GameDB: Remove Merge sprite from God Hand.

It breaks the lighting in the game making it dark, changing the Shadeboost is not a good solution and just masks the issue.
This commit is contained in:
lightningterror 2023-12-15 10:16:08 +01:00
parent 00e255ee3c
commit 6bb6322bde
1 changed files with 0 additions and 5 deletions

View File

@ -6756,7 +6756,6 @@ SCKA-20090:
region: "NTSC-K"
compat: 5
gsHWFixes:
mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
SCKA-20091:
name: "MLB 07 - The Show"
@ -23799,7 +23798,6 @@ SLES-54490:
region: "PAL-M5"
compat: 5
gsHWFixes:
mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
SLES-54492:
name: "Need for Speed - Carbon [Collector's Edition]"
@ -43451,7 +43449,6 @@ SLPM-66550:
region: "NTSC-J"
compat: 5
gsHWFixes:
mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
SLPM-66551:
name: APPLESEED EX(アップルシード エクス)
@ -46698,7 +46695,6 @@ SLPM-74241:
name-en: "God Hand [PS2 The Best]"
region: "NTSC-J"
gsHWFixes:
mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
SLPM-74242:
name: Devil May Cry 3 Special Edition PS2 the Best
@ -63432,7 +63428,6 @@ SLUS-21503:
region: "NTSC-U"
compat: 5
gsHWFixes:
mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
SLUS-21536:
name: "The Sims 2 - Pets"