Commit Graph

14 Commits

Author SHA1 Message Date
refractionpcsx2 4cb6c94693 CI/Docs: Update validation and document 2022-04-03 08:50:09 +01:00
BuildTools 901664ba44 GameDB: Rename fastTextureInvalidation
Attempt 2 renames fastTextureInvalidation to disablePartialInvalidation for more consistency with the new GUI name.
2022-03-18 13:52:36 +00:00
RedDevilus 7e1c48694a GameDB: Upscaling GS Batch 1
Fixes the lint and adds a bunch of upscaling fixes.
2022-03-15 00:54:38 +00:00
Connor McLaughlin 892eec79ed Workflows: Fix lint-gamedb for gsHWFixes 2022-03-12 20:48:51 +00:00
refractionpcsx2 a11d09ebdf Git: Update GameDB Validation script 2022-03-11 10:25:15 +00:00
refractionpcsx2 e833a67bb7 VU: Rework VUKickstart in to VUSync, swap behaviour 2022-02-28 19:29:53 +00:00
Connor McLaughlin 96a1ce2fb2 CI: Fix path to GameIndex.yaml 2021-12-12 03:27:43 +00:00
refractionpcsx2 7faa5db9e5 VU/GameDB: Move Mac/Status overflow flag checks to a gamefix
We can't really do this reliably on x86 without soft floats, but superman still needs it, but it breaks other games.
2021-09-29 17:33:13 +01:00
refractionpcsx2 56372cc46d GameDB: Rename VU0Kickstart -> VUKickstart
Clean up a couple of bits in microVU
2021-07-15 13:58:34 +01:00
refractionpcsx2 c31d6b9ca3 GameDB: Add dynamic patching for Ratchet & Clank games
Removed IPUWait hack as it is no longer required
2021-07-15 13:43:16 +01:00
refractionpcsx2 f925c88753 Update gamedb test workflow 2021-07-05 10:26:09 +01:00
refractionpcsx2 739787e8c4
Add new hack 2021-06-08 19:07:19 +01:00
Tyler Wilding 076d13a7c2 lint: Address Codacy linter findings 2021-05-10 16:23:42 +02:00
Tyler Wilding ce0395947f ci: Create script to validate GameDB at build-time 2021-05-10 16:23:42 +02:00