Stenzek
2671da5c2f
GS/HW: Don't crash on texture allocation failure
2023-12-18 18:19:13 +10:00
Stenzek
a99a819e75
Qt: Fix game properties dialogs keeping app open
2023-12-18 14:12:57 +10:00
KamFretoZ
94664c24d8
GameDB: Fixes for Boku no Natsuyasumi 2
2023-12-17 16:41:55 +00:00
JordanTheToaster
466e96e79a
GameDB: Sims 2 Castaway fixes
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Fixes dastardly lines appearing on the ground at certain viewing angles.
2023-12-17 16:41:40 +00:00
Stenzek
fd2cd0b904
ImGui: Fix save state selector crash in DX11
2023-12-17 22:06:55 +10:00
Stenzek
4afe14dff7
Qt: Fix settings window focusing
2023-12-17 19:59:05 +10:00
Stenzek
9436a823ba
Qt: Fix incorrect translation context preventing settings switch
2023-12-17 19:59:05 +10:00
Stenzek
1346c98a58
GS: Autodetect Vulkan for Intel Xe GPUs
2023-12-17 19:35:18 +10:00
lightningterror
93992ee1c1
ImGui: Fix Wsign-compare compiler warning.
2023-12-16 14:35:36 +01:00
lightningterror
e29bc933fe
FullscreenUI: Fix Wunused-function compiler warning.
2023-12-16 14:35:36 +01:00
lightningterror
6df5cd8222
GS: Fix compiler warnings.
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GSDeviceVK:
Fixes Wlogical-op-parentheses warning.
GSTextureCAche:
Fixes Wunused-lambda-capture warning.
GSRendererHW:
Fixes Wlogical-op-parentheses warning.
2023-12-16 14:35:36 +01:00
Stenzek
2dfc75c341
GS/DX12: Fix a warning during PrimID DATE pipeline creation
2023-12-16 21:04:52 +10:00
refractionpcsx2
e75a1edea8
GameDB: Add VU1 clamping to Dino Stalker/Gun Survivor 3
2023-12-16 03:02:03 +00:00
PCSX2 Bot
8c94efd61a
Qt: Update Base Translation
2023-12-16 01:33:46 +01:00
Ty Lamontagne
20c3178dfe
Debugger: Don't modify disassembly focus on CPU state change
2023-12-15 20:35:06 +00:00
refractionpcsx2
a7271697a2
CDVD: Adjust abort behaviour on action.
2023-12-15 16:12:26 +00:00
Stenzek
c2bd21922f
GS: Fix more lambda capture warnings
2023-12-15 15:42:08 +00:00
lightningterror
96831b0970
GS/D3D: Fix X3206 CAS shader warning.
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Warning X3206: implicit truncation of vector type warning fix.
2023-12-15 15:40:31 +01:00
refractionpcsx2
0fd5db9f78
GS: Add local references to Move lambda function
2023-12-15 12:57:14 +00:00
refractionpcsx2
918328e5b0
GS/TC: Copy only up to old RT size on preload overlap
2023-12-15 12:57:14 +00:00
lightningterror
6bb6322bde
GameDB: Remove Merge sprite from God Hand.
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It breaks the lighting in the game making it dark, changing the Shadeboost is not a good solution and just masks the issue.
2023-12-15 11:59:42 +01:00
JoseAaronLopezGarcia
00e255ee3c
CDVD: Add ZSO support ( #10396 )
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* add zso support
* format and fixed typo
* fix typo in extension (duplicated .cso)
* format
* proper casting
* use regular casting; added lz4 to gitmodules
* use C++ style casting
* fix casts
* add lz4 submodule
* added windows build configuration
* add lz4 to cmake
* undo
* undo
* add lz4 to SearchForStuff
* undo
* add own lz4 source code
* cleanup
* fix
* add nwe sources to windows build
* cleanup
* don't use precompile headers on lz4
* stupid compiler
* add const. better logging.
* cast to std::string
* 3rdparty: Add lz4
* use 3rdparty lz4
* cleanup references to lz4.cpp
* format code
* add missing header
* use fmt::format
* don't call inflateReset on ZSO
* use LZ4_decompress_safe
* fix syntax
* fix call to LZ4_decompress_safe
* use LZ4_decompress_safe_partial to ignore padded data
* cleanup
* refactor
---------
Co-authored-by: Stenzek <stenzek@gmail.com>
2023-12-15 13:05:04 +10:00
Stenzek
c662dd8b04
ImGuiFullscreen: Add hover animation
2023-12-15 13:04:03 +10:00
Stenzek
a85a246ab8
ImGui: Add save state selector UI
2023-12-15 13:04:03 +10:00
Mrlinkwii
9132a7c8d4
GameDB: Add monster hunter memcard filters
2023-12-14 23:40:45 +00:00
Connor McLaughlin
44367f24f9
Pad: Fix incorrect RDown icon for DualShock2
2023-12-14 17:54:28 +10:00
Mrlinkwii
5d6a9a68fe
GameDB: memcardFilters for Ratchet&Clank series
2023-12-13 19:51:01 +00:00
JordanTheToaster
476d15f0fc
GameDB: Various fixes
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You like HPO?
2023-12-13 16:53:01 +10:00
Stenzek
cce7f465f2
CI/AppImage: Bump libc6 downgrade version
2023-12-13 14:51:06 +10:00
ElTioRata
0e289d2d3b
GameDB: Darkwatch Upscaling Fix
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Sets HPO to Special setting to fix bloom misalignment seen on blood vision
2023-12-13 14:50:39 +10:00
ElTioRata
efc9321cec
GameDB: RPM Tuning bloom alignment fix
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Enables Full Round Sprite + Wild Arms Hack + Autoflush
2023-12-12 21:42:55 +00:00
PCSX2 Bot
4154784f09
Qt: Update Base Translation
2023-12-12 12:55:30 +10:00
RedPanda4552
feb9d7b2a9
Memcard/Qt/Big Picture: Make shutdowns, resets, disc swaps, and savestates aware of memcard busy status
2023-12-12 12:47:39 +10:00
RedPanda4552
da22df5f5d
Memcard: Move auto eject countdown out of CDVD up into counters vsync loop
2023-12-12 12:47:39 +10:00
Stenzek
78f751959d
GS/HW: Don't try to double-buffer preload depth targets
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Spec violations if we do.
2023-12-12 12:46:39 +10:00
Stenzek
b0c3a1e23f
GS/HW: Handle GT4 alpha channel shuffle
2023-12-12 12:46:39 +10:00
Mrlinkwii
cb703a6ce5
GameDB : Upscaling fixes for X-Men 2 - Wolverine's Revenge
2023-12-11 20:22:28 +00:00
PCSX2 Bot
c1b26b87a8
PAD: Update to latest controller database.
2023-12-11 17:34:11 +01:00
PCSX2 Bot
15f752f002
Qt: Update Base Translation
2023-12-11 11:27:11 +01:00
Stenzek
af1a4ab07a
FullscreenUI: Use PromptFont for keyboard/controller icons
2023-12-11 16:55:29 +10:00
KamFretoZ
5413765a23
GameDB: Update GameDB Schema for the new HPO Native Option
2023-12-11 16:55:17 +10:00
KamFretoZ
da63afa758
GameDB: Fixes for WALL-E
2023-12-11 16:55:17 +10:00
JordanTheToaster
1d86d674e5
GameDB: FFX International fixes
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Fixes for character flickering caused by the EE clamp mode being set to full.
2023-12-11 15:01:34 +10:00
lightningterror
5718c3d14d
Input-rec: Set git tagged emu version instead of static version.
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The static version was set as 1.7.0, not knowing which nightly version the recordings were made on.
2023-12-11 15:01:13 +10:00
IlDucci
2bfefaf296
UI: Minor additions for translations and English text changes
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- Adding translation support for all the substrings related to the single/multiframe GS Dump message.
- Correcting the None option in the Deinterlacing settings according to what was talked about in Crowdin, unified that string with the Big Picture mode.
- Minor English text fixes reported in Crowdin.
Second attempt at doing this PR after the former, https://github.com/PCSX2/pcsx2/pull/10253 , was mangled by bad squashing and rebasing.
2023-12-11 15:00:56 +10:00
Stenzek
2c00ccca83
Qt: Resolve any symbolic links in AppRoot/DataRoot
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Should fix incorrect relative path generation when PCSX2's data
directory is a within a symbolic link.
2023-12-11 14:55:36 +10:00
Stenzek
ade2cc8182
Path: Add RealPath()
2023-12-11 14:55:36 +10:00
lightningterror
f546ea1f8a
iR5900: Correct some log links.
2023-12-10 16:34:40 +01:00
lightningterror
ff499d42a0
GS/HW: Fix Wunused-variable warning.
2023-12-10 16:34:40 +01:00
lightningterror
10e5af2ddf
GS/D3D12: Fix variable is reassigned a value before the old one has been used warning.
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Codacy.
2023-12-10 16:34:40 +01:00