.gitignore
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add more crap
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2016-05-16 17:48:40 +02:00 |
ARM.cpp
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ARM: Fix out of bounds array indexing in RestoreCPSR
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2017-02-09 08:18:05 -05:00 |
ARM.h
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* scheduler revamp, simpler design
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2017-01-31 03:54:51 +01:00 |
ARMInterpreter.cpp
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start refactoring shit: more accurate timing and way of counting cycles.
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2017-01-30 18:36:11 +01:00 |
ARMInterpreter.h
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start refactoring shit: more accurate timing and way of counting cycles.
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2017-01-30 18:36:11 +01:00 |
ARMInterpreter_ALU.cpp
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* implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate.
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2017-01-31 18:41:31 +01:00 |
ARMInterpreter_ALU.h
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* implement the last missing instructions. QADD is not good according to ARMWrestler, but it doesn't make sense. TODO: investigate.
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2017-01-31 18:41:31 +01:00 |
ARMInterpreter_Branch.cpp
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start refactoring shit: more accurate timing and way of counting cycles.
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2017-01-30 18:36:11 +01:00 |
ARMInterpreter_Branch.h
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start refactoring shit: more accurate timing and way of counting cycles.
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2017-01-30 18:36:11 +01:00 |
ARMInterpreter_LoadStore.cpp
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* fix 'STMxx with base register included in register list' when base register is banked.
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2017-02-05 16:50:20 +01:00 |
ARMInterpreter_LoadStore.h
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start refactoring shit: more accurate timing and way of counting cycles.
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2017-01-30 18:36:11 +01:00 |
ARM_InstrTable.h
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blarg
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2017-02-01 00:31:23 +01:00 |
CP15.cpp
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better save support. not hardcoded filename, support for non-tiny EEPROM and Flash, attempt at autodetecting the right memory type.
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2017-02-03 16:57:31 +01:00 |
CP15.h
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move TCM shit to CP15.cpp. closer to the real thing (for example now DMA can't access TCM, etc).
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2017-01-30 19:11:29 +01:00 |
DMA.cpp
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calculate vertices.
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2017-02-09 02:39:52 +01:00 |
DMA.h
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DMA support!
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2017-01-18 01:33:06 +01:00 |
FIFO.h
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GXFIFO finished. hacktastic integration into the ARM9 loop.
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2017-02-08 00:52:37 +01:00 |
GPU.cpp
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store vertices and polygons. strips not handled yet.
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2017-02-10 15:24:46 +01:00 |
GPU.h
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
GPU2D.cpp
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some debuts of 3D drawing.
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2017-02-11 03:54:08 +01:00 |
GPU2D.h
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some debuts of 3D drawing.
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2017-02-11 03:54:08 +01:00 |
GPU3D.cpp
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vertex colors, with Gouraud shading and all
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2017-02-11 04:10:59 +01:00 |
GPU3D.h
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some debuts of 3D drawing.
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2017-02-11 03:54:08 +01:00 |
GPU3D_Soft.cpp
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vertex colors, with Gouraud shading and all
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2017-02-11 04:10:59 +01:00 |
NDS.cpp
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* GXFIFO DMA (note: Mario Slam Basketball keeps overflowing the FIFO for whatever reason, probably lack of proper DMA timings)
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2017-02-08 21:30:10 +01:00 |
NDS.h
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
NDSCart.cpp
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well, GX FIFO base. noting that for now, it doesn't do much beyond getting full real quick.
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2017-02-07 23:31:21 +01:00 |
NDSCart.h
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well, GX FIFO base. noting that for now, it doesn't do much beyond getting full real quick.
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2017-02-07 23:31:21 +01:00 |
README.md
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
RTC.cpp
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
RTC.h
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
SPI.cpp
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
SPI.h
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
Wifi.cpp
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some more crap emulated.
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2016-12-06 17:32:51 +01:00 |
Wifi.h
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some more crap emulated.
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2016-12-06 17:32:51 +01:00 |
main.cpp
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* lay base for 3D engine
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2017-02-07 22:23:46 +01:00 |
melonDS.cbp
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base for software renderer
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2017-02-10 16:50:26 +01:00 |
melonDS.depend
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vertex colors, with Gouraud shading and all
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2017-02-11 04:10:59 +01:00 |
melonDS.layout
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hey look, more crap
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2016-11-03 01:38:58 +01:00 |
types.h
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christ. CodeBlocks is retarded.
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2016-12-23 21:22:22 +01:00 |