GBA: Add idle loops for Advance Wars

This commit is contained in:
Jeffrey Pfau 2015-03-21 18:16:50 -07:00
parent 1c10743995
commit 6e16b2992c
1 changed files with 4 additions and 0 deletions

View File

@ -11,6 +11,10 @@
#include "util/configuration.h"
static const struct GBACartridgeOverride _overrides[] = {
// Advance Wars
{ "AWRE", SAVEDATA_FLASH512, HW_NONE, 0x8038810 },
{ "AWRP", SAVEDATA_FLASH512, HW_NONE, 0x8038810 },
// Boktai: The Sun is in Your Hand
{ "U3IJ", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE },
{ "U3IE", SAVEDATA_EEPROM, HW_RTC | HW_LIGHT_SENSOR, IDLE_LOOP_NONE },