Commit Graph

3160 Commits

Author SHA1 Message Date
Jeffrey Pfau 862e41ad6b GB: Fix HALT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6fb8e296d4 GB Video: Fix sprite palettes 2016-02-10 22:40:21 -08:00
Jeffrey Pfau ff2641cbcc GB Video: Fix window y 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e11f9224ff GB Memory: Fix DMA timing 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 564810425e LR35902: Fix a bunch of flags 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 02132b2cac LR35902: Fix DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 47364e4769 GB Video: Implement LYC 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 25627bf6a3 Test: Remove GB test harness 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 8750f78808 GB: Implement sprites, SRAM 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5cd84799be LR35902: No writeback for BIT 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d2867c26a0 GB Memory: Implement DMA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 52adcb68db SDL: Add SDL_QUIT for GB runloop 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c59bfd173d GB Video: Add window support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 950ea997d3 GB IO: Mark some registers as transparently handled 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a2e32b61c2 GB: Fix keys 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 06f47c8d2c GB Video: Add basic scrolling support 2016-02-10 22:40:21 -08:00
Jeffrey Pfau a8b473870d LR35902: Mostly fix DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6ab3bdcc46 LR35902: Fix C flag in SRA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d1763869c6 LR35902: Fix a bunch of flag updates 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9de8576e71 GB Video: Draw top scanline 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c0b965a41e LR35902: Fix a ton of Z flags 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6c399882f9 LR35902: Implement DAA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau f8469822d7 GB: Fix div timer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7685bc8b00 LR35902: Popping AF should clear unused F bits 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9140018b85 GB IO: Speculative keypad fix 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 73e3532277 GB IO: Unused MMIO bits read high 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e284a059a2 LR35902: Fix RES/SET/BIT HL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 34b90477ce LR35902: Fix LD (HL) instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 2322e942c4 LR35902: Implement LD (a16), SP and ADD SP, r8 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 781f3f76f1 GB: Fix some initializations 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cbad932f45 LR35902: Implement LD SP, HL and LD HL, SP+r8 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 06e0908642 GB: Start on timers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4b51783589 GB: Fix IRQs firing infinitely 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dfaa06d0d2 SDL: More refactoring 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4e64b4fde4 LR35902: Implement RRCA and RRA 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 81cd68cbac GB IO: Implement key reading 2016-02-10 22:40:21 -08:00
Jeffrey Pfau d2f97a8edc LR35902: Fix IRQ raising 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 6f52a26668 LR35902: Implement bitwise instructions, RST 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b7e80deda0 GB Video: Initial rendering work 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5fb2cfde1d GB Memory: VRAM access 2016-02-10 22:40:21 -08:00
Jeffrey Pfau dabc92bf5f GB IO: Pass more video registers to the video renderer 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e4a17e12f4 LR35902: Fix ADD HL instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3158db06c2 GB: Start work on video rendering 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 23ca81708d LR35902: Fix pack pop pragma 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5a23814973 GB IO: Add missing function declaration 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 67050e44dd LR35902: Implement HALT, RETI and CPL 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a91b4a98a LR35902: Implement SCF and CCF 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 4271d89129 LR35902: Increment double-wide adds 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7a104c07a7 LR35902: Implement remaining ALU instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 76c41a62ba GB Video: Fix event timing on LCD enable 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e019c54aad GB: Improve initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 31b509e033 GB: Revamp STAT register 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b711432a5e GB: Start MBCs 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 7c989fd818 LR35902: Implement more LD A memory instructions 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9a4db4b03d GB: Fix ROM bank initialization 2016-02-10 22:40:21 -08:00
Jeffrey Pfau cbc54ca09a LR35902: Implement INC/DEC 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 3603958e02 LR35902: Implement POP/PUSH 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 5bce4480db LR35902: Improve stalling behavior 2016-02-10 22:40:21 -08:00
Jeffrey Pfau b104a5cd1c LR35902: Increment INC and DEC on double-wide registers 2016-02-10 22:40:21 -08:00
Jeffrey Pfau e96da4c7b9 LR35902: Simplify pipeline 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0bfbc2079e LR35902: Implement more LD forms 2016-02-10 22:40:21 -08:00
Jeffrey Pfau c3abc16a94 GB: Fix writing IE 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 0d4bb5dc2b LR35902: Implement RET, add missing file 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 9170dd26da LR35902: Add CALL and more LD 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 8622ba7ed0 GB: Add basic I/O, interrupts and video 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 64676529ba LR35902, GB: Start work on GB core 2016-02-10 22:40:21 -08:00
Jeffrey Pfau 811d654893 Qt: Fix unpausing 2016-02-10 22:38:46 -08:00
Jeffrey Pfau 2a80ddf8d0 Qt: Fix hang if audio sync is enabled and audio fails to initialize 2016-02-09 02:26:15 -08:00
Jeffrey Pfau 1fdf413ee9 Qt: Fix sending gameStopped twice 2016-02-09 02:22:06 -08:00
Jeffrey Pfau 564f58c7fb GBA: Slightly optimize GBAProcessEvents 2016-02-08 22:32:30 -08:00
Jeffrey Pfau be42f298da VFS: Fix reading 7z archives without rewinding first 2016-02-08 22:27:12 -08:00
Jeffrey Pfau 1f1bd3bd05 Wii: Increase sensitivity of controller axes 2016-02-02 20:41:39 -08:00
Jeffrey Pfau ed84d5cff0 GBA: Add GBADeleteState 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 6af9a742bd VFS: Add VDir.deleteFile 2016-02-02 01:34:24 -08:00
Jeffrey Pfau 8e99508717 GUI: Show icons in key remapping 2016-02-02 01:34:24 -08:00
Jeffrey Pfau d53004650d Qt: Set window flags on dialogs 2016-02-01 00:01:29 -08:00
Jeffrey Pfau c69c34ab2d SDL: Fix crash when attempting to sample sensors with no controller attached 2016-01-31 23:52:03 -08:00
Jeffrey Pfau 78ef8523ac Qt: Make key binding fields have a width relative to its height 2016-01-31 14:56:50 -08:00
Jeffrey Pfau fbea708ed4 GUI: Fix top button on scrollbars being upside down 2016-01-31 14:35:27 -08:00
Jeffrey Pfau 1fce327192 3DS: Enable L2 cache on n3DS 2016-01-31 14:08:28 -08:00
Jeffrey Pfau 6646baa3b3 Qt: Add ability to force old versions of OpenGL 2016-01-31 12:24:09 -08:00
Jeffrey Pfau 66d005030f 3DS: DSP audio 2016-01-30 23:39:22 -08:00
Jeffrey Pfau 6ee60dd79b GUI: UI refinements, fixes 2016-01-30 14:02:35 -08:00
Jeffrey Pfau f1fba59152 GBA Context: Add additional constraints on MINIMAL_CORE==2 2016-01-28 22:52:45 -08:00
Jeffrey Pfau 7436a5afef OpenGL: Simplify desaturation by using mix 2016-01-26 23:28:34 -08:00
Jeffrey Pfau b9b650ead2 Qt: Fix default settings page 2016-01-26 23:19:25 -08:00
Jeffrey Pfau 388582776e Qt: Allow loading of ZIPs when using minizip 2016-01-25 20:11:55 -08:00
Jeffrey Pfau 4f1788b2e0 Qt: Add ability to customize savestate data, add rewind duration box 2016-01-25 20:11:30 -08:00
Jeffrey Pfau 6d8a34a6dc Qt: Unify state saving/loading flags 2016-01-24 18:25:07 -08:00
Jeffrey Pfau 0501944b5a GBA: Savestates can store currently used cheats 2016-01-24 17:59:45 -08:00
Jeffrey Pfau 26e9e8d63f GBA Cheats: Remove trailing newline 2016-01-24 17:50:18 -08:00
Jeffrey Pfau e436f2a727 GBA Cheats: Add GBACheatDeviceClear 2016-01-24 17:48:44 -08:00
Jeffrey Pfau a53c3e0628 OpenEmu: Cheat support 2016-01-24 14:26:31 -08:00
Jeffrey Pfau 15dadb8387 GBA Cheats: Fix cheats setting the Action Replay version 2016-01-24 14:26:31 -08:00
endrift b2850af002 Merge pull request #211 from xerpi/master
Vita: Update to latest SDK version
2016-01-24 03:54:36 -08:00
Jeffrey Pfau bee854bb61 Platform: Dirmode is dead 2016-01-24 01:04:09 -08:00
Jeffrey Pfau 181174c810 Qt: Fix keys being mapped incorrectly when loading configuration file (fixes #212) 2016-01-23 20:14:46 -08:00
Jeffrey Pfau 3a134fcda6 GBA: Allow jumping to OAM and palette RAM 2016-01-23 19:52:03 -08:00
Jeffrey Pfau 6fe43d1d4c GBA BIOS: Finish implementing RegisterRamReset 2016-01-23 19:50:31 -08:00
Sergi Granell b5c813e829 Vita: Update to latest SDK version 2016-01-23 12:27:42 +01:00
Jeffrey Pfau 380f6dbe7e OpenGL: Add integer scaling forcing and a pixelate filter 2016-01-23 02:34:27 -08:00
Jeffrey Pfau d6bccd80f7 Util: Fix MutexTryLock on Windows 2016-01-22 22:43:51 -08:00
Jeffrey Pfau eaa81cb358 3DS: Fix APT usage (fixes #210) 2016-01-22 21:34:08 -08:00
Jeffrey Pfau 60b4a490e2 Qt: Pause instead of interrupting when opening a file dialog, as the file dialog can spin the event loop 2016-01-22 21:00:08 -08:00
Jeffrey Pfau 6e7851f614 Qt: Attempt to reduce logging overhead 2016-01-20 21:22:04 -08:00
Jeffrey Pfau 0a9104113c Qt: Fix window background 2016-01-18 20:05:25 -08:00
Jeffrey Pfau 44d1dd7f84 GBA Context: Fix reloading directories 2016-01-18 20:01:40 -08:00
Jeffrey Pfau 17d343656f Qt: Fix some focus crashes 2016-01-18 19:45:26 -08:00
Jeffrey Pfau 13dfb144e8 SDL: Hotplugging for joysticks. Still needs work. 2016-01-17 22:45:25 -08:00
Jeffrey Pfau f6590de2ce Qt: Fix even more potential cases of the GBAKeyEditor dangling 2016-01-17 22:38:39 -08:00
Jeffrey Pfau 6bc609b1e0 Qt: Fix GBAKeyEditor focus issues 2016-01-17 16:29:05 -08:00
Jeffrey Pfau 05c3159916 OpenGL: Attempt to fix OpenGL ES 2 rendering 2016-01-17 14:46:45 -08:00
Jeffrey Pfau c18b9c3a64 Qt: Allow use of OpenGL ES 2 2016-01-17 01:25:26 -08:00
Jeffrey Pfau ce45f6ea3f Debugger: Further differentiate read and write watchpoints, fix gdb watch behavior 2016-01-16 11:16:03 -08:00
Jeffrey Pfau db6113d970 Qt: Fix build with libepoxy and old versions of Qt5 2016-01-16 10:59:59 -08:00
Jeffrey Pfau 3fef28db19 Qt: Fix remaining write to drawContext 2016-01-16 10:59:38 -08:00
Jeffrey Pfau 7e6f9f2092 ARM7: Fix typo that invoked undefined behavior 2016-01-16 10:06:01 -08:00
Jeffrey Pfau 1dceadbbf5 OpenGL: Remove lingering reference to glPixelStorei 2016-01-16 10:02:27 -08:00
Jeffrey Pfau c62ff00580 OpenGL: Make all buffers expected to be the right width 2016-01-16 02:29:03 -08:00
Jeffrey Pfau 7cf067ac14 OpenGL: Add simple desaturation filter to default shader 2016-01-16 02:08:11 -08:00
Jeffrey Pfau c83e4e7e85 Qt: Added button for breaking into the GDB debugger 2016-01-15 16:52:28 -08:00
Jeffrey Pfau a38beac307 Qt: Customizable paths for save games, save states, screenshots and patches 2016-01-15 14:29:19 -08:00
Jeffrey Pfau 89d53868da GBA: Fix non-PNG savestate loading 2016-01-12 21:35:13 -08:00
Jeffrey Pfau 77787a957c Qt: Improve some UI element sizes 2016-01-12 21:24:29 -08:00
Jeffrey Pfau 1fa904878b ARM7: Fix decoding of some ARM ALU instructions with shifters 2016-01-12 21:11:50 -08:00
Jeffrey Pfau e30674d053 Debugger: Convert breakpoints and watchpoints from linked-lists to vectors 2016-01-12 18:07:04 -08:00
Jeffrey Pfau 16ba5bd05f Debugger: Fix watchpoints 2016-01-12 18:06:13 -08:00
Jeffrey Pfau b6f1ddc4fe Qt: Use a sidebar instead of a tabbed view for settings 2016-01-11 03:15:49 -08:00
Jeffrey Pfau 5dc56b98e8 Qt: Fix savestate problems in BIOS boot 2016-01-11 02:36:56 -08:00
Jeffrey Pfau 9c5852a896 Qt: Added a setting for pausing when the emulator is not in focus 2016-01-11 01:11:58 -08:00
Jeffrey Pfau 2b5da04d9c Qt: Begin settings view revamp 2016-01-11 00:49:14 -08:00
Jeffrey Pfau baccd4ef2f Qt: Fix some potential crashes with the gamepad mapping 2016-01-11 00:45:02 -08:00
Jeffrey Pfau 1f76168317 Wii: Add argv loading 2016-01-09 02:09:41 -08:00
Jeffrey Pfau f5d6d6fbc9 GBA Context: Fix crash when destroying a GBAContext that has BIOS loaded 2016-01-09 02:09:30 -08:00
Jeffrey Pfau 5f912d231f 3DS, Wii: Add missing texture files 2016-01-09 01:08:10 -08:00
Jeffrey Pfau 0511d0a69e GUI: Add icons and scrolling enhancements 2016-01-09 00:54:18 -08:00
Jeffrey Pfau 90eca20ab2 Wii: Increase GUI size 2016-01-09 00:19:59 -08:00
Jeffrey Pfau 1ac5726d8a Libretro: Clean up config item style 2016-01-08 22:04:32 -08:00
Jeffrey Pfau 78b761cf01 GBA Context: Fix minimal core configuration 2016-01-08 22:03:50 -08:00
Jeffrey Pfau bb5ef9246c 3DS: Add missing keys 2016-01-08 00:18:21 -08:00
Jeffrey Pfau 331d92d363 GUI: Input remapping, part 1 2016-01-07 23:58:41 -08:00
Jeffrey Pfau 2254fc68c2 Wii: Uncomment code that accidentally got committed commented-out 2016-01-07 23:51:34 -08:00
Jeffrey Pfau c732ea6a71 GBA Input: Consolidate GBA_KEY_NONE and GBA_NO_MAPPING 2016-01-07 23:50:01 -08:00
Jeffrey Pfau a920eaa7f0 All: Fix some warnings 2016-01-07 23:49:06 -08:00
Jeffrey Pfau 5b4f8dfae3 Wii: Clean up control lookup code in preparation of control remapping 2016-01-06 22:21:26 -08:00
Jeffrey Pfau f759407308 PSP2: Fix GBAInputMap* calls 2016-01-06 22:20:50 -08:00
Jeffrey Pfau d53e479fed VFS: Use / as the path separator on Windows 2016-01-06 21:05:05 -08:00
Jeffrey Pfau ee5c9c8a91 GBA Video: Fix regressions from sprite cycle counting 2016-01-06 20:43:36 -08:00
Jeffrey Pfau 5d3669d22f PSP2: Use pkg-config for real 2016-01-05 21:12:00 -08:00
Jeffrey Pfau bb5e14ea2d PSP2, Wii: Use a higher-resolution font 2016-01-05 21:11:31 -08:00
Extrems 7b090aa0d1 VFS: Fix return value of VFileFILE.seek 2016-01-05 03:01:05 -08:00
Jeffrey Pfau 76d486cc65 GBA RR: Add support for resets in movies 2016-01-05 02:35:10 -08:00
Jeffrey Pfau 0e8e55e8ed GBA RR: Add preliminary SRAM support for VBM loading 2016-01-05 02:34:51 -08:00
Jeffrey Pfau bfd73a793d GBA Video: Implement naive cycle counting for sprite rendering 2016-01-04 01:14:44 -08:00
Jeffrey Pfau 0f7449d9f3 GBA Video: Remove unused bits 2016-01-04 00:57:10 -08:00
Jeffrey Pfau 4b50e268da Libretro: Add settings for BIOS and idle loops 2016-01-03 22:46:06 -08:00
Jeffrey Pfau b37835366d Wii: Fix draw ordering 2016-01-03 17:07:09 -08:00
Jeffrey Pfau 0bb45dad0d GUI: Disable filtering again, still broken 2016-01-03 16:56:44 -08:00
Extrems f59fe8248f GUI: Fix screenshots and savestates 2016-01-03 16:49:32 -08:00
Extrems 396d097db4 GUI: Support single-shot runs 2016-01-03 16:49:29 -08:00
Extrems 2725d6ed2f GUI: Fix 2016-01-03 16:45:01 -08:00
Extrems b1d915abbc Third-Party: Update LZMA SDK to 15.14 2016-01-03 16:34:47 -08:00
Jeffrey Pfau 341ebd0435 VFS: Fix separatePath for the root directory 2016-01-03 11:07:35 -08:00
Jeffrey Pfau d945391da6 3DS: Fix DISABLE_THREADING build 2016-01-03 10:34:25 -08:00
Jeffrey Pfau 85704820fb GBA Thread: Fix _reloadDirectories being exported improperly 2016-01-02 23:16:04 -08:00
Monroe88 eb341bb167 (libretro) Explicitly set core reported aspect ratio to 3:2 2016-01-02 20:14:55 -08:00
Jeffrey Pfau 74bbc057bb GBA: Fix Iridion II savetype (fixes #196) 2016-01-02 19:00:02 -08:00
Jeffrey Pfau 656260c129 OpenEmu: Add rewinding support 2016-01-02 17:17:08 -08:00
Jeffrey Pfau 7f4320e872 OpenEmu: Fix some leaks, and improve serialization 2016-01-02 17:08:08 -08:00
Jeffrey Pfau 6f62852671 VFS: More VFile memory interfaces 2016-01-02 17:07:44 -08:00
Jeffrey Pfau d662ba98de OpenEmu: Use error handling outputs 2016-01-02 16:39:27 -08:00
Jeffrey Pfau c2340bb44f OpenEmu: Fix Info.plist, saves 2016-01-02 16:07:23 -08:00
Jeffrey Pfau 88bf7b58ad VFS: Set dirname to . if there is no directory specified 2016-01-02 04:46:39 -08:00
Jeffrey Pfau a7801b3963 GBA Context: Fix file open check 2016-01-02 02:16:01 -08:00
Jeffrey Pfau e65d12d35e 3DS: Update to new API 2016-01-02 01:49:03 -08:00
Jeffrey Pfau 631b287b3a OpenEmu: Fix version info 2016-01-01 22:17:15 -08:00
Jeffrey Pfau 342b02134d OpenEmu: Start the OpenEmu core 2016-01-01 21:57:46 -08:00
Jeffrey Pfau 29556f45a4 GBA: Add "super-minimal" core configuration, useful for cores-as-plugins, e.g. for libretro 2016-01-01 21:52:13 -08:00
Jeffrey Pfau 3a7350c8d2 GBA Context: Use GBADirectorySet in GBAContext 2016-01-01 15:22:51 -08:00
Jeffrey Pfau 91cf3be128 GBA Thread: Redo state directories for future expansion 2015-12-30 21:40:24 -08:00
Jeffrey Pfau 5147a5160f Libretro: Allow blocking opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 089e692bd1 GBA: Allow blocking of opposing directional input 2015-12-29 23:10:18 -05:00
Jeffrey Pfau 18e1bf742f PSP2: Fix build 2015-12-29 14:18:23 -08:00
Jeffrey Pfau cd34e1af24 Util: Fix minor memory leak in no-intro parsing 2015-12-29 16:58:55 -05:00
Jeffrey Pfau 67bc8e73a3 Util: Fix excessive memory allocation when decoding a PNG 2015-12-29 16:58:30 -05:00
Jeffrey Pfau 71ef6666d0 GBA: Fix memory leak when deserializing invalid savestate tags 2015-12-29 16:57:43 -05:00
Jeffrey Pfau a38bcb904d All: Refresh port building a bit 2015-12-29 13:21:55 -08:00
Jeffrey Pfau c00df2ce6e PSP2: Remove libpng and zlib from necessary libraries 2015-12-29 15:09:58 -05:00
Jeffrey Pfau f96e06894b All: Separate "core" VFS from full VFS 2015-12-29 15:09:58 -05:00
Jeffrey Pfau 427b2bf362 PSP2: Fix build 2015-12-29 11:21:20 -08:00
Jeffrey Pfau 8ebe425e1c GUI: Temporarily disable ROM detection 2015-12-29 07:25:44 -05:00
Jeffrey Pfau 8e5df9473d GBA Context: Make slightly better sense of ROM loading 2015-12-29 07:25:28 -05:00
Jeffrey Pfau 04d542e241 3DS: Fix debug build 2015-12-29 07:25:01 -05:00
Jeffrey Pfau 3b91d7aab1 Wii, 3DS: Fix build, enable zips 2015-12-29 07:24:46 -05:00
Jeffrey Pfau f0f43d4a39 VFS: Use VFiles for zip dirs 2015-12-29 07:24:15 -05:00
Jeffrey Pfau d1b12307ef GBA Context: Hold onto ROM directory if one is present 2015-12-29 04:44:28 -05:00
Jeffrey Pfau 96bc0be963 VFS: Support using minizip for zip 2015-12-29 04:32:25 -05:00
Jeffrey Pfau dd91b689a2 GBA Hardware: Fix GPIO on big endian 2015-12-29 00:03:42 -05:00
Jeffrey Pfau b20cda21e1 GBA RR: Starting from savestate now embeds the savegame 2015-12-28 15:13:54 -05:00
Jeffrey Pfau b2193d9191 Qt: Key autofire 2015-12-28 14:54:05 -05:00