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GBA: Add idle loops for Advance Wars
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@ -11,6 +11,10 @@
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#include "util/configuration.h"
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static const struct GBACartridgeOverride _overrides[] = {
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// Advance Wars
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{ "AWRE", SAVEDATA_FLASH512, HW_NONE, 0x8038810 },
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{ "AWRP", SAVEDATA_FLASH512, HW_NONE, 0x8038810 },
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// Boktai: The Sun is in Your Hand
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{ "U3IJ", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE },
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{ "U3IE", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE },
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