Commit Graph

1779 Commits

Author SHA1 Message Date
Jesse Talavera-Greenberg d1ff103259
Make linking librt conditional on it containing shm_open
Fixes building on UNIX platforms with no librt.

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2023-07-08 01:36:22 +02:00
Jesse Talavera-Greenberg 3c6359837d
Forgot an #include (#1712) 2023-06-30 14:28:53 +02:00
Jesse Talavera-Greenberg b659bce3c1
Split the cart parsing and loading steps (#1707)
* Split ROMList into a .cpp file

- Its definition in ROMList.h was causing multiple-definition linker errors
- Introduce ROMListSize, since you can't take a sizeof() of an extern declaration
- Mark ROMList and ROMListSize as const

* Update ReadROMParams to accommodate ROMList changes

* Split parsing and loading of NDS ROMs

- Introduce an NDSCartData class for parsing a ROM file
- Introduce InsertROM for loading a NDS cart
- Refactor LoadROM to use NDSCartData and InsertROM under the hood

* Reset cart state and initialize save memory in the NDSCartData constructor

- Otherwise there's no way to know about SRAM-specific attributes before inserting the game

* Add a comment to NDSCartData

* First crack at splitting parsing and loading for GBACart

* Add some logging calls for encrypting the secure area

* Log the XXH64 hash of the inserted NDS ROM

* Log the XXH64 hash of the secure area after decryption

* Add some logging to Key1_LoadKeyBuf

* Re-encrypt the secure area when inserting the cart, not when parsing it

- This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf)

* Load Key1_KeyBuf from memory, not from the file system

- Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point

* Add some helper query methods to NDSHeader

* Query the DSi region directly from the header instead of checking the ROM again

* Introduce a CartType enum

- So CartCommon::Type doesn't have to return magic numbers

* Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor

- That way the constructor doesn't rely on the config or on file I/O when loading homebrew
- This keeps the use of global state closer to one place

* Add non-const getters for the carts

* Add InsertROM overloads that accept unique_ptrs

* Fix a comment

* Rename member functions on NDSCartData and GBACartData to adhere to the convention

* Rename members on NDSCartData and GBACartData to adhere to the convention

* Fix build errors on some platforms

* Add NDSHeader::IsDSiWare

* Add a ROMListEntry parameter to the cart constructors

- To allow for looking up details of SRAM or expected ROM size

* Add some new getters to CartCommon

* Use the Header/Banner members instead of globals

* Make CartCommon abstract

- It's not supposed to be instantiated anyway

* Change the signature of CartCommon::Checksum

- It's neither overridden nor mutating

* Add some clarifying comments to NDSHeader

* Delete CartCommon::ROM in its destructor

- ParseROM copies its input and gives that copy to the cart object, so it's okay

* Add some getters to CartCommon

* Refactor NDSCart

- Get rid of NDSCartData
- Get rid of cart-specific global state within NDSCart (so registers are untouched)
- Refactor uses of removed global variables to use the Cart pointer instead
- Refactor ROMInfoDialog's icon functions to accept const arguments

* Return the cart pointer

- So *that's* why it was crashing. Whoops
- Why is this even allowed?

* Refactor GBACart

- Delete CartGame::ROM in the destructor
- Get rid of GBACartData
- Remove some global state

* Mark NDSCart::CartCommon::Type as const

* Slightly refactor GBACart::CartCommon

- Mark Type as const
- Use enum constants
- Make CartCommon itself abstract

* Mark CRC32's data parameter as const

* Mark GBACart::CartCommon::Checksum as const

* Use assert.h instead of cassert

- As demanded by the style guide

* Fix some includes to adhere to the style guide

* Get the ARM9 entry address directly from the header object

* Use more Header fields directly

* Rename some parameters to match the style guide

* Remove some unused includes

* Slightly change NDS_Header::IsHomebrew for clarity
2023-06-30 13:28:52 +02:00
Nadia Holmquist Pedersen 7b948e6ec9 Assign Qt standard Quit keyboard shortcut 2023-06-29 19:12:07 +02:00
falsidge 52d6265b58
Add microphone combobox using SDL (#1709) 2023-06-27 21:31:41 +02:00
Nadia Holmquist Pedersen 4b32fb802c actually rename that setting 2023-06-24 16:34:23 +02:00
Nadia Holmquist Pedersen 74b166cba3 Add a description to the wifi settings dialog
Explains that the settings only affect online play, not local
multiplayer
2023-06-24 16:14:13 +02:00
Jesse Talavera-Greenberg 391ad8c95e
Implement in-memory savestates (#1693)
* Refactor Savestate::Var{8,16,32,64}

- They now delegate to VarArray
- They're declared in the class header so they're likely to be inlined

* First crack at refactoring Savestate to work in-memory

- Well, third, but who's counting?

* Implement Savestate::Finish

* Remove the VersionMajor and VersionMinor fields

- Instead, pull their values directly from the savestate buffer

* Mark a new constructor as explicit

* Rename Reset to Rewind

* Fix a linebreak

* Implement Savestate::Rewind

* Add ROMManager::ClearBackupState

* Refactor ROMManager to use the refactored Savestate

* Capitalize "Least"

- It was driving me nuts

* Add a log call

* Increase default Savestate buffer length to 32MB

* Use C-style file I/O instead of C++-style

- Dumping bytes to a file with C++'s standard library is a MONSTROUS PAIN IN THE ASS

* Quote the savestate's file path for clarity

* Write the savestate's length into the header

* Add some extra logging calls

* Fix section-loading

* Remove the deprecated Savestate constructor

* Convert a char* to a u32 with memcpy, not a cast

* Fix section-handling in loads

* Include <cstring> in Savestate.h

- This was causing a build error on Linux
2023-06-12 23:56:09 +02:00
RSDuck ca7fb4f55e disable DSi mode cartridge protection when DSi header is borked 2023-05-11 13:24:01 +02:00
RSDuck 758db2b986 disable screen filtering when drawing with QT
it can bring everything to a crawl and OpenGL display can be used as an alternative
2023-05-06 19:41:28 +02:00
Nadia Holmquist Pedersen 5f991d07a3 Fix tab ordering everywhere 2023-05-01 06:24:53 +02:00
Nadia Holmquist Pedersen c6778bc6d5 Fix the layout of the video settings dialog a bit 2023-05-01 05:36:44 +02:00
RSDuck 787227b9ae add missing GPL header 2023-05-01 03:07:56 +02:00
RSDuck e4586e53ad fix UB 2023-05-01 02:34:59 +02:00
RSDuck 81c284b7cf refactor frontend audio functionality 2023-05-01 02:30:26 +02:00
Nadia Holmquist Pedersen 38b0d21c22
Support loading Zstandard-compressed ROMs (#1667)
This is different from the archive support in that the compressed ROMs
are standalone files, rather than archives, making it possible to use
them exactly as if they were regular ROMs, while saving a bunch of space
on disk. This is supported both for DS and GBA ROMs, though given GBA
ROMs' generally small size it's mostly useful for the former.
2023-04-28 19:19:58 +02:00
RSDuck 4b170b94d5 pointless micro optimisations 2023-04-28 17:05:34 +02:00
RSDuck e8967a937c fix JIT backjump detection
pretty embarrassing to loop variable mixup
2023-04-13 01:49:32 +02:00
RSDuck a864f845e0 fix JIT profiling with VTune 2023-04-13 01:49:32 +02:00
Ed_IT 613280d3b4
DSi power button and volume switch support (#1630)
* Add proper BPTWL interrupts

* Added DSi power button and volume switch hotkeys

* Added hardware reset workaround

* Adjusted syntax to follow guidelines

* Added DSi output volume synchronization

* Fix trivial member function error
2023-04-04 12:31:58 +02:00
DarkOK 350292fb3c
Allow toggling Wayland support (#1654) 2023-04-03 16:02:50 +02:00
RSDuck 41b95b9c8f I'm stupid 2023-03-28 05:29:08 +02:00
RSDuck 5999fddccb comment out JIT debug code 2023-03-28 04:23:36 +02:00
Jesse Talavera-Greenberg b078ca802f
Expose SRAM pointers for frontends that manage save data their own way (#1643)
* Add a clarifying comment

- In case it saves some poor bastard hours of fruitless work

* Expose GBA and NDS save memory

- Add GetSaveMemory and GetSaveMemoryLength functions
- Where unsupported, they return null and zero
2023-03-27 22:36:26 +02:00
Sergio 808292e424
Fixed unhandled error status for LastSep(std::string) (#1645) 2023-03-25 13:15:47 +01:00
Jesse Talavera-Greenberg 79dfb8dc8f
Introduce `Platform::Log` (#1640)
* Add Platform::Log and Platform::LogLevel

* Replace most printf calls with Platform::Log calls

* Move a brace down

* Move some log entries to one Log call

- Some implementations of Log may assume a full line

* Log the MAC address as LogLevel::Info
2023-03-23 18:04:38 +01:00
Gloria 19280cff2d
BIOS/NAND UI changes (#1587)
* Remember the last folder for BIOS files
Add .mmc to the list of NAND filename extensions

* Add .sd file extension for SD images

* Fix UI code according to the review

---------

Co-authored-by: yeah-its-serena <32610623+yeah-its-serena@users.noreply.github.com>
2023-03-20 16:56:14 +01:00
RSDuck 4ba7a2c5e6 tiny refactoring around the input config dialog 2023-03-02 14:41:46 +01:00
RSDuck ca221381e9 gotta blow harder 2023-03-02 08:36:03 +01:00
Nadia Holmquist Pedersen 382155e6fe Add hotkey to toggle screen emphasis
Toggles which screen is emphasized when the screen sizing is set to
emphasize top or bottom. (Closes issue #1565)
2023-02-17 04:33:26 +01:00
patata 35f4e504f1
Increase savestate major version (#1567) 2023-01-19 15:11:42 +01:00
Janfel 3e02d3ff76
Rebase: Make archive detection more robust and add it to the CLI (#1560)
* Rebase/recreate my changes and add MIME support

This commit recreates the changes proposed in #1394 on top of the
current master (b069a2acf1).
This also adds support for determining filetypes using the MIME database
provided by `QMimeDatabase`.

* Move member syntax warning to a more appropriate place

* Deduplicate member syntax warning

* Change warning from "vertical bars" to "|"

* Conform brace placement to coding style

* Fix QFileDialog filter when ArchiveExtensions is empty

* Final cleanup and fixes

- Changes the NDS and GBA ROM MIME-Type constants to QStrings.
- Removes a leftover warning message.
- Uses Type() syntax instead of Type{} syntax for temporaries.

* Explain the origin of the supported archive list

Co-authored-by: Jan Felix Langenbach <insert-penguin@protonmail.com>
2023-01-18 00:49:18 +01:00
RSDuck d83172e595 fix window aspect ratio 2023-01-17 20:00:21 +01:00
RSDuck 8ec8a6ce09 ehhh got that one wrong, now it should be right 2023-01-06 20:17:04 +01:00
RSDuck eadfeec7ab hopefully correct overflow flag for ADC and SBC
also use inline functions instead of macros to make things more neat
2023-01-06 20:11:11 +01:00
RSDuck 86d2e60df7 fix #1593 2023-01-03 18:50:03 +01:00
Rupert Carmichael bd9c614ceb
Wifi: -Wformat warning caused by missing printf argument (#1532) 2022-12-30 21:13:39 +01:00
RSDuck 43d091361e fix #1551 2022-11-25 23:47:36 +01:00
RSDuck 3111431a3f fix #1556 2022-11-14 18:29:44 +01:00
pepper-jelly 5488e0bf3d
prevent screensaver (#1485) 2022-11-11 23:18:28 +01:00
mariomadproductions 88c1371a96
Added LEGO Batman 2 - DC Super Heroes (Canada) (En,Fr) [B6FL] to ROMList (#1422) 2022-11-11 23:08:55 +01:00
Quinn Painter 2256b64fcd
Fix nocash Char Out debug register (#1500)
To match no$gba, this register should output any ASCII character written to it, not print the number as it currently does.
2022-11-11 23:03:17 +01:00
Nadia Holmquist Pedersen 726fde4e8d Explicitly include the build/res directory so windres will find it when
using the CMake Makefile generator
2022-11-09 19:44:07 +01:00
Pk11 31a0d7ecd2
Allow import/export of .pub/.prv/.bnr saves (#1558) 2022-11-07 16:03:00 +01:00
Nadia Holmquist Pedersen ca19ea1ce8 Windows resource/manifest fixes
* Report correct Windows architecture for the build in the manifest
* Output processed .rc/.manifest in the CMake binary dir to prevent
  potential issues with the files conflicting if cross compiling melonDS
  on the same Windows machine
* Make the original file name actually make sense
2022-11-06 02:53:51 +01:00
Nadia Holmquist Pedersen 659b7214c7 Use WGL for GL context creation on Windows ARM64 as well.
This may not work, as I'm not sure why the code originally did as it
did. But this at least lets it compile, we'll need someone with a real
Windows ARM device to test this as I only have a VM with no GPU
acceleration.
2022-11-05 22:38:23 +01:00
Nadia Holmquist Pedersen 9a5e884913 JIT: Add bits for Windows ARM64 support 2022-11-05 22:37:27 +01:00
Nadia Holmquist Pedersen c387fb1819 mainWindow may be nullptr when audioMute() is called.
Fixes potential crash on launch when multiplayer audio output is set to only the current window.
2022-11-05 16:57:28 +01:00
Arisotura 019120ebb8 fix a tidbit with GXFIFO NDMA, I think 2022-11-03 20:22:46 +01:00
Arisotura 4ef2e1f4cc fix up DSi direct boot 2022-10-28 21:31:51 +02:00
patata 561781b954
CLI 2.0: Electric Boogaloo (#1546)
* CLI: begin QT reimplementation

* Add first batch of parameters
* ROM loading (no archives yet)
* --fullscreen
* --boot (non-functional???)

* fix --boot

* archives!

* Add disclaimer that a.zip|b.nds is kind of fucky

* remove shit7 debugging

* Apply requested changes
2022-10-28 12:27:55 +02:00
Arisotura 936011964c comment out semaphore shit in teakra 2022-10-25 00:09:43 +02:00
Nadia Holmquist Pedersen 9e449d902d Make clang shut up about -Wno-error=maybe-uninitialized in teakra 2022-10-23 16:52:18 +02:00
orbea b5017caa33 fatfs: Fix -Wstrict-prototypes + -Wimplicit-function-declaration warnings
This will be required for upcoming gcc and clang versions.

Reference: https://archives.gentoo.org/gentoo-dev/message/dd9f2d3082b8b6f8dfbccb0639e6e240
2022-10-23 16:33:29 +02:00
Arisotura dd74e936ed force-align all read/write accesses. fixes #1540 (unaligned DMA address) 2022-10-22 13:11:57 +02:00
Nadia Holmquist Pedersen b6776bd826 getWindowInfo: handle if the Wayland window handle is null 2022-10-19 00:03:28 +02:00
RSDuck ac3118cbc5
No more context mess (#1531)
* WIP: use Duckstation's context code to directly render into QT Widget from separate thread without two OpenGL contexts

currently only works on Windows

* reenable gay OSD

* add back vsync

* make it atleast a little more thread safe

* linux support

* don't segfault on closing

* reorganise and cleanup build system
it's still not good, but better than before

* macos?

* try to get it working on Ubuntu CI
also update instructions

* let's try this

* ok how about this

* try creating an OGL 4.3 context first
(https://i.kym-cdn.com/photos/images/original/001/264/842/220.png)

* fix Ubuntu

* hm

* try again for Windows

* let's try this

* make the OpenGL renderer work again
that was stupid

* do OGL surface resizing from the mainthread

* Fix small mistake in GL context creation on macOS causing version 3.2 to
be considered invalid

* C stupidness

* cleanup

* don't let the emuthread deinit OGL if there's no OGL

* reset lastScreenWidth/Height when deiniting OpenGL

* disable stencil test while drawing framebuffers

* macOS: Link Cocoa framework explicitly when not building with Qt6

Seems to be needed for the classes used by DuckStation's GL context
code.

* Set ScreenPanelGL's minimum size immediately

Fixes GL context creation for OpenGL display on macOS using the wrong
size as the underlying window was not resized to the correct size by Qt
yet.

* don't emit window updates when OGL display is used

* stuff Arisotura said

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-10-17 22:55:11 +02:00
Arisotura 31ba585d39 more fun DSP fixes
* aac.a thinks it is funny to start DMA by writing to 8184 directly
* implement retd (gross hack!!)
* remove another unimplemented exception (wat)
2022-10-17 20:16:19 +02:00
Arisotura 243a02767a I don't think NWRAMMask is relevant here 2022-10-14 00:22:39 +02:00
Arisotura cdd05c10b4 more DSP unfucking: make Teakra directly use melonDS's NWRAM banks instead of trying to translate to a flat buffer, fixes bugs with the way the memory banks are ordered etc 2022-10-14 00:02:54 +02:00
Nadia Holmquist Pedersen 349316a078 Work around a really strange issue when building teakra with -O0 on Windows 2022-10-12 20:49:15 +02:00
Arisotura b33f0434a6 unfuck the DSP enough that it will actually run code
(don't get your hopes up, it's still pretty much a trainwreck)
2022-10-11 00:26:42 +02:00
Arisotura b76e5adc1d unfuck the DSP code some
(still doesn't work)
2022-10-10 00:22:46 +02:00
Nadia Holmquist Pedersen aa9a6ceed5
Merge pull request #1282 from gal20/scale_fix
Fix screen scaling error
2022-10-04 20:40:00 +02:00
Arisotura 1a602376c7 this was prolly bad 2022-10-04 19:37:49 +02:00
Arisotura 571d1c403f properly stop any started cameras upon reset/shutdown 2022-10-02 23:29:24 +02:00
Arisotura 62879c4484 add support for UYVY format (FaceTime camera) 2022-10-02 19:43:57 +02:00
Arisotura af9a77b0b4 camera: fix x-flip crustiness 2022-10-02 18:44:47 +02:00
Arisotura 3f4573574a
actual DSi camera support (#1520)
basically feeding something that isn't a fixed stripe pattern, and emulating enough of the camera hardware to make this work
2022-10-02 16:47:57 +02:00
Nadia Holmquist Pedersen 37e5e2c3c0 Account for the screen gap being scaled with the window size
Fixes #1430
2022-09-25 20:48:40 +02:00
Arisotura 86786738cc properly make the DSi NAND instance-unique 2022-09-23 22:53:23 +02:00
Arisotura fc11258071 remove Windows console shito we don't need anymore 2022-09-22 20:33:32 +02:00
Arisotura b1e4bd5520
merge local_wifi (#1516)
* attempt at betterer wifi

* add preliminary sync mechanism
* fix gaps in wifi implementation

* move local-MP comm to its own module instead of cramping Platform.cpp

* remove some stupid cruft

* as you wish, Sorer

(starting work on shared-memory system)

* shared-memory IPC that actually works (albeit Windows-only for now)

* shut up logging from NULL writes on ARM7 (ffs Nintendo learn to code)

* get this somewhat good

* leave client sync mode when host deauths. makes download play actually work.

* start implementing MP-comm error handling

* * add MP-reply error counters
* feeble attempt at fixing slowdown/desync/etc problems

* somewhat better exchange/sync method

* * when entering power-saving mode, be sure to finish transferring the current frame first
* fix misc bug due to old cruft leftover

makes for a more stable connection

* remove a bunch of cruft

* set wifi time interval to 34 cycles instead of 33. games seem sensitive to the general timing of wifi vs the rest of the system, and this seems to make things run better, atleast until I rewrite this to use a proper scheduler.

* more graceful handling of disconnects

* deal with FIFO overflow more gracefully

* BAHAHAHAHAHAHAHAHHHH

THE SNEAKY BASTARDS

so, when the DS receives a beacon with the right BSSID

that beacon's timestamp is copied to USCOUNTER

* attempt at making the connection process smoother for weird games

* * begin adding POWCNT2, only applies to wifi for now
* begin work on wifi scheduler

* implement the shitty timers

* add the RF wakeup thing

* begin work on receiving frames. for now it can just receive melonAP beacons, but hey, it's a start.

* add enough TX functionality that online wifi is a possibility again.

* there are problems with this scheduler thing. committing it anyway

* kind of a rollback... we're gonna work out a compromise on this, I guess

* don't transmit shit if RXCNT.bit15 isn't set

* move RX-finish to its own function. more accurate filtering. implement RXFILTER.

* remove some cruft

* fix some of the shittiness when trying to connect more than two players

* fix some more shittiness

* fix more wifi shittiness (mainly don't try to receive shit while sending a frame)

* run wifi every 8µs. improves performance.

* fix IRQ14/IRQ15

* make this work under Linux

* Make it work on macOS, for now using a custom sem_timedwait
implementation.

If anyone knows anything about mach ports and have an idea for how to
make this work using mach IPC, please do let me know.

* 25ms seems like a good timeout

* begin work on proper multiplayer UI shito.

for now, determine a global instance ID, and derivate the system MAC from it. remove 'randomize MAC' option.

* finish removing RandomizeMAC

* lay groundwork for instance-unique config

* work some on the UI... make it not labelled Fart

* more UI work: make it explicit that some things are instance-unique

* separate firmware files for multiplayer instances

* make instances save to different save files, too

* more UI work, make things somewhat less shitty

* lay base for the multiplayer settings dialog

* actually hook up most of that dialog

* actually implement the fun audio settings

* ensure all the wifi shit is properly savestated and reset. properly update timings for the wifi region when wifi is disabled.

* add more fun labels

* * ignore WEP frames if WEP is off
* implement RX_LEN_CROP

* fake enough of WEP processing to make Inazuma Eleven work

* * do not copy more ROM banner data than actually needed
* avoid trying to read out of bounds if the banner offset is bad

* Fix oversight with the preferences action causing the build to fail on macOS

Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
2022-09-22 20:32:27 +02:00
Nadia Holmquist Pedersen b5073e6014 lol oops 2022-09-18 23:39:19 +02:00
Rayyan Ansari 61de50069b Fix handling of utf16 title strings in ROMInfoDialog
Title strings should be null-terminated.
Read the string up until this point instead of reading the full 128 characters.
(Also fix the .ui file of ROMInfoDialog to prevent it from being too wide.)
2022-09-02 11:57:49 +01:00
Rayyan Ansari c3bd1d2e83
Fix reading banner from homebrew ROMs
Some homebrew ROMs do not have a banner, and use a null value to indicate this.
Do not attempt to read the banner when this is the case.
2022-09-02 11:47:12 +01:00
RSDuck ce68e883c4 for all people who hate speed, here you can build melonDS again 2022-08-22 00:44:48 +02:00
RSDuck 32609bbc98 invalidate JIT blocks in ARM7 WVRAM when it's remapped 2022-08-22 00:39:08 +02:00
RSDuck d56219c33c fix SCFG_MC cartridge inserted bit 2022-08-21 22:11:22 +02:00
RSDuck 22b312bc43 implement 8- and 16-bit DSi AES register accesses
fixes NAND access through Godmode9i
2022-08-21 21:31:11 +02:00
RSDuck 4c97731468 fix last commit for when no SD is inserted 2022-08-21 19:55:23 +02:00
RSDuck 334fc1717d fix DSi SD newly inserted/removed IRQ bits
we don't support SD card hot swapping and SDIO wifi is always inserted, so those bits are always zero
special thanks to Evie
2022-08-21 19:52:23 +02:00
RSDuck f0657e1a9b basic implementation of SNDExCnt
isn't hooked up to the DSP or microphone though
fixes memory abort in TwilightMenu
2022-08-21 16:40:30 +02:00
Nadia Holmquist Pedersen 3ad5f3e22e Fix Windows debug builds not having a console because something, probably some library's CMake script, sets -mwindows when it shouldn't. 2022-08-17 20:04:43 +02:00
RSDuck 5baf5fe77b a bit of refactoring around ScreenHandler
also gets rid of that annoying warning about const char* being converted to char*
2022-08-05 20:22:10 +02:00
Nadia Holmquist Pedersen 2ba7f961a6 Apply strong focus policy to joystick mapping button as well. Fixes #1491 2022-07-31 21:18:08 +02:00
Valtýr Kári Daníelsson 98903f8076 fixes editor warnings about undefined types in a bunch of files 2022-07-27 18:55:59 +02:00
Valtýr Kári Daníelsson 457dd56b88
constexpr-s the DMA timing tables (#1489) 2022-07-27 17:01:31 +02:00
Nadia Holmquist Pedersen f5c1094d03 Fix triggers being recognized as negative analog stick values when assigning an input if the axis is moved too slowly. 2022-07-07 23:18:56 +02:00
Nadia Holmquist Pedersen 35cbda9001 GL: Fix 16x resolution on macOS 2022-06-02 00:55:29 +02:00
Nadia Holmquist Pedersen f85925fcd6 Add 3DS 16:10 aspect ratio and refactor GUI aspect ratio code 2022-05-23 16:59:50 +02:00
Nadia Holmquist Pedersen 94b33c924e
Modernize CMake build system (#1434)
These changes modernize the CMake build system to (hopefully) match newer best practices

* Library linking is simpler and more automatic because of using imported targets
* Multi-configuration builds should be supported (Ninja Multi-Config, Visual Studio, etc. generators)
* Clean up build options using cmake_dependent_option
* Let CMake do its job in more cases, like finding the math/dl libraries and detecting and enabling LTO support
* Remove platform-specific kludges like the Fedora/flatpak LTO workaround and a bunch of Windows stuff
* Simplify Windows static builds
* Consistent formatting
2022-05-21 19:54:55 +02:00
Nadia Holmquist Pedersen 4cc34121b0 Update teakra (fixes #1441) 2022-05-13 20:31:24 +02:00
Nadia Holmquist Pedersen ed2121d7ec Accomodate top/bottom only lzyout when setting screen size 2022-04-20 15:50:01 +02:00
Arisotura 529a690089 fix potential issues with 32bit GPU writes 2022-04-10 15:11:30 +02:00
Arisotura 0294bcb5f2 add support for the mainRAM mirror at 0x0C000000 in DSi mode, makes SM64DSi work correctly 2022-04-10 14:54:40 +02:00
Arisotura b572d8cd70 add support for GXFIFO NDMA 2022-04-10 02:15:49 +02:00
Arisotura 0feed13cc4 close gaps in VRAM mapping 2022-04-09 19:40:35 +02:00
Arisotura 86f725f2f2 master brightness has different biases (are you serious, Nintendo)
also add all these biases to the OpenGL compositor
2022-04-08 01:08:19 +02:00
Arisotura f6a55354fa remove some cruft 2022-04-08 00:34:07 +02:00