Jeffrey Pfau
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c50b228243
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All: Support 7-Zip files (fixes #151)
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2015-01-25 00:11:36 -08:00 |
Jeffrey Pfau
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a30ca1ac2c
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Util: Add UTF-16 and UTF-8 parsing functions
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2015-01-25 00:02:55 -08:00 |
Jeffrey Pfau
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a398b0bb1e
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All: Update CHANGES for 0.1.1
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2015-01-24 16:43:39 -08:00 |
Jeffrey Pfau
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43ddcf56cc
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Qt: Show window later that usual to ensure that it scales properly initially
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2015-01-24 15:50:04 -08:00 |
Jeffrey Pfau
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19758d7115
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GBA Video: Refactor video routines to be in a more consistent state during callbacks
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2015-01-24 01:02:09 -08:00 |
Jeffrey Pfau
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a7357df857
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GBA Thread: Interrupting should halt the emulation as soon as possible
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2015-01-24 00:32:56 -08:00 |
Jeffrey Pfau
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acb510619f
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Qt: Add error message if listening for GDB port fails
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2015-01-21 22:57:45 -08:00 |
Jeffrey Pfau
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c7593d7073
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Qt: Add menu items for adjusting in-game solar levels
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2015-01-21 01:13:28 -08:00 |
Jeffrey Pfau
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71e5aacd5b
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SDL: Faster texture uploads for GL using glTexSubImage2D
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2015-01-19 22:04:15 -08:00 |
Jeffrey Pfau
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ca3566de8c
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Qt: Remove leftover code from GDB fixup
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2015-01-19 03:21:11 -08:00 |
Jeffrey Pfau
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2400b760c8
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Qt: Fix crash if a game pauses before any frames are shown
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2015-01-19 02:40:55 -08:00 |
Jeffrey Pfau
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21f9c0107a
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Qt: Close GDB window when shutting down a game
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2015-01-19 02:39:43 -08:00 |
Jeffrey Pfau
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973f1a64a0
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Debugger: Ensure GDB stub never hard-blocks
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2015-01-19 02:34:36 -08:00 |
Jeffrey Pfau
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29623ecd0b
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Qt: GDB debugger can now accept without blocking main thread
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2015-01-19 01:46:16 -08:00 |
Jeffrey Pfau
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ddfffd22de
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GBA Memory: Fix prefetch values in Thumb mode
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2015-01-19 01:16:18 -08:00 |
Jeffrey Pfau
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6d43fb7890
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Debugger: Merge Thumb BL instructions when disassembling (fixes #133)
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2015-01-18 13:28:58 -08:00 |
Jeffrey Pfau
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99d75ee9ed
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Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
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2015-01-18 02:27:25 -08:00 |
Jeffrey Pfau
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1f75e41bae
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GBA: Make sure axes are properly mapped and unmapped vis-a-vis buttons
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2015-01-18 01:21:01 -08:00 |
Jeffrey Pfau
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61467cacd9
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Util: Add easy way to remove keys
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2015-01-18 01:19:28 -08:00 |
Jeffrey Pfau
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0ba9d1e247
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GBA Audio: Revert 16-bit audio FIFO write behavior outside of DMAs
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2015-01-17 09:16:49 -08:00 |
Jeffrey Pfau
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b66ce64c47
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GBA: Fix timers 2 and 3 updating incorrectly
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2015-01-17 02:21:49 -08:00 |
Jeffrey Pfau
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56d5fb579d
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Debugger: Clean up GDB stub network interfacing
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2015-01-16 00:50:15 -08:00 |
Jeffrey Pfau
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69fb4e4c7b
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Util: Fix SOCKET_FAILED macro
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2015-01-16 00:11:50 -08:00 |
Jeffrey Pfau
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d5ce3d5ee1
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Debugger: Enable GDB stub to update while running
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2015-01-15 21:23:32 -08:00 |
Jeffrey Pfau
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535d179eb0
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GBA: Improve accuracy of event timing
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2015-01-15 20:52:49 -08:00 |
Jeffrey Pfau
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900dc3c13f
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GBA Audio: Properly initialize audio FIFO channels
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2015-01-15 20:49:39 -08:00 |
Jeffrey Pfau
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c2040a1f63
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GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
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2015-01-15 02:01:33 -08:00 |
Jeffrey Pfau
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1a9b0eec6f
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GBA BIOS: Fix HuffUnComp boundary conditions
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2015-01-15 01:35:02 -08:00 |
Jeffrey Pfau
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06bf931b77
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GBA Memory: Fix alignment of open bus 8- and 16-bit loads
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2015-01-15 01:10:54 -08:00 |
Jeffrey Pfau
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1119d773e1
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Util: Fix some warnings
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2015-01-15 00:13:41 -08:00 |
Jeffrey Pfau
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543ffac706
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GBA: Add prefetch data to savestate
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2015-01-14 22:39:23 -08:00 |
Jeffrey Pfau
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10b0ad961a
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GBA BIOS: Fix BIOS prefetch after reset
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2015-01-14 22:08:51 -08:00 |
Jeffrey Pfau
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68e6fc4dd7
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GBA BIOS: Fix BIOS prefetch after returning from an IRQ
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2015-01-14 22:06:55 -08:00 |
Jeffrey Pfau
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6f11092565
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Debugger: Make watchpoints work with STM/LDM (fixes #169)
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2015-01-14 20:51:07 -08:00 |
Jeffrey Pfau
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7bc39569ed
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GBA Video: Start video at the last scanline instead of the first
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2015-01-14 02:29:45 -08:00 |
Jeffrey Pfau
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e7dd041618
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GBA BIOS: Fix BIOS prefetch after returning from an HLE SWI
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2015-01-14 00:51:37 -08:00 |
Jeffrey Pfau
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cf88e47a8a
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GBA Memory: Fix initial DMA state
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2015-01-14 00:28:49 -08:00 |
Jeffrey Pfau
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854d49d1b7
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Tools: Allow perf.py to accept zipped games
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2015-01-13 21:46:41 -08:00 |
Jeffrey Pfau
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47661def29
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GBA BIOS: Reject bit length 1 in HuffUnComp
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2015-01-13 21:37:38 -08:00 |
Jeffrey Pfau
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369ccc6402
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GBA Memory: Properly bounds-check VRAM accesses
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2015-01-13 21:24:41 -08:00 |
Jeffrey Pfau
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787b2bd1a3
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GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
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2015-01-13 21:23:07 -08:00 |
Jeffrey Pfau
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2688642f01
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GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
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2015-01-13 20:46:29 -08:00 |
Jeffrey Pfau
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cb14f00279
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GBA: Even less stringent GBA ROM detection
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2015-01-13 04:06:47 -08:00 |
Jeffrey Pfau
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c05b166469
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SDL: Clean up key handling, change rewind key to backtick
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2015-01-13 03:02:36 -08:00 |
Jeffrey Pfau
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b9623efc0c
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Perf: Load the config file
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2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
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466916729e
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GBA: Configurable game overrides
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2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
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eced06bc2a
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GBA: Split out save autodetect from no save present
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2015-01-12 00:59:48 -08:00 |
Jeffrey Pfau
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19648c786d
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GBA SIO: Add timing data
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2015-01-11 16:31:02 -08:00 |
Jeffrey Pfau
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8118c94c81
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GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174)
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2015-01-11 06:24:24 -08:00 |
Jeffrey Pfau
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1fe5a7847a
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Util: Perform checksum validation on BPS patches
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2015-01-11 06:22:58 -08:00 |