Commit Graph

1114 Commits

Author SHA1 Message Date
Arisotura 58c2790ea3 uuuh we should only do it once per scanline 2019-09-15 02:08:47 +02:00
Arisotura e418b353e8 well, here, OBJ X mosaic is done too 2019-09-15 02:01:22 +02:00
Arisotura cb90475b60 begin work on mosaic
OBJ Y mosaic emulated correctly, there's atleast that.
2019-09-15 01:31:09 +02:00
Arisotura b8f55623c1 prevent capture-o-magic from freezing. also, make code more readable. 2019-09-14 13:45:01 +02:00
Arisotura 20a97b79d4 make it a bit less braindead 2019-09-14 01:38:46 +02:00
Arisotura 1c3661f33d BLAHAHAHAHHHH 2019-09-14 01:16:38 +02:00
Arisotura 9d376335b7 HARK HARK HARK HARK 2019-09-13 22:43:02 +02:00
Arisotura 1aaf0c33ce guess who the idiot is who broke sprite extpal 2019-09-05 11:49:22 +02:00
Arisotura 0010e296bd GPU2D: delay palette lookup for sprites 2019-09-05 11:42:08 +02:00
Arisotura e8f4735c7f update README 2019-09-04 17:03:51 +02:00
Arisotura 3efe90f78a deal with SPU FIFO overflow in a more pleasant manner 2019-09-04 16:40:29 +02:00
Arisotura 02a6fe182c see, Arisotura, was it that hard? 2019-09-04 16:29:40 +02:00
Arisotura 1b40149b0a blarg
here, have code
2019-09-04 15:41:42 +02:00
StapleButter a4f9187b9b fix bug with vsync checkbox 2019-09-01 23:04:06 +02:00
Arisotura f70ee39543 BAHAHAHAHHHAHARKKZKFKKSLFS-*~+¤ 2019-09-01 20:40:55 +02:00
Arisotura fbc74a27be
Merge pull request #504 from rogersachan/patch-1
Use the new GitHub sponsors feature to a link to the patreon
2019-09-01 20:26:48 +02:00
Arisotura 27498ced4a
Merge pull request #505 from Zettymaster/master
Add warning message if romlist.bin is not found
2019-09-01 20:25:06 +02:00
Arisotura b3df6e523a
Merge pull request #509 from Zapeth/master
Fix cmake resource file compilation issues
2019-09-01 20:24:14 +02:00
Arisotura 4a4e00ddcd
Merge pull request #511 from tokumeiwokiboushimasu/master
Fix build error on Fedora
2019-09-01 20:23:37 +02:00
Arisotura abb06269a1 add VSync toggle 2019-09-01 20:20:22 +02:00
Arisotura 5b51034436 zerp 2019-09-01 18:38:01 +02:00
Arisotura f01016a30b GPU2D: shape3 sprites are always 8x8 2019-09-01 18:35:33 +02:00
Arisotura 455b0e5689 more fixes to audio output
maybe by 2034 we'll finally get that shit going
2019-09-01 15:41:46 +02:00
Arisotura 210c1056b0 Merge branch 'master' of https://github.com/Arisotura/melonDS 2019-08-29 15:55:33 +02:00
Arisotura fbad8b0f43 * new FPS limiter
* new audio output/sync method

about fucking time
2019-08-29 15:55:18 +02:00
Zapeth 96d5d3f4c8 Fix glib-compile-resources path issues
Apparently double quotes are not stripped away for assigned arguments when parsing, which causes isses for paths that include spaces.
2019-08-28 22:24:54 +02:00
tokumeiwokiboushimasu 6635ded6ec
Fix build error on Fedora 2019-08-28 22:23:26 +09:00
Zapeth 7cb8112984 Fix MinGW resource file compilation issues 2019-08-25 18:28:54 +02:00
Arisotura 16d5041da8
Merge pull request #508 from xperia64/master
Fix division edge case
2019-08-24 20:27:52 +02:00
xperia64 6c7c037b20 Fix division edge case 2019-08-24 11:52:24 -04:00
Lukas Wienke fefcd5165b Merge branch 'master' of https://github.com/Arisotura/melonDS 2019-08-19 19:09:57 +02:00
Arisotura 626a9c1385 my bad. 2019-08-18 11:31:03 +02:00
Lukas Wienke 6a50bcfaf7 add warning message if romlist.bin is not found 2019-08-15 23:59:05 +02:00
Lukas Wienke 5998f7be5f add clion standatd dirs to .gitignore 2019-08-15 23:54:20 +02:00
Roger d838c6ab4e
Use the new GitHub sponsors feature to a link to the patreon 2019-08-13 12:41:16 -04:00
Arisotura 78ff4165ed GPU2D:
* implement reserved mode for bitmap sprites (not too interesting)
* mask out DISPCNT bits that don't apply to the sub GPU
2019-07-24 04:29:19 +02:00
Arisotura a8886d5949 GPU2D: add 'prohibited' large BG sizes 2019-07-24 03:30:09 +02:00
Arisotura 3c006fd361 GPU2D: fill gaps in BG modes
* mode6 actually works on the sub GPU, albeit limited to 1/4 the full bitmap size due to having only 128K of VRAM
* mode7 draws BG0, BG1 and sprites. no BG2/BG3.
2019-07-24 02:46:30 +02:00
Arisotura c1fa5d8283 GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, capture, master brightness still run)
fixes #491
2019-07-24 00:27:08 +02:00
Arisotura 22f3cae067 fix potential out-of-bounds write 2019-07-13 02:54:14 +02:00
Arisotura ff27036b35 start botching the FPS limiter
results in shitty audio because it's overflowing the buffer
2019-07-12 22:04:55 +02:00
Arisotura 504ccb7044 don't allow modifier mappings in input config dialog, either 2019-07-09 18:41:44 +02:00
Arisotura 592e493a7a input: don't check modifiers for regular input 2019-07-09 18:39:50 +02:00
Arisotura 36f1e6f475 remove glBindImageTexture (4.2) 2019-06-30 16:57:30 +02:00
Arisotura 1b98a3e3a0 fix 'shift by register' operands: always only take the lower 8 bits of the register, fix handling for LSL/LSR >32
fixes #479
2019-06-27 14:05:51 +02:00
Arisotura 204b5d8700 HARK HARK HARK 2019-06-25 19:29:21 +02:00
Arisotura 4d775dcf85 fix OpenGL deinit when closing emu 2019-06-25 17:37:32 +02:00
Arisotura 1d8902c631 remove stupid hack that caused more problems than it fixed 2019-06-25 13:09:06 +02:00
Arisotura 58575f82b7 libui/windows: backport fix for #471 2019-06-25 12:29:56 +02:00
Arisotura 49b2f8d969 raise kMaxIterationCycles to 64 2019-06-25 02:05:48 +02:00