ramapcsx2
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39284a86c6
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Reverting the vufloat speedup
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@42 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:20 +02:00 |
ramapcsx2
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3cb1d62ccc
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Works this way, and is quite a bit faster
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@41 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:20 +02:00 |
cottonvibes
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e096347d51
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recoded RSQRT opcode.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@40 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:20 +02:00 |
cottonvibes
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17b04bbd0c
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optimized SQRT opcode a bit
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@39 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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1c4f8e47e3
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minor casting fix
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@38 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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4be1601655
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finally finished that monster opcode lol :D
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@37 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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27e9888041
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Loading times go overboard on some games :/ This will need to be a special game fix then, will do it later
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@36 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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3e9d89ff61
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Another DIV update; this opcode is taking forever lol
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@35 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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164bdf7724
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Finally found some decent values for cdvd timing, toa and dds work better
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@34 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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4360018451
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another big update for the div opcode; still not done, but the stuff thats left only happens maybe 1% of the time.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@33 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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96f1ea68a7
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another update to the Div Opcode... still not done :O
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@32 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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b50c89d2c6
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Bad casts on counters
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@31 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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bb6fc0b3d0
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few more updates to the div opcode...
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@30 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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c3a6c3316d
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almost done with the vu div opcode :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@29 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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495db3a47c
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That couldn't work :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@28 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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6d2a9644a8
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More overflow checking made optional
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@27 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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4eb51a4ec4
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changed some overflow stuff.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@26 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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4aa03c26bf
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rama didn't like Exiting with esc key :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@25 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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7e0d5646de
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a few fixes, and half-way done with the vuMicro DIV opcode.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@24 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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113606ecbf
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^^
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@23 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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4d5ce0cbf5
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hmm i found a way to speedup vuFloat() a bit; DMC1 went from 24 to 28 fps hehe... hopefully this doesn't break games.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@22 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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f232e27fad
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small update; the next update should be a big one :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@21 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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a946596554
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A few small lower opcode fixes/optimizations; Also aligned text in Speedhacks dialog to show correctly on my PC :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@20 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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954323ea80
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-New cdvd code by gigaherz + Tales of the Abyss fix (all commented out still) -Removed non-used variable from counters.c -Added a "restart emu" remark on the DaZ speedhack dialogue, since thats needed (oO)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@19 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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460654b3cd
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small change; might fix something :O
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@18 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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2ed30a6cf3
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fixed up some allocation errors in recUpdateFlags()
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@17 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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2d865e39fb
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finally completed recUpdateFlags() to fully support underflow/overflow checks; theres still some room for optimization that i might do later though.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@16 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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c667ffe343
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a few small optimizations and changes for the VU recs.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@15 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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7bf97e1af1
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updated this file to match zerofrog's minor-change in the official sourceforge SVN :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@14 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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81c31a089e
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Fixed some lower VU micro instructions; mostly flag checking stuff...
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@13 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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05d6890ccf
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some small changes
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@12 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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324f747947
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more ivumicro stuff, and a dialogue misunderstanding i had ^^
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@11 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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24d19763c7
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Few tweaks to ivumicro, needs checking!
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@10 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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6f2b946d06
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A few more tips on the speedhacks
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@9 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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e848a8a485
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eh looks like rama had more recent versions of these files too. so i'm reverting them. hopefully i didn't miss anymore files :(
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@8 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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dabe75ff69
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some of the files i committed had old data; reverted a few files, and fixed others to include the data i was missing.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@7 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
cottonvibes
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4b69e809e5
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Stuff that was changed: - Fixed up pcsx2_2005.sln to not give errors for missing plugin files. - PCSX2 now exits properly with ESC key and GSdx :p - Updated my VU Skip to the latest version I had. - Added/Modified alot of speed hacks. - Added a few SSE and x86 instructions coded by DiablosOf. - Working on VUs: Added some code that fixes SPS in some games, but runs slow. Turn off this code with the speedhack "Disable Extra Overflow Checks" to get back the speed. - Also regarding the VU's, it seems MGS3 doesn't like something I coded. But I'm not sure what it is yet; hopefully I'll figure out the problem ^^ - Some other minor changes I probably forgot to mention :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@6 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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f80441a4f9
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Added cottonvibes vu and frameskip, also removed the annoying dvd read messages :p
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@5 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:19 +02:00 |
ramapcsx2
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574237d451
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Lots of updates, mainly fixes for warnings, but also some optimizations
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@4 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:18 +02:00 |
ramapcsx2
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c9cccd0164
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removed plugins from the 2k8.sln
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@3 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:18 +02:00 |
gigaherz
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92a56a5a30
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Copied over the files from pcsx2 HEAD revision.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@2 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:37:08 +02:00 |
laurence.muller
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459993dcfc
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@397 96395faa-99c1-11dd-bbfe-3dabce05a288
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2008-11-06 23:24:48 +00:00 |