Commit Graph

1943 Commits

Author SHA1 Message Date
Jeffrey Pfau 41b591e501 All: Update README 2015-04-02 23:23:29 -07:00
Jeffrey Pfau 7cc903a217 Qt: Pause game while open file dialogs are open (fixes #6 on GitHub) 2015-04-02 22:32:38 -07:00
Jeffrey Pfau 120020b0e3 All: Bump version to 0.3 after branching for 0.2 2015-04-02 02:29:13 -07:00
Jeffrey Pfau 24ff4e8a01 Util: Move VDirOptionalOpenFile back into vfs.c 2015-04-01 21:42:14 -07:00
Jeffrey Pfau 7bb17bc99d Util: Split vfs.c into vfs.c, vfs-fd.c and vfs-dirent.c 2015-04-01 21:13:16 -07:00
Jeffrey Pfau f2559ad169 Qt: Add pure-Qt display backend 2015-04-01 00:35:55 -07:00
Jeffrey Pfau 11eab66247 Qt: Move screenshot to GameController 2015-03-31 23:43:47 -07:00
Jeffrey Pfau 0d6cc88f9f Qt: Remove unneeded second draws 2015-03-31 23:37:14 -07:00
Jeffrey Pfau 4fb121bbe0 Qt: Start modularizing Qt drawing 2015-03-31 22:58:29 -07:00
Jeffrey Pfau 24b0e78360 Merge branch 'optimization/idle-loops' 2015-03-31 21:48:26 -07:00
Jeffrey Pfau bed6a0c130 SDL: Allow runtime switching of rendering backend 2015-03-31 21:41:53 -07:00
Jeffrey Pfau 2eb765eacc SDL: Fix pixman build if includes aren't in base path 2015-03-31 21:38:55 -07:00
Jeffrey Pfau 8fcd095b03 GBA Audio: #define some macros BEFORE we use them 2015-03-30 02:22:29 -07:00
Jeffrey Pfau cab9f3343b Qt: Double-clicking on the window toggles full screen 2015-03-29 17:12:39 -07:00
Jeffrey Pfau 3a3b7dffdb GBA: Fix Pro Action Replay ROM patches 2015-03-29 13:56:46 -07:00
Jeffrey Pfau d38f99e041 GBA: Fix PARv3 IO codes, add master code support 2015-03-29 04:48:42 -07:00
Jeffrey Pfau 178f9a83bb GBA: Almost entirely untested Pro Action Replay v3 code support 2015-03-29 04:38:13 -07:00
Jeffrey Pfau 44d3718eb0 Qt: Save fullscreen setting 2015-03-28 23:23:32 -07:00
Jeffrey Pfau 7a9807f030 GBA: Fix BIOS loading setting 2015-03-28 23:19:21 -07:00
Jeffrey Pfau 3fe32281c9 Qt: Remember window position 2015-03-28 23:14:10 -07:00
Jeffrey Pfau e93240f90c GBA: Add somewhat more realistic flash timings, disabled currently 2015-03-28 03:25:46 -07:00
Jeffrey Pfau c665ed78e6 GBA Memory: Add timing information to bad cart stores 2015-03-27 22:42:17 -07:00
Jeffrey Pfau 45473bf7bc ARM7: Fix cycle counting for loads 2015-03-27 21:21:17 -07:00
Jeffrey Pfau afff253928 GBA Memory: Fix cycle counting for 32-bit load/stores 2015-03-27 21:20:13 -07:00
Jeffrey Pfau 325b1dc35b All: Update CHANGES 2015-03-27 01:37:36 -07:00
Jeffrey Pfau 8e87e3a528 GBA Memory: Fix I cycles that had been moved to ARM7 core 2015-03-27 01:35:16 -07:00
Jeffrey Pfau 811ada598e GBA: Fix timer initialization 2015-03-27 01:34:49 -07:00
Jeffrey Pfau 4b957cb66d Qt: Fix non-SDL build 2015-03-25 21:56:23 -07:00
Jeffrey Pfau 9d80089194 Qt: Add keyboard shortcut to exit fullscreen (fixes #205) 2015-03-24 22:54:13 -07:00
Jeffrey Pfau b6ddf8fd00 GBA RR: Fix VBM handling of lag frames 2015-03-24 22:26:37 -07:00
Jeffrey Pfau 3d8cfda57d Qt: Warning dialog if an unimplemented BIOS feature is called (fixes #177) 2015-03-23 22:12:57 -07:00
Jeffrey Pfau 740f733563 Qt: Change audio driver back to SDL by default 2015-03-23 21:34:20 -07:00
Jeffrey Pfau 1c422d4057 SDL: Use SDL2 audio APIs when compiled against SDL2 2015-03-23 21:23:10 -07:00
Jeffrey Pfau 9bb306f831 All: Buildfixes for OS X and FreeBSD 2015-03-23 02:47:10 -07:00
Jeffrey Pfau b55c873e34 GBA BIOS: Define M_PI if not defined 2015-03-23 02:16:17 -07:00
Jeffrey Pfau f519976c7f All: Attempt to downgrade from GNU99 to C99 2015-03-23 02:03:01 -07:00
Jeffrey Pfau 817dec97c2 GBA: Add Mega Man Zero override 2015-03-23 01:16:15 -07:00
Jeffrey Pfau 64cbdf8aa0 GBA: Ensure idle loops are not removed on the first iteration 2015-03-23 01:15:56 -07:00
Jeffrey Pfau 8fad1d136c Qt: Ability to prevent opposing directional input 2015-03-23 00:11:19 -07:00
Jeffrey Pfau 302b041507 Qt: Fix crash when initializing gamepads 2015-03-22 13:03:39 -07:00
Jeffrey Pfau 475954aff1 GBA: Add idle loops for Super Mario Advance 4 2015-03-21 18:22:37 -07:00
Jeffrey Pfau f0cebb3fe7 GBA: Add some idle loops for different regions of the same game 2015-03-21 18:21:05 -07:00
Jeffrey Pfau 6e16b2992c GBA: Add idle loops for Advance Wars 2015-03-21 18:16:50 -07:00
Jeffrey Pfau 1c10743995 GBA: Loosen checks on idle loops 2015-03-21 18:15:06 -07:00
Jeffrey Pfau 291d5c500b Qt: Fix useBios config option not being bound properly 2015-03-21 17:12:37 -07:00
Jeffrey Pfau 2650ae89c7 All: Update CHANGES 2015-03-21 17:10:30 -07:00
Jeffrey Pfau afae3c8b80 Qt: Allow configuring arbitrary attached gamepads (fixes #204) 2015-03-21 17:09:15 -07:00
Jeffrey Pfau d4ef56cd16 SDL: Gamepads can now be preferentially loaded 2015-03-21 16:27:00 -07:00
Jeffrey Pfau c1d02a1369 GBA: Savestates now take into account savedata state machines (fixes #109) 2015-03-21 01:12:39 -07:00
Jeffrey Pfau d36c0ec7df GBA: Fix RTC bincompat with 0.1 2015-03-21 01:05:07 -07:00