Vicki Pfau
41a40acefc
GBA Video: Avoid integer division using reciprocal tricks
2020-11-30 23:19:57 -08:00
Vicki Pfau
e1fc8cd912
GBA Video: Fix depth/stencil masking while clearing
2020-11-30 23:19:57 -08:00
Vicki Pfau
fc3a6153e2
GBA Video: New GL palette approach, no more batch splitting on palette edits
2020-11-30 23:19:57 -08:00
Vicki Pfau
60ec3e0e99
Qt: Fix up GL changes causing timing issues
2020-11-29 22:03:03 -08:00
Vicki Pfau
2d6087aa98
mGUI: Improve loading speed ( fixes #1957 )
2020-11-29 15:56:15 -08:00
Vicki Pfau
20f8baa82c
GBA: Regrettably add VBA bug compat mode
2020-11-29 13:41:53 -08:00
Vicki Pfau
60b59ae312
GBA Hardware: Unpack RTC struct
2020-11-29 13:35:21 -08:00
Vicki Pfau
bcad149454
GBA Hardware: e-Reader should not re-scan last card
2020-11-29 12:47:31 -08:00
Vicki Pfau
fbba3efb34
ARM: Fix long multiply-and-accumulate register write order ( fixes #1956 )
2020-11-28 21:29:00 -08:00
Vicki Pfau
98799dae6d
Debugger: Fix crash when tracing without a file output
2020-11-28 21:29:00 -08:00
pdagobert
69a8aa5520
Fix LIBMGBA_ONLY build
2020-11-27 20:57:44 -08:00
Vicki Pfau
5bcf243139
Qt: Fix build on clang
2020-11-27 19:47:47 -08:00
Vicki Pfau
8e096916b1
Qt: Discard additional frame draws if waiting fails
2020-11-27 18:31:13 -08:00
Vicki Pfau
fc3e47a4ba
Feature: Allow configuring waiting on frame flushing in proxy
2020-11-27 18:24:11 -08:00
Vicki Pfau
bb74b60cd9
Core: Fix possible video sync deadlock
2020-11-27 17:38:31 -08:00
Vicki Pfau
39324749f2
3DS: Batch directory reads
2020-11-27 15:18:23 -08:00
Vicki Pfau
99e622eb43
GBA Video: Skip attempting to render offscreen sprites in OpenGL
2020-11-27 13:53:33 -08:00
Vicki Pfau
7640c38684
mGUI: Skip second scan loop when possible
2020-11-26 22:33:05 -08:00
Vicki Pfau
0d96ba4f8f
Wii: Add libwiidrc support
2020-11-26 22:09:01 -08:00
Vicki Pfau
2e2ad70550
CMake: Move BUILD_GL flags to FEATURE_DEFINES
2020-11-25 21:16:30 -08:00
Vicki Pfau
b169e6b0df
ARM: Fix non-debugger build
2020-11-25 20:40:20 -08:00
Vicki Pfau
1baa6fefbb
CInema: Add xbaselines for mooneye-gb
2020-11-25 20:39:55 -08:00
Vicki Pfau
b50d8e35e9
GB I/O: Implement preliminary support for PCM12/PCM34 ( #1468 )
2020-11-25 20:10:32 -08:00
Vicki Pfau
a1c0318290
CMake: Move gl.c and gles2.c to FEATURE_SRC
2020-11-24 22:26:45 -08:00
Vicki Pfau
87d87b200f
Qt: Pre-attach GDB stub when launching with -g ( fixes #1950 )
2020-11-24 22:18:15 -08:00
Vicki Pfau
42879afb9c
Qt: Pre-attach GDB stub when launching with -g ( fixes #1950 )
2020-11-24 18:58:22 -08:00
Vicki Pfau
30a67d5496
CMake: Fix build on Windows
2020-11-24 01:57:09 -08:00
Vicki Pfau
b8e5b47c80
GBA: Fix loading multiboot ELF files ( fixes #1949 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
f7749b31de
Core: Fix loading ELF files that have unexpected empty program headers
2020-11-24 01:41:41 -08:00
Vicki Pfau
6ca62fae83
CMake: Link with correct OpenGL library ( fixes #1872 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
d01190bf90
CMake: Replace desktop file installing code with just the file
2020-11-24 01:41:41 -08:00
Vicki Pfau
1a694b0b56
Debugger: Fix change watchpoints ( fixes #1947 )
2020-11-24 01:41:41 -08:00
Vicki Pfau
19b77189c8
GBA Hardware: Add support for "reduced" header e-Reader dumps
2020-11-24 01:41:41 -08:00
Átila Camurça Alves
ecc7522cf6
Brazilian portuguese translation ( #1917 )
...
* Brazilian portuguese translation
* Review and fixed some typos
* Suggested revisions implemented
* Not translating the word Shader
It's not a common word in Portuguese, so it's easy to understand in
English.
* Review of suggested changes
2020-11-23 12:43:37 -08:00
Vicki Pfau
447750dc2e
Qt: Take SGB border into account in frame viewer
2020-11-22 16:08:51 -08:00
Vicki Pfau
e9ed09e9be
Qt: Allow frame viewer on Game Boy
2020-11-22 16:08:33 -08:00
Vicki Pfau
45e0ce8e27
GB Video: Fix highlighting after modifying GB palettes
2020-11-22 15:36:21 -08:00
Vicki Pfau
7918b5af45
GB Video: Fix SGB video logs
2020-11-22 15:08:45 -08:00
Vicki Pfau
13c36a54f1
GBA Video: Only use shader for setting window params if a clear is insufficient
2020-11-22 03:58:12 -08:00
Vicki Pfau
19e73dae1c
GBA Video: Minor cleanup
2020-11-22 03:32:47 -08:00
Lothar Serra Mari
513c97d6cd
Qt: Update German GUI translation
2020-11-22 11:06:07 +01:00
Vicki Pfau
1093849ad5
Qt: Add option to toggle forceGbp mode
2020-11-22 01:11:24 -08:00
Vicki Pfau
2f5fb22659
GBA: Remove Pokemon Pinball R/S override
2020-11-22 01:03:10 -08:00
Vicki Pfau
9902e2eeee
GBA Video: Fix OBJWIN erratic rendering in OpenGL renderer
2020-11-22 00:46:55 -08:00
Vicki Pfau
1e76ae31d6
CHANGES: Update
2020-11-21 23:42:06 -08:00
Vicki Pfau
4baa8b3d9b
GB Video: Add highlighting
2020-11-21 20:29:16 -08:00
Vicki Pfau
6174858d0d
Core: Add RGB8 to native color function
2020-11-21 20:29:16 -08:00
Vicki Pfau
0b0a70d9b7
Core: Make _mix public
2020-11-21 20:29:16 -08:00
Vicki Pfau
ce97e265a3
GB Video: Add constants for OBJ maxima
2020-11-21 20:29:16 -08:00
Vicki Pfau
7d77aac68f
GBA Video: Clean up redundant code
2020-11-21 20:29:16 -08:00