mirror of https://github.com/PCSX2/pcsx2.git
Big Picture: Fix macro pressure/deadzone not having independent labels
Fixes mangled pop-up, allows both to be set correctly/independently
This commit is contained in:
parent
46c9bcbc4f
commit
59217b9af3
|
@ -4125,7 +4125,7 @@ void FullscreenUI::DrawControllerSettingsPage()
|
|||
1.0f, 0.01f, 100.0f, "%.0f%%");
|
||||
|
||||
const std::string deadzone_key(fmt::format("Macro{}Deadzone", macro_index + 1));
|
||||
DrawFloatSpinBoxSetting(bsi, FSUI_ICONSTR(ICON_FA_ARROW_DOWN, "Pressure"),
|
||||
DrawFloatSpinBoxSetting(bsi, FSUI_ICONSTR(ICON_FA_ARROW_DOWN, "Deadzone"),
|
||||
FSUI_CSTR("Determines the pressure required to activate the macro."), section, deadzone_key.c_str(), 0.0f, 0.00f, 1.0f,
|
||||
0.01f, 100.0f, "%.0f%%");
|
||||
|
||||
|
@ -7160,6 +7160,7 @@ TRANSLATE_NOOP("FullscreenUI", "Macro Button {}");
|
|||
TRANSLATE_NOOP("FullscreenUI", "Buttons");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Frequency");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Pressure");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Deadzone");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Controller Port {}{} Settings");
|
||||
TRANSLATE_NOOP("FullscreenUI", "Controller Port {} Settings");
|
||||
TRANSLATE_NOOP("FullscreenUI", "USB Port {}");
|
||||
|
|
Loading…
Reference in New Issue