Commit Graph

266 Commits

Author SHA1 Message Date
Jake.Stine c06cb7b121 (speedup!) Add missing flushes to COP0 and COP2 (VUmacro execution calls), and subsequently disable *all* XMM freezes. They aren't needed anymore.
Rationale: Pseudonym did the necessary upgrades to the recompilers a couple months ago prepping us for a day when we would no longer need MMX/XMM register freezes.  All regs are already being flushed on all memory operations, so I added proper flushing to COP0 and COP2 here, and removed XMM freeze/thaw code entirely.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3375 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-02 22:14:35 +00:00
Jake.Stine 5ad95b28eb UI:
* Fix for Issue 780 (missing uppercase iso extensions in the Open File Dialog).
 * A few minor threading fixes for the GameDB loader to avoid crashes/hangs when closing the emulator immediately as it opens.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3350 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-30 03:21:59 +00:00
Jake.Stine 991f813cc0 Another fix for GCC compilation errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3339 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-29 00:13:21 +00:00
Jake.Stine 51638cc189 Fix Linux. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3337 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 19:51:51 +00:00
Jake.Stine 1c7fc3e176 Mostly-new host exception system (host meaning the C++ / SEH exceptions, not the VM's PS2/MIPS exceptions). Main purpose is to make specifying diagnostic and end-user messages more sane. Secondary goal was to remove the need for C++ multiple and virtual inheritance, which are buggy in MSVC still, and problematic even when they aren't buggy.
I also re-implemented R5900 runtime exception handling for TLB Miss and such (devbuilds only, for now).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3335 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 18:03:54 +00:00
Jake.Stine f3b7c09851 ... not sure how I missed committing this last night. >_< (fixes compilation errors)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3333 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-28 10:21:04 +00:00
ramapcsx2 1c898ad5f0 Since we're not using MMX registers to hold EE data in the recompilers anymore, we should be safe to exclude them from register saving / storing.
Pretty big speedup in games with lots of GIF activity (Soul Calibur 3 goes from 40 to 48fps).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3314 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-26 14:35:22 +00:00
Jake.Stine 2200a79979 Re-re-re-fix linux/gcc >_< (all that was actually missing was a 'struct' keyword .. grr msvc being smart and auto-deducing the type for me)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3304 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 15:26:51 +00:00
arcum42 334eab37c5 Get Linux to compile again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3303 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 12:17:29 +00:00
Jake.Stine e145f9dd67 Refactoring: Split FixedPointTypes.h into an h/inl setup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3302 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 11:12:24 +00:00
Jake.Stine e96dbe443f Major header file house cleaning! Should speed up recompilation times by a few percents.
Linux note: There's a chance as usual that this might break something in Linux because Linux and Windows STL headers have different dependencies.  Namely <algorithm> might still be needed in on some of the PrecompiledHeaders.  If so, just re-add it and commit, and make a note:  // yes GCC really needs this one :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3295 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-25 02:35:27 +00:00
Jake.Stine 976cb072a0 UI:
* Fix for random crashes when recording movies (F12).  It still doesn't seem 100% stable, but it's a heckuva lot better than before.
 * Log options dialog behavior bugfixes.
 * Cleaned out some old hacks for handling hotkeys from the GS window, and implemented proper use of GSwindow-local hotkey mappings vs. global hotket mappings.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3292 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 20:30:36 +00:00
Jake.Stine e1890f369e * Cmdline: Added warnings when opening settings panels with command line overrides enabled, and force-disable overrides when new settings are manually applied.
* GameDB: Remove the game database from the Settings panel, since it's kinda slow still and it started to drive me nuts.  I haven't added another menu option to open it up yet (it will be in its own dialog), but I will soon.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3290 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-24 17:39:18 +00:00
gregory.hainaut 3d9c63b0f0 [cmake]:
* Print a fatal_error when users do not source the good CMakeLists file.
* Do not search system libraries if the user force the internal libraries


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3269 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:30:36 +00:00
Jake.Stine 0941434749 * Fixed fullscreen default-to-on behavior; the bug was caused by wxWidgets being a bit ficle and expecting the window to be Shown prior to being made fullscreen (even though the docs say ShowFullscreen() will show the window itself).
* Much header file cleanup and used forward declarations to remove a lot of excess includes; might help improve build times a wee bit.
 * Preliminary hash-table implementation for the Game database.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3264 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 04:29:24 +00:00
Jake.Stine 9fae2cc4f3 UI: Replace a lot of PCSX2's with pxGetAppName().
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3254 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 10:25:06 +00:00
Jake.Stine 7461f83414 UI / Cmdline:
* Fullscreen mode should be remembered/applied properly now.
 * implemented --fullscreen and --windowed options
 * Made the --help popup a lot prettier

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3249 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 04:04:32 +00:00
gregory.hainaut 22fb5d05dc linux fix. Also rename PersistentThread in linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3241 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 14:39:07 +00:00
Jake.Stine a7b2855412 Refactoring: (boring)
* renamed PersistentThread to pxThread (shorter, sweeter, and the 'persistent' part is obsolete since its now a full blown thread manager since some while ago).
 * Renamed a bunch of the PostMethodToMain stuff to Rpc_TryInvoke*  (for remote procedure call).  It's probably not a good use of the term, but I'm bummed I can't think of anything better/shorter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3238 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-19 13:42:32 +00:00
Jake.Stine b04af0e6e9 UI:
* Added 3-state checkbox support to pxCheckBox.
 * Fixed some buggy behavior when closing PCSX2 with either main window or console window minimized (window positions would get screwy)

DevNotes:
 * Moved ImplementEnumOperators macro to Common headers and improved it a bit.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3220 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-18 02:44:27 +00:00
Jake.Stine e285ff4b50 Fix gruesome errors in database loading/saving.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3191 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 11:27:30 +00:00
arcum42 d2b6171ce8 Fixing Linux again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3190 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-10 08:51:02 +00:00
Jake.Stine ff1db14f9d Converted the GameDB to use wxWidgets classes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3188 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-09 17:37:11 +00:00
Jake.Stine 91454bfb12 * UI: Many small fixes for badly sized popups and confirmations.
* Includes possible fix for Issue 743 (AMD cpu core counts).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3184 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-08 12:09:28 +00:00
arcum42 e281b79ed1 Linux compilation fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3179 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-07 08:56:28 +00:00
Jake.Stine e86d1d1bd4 UI:
* Various configuration dialogs remember their positions now. :)
 * AboutBox is fixed, and is now resizable.
 * Fix for Issue 739 : usermode.ini hashes are now case-insensitive on Win32.
 * Likely Fix for Issue 740 : missing text on Linux/GTK.  (need confirmation)

DevNotes:
 * Moved IniInterface.cpp/h to the Utilities lib.  Linux makefiles will need to be updated. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3178 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 23:26:07 +00:00
Jake.Stine 6fdb282c81 UI:
* Major bugfix to the startup/user path settings code (should fix issues some people were having when trying to run multiple copies of pcsx2 from different folders).
 * Various bugfixes to panel appearances
 * Win32: "stdio" console output now redirects to theVisual Studio Debug Output window, since Stdout is generally useless on windows.

Emulation:
 * Removed the IOP SIF hack since it never did what I was hoping it would do anyway.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3176 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-06 04:17:43 +00:00
Jake.Stine 34d6384d55 UI: Reorganized the Speedhack panel a bit, and added graying out of the new static text labels.
Todo note: The plan is to make the Gamefixes dialog match the new way the speedhacks dialog is laid out, with the disable checkbox at the top (in case someone wants to try their hand at it!).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3171 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 14:25:41 +00:00
Jake.Stine df3bda9183 * Bugfixed some popup dialogs, which would sometimes be too small or empty.
* Various small cleanups to emitters and microVU's regalloc code (no functional changes)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3162 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 04:07:58 +00:00
Jake.Stine a7bb875e18 x86emitter: removed implicit pointer dereferencing on 'indirect' operand types, and implicit uptr addressing on ptr[]; avoids some obscure pitfalls and might speed up release mode builds (LTCG).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3158 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 22:27:06 +00:00
Jake.Stine f219b79ad4 UI: Fixed a few minor layout bugs in the logging options, and introduced pxDialogCreationFlags to get rid of some Constructor Parameter Hell(tm) on dialog creation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3155 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 19:50:31 +00:00
cottonvibes 149d3290db Added Game Database Editor to gui.
The panel is currently under "Emulation Settings", feel free to move it where-ever is appropriate.

If you have a game loaded the editor will automatically load the game's info, if not you can search for the game by typing the serial manually.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3152 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 16:41:51 +00:00
Jake.Stine 8f92cdf265 UI: Switched from the old 'native' text labels to a new custom draw text label that should (hopefully!) be a lot better about positioning and wrapping text, and fitting to windows and what-not. Also gets rid of my nasty "ideal width" hack I originally used to fix-size some of the dialogs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3150 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-04 08:00:19 +00:00
Jake.Stine dd021b1ea1 Working on a new replacement for pxStaticText, which should hopefully have more reliable centering and wrapping behavior. Will finish it up later.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3143 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-02 15:58:34 +00:00
Jake.Stine 23857a0e16 Added a little OOP to the CPU detection code, and turned one monolithic cpu detection function into several isolated ones (isolated by what general info they detect).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3136 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-01 03:33:51 +00:00
Jake.Stine 56170870eb More user interface work. Moved some of the configuration panels around; just to confuse you all. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3070 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-25 02:08:17 +00:00
Jake.Stine d8ba646de2 Even more memorycard work! Dialog box is mostly functional now (still missing a couple options and refinements) -- WARNING: settings/ini storage has changed. If you're using non-default memorycard settings, you'll need to go and edit your ini again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3066 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 15:20:52 +00:00
arcum42 ef5124e6d3 cmake: Remove a few unneccessary defines.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3062 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 08:10:32 +00:00
arcum42 460728393a cmake: Update some missing files. Compile Devel by default.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3056 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-22 05:07:07 +00:00
Jake.Stine c4e2bfefb7 More UI Progress.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3052 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 22:29:30 +00:00
Jake.Stine f7a30c3291 More work on memorycards, and general UI adjustments. Some things with the dialogs might be a bit broken-ish. Will finish this up properly soon. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3047 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-20 12:23:13 +00:00
arcum42 9baed432c9 cmake: A bunch of 32 bit/64 bit stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3022 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:36:42 +00:00
arcum42 b363b7c715 cmake: Change the way stripping is handled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3021 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:12:10 +00:00
arcum42 052506785b Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2986 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-12 11:25:30 +00:00
Jake.Stine 63f62bf737 User Interface:
* Console Log doesn't force itself into the focus anymore when it opens
 * Suspend/Resume menu item updates more reliably.
 * Changing plugin settings while suspended works nicer; less likely to crash/hang/etc (ironically, changing plugin settings while running was more reliable).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2976 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-10 17:59:03 +00:00
ramapcsx2 e17d65cda6 Fix for release builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2963 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 10:01:26 +00:00
arcum42 aaded4ec6d Mess with Jake's code until it works in Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2961 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 09:55:30 +00:00
Jake.Stine 12bdd9dc10 * Fixed death-by-recursion caused when a thread threw an exception.
* Fixed some minor bugs when processing idle events.
 * Plugin Load/Init/Shutdown/Unload are all called from the Main/UI thread again; this is important for plugins that issue popup warning/error messages.

DevNotes:
 * Added ScopedPtrMT, a multithread-safe version of ScopedPtr.
 * MTGS errors are still not handled as gracefully as they should be; namely the MTGS thread doesn't restart itself (it's on the TODO list).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2958 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-07 03:20:58 +00:00
arcum42 deb0f620d7 cmake: Make Devel the default for the moment. Commit another cmake patch...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2956 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-06 09:33:23 +00:00
arcum42 f77cc74708 Apply gregory's cmake patch to fix it to compile with recent revisions. (Note: still unsupported.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2943 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-04 10:17:47 +00:00
Jake.Stine 70d47bf240 Copyright 2010 : PCSX2 and plugins! (notable exception: didn't update copyright info in any Gabest plugins)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2937 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 14:08:02 +00:00
Jake.Stine 1507d72cad UI Bugfixes:
* Fixed several obscure deadlock issues.
 * Savestate actions block; such that only one load or save is permitted at a time.
 * Savestates now work through temp files, so that the existing file is not corrupted in case errors occur.
 * Exiting the emu while a savestate is saving will still save the state before completely quitting.
 * Plugin init errors are handled more gracefully.

Developer Notes:
 * Added some event diagnostic trace logging stuff.
 * More preliminary work on memorycards -- moved them to their own dialog box and started implementing things, but still a lot of work to do before it's ready for use.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2936 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-03 13:51:46 +00:00
arcum42 d2c63c7bbc A rubber chicken with a pulley in the middle...what possible use could that have?
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2923 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 01:36:15 +00:00
Jake.Stine 5d37925617 Major UI renovations!
* Added versioning info to savestates! (along with some other bugfixes)
 * Simplified the Boot and System menus -- removed the old Skip BIOS hack and replaced it with the new BOOT2 injection method (which is considered hack-free at this time).
 * Removed lots of UI deadlock gotchas.
 * Some new confirmation dialogs and better error handling.
 * Implemented an exclusive SysExecutor thread, which serves the purpose of executing system/VM commands and events in uninterrupted order (including suspend, resume, savestates, etc.)



 * ... and probably broke linux!

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2911 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:12:03 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
sudonim1 3657bebe9e Fixed trap instructions by using the old implementation for now.
Added INT and INTO to the emitter.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2716 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-15 14:15:40 +00:00
Jake.Stine 08f3e4955b Major Savestate fix: Added version info, which never got added (oops) after I redid the savestate system for 0.9.7. Breaks all old savestates, but should be the last backward compat breakage for quite a while.
Also
 * Tons of small UI bugfixes and cosmetic improvements, mostly to startup, first-time running, and resetting options.
 * Added a third startup option for specifying a custom "default location" for PCSX2 files, in addition to user docs and CWD.

Devs:
 * Implemented some more += operators for adding wxWidgets objects to sizers (pxStretchSpacer mainly).
 * Preliminary re-implementation of memory cards panels -- still non-functional, so it's disabled.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2671 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-05 14:24:44 +00:00
arcum42 839d5b37f4 Fix back up CMake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2599 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-17 13:40:45 +00:00
Jake.Stine 42064218ec Committing some messed up partial memorycard options panel implementation... planning to redo it but I want this on record as a backup, just in case. (all disabled, so not much to look at and nothing changed in the emu itself yet)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2543 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-31 02:21:58 +00:00
Jake.Stine 2dfad2fb24 Improved CPU usage and fps stats.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2523 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-26 13:06:53 +00:00
Jake.Stine 4383cb5b0c Added CPU and GPU load readouts (currently Win32 only). Documented possible methods for implementation in linux. (linux project files aren't updated yet, short on time -- sorry!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-25 15:31:17 +00:00
Jake.Stine 541ef9956e Fix some excessive idle event processing introduced by my earlier log spam commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2511 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-24 13:13:49 +00:00
Jake.Stine 6b899c9bbd More UI bugfixes and tweaks:
* Hopeful fix for GSwindow getting stuck maximized when pcsx2 crashes when fullcreen.
 * Altered RestoreDefaults behaior for EE/IOP and VU CPU panels.
 * CDVD Verbose Reads toggle takes effect immediately now.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2506 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-24 02:26:53 +00:00
Jake.Stine e747337d63 A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2474 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 15:22:01 +00:00
arcum42 b64452f074 Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2467 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 04:36:49 +00:00
arcum42 cbb2000400 Commit a modified copy of the CMake files from issue 513. (Note: work in progress. Not currently for general use. Builds made using cmake are currently not supported, and unlikely to work properly.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2464 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-21 15:12:50 +00:00
Jake.Stine bee1bde1b3 More hotkey fixes
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2416 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-08 23:33:15 +00:00
Jake.Stine f293c2983b A couple dozen user interface refinements; notables:
* Implemented GS window hiding on suspend (option was there, but not tied in)
 * Added Frameskipping options
 * Added option for disabling all GS output, for benchmarking EEcore stuffs.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2409 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-04 11:51:09 +00:00
arcum42 ca02bffc6c We'll need to include signal.h if we're raising signals.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2398 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 18:58:25 +00:00
Jake.Stine de637fc921 Bugfix for assertion breaks not working in Devbuilds.
newVif:
 * Bugfix to HashBucket::find() cuts microprogram caches misses in half.
 * Dynarec version now uses alternating XMM registers for unmasked unpacks (very minor speedup, ~1%).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2397 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-25 18:00:51 +00:00
Jake.Stine 9473e69b7f Thread Local Storage Fixes:
* Implemented TlsVariable, a nifty alternative to __threadlocal, suitable for archaic operating systems that don't have native TLS support (namely Mac OS/X).
 * Added a forced reference to TLS in AppInit so that TLS is sure to be available to DLLs (otherwise windows doesn't init TLS by default).
 * Disabled TLS support in the x86emitter by default, since it's looking increasingly like we won't find a use for multithreading PS2 sub-components (can be re-enabled later if spontaneous brilliance at a later date proves me wrong).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2396 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 22:22:34 +00:00
Jake.Stine 3d9bb25505 Linux: Fix bugs in _aligned_realloc and newVif's inlined SSE HashBucket finder.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2395 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-24 10:04:03 +00:00
Jake.Stine 408dbd7256 * Call PADupdate from MTGS thread when using legacy GSopen -- Should fix Linux Pad instabilities.
* Fixed a savestate loading bug, when loading states made with different sets/versions of plugins.

DevNote:
 * Moved some old PS2E types to PS2Edefs, since the new v2 plugin API won't use them (freezeData, keyEvent).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2380 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-22 03:15:30 +00:00
Jake.Stine 500c1dbfeb Re-implemented Ping() into wxApp, this time using Idle events (for once I found a use for them!). This because the YieldToMain logic wasn't ever going to work right since wxWidgets lacks a way to poll the event loop for pending events. End result: More responsive GUI dialogs and junk. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2376 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-21 11:52:14 +00:00
Jake.Stine b45b91bf07 More minor improvements to cpuSpeed calculations, since my experimental fix apparently works. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2364 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-20 01:28:23 +00:00
Jake.Stine 84c7436d34 w32pthreads: bugfix for minor race condition on exiting threads. Tech details: the testcancel flag was being incremented after the thread had already canceled, leaving the flag "dangling".
PCSX2: attempt at fixing what appears to be a belated thread affinity issue during the cpuspeed detect.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2363 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-20 00:00:07 +00:00
Jake.Stine 4c2a7ae39f Remove some assertion and log spams in devel builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2357 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-18 17:57:18 +00:00
Jake.Stine b3fead5dc9 * Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
* Added feature to align call targets for EErec functions and blocks on P4's and AMDs, and pack them on Core2/i7's.
 * Fixed some svn:native props.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2347 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-15 20:46:30 +00:00
arcum42 9a972ccc02 The usual Linux stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2341 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-14 13:31:50 +00:00
Jake.Stine c17455c702 User Interface code cleanups and bugfixes. some highlights:
* Configuration panels are all modal-less now, so that you can open the config panel and leave it open while running games.
 * Handful of thread sync improvements.
 * Fixed on-the-fly interpreter/recompiler configuration.
 * Fixed plugin hotswapping (mostly works, but still a little funny at times)
 * All new assertion dialogs and popup message handlers.
 * RecentIsoList defaults to 12 instead of 6

Dev Notes:
 * I had to create a new set of assertion functions called pxAssume*.  Originally I hoped to avoid that complexity, and just use a single one-assert-fits-all case, but turned out blanketly using __assume() for all assertion cases wasn't reliable.
 * wxGuiTools: Replaced the operator, with operator& -- the latter has proper order of precedence, the former required () to scope correctly. >_<

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2339 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-14 12:18:55 +00:00
arcum42 f3a2c44112 Did some work on HwWrite. Updated my structures in GS.h. Fixed some podsafe object warnings I'd missed previously.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2335 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-10 06:33:14 +00:00
Jake.Stine 3f80ba3525 cpuDetect: fix for some odd crash in MSVC/PGO builds (this one took hours to track down, though still not really sure what caused it).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2328 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-08 02:38:13 +00:00
Jake.Stine ba473e0a7f * Redid console logging to use stdout instead of the buffered queue (probably less buggy).
* Removed some hacks from cpuDetectInit's use of cpuId.
 * Improved assertion checking for thread affinity.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2327 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 22:43:16 +00:00
Jake.Stine f52faead0c Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes.
* Better error handling for when sVU fails allocating memory at a specific location (should fail less).
 * Partial support for detecting and handling non-SSE2 machines with some grace.
 * Improved sVU's allocation chances with a second try at another randomish address (and removed alloc fail spam from the console -- only logs on complete fail now).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2321 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-07 14:00:39 +00:00
Jake.Stine 64c12f5a7a Video/GS Window and Panel Options (partly!) implemented:
* Aspect ratio and mouse cursor hiding features should be mostly functional.
 * Mouse cursor by default hides after 1.75 seconds of inactivity, when in the area of the GS window.  Can be forced to always hidden in the control panel.  Unlike the liilypad hack, this one won't hide the mouse in the main window or title bars.  (and it should work for Linux too!!)
 * GS window position and size should be remembered between sessions.

Console Logger window z-order is now "bound" to the main window.  When clicking either window to bring it to focus, the other window follows (implemented for Win32 only, since wxWidgets doesn't have a cross-platform implementation of the necessary SetWindowPos call).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2275 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-29 22:50:55 +00:00
Jake.Stine 434bb37d63 Expand the system.map symbol table string length from 32 to 64 chars (fixes debug assertion in Silent Scope 3); and other minor code comments added.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2259 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-27 06:47:32 +00:00
arcum42 2b1a9277ee Various tag stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2258 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-27 05:31:32 +00:00
Jake.Stine 7e2ff95a97 Remove Windows Vista/7 SDK requirement for compiling.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2257 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-27 00:06:56 +00:00
Jake.Stine ab010e1bc9 * Fix Issue 488 - FPU Full mode was being ignored.
* Slightly smaller and brighter camera icon.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2256 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-26 13:09:23 +00:00
arcum42 bedb21f3d6 Fix up Linux again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2255 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-26 10:51:41 +00:00
Jake.Stine 474a404dfd Turn an ugly snapshot button into a pretty one!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2254 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-26 07:01:24 +00:00
Jake.Stine 03449cf682 * Improve GUI responsiveness while doing things like enumerating/loading plugins.
* ConsoleLogger Optimization: Improved performance considerably for when the log gets spammed by EEcore or MTGS threads.

DevNotes:
 * Added a new pxYieldToMain() method (currently implemented in Win32 only).  It provides a smart way to allow passive-task worker threads to yield time to the Main Thread when important messages are pending (keyboard or mouse clicks, primarily).  It also replaces the wxGetApp().Ping() stuff, which never worked anyway due to wxCommandEvents having a higher priority than native system messages.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2253 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-26 03:37:10 +00:00
Jake.Stine 35c78ae660 Added a "Screenshot" button to the Settings window; it saves a screenshot of the settings to png file. :) It's just preliminary for now. I'll replace it with an artsy icon later, hopefully. :)
Cleaned up the operator overloads some more, and added operator,  (yes, comma) to solve some ambiguity problems when trying to apply multiple attributes to a single window.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2252 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-25 15:38:24 +00:00
Jake.Stine cf05172691 User Interfacing:
* Added bold text to indicate default options on CPU settings panels.
 * Hitting 'Restore Defaults' activates the Apply button.
 * Fixed some missing confirmation dialog text.
 * More conversions of interface code to use the new += and | operators.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2251 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-25 03:54:57 +00:00
Jake.Stine b288e82b95 Couple more MTGS sync fixes, and some final optimizations.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2247 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-24 20:11:43 +00:00
Jake.Stine 48ca426be4 Added AtomicBitTestAndReset() to thread tools and added a Normalize helper to 'Path' namespace.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2242 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-24 08:32:39 +00:00
Jake.Stine 4828beb3c3 * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log.
Dev notes:
 * Renamed MtgsthreadObject to SysMtgsThread (matches naming pattern of other thread classes).
 * Added accessors for GetMtgs() and GetCoreThread() [rationale for them documented in source comments]
 * Removed wxHelpers namespace since we're using px name prefix instead for most stuff.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2238 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-23 06:54:24 +00:00
arcum42 bb64ecfcf2 Attack of the non-POD type objects.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2236 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-22 10:31:36 +00:00
Jake.Stine 87b443a873 Some preliminary work for improving multithread recoverability and deadlock handling. (not really doing much useful yet)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2234 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-22 09:47:52 +00:00
arcum42 27c493ec9d Remove the old cpuid gcc hack. Work on IsoFileFormats a bit more.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2231 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-21 16:44:46 +00:00