Ziemas
3c39a9ab22
StateWrapper: Add missing <array> include
2022-12-19 15:41:07 +00:00
RedDevilus
74808095b9
GameDB: Wild ARMs 3,4,5,F + maintenance
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Reduces Hash cache numbers, improving speed in certain areas and reduces GS usage.
An oddity is that it is less effective on 5 and also needs roundsprite half and not Wild arms. I wonder if they made big changes in the engine compared to 3 and 4.
I also fixed the discrepancies between regions (missing fixes probably missed due to having different naming for the Japanese versions)
As well as fixing comments + missing serials
2022-12-19 15:40:42 +00:00
Connor McLaughlin
09f2d4f546
GS/DX12: Fix incorrect sampler being used in utility draws
2022-12-19 15:38:59 +00:00
Stuart Kenny
1480d9ac20
USB: Add deadzone for USB wheel steering axis
2022-12-19 13:41:08 +00:00
lightningterror
c00c125191
Revert "USB: Buzz Button reorder"
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This reverts commit 7ac0e38f35
.
This was actually wrong, there's a correct way to go about it.
2022-12-19 03:28:43 +01:00
Simonxdd
7ac0e38f35
USB: Buzz Button reorder
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reordered Buttons to be more intuitive
2022-12-18 23:52:15 +01:00
Mrlinkwii
59b870d3dc
GameDB: Add autoFlush to Syphon Filter - The Omega Strain
2022-12-18 20:26:33 +00:00
Connor McLaughlin
d2dd796cb9
USB: Add missing extra controller bindings for Buzz
2022-12-18 16:24:30 +00:00
JordanTheToaster
ccadf5d09c
GameDB: Add missing Energy Airforce entry's
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Adds missing entry's for energy airforce
2022-12-18 16:08:46 +00:00
Connor McLaughlin
dbe078c8b3
GunCon2: Add values for TC2/3 PAL
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Courtesy of Codeine.
2022-12-18 14:54:21 +01:00
Connor McLaughlin
129bc0819b
InputManager: Input subclass needs 3 bits now
2022-12-18 14:54:21 +01:00
Connor McLaughlin
3f5dc4e182
GunCon2: Max value for scale X/Y should be 200 not 100
2022-12-18 14:54:21 +01:00
arcum42
4de0fbe6b0
USB: Don't register the device if the DeviceType is none.
2022-12-18 09:00:25 +00:00
arcum42
c46d316e95
USB: Don't crash and burn if there is no ini file for pcsx2.
2022-12-18 09:00:25 +00:00
TellowKrinkle
8cf430ef7e
SDLInputSource: Custom hint support
2022-12-18 08:27:07 +00:00
TellowKrinkle
e2c3a8b1e1
SettingsInterface: Add Key+Value setting support
2022-12-18 08:27:07 +00:00
TellowKrinkle
1b50fb982a
LayeredSettingsInterface: Simplify checked unwraps
2022-12-18 08:27:07 +00:00
TellowKrinkle
ff4c741f4b
Input:SDL: Add more hints
2022-12-18 08:27:07 +00:00
TellowKrinkle
1a015089ed
wxSettingsInterface: Formatting
2022-12-18 08:27:07 +00:00
TellowKrinkle
ef70aa410e
Updater: Properly display error messages
2022-12-18 07:56:03 +00:00
TellowKrinkle
636e0de5aa
Updater: Disable updater for tags that don't look like official releases
2022-12-18 07:56:03 +00:00
TellowKrinkle
8925da94e1
Updater: MacOS support
2022-12-18 07:56:03 +00:00
TellowKrinkle
d7ef8a48fe
Updater: Use ifdef for multi isa check
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if worked fine but it really should be ifdef
2022-12-18 07:56:03 +00:00
TellowKrinkle
bf32cdd683
Updater: Formatting
2022-12-18 07:56:03 +00:00
Connor McLaughlin
6b3a8066e3
cmake: Remove PulseAudio dependency
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Also no longer needed.
2022-12-18 04:24:04 +00:00
Connor McLaughlin
fddef65a58
3rdparty: Remove libsamplerate
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Since we're using cubeb for USB audio emulation, libsamplerate is no
longer needed as cubeb has its own resampler.
2022-12-18 04:24:04 +00:00
Connor McLaughlin
9388c483ec
InputManager: Support for inverted bindings (i.e. pedals)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
7cbede9190
USB: Remove IO vector for packets
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It was unnecessary as our packets were always contiguous, and also GPL
instead of LGPL.
2022-12-18 03:47:00 +00:00
Connor McLaughlin
fc14b8f0da
USB: Move to Qt (with *significant* refactoring)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
4ebb5a87b2
SDLInputSource: Support joysticks as well as controllers
2022-12-18 03:47:00 +00:00
Connor McLaughlin
8dba6a186f
Config: Add dynamic options to SettingInfo
2022-12-18 03:47:00 +00:00
Connor McLaughlin
b1ff979171
Misc: Add StateWrapper
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Eventually we'll move save states over to it..
2022-12-18 03:47:00 +00:00
Connor McLaughlin
ebeb88d425
Common: Add HeapArray
2022-12-18 03:47:00 +00:00
Connor McLaughlin
d7c7aa2215
InputManager: Move GenericInputBinding to core
2022-12-18 03:47:00 +00:00
Connor McLaughlin
6f407b2080
PAD: Add bind index to InputBindingInfo
2022-12-18 03:47:00 +00:00
Connor McLaughlin
59e10bcac6
PAD: Move input-related stuff out
2022-12-18 03:47:00 +00:00
Connor McLaughlin
256f7b9b0f
OpenGLHostDisplay: Fix incorrect EndQuery() on shutdown
2022-12-17 11:40:06 +01:00
Connor McLaughlin
f2ca07033c
GS/OpenGL: Fix texture uploads in big picture mode
2022-12-17 11:40:06 +01:00
lightningterror
e233f1dded
GS-ogl: Remove extra DSA log.
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There is already a log that checks the extension itself.
2022-12-17 02:49:29 +01:00
lightningterror
07c09f255d
GS: Move osd log for unsupported cas in Renderer code.
2022-12-16 18:32:57 +01:00
lightningterror
774d0326c7
GS-d3d11: Fix dx11 bad shader/crashing on dx10 gpus.
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CAS requires feature level 11.0.
2022-12-16 18:32:57 +01:00
Connor McLaughlin
ce412686b9
VMManager: Better separate shutdown and close for SPU2 and GS
2022-12-16 11:51:26 +00:00
Connor McLaughlin
dfcf9fa6aa
ImGuiManager: Log OSD messages when they're added
2022-12-16 11:15:42 +00:00
Connor McLaughlin
6a548440ea
D3D12/Context: Don't assert-fail when D3D12 is unavailable
2022-12-16 11:11:36 +00:00
Connor McLaughlin
eba2273cd1
GS/OpenGL: Cleanups and GLES support
2022-12-16 11:11:15 +00:00
lightningterror
3f1fb1fc3c
GS-d3d12: Fix command buffer log.
2022-12-16 11:34:17 +01:00
lightningterror
35cbfb3fb0
wx: Fix console warnings for no longer used hotkeys.
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Fixes Kbd Accelerator warnings on pcsx2 console.
2022-12-16 11:19:19 +01:00
RedDevilus
6bf8f43ab1
GameDB: Black line removal K-1 World Grand Prix
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Align Sprite needed, surprised this one wasn't discovered before.
2022-12-16 10:05:36 +00:00
TellowKrinkle
3204b98aaf
microVU: Fix mVUcustomSearch
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Apparently NOT doesn't set flags
2022-12-16 08:18:49 +00:00
refractionpcsx2
f29c2a5805
GameDB: Add upscaling fix for Violet no Atelier
2022-12-15 10:04:48 +00:00