StapleButter
|
e2cc3f1a72
|
attempt
|
2017-03-28 23:21:56 +02:00 |
StapleButter
|
d6bab52baa
|
oops
|
2017-03-28 22:12:17 +02:00 |
StapleButter
|
b5f461b950
|
custom main() and init SDL before everything else.
included WinMain() for compatiblity.
|
2017-03-28 22:07:58 +02:00 |
StapleButter
|
4ad96f1b34
|
start work on a separate SDL window
|
2017-03-28 17:03:08 +02:00 |
StapleButter
|
55e75dab47
|
stop the Start button from getting lost every goddamn time
|
2017-03-25 16:41:12 +01:00 |
StapleButter
|
f9a76124c3
|
woops
|
2017-03-25 16:25:12 +01:00 |
StapleButter
|
762b91d640
|
actual joystick support
|
2017-03-25 16:18:35 +01:00 |
StapleButter
|
12daf16282
|
input dialog finished
|
2017-03-25 05:25:03 +01:00 |
StapleButter
|
e6124c4776
|
start getting somewhere with that input config dialog
|
2017-03-25 05:04:15 +01:00 |
StapleButter
|
68eb4f6caf
|
* implement missing graphics (affine BG, rotscaled bitmap sprite)
* fix potential crash upon exit
* more work on the input config UI
* misc fixes
|
2017-03-24 20:53:01 +01:00 |
StapleButter
|
f7ac0090f0
|
fix bugs
|
2017-03-23 23:55:22 +01:00 |
StapleButter
|
4f5eb6caa0
|
support for tiny EEPROM
|
2017-03-23 23:47:55 +01:00 |
StapleButter
|
49314244e1
|
start work on the input config dialog. nonfunctional and looks like shit.
add manifest crap under Windows so it gets the cool controls.
|
2017-03-23 23:38:40 +01:00 |
StapleButter
|
f237afeb66
|
aqezsfrdgthfyjgu
|
2017-03-23 17:27:33 +01:00 |
StapleButter
|
8c059c9953
|
* more thread-safe UI
* config system base
* FPS counter and limiter
|
2017-03-23 17:14:48 +01:00 |
StapleButter
|
91f46b00fb
|
fix bug that occured when a flush command was sent between lines 192 and 215
|
2017-03-21 18:08:11 +01:00 |
StapleButter
|
3590d210f3
|
always apply matrix push/pop/store/restore to the vector matrix stack, even in mode 1. fixes SM64DS lighting.
|
2017-03-21 12:52:17 +01:00 |
StapleButter
|
3dd79d63f1
|
start 3D rendering at scanline 215. fixes Worms2D.
|
2017-03-21 11:45:12 +01:00 |
StapleButter
|
cc86aa57ae
|
fix that bug where NSMB's backgrounds lagged one frame behind
|
2017-03-21 02:11:49 +01:00 |
StapleButter
|
08a634371a
|
fix bug that happened when HDMA got interrupted (or any repeating DMA, for that matter)
|
2017-03-21 02:05:40 +01:00 |
StapleButter
|
3a89513c93
|
* more accurate direct boot
* improve touchscreen precision a bit
* proper support for 512KB firmwares
|
2017-03-21 00:53:04 +01:00 |
StapleButter
|
2150240cbd
|
implement some obscure DMA types
|
2017-03-20 22:18:35 +01:00 |
StapleButter
|
a56bf5c76c
|
make timers not suck. fixes issues (Worms2 intro FMV plays at the right speed, aging cart tests get further...)
|
2017-03-20 17:39:42 +01:00 |
StapleButter
|
f38bc94011
|
input, with hardcoded (but not retarded) key mappings.
touchscreen support that doesn't suck.
|
2017-03-20 00:43:45 +01:00 |
StapleButter
|
59d107bfb0
|
make ROM path not be hardcoded.
|
2017-03-19 19:07:39 +01:00 |
StapleButter
|
5a061bc638
|
begin work on wxWidgets+SDL interface
Windows crapo ditched
|
2017-03-19 18:43:01 +01:00 |
StapleButter
|
8a4ed8f41c
|
reorganize repo, move shit around
|
2017-03-16 23:01:22 +01:00 |
StapleButter
|
10ca9b6f7f
|
64-bit build. make library paths not absolute.
|
2017-03-16 19:47:31 +01:00 |
StapleButter
|
0b3d150a71
|
* support for culling polygons that clip through the far plane
* toon/edge/fog tables and related registers
|
2017-03-16 16:37:38 +01:00 |
StapleButter
|
7f85a10002
|
move viewport transform to polygon setup
|
2017-03-16 15:55:18 +01:00 |
StapleButter
|
1dc887d0bb
|
fix texcoord bugs. misc shit.
|
2017-03-16 03:27:59 +01:00 |
StapleButter
|
ebdc9e5442
|
* fix missing 3D line
* make lighting calculations accurate
* BLDCNT reading
|
2017-03-16 00:07:36 +01:00 |
StapleButter
|
29944c3c88
|
fix alphatest. alphablending.
|
2017-03-15 15:53:36 +01:00 |
StapleButter
|
6123ce8147
|
fixes to matrix stacks. has yet to be checked tho.
|
2017-03-15 15:02:27 +01:00 |
StapleButter
|
4d401422af
|
first attempt at lighting
|
2017-03-15 14:41:41 +01:00 |
StapleButter
|
74f291757a
|
less shitty texture mapping. alpha test, sort of.
|
2017-03-15 00:10:32 +01:00 |
StapleButter
|
671050a7f0
|
start work on polygon edges and shit
|
2017-03-13 00:45:26 +01:00 |
StapleButter
|
94dced7c41
|
* vecmatrix read
* implement the missing texture formats
|
2017-03-07 22:05:38 +01:00 |
StapleButter
|
c24245c59a
|
mostly fix culling
|
2017-03-07 21:38:47 +01:00 |
StapleButter
|
7799b33dfe
|
horizontal scrolling for 3D layer
|
2017-03-07 01:36:16 +01:00 |
StapleButter
|
d95d22837b
|
proper clear-plane support, including bitmap mode
|
2017-03-07 01:13:00 +01:00 |
StapleButter
|
72209c51f9
|
* perspective-correct Z interpolation
* fix depth buffering. support W-buffer mode.
* 3D/2D blending. doesn't do much yet, but the code is here.
|
2017-03-06 23:57:04 +01:00 |
StapleButter
|
ed385ce0f5
|
fix shitty texture mapping
|
2017-03-06 19:41:47 +01:00 |
StapleButter
|
a9cc55ca6d
|
less derpy texture mapping
|
2017-03-06 18:43:58 +01:00 |
StapleButter
|
fe31ec297c
|
* direct color textures.
* texture wrap modes.
|
2017-03-06 18:25:20 +01:00 |
StapleButter
|
383093c5ff
|
make NEG update flags correctly (oops).
also misc graphics notes added.
|
2017-03-06 18:13:57 +01:00 |
StapleButter
|
52d866fa17
|
remove unneeded files. will stop melonDS.depend from polluting commit diffs.
|
2017-03-04 20:46:58 +01:00 |
StapleButter
|
8c7b7e2327
|
temp. hack preventing evil out-of-bounds write
|
2017-03-04 15:34:07 +01:00 |
StapleButter
|
f8770dc8fe
|
don't blend semitransparent sprites with everything
|
2017-03-04 14:51:48 +01:00 |
StapleButter
|
b6e12e0c18
|
* fix a few bugs related to 2D GPU registers (so there are atleast some of the graphics tests that pass)
* less shitty texture mapping (and perspective-correct interpolation in general). extra bonus is that it also takes less divisions.
|
2017-03-04 14:47:20 +01:00 |