Loading times go overboard on some games :/ This will need to be a special game fix then, will do it later

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@36 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
ramapcsx2 2008-08-15 17:10:22 +00:00 committed by Gregory Hainaut
parent 3e9d89ff61
commit 27e9888041
1 changed files with 4 additions and 2 deletions

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@ -688,12 +688,14 @@ void cdvdReadTimeRcnt(int mode){ // Mode 0 is DVD, Mode 1 is CD
//add cycles due to access times, based on try and error
//fixes most of Tales of the Abyss crashes and some Digital Devil Saga videos
//slightly longer loading times now (shouldnt be noticable)
if (sector_difference > 128 && sector_difference < 1000000){
//ok, this is too much delay for games that dont need it. will make it a speedhack later
/*if (sector_difference > 128 && sector_difference < 1000000){
readspeed += (sector_difference+sector_difference) / 32;
}
else if (sector_difference >= 1000000){
readspeed += (sector_difference+sector_difference) / 4;
}
}*/
//simulates spin-up time, fixes hdloader
if (cdvd.Sector < 17) cdvdReadTime=60000;