lightningterror
96831b0970
GS/D3D: Fix X3206 CAS shader warning.
...
Warning X3206: implicit truncation of vector type warning fix.
2023-12-15 15:40:31 +01:00
refractionpcsx2
0fd5db9f78
GS: Add local references to Move lambda function
2023-12-15 12:57:14 +00:00
refractionpcsx2
918328e5b0
GS/TC: Copy only up to old RT size on preload overlap
2023-12-15 12:57:14 +00:00
lightningterror
6bb6322bde
GameDB: Remove Merge sprite from God Hand.
...
It breaks the lighting in the game making it dark, changing the Shadeboost is not a good solution and just masks the issue.
2023-12-15 11:59:42 +01:00
JoseAaronLopezGarcia
00e255ee3c
CDVD: Add ZSO support ( #10396 )
...
* add zso support
* format and fixed typo
* fix typo in extension (duplicated .cso)
* format
* proper casting
* use regular casting; added lz4 to gitmodules
* use C++ style casting
* fix casts
* add lz4 submodule
* added windows build configuration
* add lz4 to cmake
* undo
* undo
* add lz4 to SearchForStuff
* undo
* add own lz4 source code
* cleanup
* fix
* add nwe sources to windows build
* cleanup
* don't use precompile headers on lz4
* stupid compiler
* add const. better logging.
* cast to std::string
* 3rdparty: Add lz4
* use 3rdparty lz4
* cleanup references to lz4.cpp
* format code
* add missing header
* use fmt::format
* don't call inflateReset on ZSO
* use LZ4_decompress_safe
* fix syntax
* fix call to LZ4_decompress_safe
* use LZ4_decompress_safe_partial to ignore padded data
* cleanup
* refactor
---------
Co-authored-by: Stenzek <stenzek@gmail.com>
2023-12-15 13:05:04 +10:00
Stenzek
c662dd8b04
ImGuiFullscreen: Add hover animation
2023-12-15 13:04:03 +10:00
Stenzek
a85a246ab8
ImGui: Add save state selector UI
2023-12-15 13:04:03 +10:00
Mrlinkwii
9132a7c8d4
GameDB: Add monster hunter memcard filters
2023-12-14 23:40:45 +00:00
Connor McLaughlin
44367f24f9
Pad: Fix incorrect RDown icon for DualShock2
2023-12-14 17:54:28 +10:00
Mrlinkwii
5d6a9a68fe
GameDB: memcardFilters for Ratchet&Clank series
2023-12-13 19:51:01 +00:00
JordanTheToaster
476d15f0fc
GameDB: Various fixes
...
You like HPO?
2023-12-13 16:53:01 +10:00
Stenzek
cce7f465f2
CI/AppImage: Bump libc6 downgrade version
2023-12-13 14:51:06 +10:00
ElTioRata
0e289d2d3b
GameDB: Darkwatch Upscaling Fix
...
Sets HPO to Special setting to fix bloom misalignment seen on blood vision
2023-12-13 14:50:39 +10:00
ElTioRata
efc9321cec
GameDB: RPM Tuning bloom alignment fix
...
Enables Full Round Sprite + Wild Arms Hack + Autoflush
2023-12-12 21:42:55 +00:00
PCSX2 Bot
4154784f09
Qt: Update Base Translation
2023-12-12 12:55:30 +10:00
RedPanda4552
feb9d7b2a9
Memcard/Qt/Big Picture: Make shutdowns, resets, disc swaps, and savestates aware of memcard busy status
2023-12-12 12:47:39 +10:00
RedPanda4552
da22df5f5d
Memcard: Move auto eject countdown out of CDVD up into counters vsync loop
2023-12-12 12:47:39 +10:00
Stenzek
78f751959d
GS/HW: Don't try to double-buffer preload depth targets
...
Spec violations if we do.
2023-12-12 12:46:39 +10:00
Stenzek
b0c3a1e23f
GS/HW: Handle GT4 alpha channel shuffle
2023-12-12 12:46:39 +10:00
Mrlinkwii
cb703a6ce5
GameDB : Upscaling fixes for X-Men 2 - Wolverine's Revenge
2023-12-11 20:22:28 +00:00
PCSX2 Bot
c1b26b87a8
PAD: Update to latest controller database.
2023-12-11 17:34:11 +01:00
PCSX2 Bot
15f752f002
Qt: Update Base Translation
2023-12-11 11:27:11 +01:00
Stenzek
af1a4ab07a
FullscreenUI: Use PromptFont for keyboard/controller icons
2023-12-11 16:55:29 +10:00
KamFretoZ
5413765a23
GameDB: Update GameDB Schema for the new HPO Native Option
2023-12-11 16:55:17 +10:00
KamFretoZ
da63afa758
GameDB: Fixes for WALL-E
2023-12-11 16:55:17 +10:00
JordanTheToaster
1d86d674e5
GameDB: FFX International fixes
...
Fixes for character flickering caused by the EE clamp mode being set to full.
2023-12-11 15:01:34 +10:00
lightningterror
5718c3d14d
Input-rec: Set git tagged emu version instead of static version.
...
The static version was set as 1.7.0, not knowing which nightly version the recordings were made on.
2023-12-11 15:01:13 +10:00
IlDucci
2bfefaf296
UI: Minor additions for translations and English text changes
...
- Adding translation support for all the substrings related to the single/multiframe GS Dump message.
- Correcting the None option in the Deinterlacing settings according to what was talked about in Crowdin, unified that string with the Big Picture mode.
- Minor English text fixes reported in Crowdin.
Second attempt at doing this PR after the former, https://github.com/PCSX2/pcsx2/pull/10253 , was mangled by bad squashing and rebasing.
2023-12-11 15:00:56 +10:00
Stenzek
2c00ccca83
Qt: Resolve any symbolic links in AppRoot/DataRoot
...
Should fix incorrect relative path generation when PCSX2's data
directory is a within a symbolic link.
2023-12-11 14:55:36 +10:00
Stenzek
ade2cc8182
Path: Add RealPath()
2023-12-11 14:55:36 +10:00
lightningterror
f546ea1f8a
iR5900: Correct some log links.
2023-12-10 16:34:40 +01:00
lightningterror
ff499d42a0
GS/HW: Fix Wunused-variable warning.
2023-12-10 16:34:40 +01:00
lightningterror
10e5af2ddf
GS/D3D12: Fix variable is reassigned a value before the old one has been used warning.
...
Codacy.
2023-12-10 16:34:40 +01:00
lightningterror
724f92562c
GSDumpRunner: Fix trailing whitespace warning.
...
Codacy.
2023-12-10 16:34:40 +01:00
lightningterror
2b68c5e383
GS: Fix format string arguments warning.
...
%i in format string (no. 1) requires 'int' but the argument type is Unknown.
Codacy.
2023-12-10 16:34:40 +01:00
lightningterror
47545e511d
DEV9: Fix Function parameter should be passed by const reference warnings
...
Codacy.
2023-12-10 16:34:40 +01:00
Stenzek
b7aea5b726
SmallString: Add missing copy construct/assign operators
2023-12-11 01:28:34 +10:00
Stenzek
5338a4f17c
GS/HW: Add 'Align To Native' HPO mode
2023-12-10 15:32:01 +10:00
Stenzek
e2dcabcbea
Qt: Prompt user to enable HC mode on achievement login
2023-12-10 13:09:21 +10:00
Stenzek
971929777d
Achievements: Handle dynamically-sized leaderboard trackers
2023-12-10 13:09:21 +10:00
Dan McCarthy
0f4a95e31b
Qt: (Debugger) Add ability to remove result from Memory Search results
...
Adds the ability to remove individual search results from the Memory Search results list. Right clicking a result will give the "Remove Result" option in the context menu.
2023-12-09 15:29:35 +00:00
Dan McCarthy
b453787670
Qt: Adds right click Go To Disassembly menu option to Memory Search
...
Allows user to right click a memory search result in order to go to that memory address location in the disassembly view. This saves several step and makes it easier to do.
Also adds precedent for the memory search result context menu which will be used in future features.
2023-12-08 22:21:29 +10:00
JordanTheToaster
c555dbc3e8
3rdparty: Update VK memory allocator
...
Updates VK memory allocator to latest master commit.
2023-12-08 22:20:33 +10:00
JordanTheToaster
1561e07ddf
3rdparty: Update D3D12 memory allocator
...
Updates D3D12 memory allocator to latest master commit.
2023-12-08 22:20:15 +10:00
JordanTheToaster
ec9bc59962
GameDB: PJ King Kong fixes
...
Fixes for the hash cache being silly and spiking to stupid levels killing performance.
2023-12-08 20:20:35 +10:00
JordanTheToaster
7fd82fffab
3rdparty: Update Vulkan Headers to v1.3.272
...
Updates Vulkan Headers to v1.3.272.
2023-12-06 20:16:59 +10:00
RedPanda4552
0652b218db
Big Picture: Enforce immediate save for macro button selection and frequency
...
Fixes settings not saving until emulator exit
2023-12-06 14:25:55 +10:00
RedPanda4552
59217b9af3
Big Picture: Fix macro pressure/deadzone not having independent labels
...
Fixes mangled pop-up, allows both to be set correctly/independently
2023-12-06 14:25:55 +10:00
RedPanda4552
46c9bcbc4f
Big Picture: Don't use macro frequency display label as config key
...
Fixes Big Picture unable to set macro frequency
2023-12-06 14:25:55 +10:00
JordanTheToaster
f6154032c7
3rdparty: Use upstream XZ submodule
...
For some reason we used a branch XZ from around 6 years ago? Honestly not sure why.
2023-12-04 22:16:11 +00:00