Jeffrey Pfau
|
f25821524d
|
Debugger: Fix watchpoints triggering too late
|
2014-12-25 14:48:30 -08:00 |
Jeffrey Pfau
|
ca51098ca0
|
GBA: Hook up light sensor API
|
2014-12-25 04:17:33 -08:00 |
Jeffrey Pfau
|
9b1769d67d
|
GBA: Implement light sensor GPIO interface with a hardcoded value for the moment
|
2014-12-25 04:17:32 -08:00 |
Jeffrey Pfau
|
a6f895da7d
|
Debugger: Align PC-relative loads in Thumb
|
2014-12-25 04:17:32 -08:00 |
Jeffrey Pfau
|
8515036cb9
|
Qt: Further CMakeLists fixes
|
2014-12-25 04:03:07 -08:00 |
Jeffrey Pfau
|
b6d189d88b
|
GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
|
2014-12-24 20:27:52 -08:00 |
Jeffrey Pfau
|
b8076be860
|
All: Use COMPONENT for selecting installation pieces
|
2014-12-24 18:40:36 -08:00 |
Jeffrey Pfau
|
9edf42b454
|
Video: Fix uncompressed PCM audio recording
|
2014-12-24 00:06:26 -08:00 |
Jeffrey Pfau
|
6656f53f61
|
Qt: Fix uninitialized value
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
d6def0d407
|
Video: Ensure FFmpeg encoder has audio frames
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
55df6ce26b
|
Qt: Guard GDBController class with an ifdef
|
2014-12-23 23:00:24 -08:00 |
Jeffrey Pfau
|
280c803305
|
Qt: Fix FPS target and SDL initialization audio issues
|
2014-12-23 21:58:29 -08:00 |
Jeffrey Pfau
|
5b3a2e04b1
|
GBA Audio: Redo lavr audio loop
|
2014-12-23 21:57:42 -08:00 |
Jeffrey Pfau
|
e89e7cc18a
|
GBA: Fix prefetch value on bus
|
2014-12-23 03:00:51 -08:00 |
Jeffrey Pfau
|
c942758af0
|
GBA Memory: Implement 16- and 32-bit loads from SRAM
|
2014-12-23 02:59:26 -08:00 |
Jeffrey Pfau
|
65bb4b4996
|
Qt: Add FPS target back to settings view
|
2014-12-23 00:26:47 -08:00 |
Jeffrey Pfau
|
2414df6527
|
Qt: Fix maxing out at 120 FPS on OS X
|
2014-12-23 00:23:31 -08:00 |
Jeffrey Pfau
|
ee8dedeea1
|
GBA Video: Fix blend issues with obscured middle layers
|
2014-12-23 00:10:08 -08:00 |
Jeffrey Pfau
|
6cc8890226
|
Qt: Add MRU list
|
2014-12-22 23:00:31 -08:00 |
Jeffrey Pfau
|
0d4999ff33
|
Qt: Clarify some phrasing in the menus
|
2014-12-21 22:24:19 -08:00 |
Jeffrey Pfau
|
c91c46ce97
|
GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
|
2014-12-21 21:30:59 -08:00 |
Jeffrey Pfau
|
892a5e5d5e
|
GBA Audio: Make larger buffer sizes than 2048 actually work properly
|
2014-12-21 21:27:55 -08:00 |
Jeffrey Pfau
|
c7a49ce8f2
|
Qt: Set default log level to FATAL, ERROR and WARN
|
2014-12-21 20:22:49 -08:00 |
Jeffrey Pfau
|
9a0640f834
|
GBA: Add option to skip BIOS start screen
|
2014-12-21 20:21:27 -08:00 |
Jeffrey Pfau
|
f53f9555a2
|
GBA: Add bilinear resampling option
|
2014-12-21 16:50:55 -08:00 |
Jeffrey Pfau
|
7c8f1d9726
|
Qt: Rudimentary settings window
|
2014-12-21 16:29:56 -08:00 |
Jeffrey Pfau
|
22826f2e7a
|
Qt: Fix config options being erroneously added as null
|
2014-12-21 16:01:55 -08:00 |
Jeffrey Pfau
|
4420309dc5
|
Qt: Properly set default video recording settings
|
2014-12-21 15:24:49 -08:00 |
Jeffrey Pfau
|
830511472a
|
GBA Memory: Properly initialize 1 Mb flash, and add debug logging
|
2014-12-21 14:49:54 -08:00 |
Jeffrey Pfau
|
c52a5d2859
|
GBA Audio: Support 16-bit writes to FIFO audio
|
2014-12-21 03:19:56 -08:00 |
Jeffrey Pfau
|
ce0ad004e4
|
GBA Audio: Better audio resampling via FFmpeg
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
660ac6a6be
|
GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
|
2014-12-21 02:13:27 -08:00 |
Jeffrey Pfau
|
2fb098cb01
|
GBA Config: Expose emulator config directory
|
2014-12-20 18:41:41 -08:00 |
Jeffrey Pfau
|
0a3cf87745
|
Debugger: Negative PC-relative loads now properly subtract the offset
|
2014-12-20 15:10:54 -08:00 |
Jeffrey Pfau
|
48c0dcf320
|
GBA BIOS: Fix BIOS prefetch after returning from a SWI
|
2014-12-20 06:08:55 -08:00 |
Jeffrey Pfau
|
28ac288d2c
|
ARM7: Extend prefetch by one stage
|
2014-12-20 05:19:16 -08:00 |
Jeffrey Pfau
|
f57b47b3f2
|
GBA Memory: Fix value obtained from missing SRAM
|
2014-12-20 05:17:29 -08:00 |
Jeffrey Pfau
|
da612b51e8
|
Debugger: Add CLI "frame", frame advance command
|
2014-12-20 01:43:48 -08:00 |
Jeffrey Pfau
|
9aed9754d0
|
Qt: Handle a game crash without crashing
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
802e4b8720
|
GBA: Exit cleanly on FATAL if the port supports it
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
6bb61bc670
|
GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
|
2014-12-19 20:36:38 -08:00 |
Jeffrey Pfau
|
7c7af90b5c
|
Qt: Set strong focus policy on main Window
|
2014-12-18 02:17:17 -08:00 |
Jeffrey Pfau
|
58d8cdde82
|
Qt: Focusing a button when mapping a gamepad now works
|
2014-12-18 01:31:20 -08:00 |
Jeffrey Pfau
|
61fc28e03e
|
Qt: Ensure holding down a button while mapping only takes effect once
|
2014-12-18 01:20:37 -08:00 |
Jeffrey Pfau
|
e80cf92eee
|
Qt: Return active axis values as signs, to ensure sets are consistent
|
2014-12-18 01:20:08 -08:00 |
Jeffrey Pfau
|
0ae81e6e8f
|
Qt: Improved versioning information
|
2014-12-17 21:25:43 -08:00 |
Jeffrey Pfau
|
3d21ce1fd0
|
ARM7: Fix LDM writeback to a register already written
|
2014-12-17 21:15:49 -08:00 |
Jeffrey Pfau
|
9eca161dc9
|
GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
|
2014-12-17 02:36:22 -08:00 |
Jeffrey Pfau
|
9bd5b02644
|
GBA Video: Remove stale renderers
|
2014-12-16 23:30:18 -08:00 |
Jeffrey Pfau
|
9c1ec8c96d
|
GBA Thread: Allow halted games to exit cleanly
|
2014-12-16 22:36:46 -08:00 |
Jeffrey Pfau
|
43b0d070b8
|
SDL: Add scale presets for up to 6x
|
2014-12-16 22:25:35 -08:00 |
Jeffrey Pfau
|
65a8a4e76b
|
Qt: Add scale presets for up to 6x
|
2014-12-16 22:23:58 -08:00 |
Jeffrey Pfau
|
0351d2e0ec
|
Qt: Fix emulator crashing when full screen if a game is not running
|
2014-12-16 22:13:42 -08:00 |
Jeffrey Pfau
|
d0604c35af
|
Qt: Add ability to lock aspect ratio (fixes #147)
|
2014-12-16 01:33:08 -08:00 |
Jeffrey Pfau
|
1ee69deffb
|
Qt: Fix issue with set frame sizes being the wrong height
|
2014-12-16 00:21:29 -08:00 |
Jeffrey Pfau
|
fcac245b98
|
Qt: Fix crash when mapping gamepad if no key is selected
|
2014-12-16 00:12:57 -08:00 |
Jeffrey Pfau
|
412aa147ea
|
Qt: Axis mapping
|
2014-12-14 21:16:17 -08:00 |
Jeffrey Pfau
|
1c1fbfe163
|
GBA Input: Add ability to save configured axes
|
2014-12-14 00:56:06 -08:00 |
Jeffrey Pfau
|
a9106d526c
|
GBA Input: Add key names
|
2014-12-14 00:55:48 -08:00 |
Jeffrey Pfau
|
1b6389164c
|
Util: Enumerating a Table should list the key, too
|
2014-12-14 00:41:03 -08:00 |
Jeffrey Pfau
|
2b6462c3a8
|
Qt: Fix axes overriding hats
|
2014-12-14 00:28:15 -08:00 |
Jeffrey Pfau
|
0aea272583
|
SDL: Axis mapping loading
|
2014-12-14 00:27:57 -08:00 |
Jeffrey Pfau
|
9b74e27d7a
|
Qt: Disable sync to video by default
|
2014-12-14 00:01:48 -08:00 |
Jeffrey Pfau
|
a10a84aa89
|
SDL: Add gamepad axis support, not currently mappable
|
2014-12-14 00:00:48 -08:00 |
Jeffrey Pfau
|
e25fa272a8
|
Qt: Fix Qt::5Multimedia build
|
2014-12-13 16:07:04 -08:00 |
Jeffrey Pfau
|
a66fa48aa5
|
Qt: Fix build if USE_GDB_STUB is disabled
|
2014-12-12 14:33:52 -08:00 |
Jeffrey Pfau
|
8ea97f0047
|
Perf: Fix deadlock when interrupting the process
|
2014-12-12 01:10:53 -08:00 |
Jeffrey Pfau
|
31f0e179c0
|
GBA Thread: Wake up threads waiting for frames when ending a GBA thread
|
2014-12-11 22:34:07 -08:00 |
Jeffrey Pfau
|
7faee5a426
|
GBA: Fix I/O register lookup table
|
2014-12-11 16:08:37 -08:00 |
Jeffrey Pfau
|
ad2c401505
|
GBA Thread: Properly stop thread when video wait is enabled
|
2014-12-11 04:57:37 -08:00 |
Jeffrey Pfau
|
4d7fbf37db
|
All: Add Debian-style dependencies for CPack
|
2014-12-10 21:26:55 -08:00 |
Jeffrey Pfau
|
e0851f2f44
|
Qt: Fix build if QtMultimedia is not installed
|
2014-12-10 19:55:48 -08:00 |
Jeffrey Pfau
|
29ea8d1539
|
Video: Make FFmpeg encoder work with libav
|
2014-12-10 19:55:27 -08:00 |
Jeffrey Pfau
|
8cf1e449f0
|
Qt: Set default audio buffer size to 2048 to ensure smoothness on as many platforms as possible
|
2014-12-10 17:21:32 -08:00 |
Jeffrey Pfau
|
6d23328bda
|
GBA Memory: Force disable a repeating DMA when it would repeat infinitely
|
2014-12-10 06:44:39 -08:00 |
Jeffrey Pfau
|
07464e8f2b
|
GBA: Cap out the ROM loaded size
|
2014-12-10 01:46:12 -08:00 |
Jeffrey Pfau
|
63a439406c
|
GBA Memory: Fix DMA cycle counting
|
2014-12-09 17:04:48 -08:00 |
Jeffrey Pfau
|
c5cf9957a1
|
GBA Thread: Revert 0a946a0b43 , it broke vsync
|
2014-12-09 15:55:19 -08:00 |
Jeffrey Pfau
|
df3f2796f7
|
GBA: Error check to make sure ROM and BIOS mapping succeed
|
2014-12-09 15:19:51 -08:00 |
Jeffrey Pfau
|
7edf934a59
|
GBA Thread: Handle the lack of a sync object properly
|
2014-12-09 12:58:35 -08:00 |
Jeffrey Pfau
|
53023441da
|
GBA Thread: Dummy out threading functions, let GBASync* functions still be called
|
2014-12-08 18:49:05 -08:00 |
Jeffrey Pfau
|
ed8852bbe0
|
GBA Thread: Add half-baked ability to disable threading
|
2014-12-08 16:00:08 -08:00 |
Jeffrey Pfau
|
a4a7ef4a1b
|
Debugger: Properly isolate CLI debugger code
|
2014-12-08 15:59:17 -08:00 |
Jeffrey Pfau
|
9299b75be5
|
Qt: Rename project binaries for platforms excluding OS X and Windows
|
2014-12-06 19:25:57 -08:00 |
Jeffrey Pfau
|
5a9cf99249
|
Qt: Bundle OS X target app
|
2014-12-06 19:11:10 -08:00 |
Jeffrey Pfau
|
f6a7fedb28
|
All: Add MPL 2.0 license and associated headers
|
2014-12-03 00:39:06 -08:00 |
Jeffrey Pfau
|
e6ea94d229
|
Qt: Rudimentary gamepad mapper
|
2014-12-03 00:07:56 -08:00 |
Jeffrey Pfau
|
091e717133
|
Qt: Add Opus to the audio codec mapping and list
|
2014-11-28 14:41:33 -08:00 |
Jeffrey Pfau
|
eb2809829d
|
Qt: Show FPS in title bar
|
2014-11-27 17:35:25 -08:00 |
Jeffrey Pfau
|
12a014e726
|
GBA: Add load and save CLI debugger commands
|
2014-11-27 11:18:41 -08:00 |
Jeffrey Pfau
|
97931784e7
|
GBA: Do not put decoded image on the stack
|
2014-11-27 11:18:22 -08:00 |
Jeffrey Pfau
|
55ba676d7c
|
Debugger: Actually execute system commands
|
2014-11-27 11:02:47 -08:00 |
Jeffrey Pfau
|
15ef638f95
|
GBA: Add identifier lookup for GBA registers
|
2014-11-27 10:36:19 -08:00 |
Jeffrey Pfau
|
4a9b87cfd0
|
GBA: Add skeleton of GBA-specific CLI debugger
|
2014-11-27 10:11:10 -08:00 |
Jeffrey Pfau
|
a8731d280f
|
Debugger: Add support for additional platforms in CLI
|
2014-11-27 09:47:03 -08:00 |
Jeffrey Pfau
|
8ec961d2e8
|
Debugger: Add reset command
|
2014-11-27 08:58:22 -08:00 |
Jeffrey Pfau
|
e7fa65f876
|
SDL: Ensure that the emulation loop cannot end between a redraw and an SDL event poll
|
2014-11-27 08:48:58 -08:00 |
Jeffrey Pfau
|
65d74a2e34
|
Qt: Discard log levels without cross-thread communication if we can
|
2014-11-27 01:23:25 -08:00 |
Jeffrey Pfau
|
467fbcf54d
|
GBA: Add overrides for Pokemon Mystery Dungeon
|
2014-11-27 00:39:56 -08:00 |
Jeffrey Pfau
|
64ba9d2d8e
|
GBA: Make sure interrupting the thread actually pauses it
|
2014-11-27 00:06:49 -08:00 |
Jeffrey Pfau
|
22e7eff33c
|
GBA BIOS: Clear BIOS-acknowledged interrupt flag before IntrWait
|
2014-11-26 00:34:28 -08:00 |
Jeffrey Pfau
|
e3573d402f
|
Qt: Remove aac codec mapping; ffmpeg has a built-in aac encoder
|
2014-11-25 05:08:20 -08:00 |
Jeffrey Pfau
|
0cbe5eb4ad
|
Qt: Require CMake 2.8.11
|
2014-11-25 04:55:44 -08:00 |
Jeffrey Pfau
|
c5e5efca2e
|
Perf: Fix perf build on Windows
|
2014-11-25 04:55:00 -08:00 |
Jeffrey Pfau
|
6a40e3e455
|
SDL: Use constants instead of literals for the screen dimensions
|
2014-11-23 04:37:03 -08:00 |
Jeffrey Pfau
|
3177226e8e
|
GBA: BLDALPHA is readable
|
2014-11-23 00:24:02 -08:00 |
Jeffrey Pfau
|
5a0e4e7a2d
|
GBA Audio: Fix integer overflow sampling of channel 3
|
2014-11-23 00:23:37 -08:00 |
Jeffrey Pfau
|
ebe543e482
|
GBA Video: Fix another window bug with windows going too far
|
2014-11-22 23:33:09 -08:00 |
Jeffrey Pfau
|
89f7a69f3a
|
GBA Video: Fix vertical window wrapping
|
2014-11-22 20:17:24 -08:00 |
Jeffrey Pfau
|
a1712f038d
|
GBA Video: Fix poorly documented window case with windows that wrap around
|
2014-11-22 19:56:59 -08:00 |
Jeffrey Pfau
|
881dc1d8a3
|
Qt: Always show menu bar when paused, even in full screen
|
2014-11-22 02:10:50 -08:00 |
Jeffrey Pfau
|
636e01d8df
|
Video: Fix ImageMagick warnings
|
2014-11-22 00:39:14 -08:00 |
Jeffrey Pfau
|
279cc1027b
|
GBA Video: Fix a format string warning
|
2014-11-22 00:33:41 -08:00 |
Jeffrey Pfau
|
942ae92c4e
|
GBA Video: Disable sentinel code in release builds
|
2014-11-22 00:24:55 -08:00 |
Jeffrey Pfau
|
ed70ab9f05
|
Qt: Fix erroneous filename casing
|
2014-11-21 00:58:10 -08:00 |
Jeffrey Pfau
|
90b27e758a
|
GBA: Fix DMA count register not being copied into savestate
|
2014-11-21 00:40:30 -08:00 |
Jeffrey Pfau
|
52b96e16f8
|
GBA Video: Reset renderer when reseting video
|
2014-11-20 22:58:26 -08:00 |
Jeffrey Pfau
|
cf55fcbb52
|
GBA: Improve reset behavior
|
2014-11-20 22:55:29 -08:00 |
Jeffrey Pfau
|
1205ff1895
|
GBA Video: Fix edge cases in mode 0 rendering, add sentinels to make sure any more get caught
|
2014-11-20 22:34:19 -08:00 |
Jeffrey Pfau
|
38ab86fdcb
|
GBA: Add DANGER level, which is ERROR in release and FATAL in debug
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
271211846f
|
GBA Video: Fix windowing with sprites after c9f0ac5
|
2014-11-20 22:34:18 -08:00 |
Jeffrey Pfau
|
d8b7452526
|
SDL: Fix SDL audio in some cases
|
2014-11-20 22:34:04 -08:00 |
Jeffrey Pfau
|
51896cdcd6
|
Qt: Use SDL audio, when available
|
2014-11-19 23:14:44 -08:00 |
Jeffrey Pfau
|
853bcec0c2
|
ARM: Use a more robust ROR idiom
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
9e400e86da
|
ARM: multiply wait macros should write to local variable instead of global cycle count
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
3c41bd2427
|
ARM: Reduce size of ARM condition prediction
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
845d6e1d24
|
ARM: Run tighter loop in CPU
|
2014-11-19 03:37:40 -08:00 |
Jeffrey Pfau
|
888b64f8b5
|
Video: GIF encoder using ImageMagick
|
2014-11-19 03:36:14 -08:00 |
Jeffrey Pfau
|
0308f136c7
|
GBA Memory: partially unroll loops for LDM/STM and add UNLIKELYs
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
d49df216b8
|
GBA Memory: Simplify LDM/STM loop
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
37554a40ea
|
Add likely/unlikely macros
|
2014-11-18 04:37:17 -08:00 |
Jeffrey Pfau
|
c9f0ac5c7b
|
GBA Video: Fix postprocessing sprites with objwin and win0/1
|
2014-11-18 03:03:18 -08:00 |
Jeffrey Pfau
|
5b5c8c8d2d
|
Video: Allow GIF recording
|
2014-11-18 01:40:48 -08:00 |
Jeffrey Pfau
|
5a6d09405d
|
GBA BIOS: Remove outdated, inaccurate comment
|
2014-11-18 00:57:57 -08:00 |
Jeffrey Pfau
|
a1829a920d
|
GBA Config: Fix null ports from crashing
|
2014-11-17 01:17:56 -08:00 |
Jeffrey Pfau
|
9176260044
|
Perf: Fix perf port crashing with some implementations of strlen
|
2014-11-16 20:26:39 -08:00 |
Jeffrey Pfau
|
938c9e965d
|
Util: Fix build with strndup on some platforms
|
2014-11-16 20:25:52 -08:00 |
Jeffrey Pfau
|
c19673ce40
|
Qt: Hide menu bar when in full-screen and allow shortcuts to still work
|
2014-11-16 05:37:45 -08:00 |
Jeffrey Pfau
|
d030914c37
|
Qt: Fix build with g++, grumble grumble
|
2014-11-16 03:58:06 -08:00 |
Jeffrey Pfau
|
6f4a6d6372
|
Debugger: Disassemble shifted registers in addressing mode 2
|
2014-11-15 17:16:11 -08:00 |
Jeffrey Pfau
|
8b44ea61ab
|
Debugger: Fix *RBT being called *RTB
|
2014-11-15 17:04:34 -08:00 |
Jeffrey Pfau
|
5ace8e5023
|
Debugger: Fix ARM LDM/STM disassembling
|
2014-11-15 16:54:19 -08:00 |
Jeffrey Pfau
|
264f6f1df2
|
Debugger: disassemble register shifts
|
2014-11-15 16:32:38 -08:00 |
Jeffrey Pfau
|
cade03e10d
|
Qt: Prevent flicker upon pausing the emulator
|
2014-11-15 15:00:27 -08:00 |
Jeffrey Pfau
|
81b85d1843
|
GBA Video: Implement mosaic for modes 2 - 5, untested with windows
|
2014-11-15 01:32:58 -08:00 |
Jeffrey Pfau
|
eb51195769
|
Qt: Move FPS target options to A/V menu
|
2014-11-15 00:28:54 -08:00 |
Jeffrey Pfau
|
5988b4ad2e
|
Qt: Increase bitrates of h.264 video now that the video is being encoded at a faster, lower quality
|
2014-11-14 03:55:13 -08:00 |
Jeffrey Pfau
|
97f2594ec9
|
Video: Automatically use different presets based on video size
|
2014-11-14 03:53:30 -08:00 |
Jeffrey Pfau
|
8607275f9f
|
Video: Fix x264 tune option
|
2014-11-14 03:26:10 -08:00 |
Jeffrey Pfau
|
793f552f43
|
GBA: Fix DMA in savestates hopefully for good this time
|
2014-11-14 01:19:34 -08:00 |