GSSetting(static_cast<u32>(GSCASMode::SharpenOnly), "Sharpen Only", "Internal Resolution"));
m_gs_casmode.push_back(GSSetting(static_cast<u32>(GSCASMode::SharpenAndResize), "Sharpen And Resize", "Display Resolution"));