StapleButter
ac8936539e
some attempt at cart support
2017-01-22 20:34:59 +01:00
StapleButter
62ed28d5c8
rotscaled 16color sprites. about fucking time I get this shit working.
2017-01-21 17:06:54 +01:00
StapleButter
14f1cec955
some beginning of sprite support: 16bit tiled sprites, not rotated or anything fancy
...
also give it a version number
2017-01-21 03:36:14 +01:00
StapleButter
711375c0be
BG scroll. also fix silly bug.
2017-01-20 15:27:56 +01:00
StapleButter
7dba0121cb
fix bug with ALU operations and shift operands, where the shift operation could obliterate the carry flag
...
also, misc shit
2017-01-20 15:13:44 +01:00
StapleButter
3e5e8f60c4
* some basic BG display code
...
* basic, frozen-in-time RTC
* power management device
2017-01-20 01:18:30 +01:00
StapleButter
d7c1d2a2cd
* start GPU shit: draw BG0 16-color.
...
* fix a few DMA bugs.
* fix a bug where some code could still run right after a halt instruction.
* fix VRAM mapping, too. I'm an idiot.
2017-01-18 17:57:12 +01:00
StapleButter
d30e6956fa
skeleton for 2D GPU
2017-01-18 04:03:19 +01:00
StapleButter
8c2f785a0f
uh oh! it's getting further
...
(also CodeBlocks is fucking dumb)
2017-01-16 04:47:37 +01:00
StapleButter
af05333290
christ. CodeBlocks is retarded.
...
also, lots of crap. I lost track of it.
2016-12-23 21:22:22 +01:00
StapleButter
9bb3537ede
some more crap emulated.
2016-12-06 17:32:51 +01:00
StapleButter
c8a0058ebc
implementation of VRAM and other misc crap
2016-12-05 23:17:03 +01:00
StapleButter
8c8c78cf83
misc fixes.
...
shit in place to start implementing GPU shit.
GPL headers added before it's too late. (TODO: put actual GPL license in the repo)
also added URL that doesn't exist yet but is reserved.
2016-12-05 18:02:29 +01:00