arcum42
6fb0070c33
That's USBnull down. (And yes, I'm aware the dialog boxes for USBnull & FWnull are incorrect. For now, I just told it to use the incorrect one that was already in the plugin.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1107 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 02:29:48 +00:00
arcum42
f64723951e
Helps if I have FW.cpp in there. :(
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1106 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 00:56:56 +00:00
arcum42
74e0e786b7
Begin work on renovating the Null plugins. (On the Linux side, anyways, though some of that will spill over to the Windows side.) Starting with FWnull.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1105 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 00:51:17 +00:00
Jake.Stine
45bb6f3d2f
Bugfix for recent cleanups: SetResultSize was defined with different behaviors in two separate files, without being static. Depending on the whims of the wind, MSVC would sometimes pick the one from CDROM and link it into CDVD, overriding CDVD's version, and resulting in complete emulation failure.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1103 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 12:44:18 +00:00
arcum42
bc9e0b08ad
Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1102 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 11:06:52 +00:00
cottonvibes
b6ba2f050f
minor microVU changes
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1101 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 10:12:44 +00:00
Jake.Stine
17caa515ac
Rushed my prev commit. Here's some basic thing, only much less broken and crappy. (fixes double-spaced emuLog.txt file contents)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1099 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 02:53:09 +00:00
Jake.Stine
e24851927a
Fixed some 'too many newlines' bugs in the Console namespace.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1096 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 02:12:45 +00:00
arcum42
5edb195282
Committing various cleanups I'd put aside at one point or another...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1095 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 01:13:37 +00:00
Jake.Stine
1a1d51308c
Fixed a typo in the SIO2 hardware read interface: SIO2_getSend1 and getSend2 had inverted switch cases (probably been there for years).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1094 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-30 21:28:54 +00:00
Jake.Stine
d14259b8b4
*experimental* Added forced block splitting at 4k code boundaries in PS2 memory. This fixes issues with frequent recompilation of certain uncounted manual blocks, and also allows for us to greatly simplify the memory protection and recompiler block management code, but *may* have performance penalties under specific conditions. So I've added a verbose log message to Devel builds so that we can look for any problem games that might invoke more than their fair share of tiny block splits.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1093 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-30 08:33:51 +00:00
Jake.Stine
3af9acc01d
Darned fungly header file dependencies, broke compilation in dev/release builds. >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1092 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-30 01:32:39 +00:00
Jake.Stine
9513be5476
Reverted BTS due to unexpected complications, but retained a minor optimization we developed during the BTS experiment. :)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1091 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-30 01:16:25 +00:00
refraction
7dfc4c9ea2
Some unpack fixes/changes
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1090 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 21:50:48 +00:00
Jake.Stine
a2fd88d952
Fixed bugs in BTS instruction emitters, and working on fixing bugs in BTS memory protection.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1089 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 20:55:13 +00:00
arcum42
d8617c1ee8
Get rid of duplicated code in PS2Etypes.h. :)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1088 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 11:47:05 +00:00
Jake.Stine
e81fbc728d
Fixed a bug in the cpu mhz detection introduced in the prev revision, and improved the algo to be much quicker and generally more accurate than before (and with luck AMDs will agree!)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1087 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 11:13:17 +00:00
Jake.Stine
41079415fa
Improved SSE detection:
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* SSE3 detection via cpuid implemented. [fixes Linux -- the force_sse3 option should no longer be needed!]
* Instruction tests are now done for SSE3, SSE4, and SSE4.1 to confirm cpuid results (I doubt this is necessary, but the old code did it for SSE3, so I figured I'd keep it and log results anytime an inconsistency is detected).
* SSE4.2 and SSE4a detection added.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1086 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 10:10:33 +00:00
Jake.Stine
6e82c77e92
Bugfix for r1083. [Don't ask me what I was thinking when I wrote >>10 instead of >>12]
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1085 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 08:30:33 +00:00
arcum42
ad7aa893e9
All right, now that's just silly... (Fix Linux compilation.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1084 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 05:07:18 +00:00
Jake.Stine
31f0be6eb8
Merged drk||Raziel's "BTS Manual Protection" enhancement for the vtlb into /trunk, and combined it with Pseudonim's "Manual Block Clear" enhancement for an ideal two-phase protection system.
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Most things should be a bit faster with this new system. The system is more balanced than the previous one, in that it provides a better overall performance across most games, but some specific FMVs (like Disgaea 2's) will be a bit slower. On the other hand, others like DQ8 and Kingdom Hearts 2 FMVs get a big speedup. Almost all in-game stuff should be either the same or faster now.
Set a bunch of ignores for TortoiseSVN users, as suggested in Issue 166.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1083 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-29 04:24:46 +00:00
cottonvibes
2a47e807c3
microVU:
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- fixed a bug in the logging system causing incorrect branch-to addresses.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1077 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 21:58:20 +00:00
gabest11
270c8ee3d2
GSdx: more alpha test magic
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1076 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 21:19:50 +00:00
gabest11
752db6056f
GSdx: just restoring the vcproj from two revisions ago...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1075 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 20:34:11 +00:00
gabest11
1245659eee
GSdx: fixed Issue 182 (narrowed the neq alpha test range to +/-0.4f/255, scream if something broke), and re-enabled something to make DATE faster (counting min/max of the vertices outperforms stencil buffer clearing when there are many small primitive batches).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1074 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 20:17:06 +00:00
ramapcsx2
7ecc0dd6a3
Fix xgkick delay mistake
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1073 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 19:40:07 +00:00
cottonvibes
5183f1eb63
pcsx2:
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- fixed the 5 warnings in hacksDlg.cpp
microVU:
- major changes to microprogram logging. logs are now in html format with color-coding, hyperlinks to branch addresses, horizontal rules separating blocks, etc...
- made mmx reg usage for VI regs toggable (off by default now)
- minor changes
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1071 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 10:00:58 +00:00
cottonvibes
13cda40ec8
microVU:
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-Finished operand logging, so microprogram logs are very detailed.
-Apparently XGkick specifies the address divided by 16 (thats how zerorecs handles it), so now microVU does the same thing.
-Zerorecs also saves '(PC+16)/8' instead of 'PC+16' in BAL/JALR instructions, so I did the same with microVU...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1070 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-27 02:20:09 +00:00
cottonvibes
a6cbab677f
microVU:
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-fixed problems with branches jumping to incorrect addresses
-finished implementing clip flag instances
-started adding operand info to logging (also logs branch jump-to addresses)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1059 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-25 06:39:16 +00:00
sudonim1
7f096c63ad
Break up very long recompiled blocks.
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Perform a branch test before jumping to the next block.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1058 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-25 00:39:07 +00:00
Jake.Stine
4f08dc6bad
Linux: A more complete rendition of the GCC compilation fix. Note: GCC requires non-const qualifiers on function pointers and function pointer-templated parameters, but not on void* (didn't know they were that different, did you?).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1057 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-24 13:49:00 +00:00
arcum42
e3b217c57a
Remove some consts to appease the gcc 4.3.x gods.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1056 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-24 13:38:16 +00:00
Jake.Stine
dff8cf5ac1
Save linux from the dastardly deeds of my previous commit, and fix one last remnant 'i' from the apple-like naming schemes of yesterweek.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1055 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-24 11:44:07 +00:00
Jake.Stine
7394e99ef6
Ok, I lied -- more work on the emitter. I forgot to fix up the Jump/Call api yesterday and, along the way, did lots of major cleanups. :)
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(and broke linux, probably!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1054 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-24 11:25:10 +00:00
arcum42
286c405ce9
Moved a few things around. Redid some of the work I did earlier on Hw with the non-obsolete version of the code. Changed some code not to use defines...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1053 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-24 02:28:14 +00:00
gigaherz
e22a50a7c8
So.. I got an "unlazy" day, and coded a bit more of my iop dma handler.
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It's disabled in the code, so that it wont' affect normal users.
The code isn't working properly yet. Only handlers for cdvd and spu2 are in it:
- the cdvd one doesn't work because of the way pcsx2 handles cdvd currently
- the spu2 one seems to work, but it's not implemented in the plugin interface, so ATM it's just "faking" it using the old functions.
So really nothing worth testing, just commiting to let people know I'm actually working on it... with long pauses in between. xD
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1052 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-24 01:14:25 +00:00
ramapcsx2
2ac355eb03
Nothing happened here.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1051 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-23 22:05:34 +00:00
ramapcsx2
e843712f58
Reverted the last GIF/IPU change, as per request.
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Timing this stuff is evil :/
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1050 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-23 21:58:09 +00:00
refraction
9c7aed9ad4
Readjusted my Gifsplit nonsense to refix Gradius V videos again, its more the value i originally wanted it now anyway :P Fixed Issue 176
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1049 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-23 19:51:34 +00:00
arcum42
52fcc69628
Apply r1046 to ZeroGS DX as well. Ifdef a few things from r1047 so Linux compiles. A few minor changes.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1048 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-23 13:15:44 +00:00
Jake.Stine
ef565303a5
Finished the emitter, complete with code cleanups! :) (added last few SSE instructions, and inserted placebos for some future additions to the x86 portion, regarding xchg/xadd/etc).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1047 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-23 12:39:59 +00:00
arcum42
ac0768e9a3
ZeroGS: Apply Zeydlitz's patch from Issue 174.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1046 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-23 10:18:43 +00:00
Jake.Stine
c258a8d776
Fixed a bug from r1038. PMADD and HADD instructions had inverted to/from fields. >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1045 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-22 18:35:44 +00:00
arcum42
e87d224cc9
Started consolidating the various Dump routines, most of which are broken, into one file.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1044 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-22 13:25:26 +00:00
arcum42
5bb89fef92
Linux: Minor fix for the hack dialog box.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1043 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-22 10:16:41 +00:00
arcum42
9380ccc85b
Linux: Clean up the hack dialog in Linux.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1042 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-22 03:19:30 +00:00
arcum42
5744306a8f
Linux: Fix compilation, and add in the new hack. I may work on making the dialog look better in a bit...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1041 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-22 02:31:31 +00:00
sudonim1
d7341d5b69
Protect manual pages again after running code in them for a while, should speed up some games and probably not significantly slow down any.
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Related new speed hack, fast-forward a block starting at 0x81FC0 which some games (FFX) run a lot. This block is also excluded from the previous feature.
Rearrange configuration file and speed hack dialog.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1040 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-21 23:30:06 +00:00
arcum42
bfe128cd41
Linux: Fix the last of the GCC compilation errors.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1039 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-21 21:42:33 +00:00
Jake.Stine
27a8f3aa9a
Added PMADD/HADD/INSERT/EXTRACT instructions, and fixed more cross-compiler problems.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1038 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-21 21:30:47 +00:00