Commit Graph

2241 Commits

Author SHA1 Message Date
Jeffrey Pfau c8a58dbc32 All: Fix sanitize-deb script to set file permissions properly if run as (fake)root 2015-05-23 23:48:07 -07:00
Jeffrey Pfau bdc72bb73b GBA Thread: Fix initial volume when starting a game 2015-05-23 23:22:02 -07:00
Jeffrey Pfau 04c6080f24 Qt: FPS target option is now a double 2015-05-23 23:21:36 -07:00
Jeffrey Pfau 7bc834526a Qt: Ability to cap fast forward speed (fixes B#218) 2015-05-23 23:03:02 -07:00
Jeffrey Pfau 9085bbb8a4 SDL: Add rumble PWM support 2015-05-21 22:53:41 -07:00
Jeffrey Pfau c6c57273b5 Qt: Fix clearing analog shortcuts 2015-05-19 20:04:20 -07:00
Jeffrey Pfau 3ace420e3f Qt: Fix open ROM dialog filtering for archive formats 2015-05-19 00:18:07 -07:00
Jeffrey Pfau 2161769660 GBA Video: Re-fix sprite blending 2015-05-18 22:44:43 -07:00
Jeffrey Pfau f2eae7ce33 SDL: Fix joystick when no window is open 2015-05-18 22:16:06 -07:00
Jeffrey Pfau e797d009d0 GBA Memory: Fix ROMs incorrectly being resized 2015-05-17 15:37:55 -07:00
Jeffrey Pfau 57e84f0c69 Qt: Better cleanup when a game crashes 2015-05-17 15:06:35 -07:00
Jeffrey Pfau 178b2f85ee Qt: Fix Windows build 2015-05-15 22:12:29 -07:00
Jeffrey Pfau 356d8ea2ce All: Set cpack version string to newly generated string 2015-05-15 09:21:22 -07:00
Jeffrey Pfau 53199ee909 All: Version string for a tag should be the tag 2015-05-15 09:18:02 -07:00
Jeffrey Pfau e2b964a8be Qt: Show version info in window title 2015-05-15 09:11:12 -07:00
Jeffrey Pfau 47d945bf75 All: Make version.c 2015-05-15 08:56:28 -07:00
Jeffrey Pfau 284f4df31b GBA: Fix crash if a 512kb flash save is loaded when a game has a 1Mb flash override 2015-05-15 01:54:07 -07:00
Jeffrey Pfau ec529a86c7 GBA Video: Blended sprites should never have other effects applied 2015-05-15 01:33:29 -07:00
Jeffrey Pfau 57ac3e6529 Update CHANGES for 0.2.1 2015-05-13 22:04:43 -07:00
Jeffrey Pfau adee44f6e9 Qt: Load/save the most recent savestate slot 2015-05-10 23:13:33 -07:00
Jeffrey Pfau 4899e7267d All: Fix dependencies for libavcodec on Debian-derived platforms 2015-05-10 14:35:31 -07:00
Jeffrey Pfau 73d2c8fda8 Perf: Fix race condition if a game crashes immediately on start 2015-05-10 08:22:03 -07:00
Jeffrey Pfau 6f24064f4f All: Add --help flag for command line programs 2015-05-10 03:02:03 -07:00
Jeffrey Pfau a651a91aa1 GBA Video: Fix second frame mode 5 2015-05-09 17:28:29 -07:00
Jeffrey Pfau 37f5058de0 GBA Memory: Fix jumping to invalid memory when switching from Thumb to ARM 2015-05-09 17:14:11 -07:00
Jeffrey Pfau cb3f029d9e SDL: Fix potential build issues when Qt and SDL2 are in use 2015-05-09 13:53:19 -07:00
Jeffrey Pfau 32d1f5bbfb ARM7: Fix ARM multiply instructions when PC is a destination register 2015-05-09 13:40:58 -07:00
Jeffrey Pfau 179f12bf09 GBA BIOS: Initialize a variable that may be uninitialized in very rare cases 2015-05-09 00:29:52 -07:00
Jeffrey Pfau ec14557a1e ARM7: Make illegal instruction decoding consistent between ARM and Thumb 2015-05-09 00:23:56 -07:00
Jeffrey Pfau 262e46b8a6 GBA: Fix bounds-checking on EEPROM access 2015-05-09 00:09:37 -07:00
Jeffrey Pfau 78db3e1a74 GBA: Handle out-of-bounds I/O access 2015-05-08 01:48:22 -07:00
Jeffrey Pfau ebcb344d64 ARM7: Handle writeback for PC in addressing modes 2 and 3 2015-05-08 01:23:44 -07:00
Jeffrey Pfau 3c844a9ae9 GBA Memory: Soft-crash if jumping past the end of a ROM 2015-05-08 00:34:01 -07:00
Jeffrey Pfau 924efefc38 SDL: Allocate properly sized input maps 2015-05-06 01:19:27 -07:00
Jeffrey Pfau b079c3bd56 SDL: Add ability to suspend screensaver 2015-05-05 22:43:57 -07:00
Jeffrey Pfau 1b74517e8b Qt: Move exit fullscreen to the frame size menu 2015-05-03 03:33:19 -07:00
Jeffrey Pfau 74af12317c Qt: Move fast forward setting to emulation menu 2015-05-03 03:32:56 -07:00
Jeffrey Pfau d37cf5f0c3 Qt: Refactor PNG savestate code for slightly better behavior 2015-05-02 01:13:56 -07:00
Jeffrey Pfau 07a3d08b26 Util: Fix a null-pointer issue when attempting to delete a key 2015-05-02 01:08:29 -07:00
Jeffrey Pfau 298b7e7a8b Qt: Memory viewer can now edit select regions of memory 2015-05-01 23:06:33 -07:00
Jeffrey Pfau 63071d9bc2 Qt: Add small decoder bar at the bottom of the hex view, still needs work 2015-05-01 22:47:22 -07:00
Jeffrey Pfau a977ecb491 Qt: Memory view should use system colors 2015-05-01 21:59:24 -07:00
Jeffrey Pfau ebece20a43 Qt: Memory view selection 2015-05-01 00:53:25 -07:00
Jeffrey Pfau 21542034d3 Qt: Memory view address jump 2015-04-30 23:15:20 -07:00
Jeffrey Pfau 28f174fb66 Qt: Memory view alignment adjustment 2015-04-30 22:58:06 -07:00
Jeffrey Pfau 7ac49be6df Qt: Memory view readability fixes 2015-04-30 00:02:37 -07:00
Jeffrey Pfau c021267ce6 Qt: MemoryView subregions 2015-04-29 22:13:05 -07:00
Jeffrey Pfau a7ad78d46e Qt: Close game inspector windows when game ends 2015-04-29 21:16:29 -07:00
Jeffrey Pfau a01f9921f5 Qt: Fix non-printing characters in Memory view 2015-04-29 01:22:40 -07:00
Jeffrey Pfau 10d5588d4c Qt: Optimize drawing in MemoryModel 2015-04-29 01:16:53 -07:00