mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Remove Merge sprite from God Hand.
It breaks the lighting in the game making it dark, changing the Shadeboost is not a good solution and just masks the issue.
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@ -6756,7 +6756,6 @@ SCKA-20090:
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region: "NTSC-K"
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
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SCKA-20091:
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name: "MLB 07 - The Show"
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@ -23799,7 +23798,6 @@ SLES-54490:
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region: "PAL-M5"
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLES-54492:
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name: "Need for Speed - Carbon [Collector's Edition]"
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@ -43451,7 +43449,6 @@ SLPM-66550:
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region: "NTSC-J"
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLPM-66551:
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name: APPLESEED EX(アップルシード エクス)
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@ -46698,7 +46695,6 @@ SLPM-74241:
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name-en: "God Hand [PS2 The Best]"
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region: "NTSC-J"
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLPM-74242:
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name: Devil May Cry 3 Special Edition PS2 the Best
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@ -63432,7 +63428,6 @@ SLUS-21503:
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLUS-21536:
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name: "The Sims 2 - Pets"
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