mirror of https://github.com/PCSX2/pcsx2.git
Loading times go overboard on some games :/ This will need to be a special game fix then, will do it later
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@36 a6443dda-0b58-4228-96e9-037be469359c
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@ -688,12 +688,14 @@ void cdvdReadTimeRcnt(int mode){ // Mode 0 is DVD, Mode 1 is CD
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//add cycles due to access times, based on try and error
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//fixes most of Tales of the Abyss crashes and some Digital Devil Saga videos
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//slightly longer loading times now (shouldnt be noticable)
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if (sector_difference > 128 && sector_difference < 1000000){
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//ok, this is too much delay for games that dont need it. will make it a speedhack later
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/*if (sector_difference > 128 && sector_difference < 1000000){
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readspeed += (sector_difference+sector_difference) / 32;
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}
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else if (sector_difference >= 1000000){
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readspeed += (sector_difference+sector_difference) / 4;
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}
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}*/
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//simulates spin-up time, fixes hdloader
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if (cdvd.Sector < 17) cdvdReadTime=60000;
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