Commit Graph

2070 Commits

Author SHA1 Message Date
GalaxyShard b60f42b281
Fix gdb break on start & gdb ports not closing after restarting/crashing (#2167) 2024-10-27 22:06:59 +01:00
Nadia Holmquist Pedersen 98d969ab15 only apply windows11 theme workaround to Qt6. Qt5 doesn't have it anywya. 2024-10-27 21:23:15 +01:00
Arisotura 12b207d915 remember which windows are opened 2024-10-27 18:49:17 +01:00
Arisotura e42829ea81 pause emu during file select prompts 2024-10-27 17:21:41 +01:00
Arisotura 238c552599 limit to 4 windows, and disable 'new window' menu item when that amount is reached 2024-10-27 16:26:29 +01:00
Arisotura d79d45a117 properly sync up menus between windows of a same instance 2024-10-27 16:21:09 +01:00
Arisotura 94955aee81 fix another OpenGL bug (when closing secondary window) 2024-10-27 14:51:11 +01:00
Arisotura f2dce621ce proof all dialogs against use-after-free when closing main window while a dialog is open 2024-10-27 14:24:59 +01:00
Arisotura a61754bb58 fix possible crash when closing window while video settings dialog is open 2024-10-27 13:53:12 +01:00
Arisotura 6d345cc1ea correctly propagate video settings changes to all windows 2024-10-27 13:43:26 +01:00
Arisotura e576538268 synchronize pause/unpause across all instances 2024-10-27 11:21:30 +01:00
Arisotura e6f0d77aa0 fix freeze when starting new emu instance while using OpenGL 2024-10-27 10:17:59 +01:00
Arisotura 24ca1a5fdb lay base for keeping config in sync across multiple instances 2024-10-27 10:02:57 +01:00
Gess1t 2bf0eb7ead
Handle failure of OpenGL context creation (#2172) 2024-10-27 09:20:51 +01:00
Arisotura 2d561a60c8 fix Qt5 compatibility (sdffdf) 2024-10-27 09:16:46 +01:00
Arisotura 4ae4397547 properly update display type across all windows
(remind me to also propagate changes across instances)
2024-10-27 02:42:27 +02:00
Arisotura b2ae4c7dc5 lay base for a window with no menubar 2024-10-27 02:07:33 +02:00
Arisotura 881a740cab start actually implementing multi-window feature, still rough around the edges
fix crash when closing main window if sub windows are involved

fix OpenGL context handling, still need to fix when changing display type
2024-10-27 01:14:29 +02:00
Citrodata f375099613
Update EmuThread.h (#2171)
* Update EmuThread.h

Add missing include QVariant. This fixes and error when building on Arch.

* Update AboutDialog.cpp
2024-10-26 23:03:36 +02:00
Arisotura 1d284f6f1e as promised, reroute dropEvent() through EmuThread 2024-10-25 16:16:23 +02:00
Arisotura fc3c7440d1 fix that crash 2024-10-25 12:33:04 +02:00
Arisotura 979f1ed615 same shit with Import Savefile 2024-10-25 10:52:47 +02:00
Nadia Holmquist Pedersen 8b6628b070 Work around Qt windows11 theme menu bar padding 2024-10-25 01:15:59 +02:00
Nadia Holmquist Pedersen 287f6642fc
Add an About dialog with build info (#2138)
add About dialog
2024-10-24 22:05:30 +02:00
Arisotura 75e6856af4 route savestate stuff through EmuThread 2024-10-24 19:27:45 +02:00
Arisotura 3fc065d72d fix ROM preloading to also go through EmuThread 2024-10-24 17:48:34 +02:00
Arisotura 1787235e09 fix more shit
now it doesn't shit itself on startup if the BIOS paths are wrong
2024-10-24 17:20:14 +02:00
Arisotura 13b4cea171 move screen layout/etc options to new View menu 2024-10-24 16:08:04 +02:00
Arisotura 1666049531 fix shit 2024-10-24 14:00:11 +02:00
Arisotura 6d3ea6a485 fix bug with the GBA addon menu (and make it a proper list so we don't have to hardcode the length all over) 2024-10-24 13:49:43 +02:00
Arisotura 079341f102 take this a bit further 2024-10-24 11:44:21 +02:00
Arisotura 82f38f0b7a start moving ROM/firmware loading to the emuthread to avoid cursed bugs 2024-10-24 00:27:05 +02:00
Arisotura 1428bfb2cf fix one of the cursed bugs 2024-10-23 20:33:31 +02:00
Arisotura d68b58f37e fix DSi wifi hang 2024-10-23 14:55:02 +02:00
Arisotura b993ec10cd remove "Test" menu item 2024-10-23 11:57:37 +02:00
kaitou e5501e555f
fix: set default mode to 24 hours (#2166) 2024-10-22 20:13:55 +02:00
Nadia Holmquist Pedersen 216b8e045d fix audio interpolation setting range 2024-10-07 11:28:58 +02:00
RSDuck 30441fed24 do not restore fullscreen state from saved geometry 2024-10-06 19:00:54 +02:00
RSDuck aa443c8846 fix #2083 and minor cleanup 2024-10-06 17:33:03 +02:00
RSDuck f13c70d028 fix blow noise input
(microphone input takes signed values)
2024-10-01 19:52:10 +02:00
Jakly e9446fa9dc
implement 3 configurable and toggleable framerate targets (#2159)
This pr allows for configuring the framerate target and adds support for two other framerate targets, a "fastforward" and "slowmo" target which can be enabled via either a toggle or holding a button.
this allows for supporting a more accurate framerate target and allows for users to slow down the speed of gameplay if they so desire
2024-09-29 09:30:13 +02:00
RSDuck 2eb6d44c2c prevent use after free through focusOutEvent when window is closed 2024-09-24 20:08:07 +02:00
CasualPokePlayer 2179ca2a41
Set the correct save type for Puzzler World USA (#2156)
Fixes #1804
2024-09-18 20:58:55 +02:00
RSDuck 7ac2eb2d71 attempt at fixing Windows build 2024-09-15 07:38:28 +02:00
RSDuck a3d696121e rework gdb packet parsing
it should be a bit more robust now
2024-09-15 07:30:53 +02:00
RSDuck 74f479ce6d gdb stub config setup fixes 2024-09-11 14:41:22 +02:00
Jakly f719438a6e
Improve calculation of light colors (#1967)
* maintain precision until all lights are calculated

fixes lugia on the soul silver title screen

* small optimization

* small note

* small cleanup/notes

shouldn't need to check that every time, since the variable shouldn't be able to overflow

* hw doesn't cap difflevel at 255

Should it cap at all?
Can vtx colors overflow...?

* diffuse level appears to be shifted right by 9

fixes some minor inaccuracies

* improve specular lighting a little

* small improvement to diffuse lighting

fixes a few off by ones
- finding by azusa

* small tweaks

* handle overflows of diffuse lighting properly

-credits to azusa once more

* attempt at improving specular lighting calcs

still far from correct, but its a start.
fixes: https://github.com/melonDS-emu/melonDS/issues/1545

* meh

* improve specular lighting further

* add notes

* theory: add half vec instead of subt 1

* implement azusa's specular lighting algorithm

* fix minor edge case with spec lighting

* give proper credit in comments

* fix some bugs/misc tweaks

* more quirky overflow/underflow handling

* fix a spec lighting edgecase

remove some redundant parentheses

* fix an edge case with light vector calcs

* spec recip uses a different calc for light dir?

also remove a check that shouldn't be mathematically possible to trigger

* nvm that thing i thought couldn't trigger was required

also move reciprocal calc into the light vector calc function since i might as well now ig

* replace a bunch of stuff with much *much* simpler algorithms

* misc cleanup

PARENTHESES WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

* leave a note abt shininess table's default value being incorrect
2024-09-10 16:13:51 +02:00
Nadia Holmquist Pedersen 268c4f14c1 vcpkg: support building on Linux 2024-09-06 22:50:12 +02:00
Alex 4f6498c99c
Fix "Ejected GBA cart" not adding a newline (#2140) 2024-08-21 13:39:34 +02:00
Jesse Talavera 824eb370e4
Fix the build when the JIT is disabled (#2139) 2024-08-19 15:21:34 +02:00
Arisotura 0e6235a7c4 LAN: remember player name and max players setting 2024-08-15 13:34:27 +02:00
Arisotura 5b986d3111 wifi: add hack to facilitate multiplayer connections (extend post-beacon interval when connection is being initiated) 2024-08-14 16:47:08 +02:00
Nadia Holmquist Pedersen c6cab9ed41 mac-libs.rb: Make bundling a bit smarter
* Resolve symlinks to avoid including the same thing twice (like
  version-numered dylib symlinks)
* Look in all Qt prefix paths for plugins - the package may not
  necessarily have the same path
* reduce install_name_tool invocations to make it a bit faster
* change dylib IDs to remove original source path
2024-08-13 07:53:09 +02:00
Nadia Holmquist Pedersen 5598065985 Netplay.cpp should not include main.h, also fix a format warning 2024-08-11 03:14:14 +02:00
Arisotura 8d31875902
Backport LAN (#2131)
backport the old LAN feature to the modern melonDS codebase.
2024-08-10 23:20:50 +02:00
Nadia Holmquist Pedersen ec71b15505
Add a Nix flake (#2097)
Adds a Nix flake, allowing easy building and running of melonDS using the Nix package manager, as well as potentially very stable and reproducible CI in the future.
2024-08-08 05:36:06 +02:00
Nadia Holmquist Pedersen 53c58bd777 fix potential issue with glib shim min/max defines 2024-08-07 17:49:29 +02:00
Nadia Holmquist Pedersen 4359bccfcb fix the slirp shit some more 2024-08-07 17:45:56 +02:00
Nadia Holmquist Pedersen b47563e888 Apply FixInterfaceIncludes to the slirp package again to work around
package inconsistencies
2024-08-07 17:28:25 +02:00
Nadia Holmquist Pedersen a174901412 fix building with system libslirp 2024-08-07 17:24:07 +02:00
Nadia Holmquist Pedersen 8423dae6ff Add "Open melonDS directory" menu option 2024-08-07 15:53:58 +02:00
RSDuck dd386d12a9 use templates to only execute GDB stub related code if enabled 2024-08-05 03:23:49 +02:00
pants64DS 76c2723f5c
Fix console output on Windows (#2122)
Co-authored-by: pants64DS <pants64DS@users.noreply.github.com>
2024-08-02 02:21:37 +02:00
CasualPokePlayer 757a608b6e
Fix a few compiler warnings (#2063) 2024-08-01 23:26:46 +02:00
Jakly 54e87c915f
fix a couple polygons (#1920)
hw prioritizes the earlier vertex instead of leftmost
2024-08-01 22:55:00 +02:00
Jakly 12be06beb6
fix gdb stub causing the emulator to hang on undefined instructions (#2054)
* dont hang on undefined instruction

* Add spaces

---------

Co-authored-by: Kemal Afzal <RSDuck@users.noreply.github.com>
2024-08-01 22:48:52 +02:00
Jakly 161bd9d3d2
Default zero dot display register to the 24 bit integer limit (#1968)
* 0 dot disp defaults to the 24 bit integer limit

* useless correction

it goes through the reset function to set the variable on boot anyway but why not have the initialized state be correct too
2024-08-01 22:46:05 +02:00
Jakly d0a7239f15
fix some bugs with compressed texture look up (#2051) 2024-08-01 22:44:04 +02:00
Jakly 29c67f2140
implement 16 bit r/w IF and DISPCAPCNT (#2061) 2024-08-01 22:41:21 +02:00
Jesse Talavera 327ce45124
Refactor network implementations to be more reusable and less buggy (#2107)
encapsulate network interfaces
2024-08-01 22:02:45 +02:00
Jesse Talavera c6bf5d5181
Allow `AREngine` to be used independently of `ARCodeFile` (#2108)
* Make `EmuInstance::cheatFile` use a `unique_ptr`

- Fixes a memory leak, as the cheat file wasn't cleaned up in the destructor

* Split `AREngine` and `ARCodeFile` apart

- Suitable for frontends that have their own way of storing cheats
- Store the cheats in `AREngine` in a `std::vector`
- Apparently cheats are _supposed_ to be executed each frame; I didn't understand this until recently
2024-08-01 22:01:00 +02:00
Nadia Holmquist Pedersen f3f6a6a194 Fix building on i686 Linux
I doubt anyone actually cares about support for it but hey may as well?
2024-08-01 21:57:32 +02:00
pants64DS 37c0320cbe
Fix an inaccuracy with the No$gba debug registers 04fffa14 and 04fffa18 (#2119)
Writing to either of the two registers would print one newline too many

Co-authored-by: pants64DS <pants64DS@users.noreply.github.com>
2024-07-31 01:13:06 +02:00
RSDuck b778fbaad1 attempt at correct utf8 decoding for toml config file path 2024-07-30 17:48:41 +02:00
Nadia Holmquist Pedersen 01c2d65f07 Explicitly include QModernWindowsStylePlugin in static builds
I hope this'll make it look right.
2024-07-30 03:10:01 +02:00
RSDuck 12563fb636 use platform file functions for savestates and NAND importing file check
should fix character encoding issues on Windows
2024-07-29 00:15:19 +02:00
Nadia Holmquist Pedersen d31eabb6fa Don't disable firmware settings controls when override external firmware
settings is disabled
2024-07-27 16:56:29 +02:00
Jesse Talavera 837a582087
Expose some fields of `DSi_BPTWL` needed to support direct boot (#2103)
expose boot flag
2024-07-21 17:23:19 +02:00
Jesse Talavera 821f5f5f29
Allow frontends to use different headers for OpenGL declarations (#2102) 2024-07-21 17:02:31 +02:00
BueniaDev 9b828c2cde
Implement Rumble Pak support. (#2101) 2024-07-21 17:01:30 +02:00
Nadia Holmquist Pedersen 5eadd67df6 EmuInstance: Use GetLocalFilePath to get the wfcsettings path
Fixes the file being created in the current working directory.
2024-07-17 15:44:47 +02:00
Nadia Holmquist Pedersen 4b17de7e8c Fix annoying Qt touch event deprecations for real this time 2024-07-15 14:37:37 +02:00
Nadia Holmquist Pedersen 71f4d7b222 deviceType doesn't exist in Qt5 apparently 2024-07-15 14:04:40 +02:00
Nadia Holmquist Pedersen 6d2ad2a3f0 Ignore touch events originating from trackpads
Fixes multi-finger gestures causing spurious touch screen presses
Also fix some deprecations when we're at it anyway
2024-07-15 13:57:21 +02:00
Arisotura 2031f491f0 fix some Qt6 bugs (buttonClicked -> idClicked) 2024-07-15 13:00:40 +02:00
Arisotura d92c9fcd90 do not immediately create a core when creating an EmuInstance. fixes some nasty potential bugs. watch out for bugs this may introduce though... 2024-07-15 12:57:18 +02:00
Jesse Talavera 94ba7c1594
Split networking code into its own target (#2091) 2024-07-14 17:03:21 +02:00
CasualPokePlayer a812a43bda
Fix various issues with firmware generation (#2058) 2024-07-11 15:55:06 +02:00
OverdueWeevil2 a82b5758bc
Update EmuInstance.cpp (#2090) 2024-07-11 13:48:27 +02:00
Nadia Holmquist Pedersen b55eb431bd ensure that we actually link the OpenGL library on macOS 2024-07-07 13:45:45 +02:00
Nadia Holmquist Pedersen 1302cbdd64 frontend: Restore linear interpolation for audio output resampling
Also, do it smarter this time. This seems to have gone missing with the
doublemelon merge.
2024-07-07 08:19:49 +02:00
Antonio Niño Díaz 25b5ac91bd
Fix horizontal mosaic on sprites (#2084)
The code itself is correct, but the variable being read is the Y mosaic
coordinate, not the X coordinate.
2024-07-04 00:24:29 +02:00
RSDuck 613569a2ab append newline to nocash logging
makes behaviour consistent with no$gba
2024-07-02 19:09:32 +02:00
Nadia Holmquist Pedersen 4e3592f2d4 Fix loading GBA carts
UpdateConsole forgot to reinsert it when messing with the NDS.
2024-07-02 08:18:44 +02:00
Nadia Holmquist Pedersen f2611680ca EmuInstance: check consoleType from NDS rather than the instance's when
updating console, fixes crash on console type switch

EmuInstance::consoleType is already updated, so the check for whether we
should recreate the NDS to switch console type never succeeds.
2024-07-02 06:23:21 +02:00
Nadia Holmquist Pedersen db20771ef3 slirp: Add -fvisibility=hidden to glib stub
On Linux, our stubbed glib functions were conflicting with the ones from
real glib, which gets used by Qt when we're running on a GTK-based
desktop. Avoid a crash by not exposing them.
2024-06-24 05:25:00 +02:00
Nadia Holmquist Pedersen cbb0f4b872 Tell the compiler that we want wrapping signed arithmetic
The core relies on this and without -fwrapv there will be rendering
issues on some targets. Thanks CasualPokePlayer for noticing this.
2024-06-18 15:51:08 +02:00
Arisotura e234385c20 OpenGL: add support for changing BG0HOFS midframe. fixes #2072 2024-06-18 13:11:42 +02:00
Arisotura 626d2379bc * fix default for audio volume
* add default bools for battery settings
2024-06-17 14:51:32 +02:00
Nadia Holmquist Pedersen eb2bd73c7d ensure teakra is always static linked even in dynamically linked builds 2024-06-15 21:31:23 +02:00