Misc: Add StateWrapper

Eventually we'll move save states over to it..
This commit is contained in:
Connor McLaughlin 2022-12-05 00:53:02 +10:00 committed by refractionpcsx2
parent ebeb88d425
commit b1ff979171
5 changed files with 556 additions and 1 deletions

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@ -172,6 +172,7 @@ set(pcsx2Sources
Sio.cpp
SourceLog.cpp
SPR.cpp
StateWrapper.cpp
System.cpp
Vif0_Dma.cpp
Vif1_Dma.cpp
@ -242,6 +243,7 @@ set(pcsx2Headers
SingleRegisterTypes.h
Sio.h
SPR.h
StateWrapper.h
SysForwardDefs.h
System.h
Vif_Dma.h

280
pcsx2/StateWrapper.cpp Normal file
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@ -0,0 +1,280 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "StateWrapper.h"
#include "common/Console.h"
#include <cinttypes>
#include <cstring>
StateWrapper::StateWrapper(IStream* stream, Mode mode, u32 version)
: m_stream(stream)
, m_mode(mode)
, m_version(version)
{
}
StateWrapper::~StateWrapper() = default;
void StateWrapper::DoBytes(void* data, size_t length)
{
if (m_mode == Mode::Read)
{
if (m_error || (m_error |= (m_stream->Read(data, static_cast<u32>(length)) != static_cast<u32>(length))) == true)
std::memset(data, 0, length);
}
else
{
if (!m_error)
m_error |= (m_stream->Write(data, static_cast<u32>(length)) != static_cast<u32>(length));
}
}
void StateWrapper::Do(bool* value_ptr)
{
if (m_mode == Mode::Read)
{
u8 value = 0;
if (!m_error)
m_error |= (m_stream->Read(&value, sizeof(value)) != sizeof(value));
*value_ptr = (value != 0);
}
else
{
u8 value = static_cast<u8>(*value_ptr);
if (!m_error)
m_error |= (m_stream->Write(&value, sizeof(value)) != sizeof(value));
}
}
void StateWrapper::Do(std::string* value_ptr)
{
u32 length = static_cast<u32>(value_ptr->length());
Do(&length);
if (m_mode == Mode::Read)
value_ptr->resize(length);
DoBytes(&(*value_ptr)[0], length);
value_ptr->resize(std::strlen(&(*value_ptr)[0]));
}
bool StateWrapper::DoMarker(const char* marker)
{
std::string file_value(marker);
Do(&file_value);
if (m_error)
return false;
if (m_mode == Mode::Write || file_value == marker)
return true;
Console.WriteLn("Marker mismatch at offset %u: found '%s' expected '%s'", m_stream->GetPosition(),
file_value.c_str(), marker);
return false;
}
StateWrapper::ReadOnlyMemoryStream::ReadOnlyMemoryStream(const void* buf, u32 buf_length)
: m_buf(static_cast<const u8*>(buf))
, m_buf_length(buf_length)
{
}
u32 StateWrapper::ReadOnlyMemoryStream::Read(void* buf, u32 count)
{
count = std::min(m_buf_length - m_buf_position, count);
if (count > 0)
{
std::memcpy(buf, &m_buf[m_buf_position], count);
m_buf_position += count;
}
return count;
}
u32 StateWrapper::ReadOnlyMemoryStream::Write(const void* buf, u32 count)
{
return 0;
}
u32 StateWrapper::ReadOnlyMemoryStream::GetPosition()
{
return m_buf_position;
}
bool StateWrapper::ReadOnlyMemoryStream::SeekAbsolute(u32 pos)
{
if (pos > m_buf_length)
return false;
m_buf_position = pos;
return true;
}
bool StateWrapper::ReadOnlyMemoryStream::SeekRelative(s32 count)
{
if (count < 0)
{
if (static_cast<u32>(-count) > m_buf_position)
return false;
m_buf_position -= static_cast<u32>(-count);
return true;
}
else
{
if ((m_buf_position + static_cast<u32>(count)) > m_buf_length)
return false;
m_buf_position += static_cast<u32>(count);
return true;
}
}
StateWrapper::MemoryStream::MemoryStream(void* buf, u32 buf_length)
: m_buf(static_cast<u8*>(buf))
, m_buf_length(buf_length)
{
}
u32 StateWrapper::MemoryStream::Read(void* buf, u32 count)
{
count = std::min(m_buf_length - m_buf_position, count);
if (count > 0)
{
std::memcpy(buf, &m_buf[m_buf_position], count);
m_buf_position += count;
}
return count;
}
u32 StateWrapper::MemoryStream::Write(const void* buf, u32 count)
{
count = std::min(m_buf_length - m_buf_position, count);
if (count > 0)
{
std::memcpy(&m_buf[m_buf_position], buf, count);
m_buf_position += count;
}
return count;
}
u32 StateWrapper::MemoryStream::GetPosition()
{
return m_buf_position;
}
bool StateWrapper::MemoryStream::SeekAbsolute(u32 pos)
{
if (pos > m_buf_length)
return false;
m_buf_position = pos;
return true;
}
bool StateWrapper::MemoryStream::SeekRelative(s32 count)
{
if (count < 0)
{
if (static_cast<u32>(-count) > m_buf_position)
return false;
m_buf_position -= static_cast<u32>(-count);
return true;
}
else
{
if ((m_buf_position + static_cast<u32>(count)) > m_buf_length)
return false;
m_buf_position += static_cast<u32>(count);
return true;
}
}
StateWrapper::VectorMemoryStream::VectorMemoryStream() = default;
StateWrapper::VectorMemoryStream::VectorMemoryStream(u32 reserve)
{
m_buf.reserve(reserve);
}
u32 StateWrapper::VectorMemoryStream::Read(void* buf, u32 count)
{
count = std::min(static_cast<u32>(m_buf.size() - m_buf_position), count);
if (count > 0)
{
std::memcpy(buf, &m_buf[m_buf_position], count);
m_buf_position += count;
}
return count;
}
u32 StateWrapper::VectorMemoryStream::Write(const void* buf, u32 count)
{
if (count > 0)
{
Expand(m_buf_position + count);
std::memcpy(&m_buf[m_buf_position], buf, count);
m_buf_position += count;
}
return count;
}
u32 StateWrapper::VectorMemoryStream::GetPosition()
{
return m_buf_position;
}
bool StateWrapper::VectorMemoryStream::SeekAbsolute(u32 pos)
{
if (pos > m_buf.size())
return false;
m_buf_position = pos;
return true;
}
bool StateWrapper::VectorMemoryStream::SeekRelative(s32 count)
{
if (count < 0)
{
if (static_cast<u32>(-count) > m_buf_position)
return false;
m_buf_position -= static_cast<u32>(-count);
return true;
}
else
{
if ((m_buf_position + static_cast<u32>(count)) > m_buf.size())
return false;
m_buf_position += static_cast<u32>(count);
return true;
}
}
void StateWrapper::VectorMemoryStream::Expand(u32 new_size)
{
if (m_buf.size() >= new_size)
return;
// don't grow more than 4K at a time
const u32 grow_size = std::min((m_buf.size() > 4096u) ? 4096u : static_cast<u32>(m_buf.size()), static_cast<u32>(m_buf.size() - new_size));
m_buf.reserve(m_buf.size() + grow_size);
// should take care of growth, right?
m_buf.resize(new_size);
}

269
pcsx2/StateWrapper.h Normal file
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@ -0,0 +1,269 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/HeapArray.h"
#include "common/Pcsx2Defs.h"
#include <cstring>
#include <deque>
#include <string>
#include <type_traits>
#include <vector>
class String;
class StateWrapper
{
public:
enum class Mode
{
Read,
Write
};
// Only supports up to 4GB. More than enough.
class IStream
{
public:
virtual u32 Read(void* buf, u32 count) = 0;
virtual u32 Write(const void* buf, u32 count) = 0;
virtual u32 GetPosition() = 0;
virtual bool SeekAbsolute(u32 pos) = 0;
virtual bool SeekRelative(s32 count) = 0;
};
class ReadOnlyMemoryStream : public IStream
{
public:
ReadOnlyMemoryStream(const void* buf, u32 buf_length);
u32 Read(void* buf, u32 count) override;
u32 Write(const void* buf, u32 count) override;
u32 GetPosition() override;
bool SeekAbsolute(u32 pos) override;
bool SeekRelative(s32 count) override;
private:
const u8* m_buf;
u32 m_buf_length;
u32 m_buf_position = 0;
};
class MemoryStream : public IStream
{
public:
MemoryStream(void* buf, u32 buf_length);
u32 Read(void* buf, u32 count) override;
u32 Write(const void* buf, u32 count) override;
u32 GetPosition() override;
bool SeekAbsolute(u32 pos) override;
bool SeekRelative(s32 count) override;
private:
u8* m_buf;
u32 m_buf_length;
u32 m_buf_position = 0;
};
class VectorMemoryStream : public IStream
{
public:
VectorMemoryStream();
VectorMemoryStream(u32 reserve);
u32 Read(void* buf, u32 count) override;
u32 Write(const void* buf, u32 count) override;
u32 GetPosition() override;
bool SeekAbsolute(u32 pos) override;
bool SeekRelative(s32 count) override;
private:
void Expand(u32 new_size);
std::vector<u8> m_buf;
u32 m_buf_position = 0;
};
public:
StateWrapper(IStream* stream, Mode mode, u32 version);
StateWrapper(const StateWrapper&) = delete;
~StateWrapper();
IStream* GetStream() const { return m_stream; }
bool HasError() const { return m_error; }
bool IsReading() const { return (m_mode == Mode::Read); }
bool IsWriting() const { return (m_mode == Mode::Write); }
Mode GetMode() const { return m_mode; }
void SetMode(Mode mode) { m_mode = mode; }
u32 GetVersion() const { return m_version; }
/// Overload for integral or floating-point types. Writes bytes as-is.
template <typename T, std::enable_if_t<std::is_integral_v<T> || std::is_floating_point_v<T>, int> = 0>
void Do(T* value_ptr)
{
if (m_mode == Mode::Read)
{
if (m_error || (m_error |= (m_stream->Read(value_ptr, sizeof(T)) != sizeof(T))) == true)
*value_ptr = static_cast<T>(0);
}
else
{
if (!m_error)
m_error |= (m_stream->Write(value_ptr, sizeof(T)) != sizeof(T));
}
}
/// Overload for enum types. Uses the underlying type.
template <typename T, std::enable_if_t<std::is_enum_v<T>, int> = 0>
void Do(T* value_ptr)
{
using TType = std::underlying_type_t<T>;
if (m_mode == Mode::Read)
{
TType temp;
if (m_error || (m_error |= (m_stream->Read(&temp, sizeof(TType)) != sizeof(T))) == true)
temp = static_cast<TType>(0);
*value_ptr = static_cast<T>(temp);
}
else
{
TType temp;
std::memcpy(&temp, value_ptr, sizeof(TType));
if (!m_error)
m_error |= (m_stream->Write(&temp, sizeof(TType)) != sizeof(TType));
}
}
/// Overload for POD types, such as structs.
template <typename T, std::enable_if_t<std::is_pod_v<T>, int> = 0>
void DoPOD(T* value_ptr)
{
if (m_mode == Mode::Read)
{
if (m_error || (m_error |= (m_stream->Read(value_ptr, sizeof(T)) != sizeof(T))) == true)
std::memset(value_ptr, 0, sizeof(*value_ptr));
}
else
{
if (!m_error)
m_error |= (m_stream->Write(value_ptr, sizeof(T)) != sizeof(T));
}
}
template <typename T>
void DoArray(T* values, size_t count)
{
for (size_t i = 0; i < count; i++)
Do(&values[i]);
}
template <typename T>
void DoPODArray(T* values, size_t count)
{
for (size_t i = 0; i < count; i++)
DoPOD(&values[i]);
}
void DoBytes(void* data, size_t length);
void Do(bool* value_ptr);
void Do(std::string* value_ptr);
void Do(String* value_ptr);
template <typename T, size_t N>
void Do(std::array<T, N>* data)
{
DoArray(data->data(), data->size());
}
template <typename T, size_t N>
void Do(HeapArray<T, N>* data)
{
DoArray(data->data(), data->size());
}
template <typename T>
void Do(std::vector<T>* data)
{
u32 length = static_cast<u32>(data->size());
Do(&length);
if (m_mode == Mode::Read)
data->resize(length);
DoArray(data->data(), data->size());
}
template <typename T>
void Do(std::deque<T>* data)
{
u32 length = static_cast<u32>(data->size());
Do(&length);
if (m_mode == Mode::Read)
{
data->clear();
for (u32 i = 0; i < length; i++)
{
T value;
Do(&value);
data->push_back(value);
}
}
else
{
for (u32 i = 0; i < length; i++)
Do(&data[i]);
}
}
template <typename T>
T DoBitfield(T data)
{
Do(&data);
return data;
}
bool DoMarker(const char* marker);
template <typename T>
void DoEx(T* data, u32 version_introduced, T default_value)
{
if (m_version < version_introduced)
{
*data = std::move(default_value);
return;
}
Do(data);
}
void SkipBytes(u32 count)
{
if (m_mode != Mode::Read)
{
m_error = true;
return;
}
if (!m_error)
m_error = !m_stream->SeekRelative(static_cast<s32>(count));
}
private:
IStream* m_stream;
Mode m_mode;
u32 m_version;
bool m_error = false;
};

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@ -335,6 +335,7 @@
<ClCompile Include="SPU2\Windows\SndOut_XAudio2.cpp" />
<ClCompile Include="USB\USBNull.cpp" />
<ClCompile Include="Dump.cpp" />
<ClCompile Include="StateWrapper.cpp" />
<ClCompile Include="VMManager.cpp" />
<ClCompile Include="windows\Optimus.cpp" />
<ClCompile Include="Pcsx2Config.cpp" />
@ -664,6 +665,7 @@
<ClInclude Include="PCSX2Base.h" />
<ClInclude Include="PrecompiledHeader.h" />
<ClInclude Include="ps2\pgif.h" />
<ClInclude Include="StateWrapper.h" />
<ClInclude Include="USB\USB.h" />
<ClInclude Include="Utilities\AsciiFile.h" />
<ClInclude Include="Elfheader.h" />

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@ -1317,6 +1317,7 @@
<ClCompile Include="MultitapProtocol.cpp">
<Filter>System\Ps2\Iop</Filter>
</ClCompile>
<ClCompile Include="StateWrapper.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Patch.h">
@ -2192,6 +2193,7 @@
<ClInclude Include="MultitapProtocol.h">
<Filter>System\Ps2\Iop</Filter>
</ClInclude>
<ClInclude Include="StateWrapper.h" />
</ItemGroup>
<ItemGroup>
<CustomBuildStep Include="rdebug\deci2.h">
@ -2216,4 +2218,4 @@
<Filter>System\Ps2\Debug\rdebug</Filter>
</CustomBuildStep>
</ItemGroup>
</Project>
</Project>